quakequest/Projects/Android/jni/darkplaces/console.c
2021-02-02 22:53:37 +00:00

3014 lines
79 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// console.c
#if !defined(WIN32) || defined(__MINGW32__)
# include <unistd.h>
#endif
#include <time.h>
#include "quakedef.h"
#include "thread.h"
// for u8_encodech
#include "ft2.h"
float con_cursorspeed = 4;
// lines up from bottom to display
int con_backscroll;
conbuffer_t con;
void *con_mutex = NULL;
#define CON_LINES(i) CONBUFFER_LINES(&con, i)
#define CON_LINES_LAST CONBUFFER_LINES_LAST(&con)
#define CON_LINES_COUNT CONBUFFER_LINES_COUNT(&con)
cvar_t con_notifytime = {CVAR_SAVE, "con_notifytime","3", "how long notify lines last, in seconds"};
cvar_t con_notify = {CVAR_SAVE, "con_notify","4", "how many notify lines to show"};
cvar_t con_notifyalign = {CVAR_SAVE, "con_notifyalign", "", "how to align notify lines: 0 = left, 0.5 = center, 1 = right, empty string = game default)"};
cvar_t con_chattime = {CVAR_SAVE, "con_chattime","30", "how long chat lines last, in seconds"};
cvar_t con_chat = {CVAR_SAVE, "con_chat","0", "how many chat lines to show in a dedicated chat area"};
cvar_t con_chatpos = {CVAR_SAVE, "con_chatpos","0", "where to put chat (negative: lines from bottom of screen, positive: lines below notify, 0: at top)"};
cvar_t con_chatrect = {CVAR_SAVE, "con_chatrect","0", "use con_chatrect_x and _y to position con_notify and con_chat freely instead of con_chatpos"};
cvar_t con_chatrect_x = {CVAR_SAVE, "con_chatrect_x","", "where to put chat, relative x coordinate of left edge on screen (use con_chatwidth for width)"};
cvar_t con_chatrect_y = {CVAR_SAVE, "con_chatrect_y","", "where to put chat, relative y coordinate of top edge on screen (use con_chat for line count)"};
cvar_t con_chatwidth = {CVAR_SAVE, "con_chatwidth","1.0", "relative chat window width"};
cvar_t con_textsize = {CVAR_SAVE, "con_textsize","12", "console text size in virtual 2D pixels"};
cvar_t con_notifysize = {CVAR_SAVE, "con_notifysize","8", "notify text size in virtual 2D pixels"};
cvar_t con_chatsize = {CVAR_SAVE, "con_chatsize","8", "chat text size in virtual 2D pixels (if con_chat is enabled)"};
cvar_t con_chatsound = {CVAR_SAVE, "con_chatsound","1", "enables chat sound to play on message"};
cvar_t sys_specialcharactertranslation = {0, "sys_specialcharactertranslation", "1", "terminal console conchars to ASCII translation (set to 0 if your conchars.tga is for an 8bit character set or if you want raw output)"};
#ifdef WIN32
cvar_t sys_colortranslation = {0, "sys_colortranslation", "0", "terminal console color translation (supported values: 0 = strip color codes, 1 = translate to ANSI codes, 2 = no translation)"};
#else
cvar_t sys_colortranslation = {0, "sys_colortranslation", "1", "terminal console color translation (supported values: 0 = strip color codes, 1 = translate to ANSI codes, 2 = no translation)"};
#endif
cvar_t con_nickcompletion = {CVAR_SAVE, "con_nickcompletion", "1", "tab-complete nicks in console and message input"};
cvar_t con_nickcompletion_flags = {CVAR_SAVE, "con_nickcompletion_flags", "11", "Bitfield: "
"0: add nothing after completion. "
"1: add the last color after completion. "
"2: add a quote when starting a quote instead of the color. "
"4: will replace 1, will force color, even after a quote. "
"8: ignore non-alphanumerics. "
"16: ignore spaces. "};
#define NICKS_ADD_COLOR 1
#define NICKS_ADD_QUOTE 2
#define NICKS_FORCE_COLOR 4
#define NICKS_ALPHANUMERICS_ONLY 8
#define NICKS_NO_SPACES 16
cvar_t con_completion_playdemo = {CVAR_SAVE, "con_completion_playdemo", "*.dem", "completion pattern for the playdemo command"};
