mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-25 13:31:48 +00:00
480 lines
14 KiB
C
480 lines
14 KiB
C
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#include "quakedef.h"
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#include "polygon.h"
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#include "portals.h"
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#define MAXRECURSIVEPORTALPLANES 1024
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#define MAXRECURSIVEPORTALS 256
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static tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
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static int ranoutofportalplanes;
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static int ranoutofportals;
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static float portaltemppoints[2][256][3];
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static float portaltemppoints2[256][3];
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static int portal_markid = 0;
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static float boxpoints[4*3];
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static int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
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{
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int numpoints = targnumpoints, i, w;
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if (numpoints < 1)
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return numpoints;
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if (maxpoints > 256)
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maxpoints = 256;
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w = 0;
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memcpy(&portaltemppoints[w][0][0], targpoints, numpoints * 3 * sizeof(float));
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for (i = 0;i < clipnumplanes && numpoints > 0;i++)
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{
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PolygonF_Divide(numpoints, &portaltemppoints[w][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1-w][0][0], &numpoints, 0, NULL, NULL, NULL);
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w = 1-w;
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numpoints = min(numpoints, 256);
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}
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numpoints = min(numpoints, maxpoints);
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if (numpoints > 0)
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memcpy(out, &portaltemppoints[w][0][0], numpoints * 3 * sizeof(float));
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return numpoints;
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}
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static int Portal_RecursiveFlowSearch (mleaf_t *leaf, vec3_t eye, int firstclipplane, int numclipplanes)
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{
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mportal_t *p;
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int newpoints, i, prev;
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vec3_t center, v1, v2;
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tinyplane_t *newplanes;
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if (leaf->portalmarkid == portal_markid)
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return true;
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// follow portals into other leafs
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for (p = leaf->portals;p;p = p->next)
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{
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// only flow through portals facing away from the viewer
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if (PlaneDiff(eye, (&p->plane)) < 0)
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{
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newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
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if (newpoints < 3)
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continue;
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else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
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ranoutofportalplanes = true;
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else
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{
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// find the center by averaging
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VectorClear(center);
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for (i = 0;i < newpoints;i++)
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VectorAdd(center, portaltemppoints2[i], center);
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// ixtable is a 1.0f / N table
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VectorScale(center, ixtable[newpoints], center);
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// calculate the planes, and make sure the polygon can see it's own center
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newplanes = &portalplanes[firstclipplane + numclipplanes];
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for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
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{
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VectorSubtract(eye, portaltemppoints2[i], v1);
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VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
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CrossProduct(v1, v2, newplanes[i].normal);
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VectorNormalize(newplanes[i].normal);
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newplanes[i].dist = DotProduct(eye, newplanes[i].normal);
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if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
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{
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// polygon can't see it's own center, discard and use parent portal
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break;
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}
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}
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if (i == newpoints)
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{
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if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane + numclipplanes, newpoints))
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return true;
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}
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else
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{
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if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane, numclipplanes))
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return true;
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}
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}
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}
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}
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return false;
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}
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static void Portal_PolygonRecursiveMarkLeafs(mnode_t *node, float *polypoints, int numpoints)
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{
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int i, front;
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float *p;
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loc0:
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if (!node->plane)
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{
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((mleaf_t *)node)->portalmarkid = portal_markid;
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return;
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}
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front = 0;
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for (i = 0, p = polypoints;i < numpoints;i++, p += 3)
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{
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if (DotProduct(p, node->plane->normal) > node->plane->dist)
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front++;
