mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-25 13:31:48 +00:00
312 lines
8 KiB
C
312 lines
8 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "image.h"
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#include "wad.h"
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typedef struct mwad_s
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{
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qfile_t *file;
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int numlumps;
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lumpinfo_t *lumps;
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}
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mwad_t;
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typedef struct wadstate_s
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{
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unsigned char *gfx_base;
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mwad_t gfx;
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memexpandablearray_t hlwads;
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}
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wadstate_t;
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static wadstate_t wad;
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/*
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==================
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W_CleanupName
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Lowercases name and pads with spaces and a terminating 0 to the length of
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lumpinfo_t->name.
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Used so lumpname lookups can proceed rapidly by comparing 4 chars at a time
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Space padding is so names can be printed nicely in tables.
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Can safely be performed in place.
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==================
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*/
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static void W_CleanupName (const char *in, char *out)
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{
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int i;
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int c;
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for (i=0 ; i<16 ; i++ )
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{
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c = in[i];
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if (!c)
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break;
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if (c >= 'A' && c <= 'Z')
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c += ('a' - 'A');
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out[i] = c;
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}
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for ( ; i< 16 ; i++ )
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out[i] = 0;
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}
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static void W_SwapLumps(int numlumps, lumpinfo_t *lumps)
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{
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int i;
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for (i = 0;i < numlumps;i++)
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{
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lumps[i].filepos = LittleLong(lumps[i].filepos);
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lumps[i].disksize = LittleLong(lumps[i].disksize);
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lumps[i].size = LittleLong(lumps[i].size);
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W_CleanupName(lumps[i].name, lumps[i].name);
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}
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}
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void W_UnloadAll(void)
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{
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unsigned int i;
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mwad_t *w;
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// free gfx.wad if it is loaded
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if (wad.gfx_base)
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Mem_Free(wad.gfx_base);
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wad.gfx_base = NULL;
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// close all hlwad files and free their lumps data
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for (i = 0;i < Mem_ExpandableArray_IndexRange(&wad.hlwads);i++)
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{
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w = (mwad_t *) Mem_ExpandableArray_RecordAtIndex(&wad.hlwads, i);
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if (!w)
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continue;
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if (w->file)
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FS_Close(w->file);
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w->file = NULL;
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if (w->lumps)
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Mem_Free(w->lumps);
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w->lumps = NULL;
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}
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// free the hlwads array
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Mem_ExpandableArray_FreeArray(&wad.hlwads);
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// clear all state
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memset(&wad, 0, sizeof(wad));
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}
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unsigned char *W_GetLumpName(const char *name)
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{
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int i;
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fs_offset_t filesize;
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lumpinfo_t *lump;
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char clean[16];
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wadinfo_t *header;
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int infotableofs;
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W_CleanupName (name, clean);
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if (!wad.gfx_base)
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{
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if ((wad.gfx_base = FS_LoadFile ("gfx.wad", cls.permanentmempool, false, &filesize)))
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{
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if (memcmp(wad.gfx_base, "WAD2", 4))
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{
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Con_Print("gfx.wad doesn't have WAD2 id\n");
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Mem_Free(wad.gfx_base);
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wad.gfx_base = NULL;
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}
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else
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{
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header = (wadinfo_t *)wad.gfx_base;
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wad.gfx.numlumps = LittleLong(header->numlumps);
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infotableofs = LittleLong(header->infotableofs);
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wad.gfx.lumps = (lumpinfo_t *)(wad.gfx_base + infotableofs);
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// byteswap the gfx.wad lumps in place
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W_SwapLumps(wad.gfx.numlumps, wad.gfx.lumps);
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}
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}
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}
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for (lump = wad.gfx.lumps, i = 0;i < wad.gfx.numlumps;i++, lump++)
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if (!strcmp(clean, lump->name))
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return (wad.gfx_base + lump->filepos);
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return NULL;
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}
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/*
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====================
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W_LoadTextureWadFile
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====================
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*/
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void W_LoadTextureWadFile (char *filename, int complain)
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{
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wadinfo_t header;
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int infotableofs;
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qfile_t *file;
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int numlumps;
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mwad_t *w;
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file = FS_OpenVirtualFile(filename, false);
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if (!file)
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{
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if (complain)
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Con_Printf("W_LoadTextureWadFile: couldn't find %s\n", filename);
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return;
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}
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if (FS_Read(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
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{Con_Print("W_LoadTextureWadFile: unable to read wad header\n");FS_Close(file);file = NULL;return;}
