mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-12-20 17:41:57 +00:00
605d1edb6e
- Audio lag is now fixed - using the OpenSLES library (courtesy of Emile Belanger's Dark Places build for Android) - 120hz mode can be used on the Quest 2 by adding the following to the command line: ``` -r 120 ```
49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
//BSD
|
|
|
|
#ifndef SND_3DRAS_H
|
|
#define SND_3DRAS_H
|
|
|
|
#include "sound.h"
|
|
|
|
#define DEFAULT_SOUND_PACKET_VOLUME 255
|
|
#define DEFAULT_SOUND_PACKET_ATTENUATION 1.0
|
|
|
|
#define CHANNELFLAG_NONE 0
|
|
#define CHANNELFLAG_FORCELOOP (1 << 0) // force looping even if the sound is not looped
|
|
#define CHANNELFLAG_LOCALSOUND (1 << 1) // INTERNAL USE. Not settable by S_SetChannelFlag
|
|
#define CHANNELFLAG_PAUSED (1 << 2)
|
|
#define CHANNELFLAG_FULLVOLUME (1 << 3) // isn't affected by the general volume
|
|
|
|
#define SFXFLAG_NONE 0
|
|
//#define SFXFLAG_FILEMISSING (1 << 0) // wasn't able to load the associated sound file
|
|
#define SFXFLAG_SERVERSOUND (1 << 1) // the sfx is part of the server precache list
|
|
//#define SFXFLAG_STREAMED (1 << 2) // informative only. You shouldn't need to know that
|
|
#define SFXFLAG_PERMANENTLOCK (1 << 3) // can never be freed (ex: used by the client code)
|
|
|
|
typedef struct channel_s{
|
|
struct channel_s* next;
|
|
void* rasptr;//Sound Event // This is also used to indicate a unused slot (when it's pointing to 0)
|
|
int entnum;// to allow overriding a specific sound
|
|
int entchannel;
|
|
unsigned int id;
|
|
} channel_t;
|
|
|
|
typedef struct entnum_s{
|
|
struct entnum_s *next;
|
|
int entnum;
|
|
vec3_t lastloc; //Since DP has no way of tracking the deletion, we will use this instead (great jumps indicate teleport or new ent
|
|
void *rasptr;//Sound Source // This is also used to indicate a unused slot (when it's pointing to 0)
|
|
} entnum_t;
|
|
|
|
struct sfx_s{
|
|
struct sfx_s *next;
|
|
char name[MAX_QPATH];
|
|
void* rasptr; //Sound Data// The sound data allocated in the lib
|
|
|
|
int locks;
|
|
unsigned int flags; // cf SFXFLAG_* defines
|
|
//unsigned int loopstart; // in sample frames. equals total_length if not looped
|
|
//unsigned int total_length; // in sample frames
|
|
};
|
|
|
|
#endif
|