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}
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if (front > 0)
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{
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if (front == numpoints)
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{
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node = node->children[0];
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goto loc0;
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}
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else
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Portal_PolygonRecursiveMarkLeafs(node->children[0], polypoints, numpoints);
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}
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node = node->children[1];
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goto loc0;
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}
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int Portal_CheckPolygon(dp_model_t *model, vec3_t eye, float *polypoints, int numpoints)
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{
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int i, prev, returnvalue;
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mleaf_t *eyeleaf;
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vec3_t center, v1, v2;
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// if there is no model, it can not block visibility
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if (model == NULL || !model->brush.PointInLeaf)
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return true;
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portal_markid++;
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Portal_PolygonRecursiveMarkLeafs(model->brush.data_nodes, polypoints, numpoints);
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eyeleaf = model->brush.PointInLeaf(model, eye);
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// find the center by averaging
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VectorClear(center);
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for (i = 0;i < numpoints;i++)
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VectorAdd(center, (&polypoints[i * 3]), center);
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// ixtable is a 1.0f / N table
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VectorScale(center, ixtable[numpoints], center);
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// calculate the planes, and make sure the polygon can see it's own center
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for (prev = numpoints - 1, i = 0;i < numpoints;prev = i, i++)
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{
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VectorSubtract(eye, (&polypoints[i * 3]), v1);
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VectorSubtract((&polypoints[prev * 3]), (&polypoints[i * 3]), v2);
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CrossProduct(v1, v2, portalplanes[i].normal);
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VectorNormalize(portalplanes[i].normal);
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portalplanes[i].dist = DotProduct(eye, portalplanes[i].normal);
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if (DotProduct(portalplanes[i].normal, center) <= portalplanes[i].dist)
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{
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// polygon can't see it's own center, discard
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return false;
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}
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}
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ranoutofportalplanes = false;
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ranoutofportals = false;
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returnvalue = Portal_RecursiveFlowSearch(eyeleaf, eye, 0, numpoints);
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if (ranoutofportalplanes)
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Con_Printf("Portal_RecursiveFlowSearch: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
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if (ranoutofportals)
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Con_Printf("Portal_RecursiveFlowSearch: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
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return returnvalue;
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}
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#define Portal_MinsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
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{\
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if (eye[(axis)] < ((axisvalue) - 0.5f))\
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{\
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boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
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boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
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boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
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boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
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if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
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return true;\
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}\
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}
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#define Portal_MaxsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
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{\
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if (eye[(axis)] > ((axisvalue) + 0.5f))\
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{\
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boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
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boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
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boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
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boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
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if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
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return true;\
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}\
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}
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int Portal_CheckBox(dp_model_t *model, vec3_t eye, vec3_t a, vec3_t b)
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{
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if (eye[0] >= (a[0] - 1.0f) && eye[0] < (b[0] + 1.0f)
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&& eye[1] >= (a[1] - 1.0f) && eye[1] < (b[1] + 1.0f)
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&& eye[2] >= (a[2] - 1.0f) && eye[2] < (b[2] + 1.0f))
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return true;
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Portal_MinsBoxPolygon
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(
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0, a[0],
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a[0], a[1], a[2],
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a[0], b[1], a[2],
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a[0], b[1], b[2],
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a[0], a[1], b[2]
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);
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Portal_MaxsBoxPolygon
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(
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0, b[0],
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b[0], b[1], a[2],
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b[0], a[1], a[2],
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b[0], a[1], b[2],
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b[0], b[1], b[2]
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);
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Portal_MinsBoxPolygon
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(
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1, a[1],
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b[0], a[1], a[2],
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a[0], a[1], a[2],
