quakequest/Projects/Android/jni/menu.h
Simon af4fa71858 Changes to weapon pitch adjustment
Positional value multiplier unfortunately needed to change
Toggle to adjust walk direction based on off-hand controller or HMD
2019-06-03 22:39:10 +01:00

99 lines
2.1 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef MENU_H
#define MENU_H
enum m_state_e {
m_none,
m_main,
m_demo,
m_singleplayer,
m_transfusion_episode,
m_transfusion_skill,
m_load,
m_save,
m_multiplayer,
m_setup,
m_options,
m_video,
m_controller,
m_keys,
m_help,
m_credits,
m_quit,
m_lanconfig,
m_gameoptions,
m_slist,
m_options_effects,
m_options_graphics,
m_options_colorcontrol,
m_reset,
m_modlist
};
extern enum m_state_e m_state;
extern char m_return_reason[128];
void M_Update_Return_Reason(const char *s);
/*
// hard-coded menus
//
void M_Init (void);
void M_KeyEvent (int key);
void M_Draw (void);
void M_ToggleMenu (int mode);
//
// menu prog menu
//
void MP_Init (void);
void MP_KeyEvent (int key);
void MP_Draw (void);
void MP_ToggleMenu (int mode);
void MP_Shutdown (void);*/
//
// menu router
//
void MR_Init_Commands (void);
void MR_Init (void);
void MR_Restart (void);
extern void (*MR_KeyEvent) (int key, int ascii, qboolean downevent);
extern void (*MR_Draw) (void);
extern void (*MR_ToggleMenu) (int mode);
extern void (*MR_Shutdown) (void);
extern void (*MR_NewMap) (void);
typedef struct video_resolution_s
{
const char *type;
int width, height;
int conwidth, conheight;
double pixelheight; ///< pixel aspect
}
video_resolution_t;
extern video_resolution_t *video_resolutions;
extern int video_resolutions_count;
extern video_resolution_t video_resolutions_hardcoded[];
extern int video_resolutions_hardcoded_count;
#endif