cvar_t con_completion_timedemo = {CVAR_SAVE, "con_completion_timedemo", "*.dem", "completion pattern for the timedemo command"};
cvar_t con_completion_exec = {CVAR_SAVE, "con_completion_exec", "*.cfg", "completion pattern for the exec command"};
int con_linewidth;
int con_vislines;
qboolean con_initialized;
extern void BigScreenMode(int mode);
// used for server replies to rcon command
lhnetsocket_t *rcon_redirect_sock = NULL;
lhnetaddress_t *rcon_redirect_dest = NULL;
int rcon_redirect_bufferpos = 0;
char rcon_redirect_buffer[1400];
qboolean rcon_redirect_proquakeprotocol = false;
// generic functions for console buffers
void ConBuffer_Init(conbuffer_t *buf, int textsize, int maxlines, mempool_t *mempool)
{
buf->active = true;
buf->textsize = textsize;
buf->text = (char *) Mem_Alloc(mempool, textsize);
buf->maxlines = maxlines;
buf->lines = (con_lineinfo_t *) Mem_Alloc(mempool, maxlines * sizeof(*buf->lines));
buf->lines_first = 0;
buf->lines_count = 0;
}
/*
================
ConBuffer_Clear
================
*/
void ConBuffer_Clear (conbuffer_t *buf)
{
buf->lines_count = 0;
}
/*
================
ConBuffer_Shutdown
================
*/
void ConBuffer_Shutdown(conbuffer_t *buf)
{
buf->active = false;
if (buf->text)
Mem_Free(buf->text);
if (buf->lines)
Mem_Free(buf->lines);
buf->text = NULL;
buf->lines = NULL;
}
/*
================
ConBuffer_FixTimes
Notifies the console code about the current time
(and shifts back times of other entries when the time
went backwards)
================
*/
void ConBuffer_FixTimes(conbuffer_t *buf)
{
int i;
if(buf->lines_count >= 1)
{
double diff = cl.time - CONBUFFER_LINES_LAST(buf).addtime;
if(diff < 0)
{
for(i = 0; i < buf->lines_count; ++i)
CONBUFFER_LINES(buf, i).addtime += diff;
}
}
}
/*
================
ConBuffer_DeleteLine
Deletes the first line from the console history.
================
*/
void ConBuffer_DeleteLine(conbuffer_t *buf)
{
if(buf->lines_count == 0)
return;
--buf->lines_count;
buf->lines_first = (buf->lines_first + 1) % buf->maxlines;
}
/*
================
ConBuffer_DeleteLastLine
Deletes the last line from the console history.
================
*/
void ConBuffer_DeleteLastLine(conbuffer_t *buf)
{
if(buf->lines_count == 0)
return;
--buf->lines_count;
}
/*
================
ConBuffer_BytesLeft
Checks if there is space for a line of the given length, and if yes, returns a
pointer to the start of such a space, and NULL otherwise.
================
*/
static char *ConBuffer_BytesLeft(conbuffer_t *buf, int len)
{
if(len > buf->textsize)
return NULL;
if(buf->lines_count == 0)
return buf->text;
else
{
char *firstline_start = buf->lines[buf->lines_first].start;
char *lastline_onepastend = CONBUFFER_LINES_LAST(buf).start + CONBUFFER_LINES_LAST(buf).len;
// the buffer is cyclic, so we first have two cases...
if(firstline_start < lastline_onepastend) // buffer is contiguous
{
// put at end?
if(len <= buf->text + buf->textsize - lastline_onepastend)
return lastline_onepastend;
// put at beginning?
else if(len <= firstline_start - buf->text)
return buf->text;
else
return NULL;
}
else // buffer has a contiguous hole
{
if(len <= firstline_start - lastline_onepastend)
return lastline_onepastend;
else
return NULL;
}
}
}
/*
================
ConBuffer_AddLine
Appends a given string as a new line to the console.
================
*/
void ConBuffer_AddLine(conbuffer_t *buf, const char *line, int len, int mask)
{
char *putpos;
con_lineinfo_t *p;
// developer_memory 1 during shutdown prints while conbuffer_t is being freed
if (!buf->active)
return;
ConBuffer_FixTimes(buf);
if(len >= buf->textsize)
{
// line too large?