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a[0], a[1], b[2],
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b[0], a[1], b[2]
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);
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Portal_MaxsBoxPolygon
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(
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1, b[1],
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a[0], b[1], a[2],
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b[0], b[1], a[2],
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b[0], b[1], b[2],
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a[0], b[1], b[2]
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);
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Portal_MinsBoxPolygon
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(
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2, a[2],
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a[0], a[1], a[2],
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b[0], a[1], a[2],
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b[0], b[1], a[2],
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a[0], b[1], a[2]
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);
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Portal_MaxsBoxPolygon
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(
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2, b[2],
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b[0], a[1], b[2],
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a[0], a[1], b[2],
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a[0], b[1], b[2],
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b[0], b[1], b[2]
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);
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return false;
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}
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typedef struct portalrecursioninfo_s
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{
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int exact;
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int numfrustumplanes;
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vec3_t boxmins;
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vec3_t boxmaxs;
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int numsurfaces;
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int *surfacelist;
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unsigned char *surfacepvs;
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int numleafs;
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unsigned char *visitingleafpvs; // used to prevent infinite loops
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int *leaflist;
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unsigned char *leafpvs;
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unsigned char *shadowtrispvs;
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unsigned char *lighttrispvs;
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dp_model_t *model;
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vec3_t eye;
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float *updateleafsmins;
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float *updateleafsmaxs;
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}
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portalrecursioninfo_t;
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static void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, int firstclipplane, int numclipplanes)
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{
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mportal_t *p;
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int newpoints, i, prev;
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float dist;
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vec3_t center;
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tinyplane_t *newplanes;
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int leafindex = leaf - info->model->brush.data_leafs;
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if (CHECKPVSBIT(info->visitingleafpvs, leafindex))
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return; // recursive loop of leafs (cmc.bsp for megatf coop)
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SETPVSBIT(info->visitingleafpvs, leafindex);
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for (i = 0;i < 3;i++)
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{
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if (info->updateleafsmins && info->updateleafsmins[i] > leaf->mins[i]) info->updateleafsmins[i] = leaf->mins[i];
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if (info->updateleafsmaxs && info->updateleafsmaxs[i] < leaf->maxs[i]) info->updateleafsmaxs[i] = leaf->maxs[i];
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}
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if (info->leafpvs)
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{
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if (!CHECKPVSBIT(info->leafpvs, leafindex))
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{
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SETPVSBIT(info->leafpvs, leafindex);
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info->leaflist[info->numleafs++] = leafindex;
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}
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}
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// mark surfaces in leaf that can be seen through portal
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if (leaf->numleafsurfaces && info->surfacepvs)
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{
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for (i = 0;i < leaf->numleafsurfaces;i++)
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{
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int surfaceindex = leaf->firstleafsurface[i];
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msurface_t *surface = info->model->data_surfaces + surfaceindex;
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if (BoxesOverlap(surface->mins, surface->maxs, info->boxmins, info->boxmaxs))
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{
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qboolean insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
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qboolean addedtris = false;
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int t, tend;
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const int *elements;
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const float *vertex3f;
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float v[9];
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vertex3f = info->model->surfmesh.data_vertex3f;
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elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
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for (t = surface->num_firsttriangle, tend = t + surface->num_triangles;t < tend;t++, elements += 3)
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{
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VectorCopy(vertex3f + elements[0] * 3, v + 0);
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VectorCopy(vertex3f + elements[1] * 3, v + 3);
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VectorCopy(vertex3f + elements[2] * 3, v + 6);
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if (PointInfrontOfTriangle(info->eye, v + 0, v + 3, v + 6)
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&& (insidebox || TriangleBBoxOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
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&& (!info->exact || Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, v, 3, &portaltemppoints2[0][0], 256) > 0))
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{
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addedtris = true;
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if (info->shadowtrispvs)
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SETPVSBIT(info->shadowtrispvs, t);
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if (info->lighttrispvs)
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SETPVSBIT(info->lighttrispvs, t);
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}
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}
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if (addedtris && !CHECKPVSBIT(info->surfacepvs, surfaceindex))
