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12 lines
538 B
C
12 lines
538 B
C
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#ifndef MESHQUEUE_H
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#define MESHQUEUE_H
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// VorteX: seems this value is hardcoded in other several defines as it's changing makes mess
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#define MESHQUEUE_TRANSPARENT_BATCHSIZE 256
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void R_MeshQueue_BeginScene(void);
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void R_MeshQueue_AddTransparent(dptransparentsortcategory_t category, const vec3_t center, void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int surfacenumber, const rtlight_t *rtlight);
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void R_MeshQueue_RenderTransparent(void);
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#endif
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