mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-25 13:31:48 +00:00
af4fa71858
Positional value multiplier unfortunately needed to change Toggle to adjust walk direction based on off-hand controller or HMD
99 lines
2.1 KiB
C
99 lines
2.1 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef MENU_H
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#define MENU_H
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enum m_state_e {
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m_none,
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m_main,
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m_demo,
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m_singleplayer,
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m_transfusion_episode,
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m_transfusion_skill,
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m_load,
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m_save,
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m_multiplayer,
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m_setup,
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m_options,
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m_video,
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m_controller,
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m_keys,
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m_help,
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m_credits,
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m_quit,
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m_lanconfig,
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m_gameoptions,
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m_slist,
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m_options_effects,
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m_options_graphics,
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m_options_colorcontrol,
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m_reset,
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m_modlist
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};
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extern enum m_state_e m_state;
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extern char m_return_reason[128];
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void M_Update_Return_Reason(const char *s);
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/*
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// hard-coded menus
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//
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void M_Init (void);
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void M_KeyEvent (int key);
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void M_Draw (void);
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void M_ToggleMenu (int mode);
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//
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// menu prog menu
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//
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void MP_Init (void);
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void MP_KeyEvent (int key);
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void MP_Draw (void);
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void MP_ToggleMenu (int mode);
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void MP_Shutdown (void);*/
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//
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// menu router
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//
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void MR_Init_Commands (void);
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void MR_Init (void);
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void MR_Restart (void);
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extern void (*MR_KeyEvent) (int key, int ascii, qboolean downevent);
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extern void (*MR_Draw) (void);
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extern void (*MR_ToggleMenu) (int mode);
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extern void (*MR_Shutdown) (void);
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extern void (*MR_NewMap) (void);
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typedef struct video_resolution_s
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{
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const char *type;
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int width, height;
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int conwidth, conheight;
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double pixelheight; ///< pixel aspect
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}
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video_resolution_t;
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extern video_resolution_t *video_resolutions;
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extern int video_resolutions_count;
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extern video_resolution_t video_resolutions_hardcoded[];
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extern int video_resolutions_hardcoded_count;
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#endif
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