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{
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SETPVSBIT(info->surfacepvs, surfaceindex);
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info->surfacelist[info->numsurfaces++] = surfaceindex;
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}
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}
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}
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}
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// follow portals into other leafs
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for (p = leaf->portals;p;p = p->next)
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{
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// only flow through portals facing the viewer
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dist = PlaneDiff(info->eye, (&p->plane));
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if (dist < 0 && BoxesOverlap(p->past->mins, p->past->maxs, info->boxmins, info->boxmaxs))
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{
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newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
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if (newpoints < 3)
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continue;
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else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
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ranoutofportalplanes = true;
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else
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{
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// find the center by averaging
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VectorClear(center);
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for (i = 0;i < newpoints;i++)
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VectorAdd(center, portaltemppoints2[i], center);
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// ixtable is a 1.0f / N table
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VectorScale(center, ixtable[newpoints], center);
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// calculate the planes, and make sure the polygon can see its own center
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newplanes = &portalplanes[firstclipplane + numclipplanes];
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for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
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{
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TriangleNormal(portaltemppoints2[prev], portaltemppoints2[i], info->eye, newplanes[i].normal);
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VectorNormalize(newplanes[i].normal);
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newplanes[i].dist = DotProduct(info->eye, newplanes[i].normal);
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if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
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{
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// polygon can't see its own center, discard and use parent portal
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break;
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}
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}
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if (i == newpoints)
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Portal_RecursiveFlow(info, p->past, firstclipplane + numclipplanes, newpoints);
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else
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Portal_RecursiveFlow(info, p->past, firstclipplane, numclipplanes);
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}
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}
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}
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CLEARPVSBIT(info->visitingleafpvs, leafindex);
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}
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static void Portal_RecursiveFindLeafForFlow(portalrecursioninfo_t *info, mnode_t *node)
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{
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if (node->plane)
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{
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float f = DotProduct(info->eye, node->plane->normal) - node->plane->dist;
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if (f > -0.1)
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Portal_RecursiveFindLeafForFlow(info, node->children[0]);
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if (f < 0.1)
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Portal_RecursiveFindLeafForFlow(info, node->children[1]);
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}
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else
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{
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mleaf_t *leaf = (mleaf_t *)node;
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if (leaf->clusterindex >= 0)
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Portal_RecursiveFlow(info, leaf, 0, info->numfrustumplanes);
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}
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}
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void Portal_Visibility(dp_model_t *model, const vec3_t eye, int *leaflist, unsigned char *leafpvs, int *numleafspointer, int *surfacelist, unsigned char *surfacepvs, int *numsurfacespointer, const mplane_t *frustumplanes, int numfrustumplanes, int exact, const float *boxmins, const float *boxmaxs, float *updateleafsmins, float *updateleafsmaxs, unsigned char *shadowtrispvs, unsigned char *lighttrispvs, unsigned char *visitingleafpvs)
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{
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int i;
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portalrecursioninfo_t info;
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// if there is no model, it can not block visibility
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if (model == NULL)
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{
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Con_Print("Portal_Visibility: NULL model\n");
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return;
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}
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if (!model->brush.data_nodes)
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{
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Con_Print("Portal_Visibility: not a brush model\n");
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return;
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}
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// put frustum planes (if any) into tinyplane format at start of buffer
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for (i = 0;i < numfrustumplanes;i++)
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{
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VectorCopy(frustumplanes[i].normal, portalplanes[i].normal);
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portalplanes[i].dist = frustumplanes[i].dist;
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}
|
|
|
|
ranoutofportalplanes = false;
|
|
ranoutofportals = false;
|
|
|
|
VectorCopy(boxmins, info.boxmins);
|
|
VectorCopy(boxmaxs, info.boxmaxs);
|
|
info.exact = exact;
|
|
info.numsurfaces = 0;
|
|
info.surfacelist = surfacelist;
|
|
info.surfacepvs = surfacepvs;
|
|
info.numleafs = 0;
|
|
info.visitingleafpvs = visitingleafpvs;
|
|
info.leaflist = leaflist;
|
|
info.leafpvs = leafpvs;
|
|
info.model = model;
|
|
VectorCopy(eye, info.eye);
|
|
info.numfrustumplanes = numfrustumplanes;
|
|
info.updateleafsmins = updateleafsmins;
|
|
info.updateleafsmaxs = updateleafsmaxs;
|
|
info.shadowtrispvs = shadowtrispvs;
|
|
info.lighttrispvs = lighttrispvs;
|
|
|
|
Portal_RecursiveFindLeafForFlow(&info, model->brush.data_nodes);
|
|
|
|
if (ranoutofportalplanes)
|
|
Con_Printf("Portal_RecursiveFlow: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
|
|
if (ranoutofportals)
|
|
Con_Printf("Portal_RecursiveFlow: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
|
|
if (numsurfacespointer)
|
|
*numsurfacespointer = info.numsurfaces;
|
|
if (numleafspointer)
|
|
*numleafspointer = info.numleafs;
|
|
}
|
|
|