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if(memcmp(header.identification, "WAD3", 4))
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{Con_Printf("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);FS_Close(file);file = NULL;return;}
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numlumps = LittleLong(header.numlumps);
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if (numlumps < 1 || numlumps > 65536)
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{Con_Printf("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);FS_Close(file);file = NULL;return;}
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infotableofs = LittleLong(header.infotableofs);
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if (FS_Seek (file, infotableofs, SEEK_SET))
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{Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");FS_Close(file);file = NULL;return;}
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if (!wad.hlwads.mempool)
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Mem_ExpandableArray_NewArray(&wad.hlwads, cls.permanentmempool, sizeof(mwad_t), 16);
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w = (mwad_t *) Mem_ExpandableArray_AllocRecord(&wad.hlwads);
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w->file = file;
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w->numlumps = numlumps;
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w->lumps = (lumpinfo_t *) Mem_Alloc(cls.permanentmempool, w->numlumps * sizeof(lumpinfo_t));
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if (!w->lumps)
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{
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Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");
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FS_Close(w->file);
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w->file = NULL;
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w->numlumps = 0;
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return;
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}
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if (FS_Read(file, w->lumps, sizeof(lumpinfo_t) * w->numlumps) != (fs_offset_t)sizeof(lumpinfo_t) * numlumps)
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{
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Con_Print("W_LoadTextureWadFile: unable to read lump table\n");
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FS_Close(w->file);
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w->file = NULL;
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w->numlumps = 0;
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Mem_Free(w->lumps);
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w->lumps = NULL;
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return;
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}
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W_SwapLumps(w->numlumps, w->lumps);
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// leaves the file open
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}
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unsigned char *W_ConvertWAD3TextureBGRA(sizebuf_t *sb)
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{
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unsigned char *in, *data, *out, *pal;
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int d, p;
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unsigned char name[16];
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unsigned int mipoffset[4];
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MSG_BeginReading(sb);
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MSG_ReadBytes(sb, 16, name);
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image_width = MSG_ReadLittleLong(sb);
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image_height = MSG_ReadLittleLong(sb);
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mipoffset[0] = MSG_ReadLittleLong(sb);
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mipoffset[1] = MSG_ReadLittleLong(sb); // should be mipoffset[0] + image_width*image_height
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mipoffset[2] = MSG_ReadLittleLong(sb); // should be mipoffset[1] + image_width*image_height/4
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mipoffset[3] = MSG_ReadLittleLong(sb); // should be mipoffset[2] + image_width*image_height/16
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pal = sb->data + mipoffset[3] + (image_width / 8 * image_height / 8) + 2;
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// bail if any data looks wrong
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if (image_width < 0
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|| image_width > 4096
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|| image_height < 0
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|| image_height > 4096
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|| mipoffset[0] != 40
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|| mipoffset[1] != mipoffset[0] + image_width * image_height
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|| mipoffset[2] != mipoffset[1] + image_width / 2 * image_height / 2
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|| mipoffset[3] != mipoffset[2] + image_width / 4 * image_height / 4
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|| (unsigned int)sb->cursize < (mipoffset[3] + image_width / 8 * image_height / 8 + 2 + 768))
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return NULL;
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in = (unsigned char *)sb->data + mipoffset[0];
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data = out = (unsigned char *)Mem_Alloc(tempmempool, image_width * image_height * 4);
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if (!data)
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return NULL;
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for (d = 0;d < image_width * image_height;d++)
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{
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p = *in++;
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if (name[0] == '{' && p == 255)
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out[0] = out[1] = out[2] = out[3] = 0;
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else
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{
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p *= 3;
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out[2] = pal[p];
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out[1] = pal[p+1];
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out[0] = pal[p+2];
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out[3] = 255;
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}
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out += 4;
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}
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return data;
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}
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unsigned char *W_GetTextureBGRA(char *name)
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{
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unsigned int i, k;
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sizebuf_t sb;
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unsigned char *data;
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mwad_t *w;
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char texname[17];
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size_t range;
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texname[16] = 0;
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W_CleanupName(name, texname);
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if (!wad.hlwads.mempool)
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Mem_ExpandableArray_NewArray(&wad.hlwads, cls.permanentmempool, sizeof(mwad_t), 16);
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range = Mem_ExpandableArray_IndexRange(&wad.hlwads);
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for (k = 0;k < range;k++)
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{
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w = (mwad_t *)Mem_ExpandableArray_RecordAtIndex(&wad.hlwads, k);
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if (!w)
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continue;
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for (i = 0;i < (unsigned int)w->numlumps;i++)
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{
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if (!strcmp(texname, w->lumps[i].name)) // found it
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{
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if (FS_Seek(w->file, w->lumps[i].filepos, SEEK_SET))
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{Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
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MSG_InitReadBuffer(&sb, (unsigned char *)Mem_Alloc(tempmempool, w->lumps[i].disksize), w->lumps[i].disksize);
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if (!sb.data)
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return NULL;
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if (FS_Read(w->file, sb.data, w->lumps[i].size) < w->lumps[i].disksize)
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{Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
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data = W_ConvertWAD3TextureBGRA(&sb);
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Mem_Free(sb.data);
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return data;
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}
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}
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}
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image_width = image_height = 0;
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return NULL;
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}
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