quakequest/assets/config.cfg
Simon 71fd7f6338 Couple of significant fixes
- Command line parameters now working again
- Using symmetrical render target to hopefully reduce "warping"
- Use ever so slightly reduced FOV as I think previous value was a little too high (also to reduce "warping")
- Updated to version 1.3.0
2019-08-15 22:11:42 +01:00

61 lines
1.3 KiB
INI

bind TAB "+showscores"
bind ENTER "+jump"
bind ESCAPE "togglemenu"
bind SPACE "+jump"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind # "impulse 12"
bind / "impulse 10"
bind 0 "impulse 0"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind = "sizeup"
bind BACKSLASH "+mlook"
bind BACKQUOTE "toggleconsole"
bind a "+moveleft"
bind c "+movedown"
bind d "+moveright"
bind t "messagemode"
bind z "+lookdown"
bind TILDE "toggleconsole"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "help"
bind F2 "menu_save"
bind F3 "menu_load"
bind F4 "menu_options"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F11 "zoom_in"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind PAUSE "pause"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+mlook"
"cl_particles_quality" "2"
"cl_stainmaps" "1"
"vr_fov" "108"
"sensitivity" "4"
"snd_speed" "44100"
"cl_weapon_offset_ud" "0.1"
"cl_weapon_offset_lr" "0.0"
"cl_weapon_offset_fb" "0.16"