mirror of
https://github.com/DrBeef/QuakeQuest.git
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98 lines
1.8 KiB
C
98 lines
1.8 KiB
C
/* file generated by qcc, do not modify */
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#ifndef CLPROGDEFS_H
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#define CLPROGDEFS_H
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/*
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typedef struct cl_globalvars_s
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{
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int pad[28];
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int self;
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int other;
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int world;
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float time;
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float frametime;
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float player_localentnum;
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float player_localnum;
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float maxclients;
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float clientcommandframe;
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float servercommandframe;
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string_t mapname;
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vec3_t v_forward;
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vec3_t v_up;
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vec3_t v_right;
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float trace_allsolid;
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float trace_startsolid;
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float trace_fraction;
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vec3_t trace_endpos;
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vec3_t trace_plane_normal;
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float trace_plane_dist;
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int trace_ent;
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float trace_inopen;
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float trace_inwater;
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func_t CSQC_Init;
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func_t CSQC_Shutdown;
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func_t CSQC_InputEvent;
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func_t CSQC_UpdateView;
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func_t CSQC_ConsoleCommand;
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vec3_t pmove_org;
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vec3_t pmove_vel;
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vec3_t pmove_mins;
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vec3_t pmove_maxs;
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float input_timelength;
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vec3_t input_angles;
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vec3_t input_movevalues;
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float input_buttons;
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float movevar_gravity;
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float movevar_stopspeed;
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float movevar_maxspeed;
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float movevar_spectatormaxspeed;
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float movevar_accelerate;
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float movevar_airaccelerate;
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float movevar_wateraccelerate;
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float movevar_friction;
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float movevar_waterfriction;
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float movevar_entgravity;
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} cl_globalvars_t;
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typedef struct cl_entvars_s
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{
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float modelindex;
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vec3_t absmin;
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vec3_t absmax;
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float entnum;
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float drawmask;
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func_t predraw;
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float movetype;
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float solid;
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vec3_t origin;
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vec3_t oldorigin;
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vec3_t velocity;
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vec3_t angles;
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vec3_t avelocity;
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string_t classname;
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string_t model;
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float frame;
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float skin;
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float effects;
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vec3_t mins;
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vec3_t maxs;
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vec3_t size;
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func_t touch;
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func_t use;
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func_t think;
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func_t blocked;
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float nextthink;
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int chain;
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string_t netname;
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int enemy;
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float flags;
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float colormap;
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int owner;
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} cl_entvars_t;
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#define CL_PROGHEADER_CRC 52195
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*/
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#endif
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