// only display end of line.
line += len - buf->textsize + 1;
len = buf->textsize - 1;
}
while(!(putpos = ConBuffer_BytesLeft(buf, len + 1)) || buf->lines_count >= buf->maxlines)
ConBuffer_DeleteLine(buf);
memcpy(putpos, line, len);
putpos[len] = 0;
++buf->lines_count;
//fprintf(stderr, "Now have %d lines (%d -> %d).\n", buf->lines_count, buf->lines_first, CON_LINES_LAST);
p = &CONBUFFER_LINES_LAST(buf);
p->start = putpos;
p->len = len;
p->addtime = cl.time;
p->mask = mask;
p->height = -1; // calculate when needed
}
int ConBuffer_FindPrevLine(conbuffer_t *buf, int mask_must, int mask_mustnot, int start)
{
int i;
if(start == -1)
start = buf->lines_count;
for(i = start - 1; i >= 0; --i)
{
con_lineinfo_t *l = &CONBUFFER_LINES(buf, i);
if((l->mask & mask_must) != mask_must)
continue;
if(l->mask & mask_mustnot)
continue;
return i;
}
return -1;
}
const char *ConBuffer_GetLine(conbuffer_t *buf, int i)
{
static char copybuf[MAX_INPUTLINE]; // client only
con_lineinfo_t *l = &CONBUFFER_LINES(buf, i);
size_t sz = l->len+1 > sizeof(copybuf) ? sizeof(copybuf) : l->len+1;
strlcpy(copybuf, l->start, sz);
return copybuf;
}
/*
==============================================================================
LOGGING
==============================================================================
*/
/// \name Logging
//@{
cvar_t log_file = {0, "log_file","", "filename to log messages to"};
cvar_t log_dest_udp = {0, "log_dest_udp","", "UDP address to log messages to (in QW rcon compatible format); multiple destinations can be separated by spaces; DO NOT SPECIFY DNS NAMES HERE"};
char log_dest_buffer[1400]; // UDP packet
size_t log_dest_buffer_pos;
unsigned int log_dest_buffer_appending;
char crt_log_file [MAX_OSPATH] = "";
qfile_t* logfile = NULL;
unsigned char* logqueue = NULL;
size_t logq_ind = 0;
size_t logq_size = 0;
void Log_ConPrint (const char *msg);
//@}
static void Log_DestBuffer_Init(void)
{
memcpy(log_dest_buffer, "\377\377\377\377n", 5); // QW rcon print
log_dest_buffer_pos = 5;
}
static void Log_DestBuffer_Flush_NoLock(void)
{
lhnetaddress_t log_dest_addr;
lhnetsocket_t *log_dest_socket;
const char *s = log_dest_udp.string;
qboolean have_opened_temp_sockets = false;
if(s) if(log_dest_buffer_pos > 5)
{
++log_dest_buffer_appending;
log_dest_buffer[log_dest_buffer_pos++] = 0;
if(!NetConn_HaveServerPorts() && !NetConn_HaveClientPorts()) // then temporarily open one
{
have_opened_temp_sockets = true;
NetConn_OpenServerPorts(true);
}
while(COM_ParseToken_Console(&s))
if(LHNETADDRESS_FromString(&log_dest_addr, com_token, 26000))
{
log_dest_socket = NetConn_ChooseClientSocketForAddress(&log_dest_addr);
if(!log_dest_socket)
log_dest_socket = NetConn_ChooseServerSocketForAddress(&log_dest_addr);
if(log_dest_socket)
NetConn_WriteString(log_dest_socket, log_dest_buffer, &log_dest_addr);
}
if(have_opened_temp_sockets)
NetConn_CloseServerPorts();
--log_dest_buffer_appending;
}
log_dest_buffer_pos = 0;
}
/*
====================
Log_DestBuffer_Flush
====================
*/
void Log_DestBuffer_Flush(void)
{
if (con_mutex)
Thread_LockMutex(con_mutex);
Log_DestBuffer_Flush_NoLock();
if (con_mutex)
Thread_UnlockMutex(con_mutex);
}
static const char* Log_Timestamp (const char *desc)
{
static char timestamp [128]; // init/shutdown only
time_t crt_time;
#if _MSC_VER >= 1400
struct tm crt_tm;
#else
struct tm *crt_tm;
#endif
char timestring [64];
// Build the time stamp (ex: "Wed Jun 30 21:49:08 1993");
time (&crt_time);
#if _MSC_VER >= 1400
localtime_s (&crt_tm, &crt_time);
strftime (timestring, sizeof (timestring), "%a %b %d %H:%M:%S %Y", &crt_tm);
#else
crt_tm = localtime (&crt_time);
strftime (timestring, sizeof (timestring), "%a %b %d %H:%M:%S %Y", crt_tm);
#endif
if (desc != NULL)
dpsnprintf (timestamp, sizeof (timestamp), "====== %s (%s) ======\n", desc, timestring);
else
dpsnprintf (timestamp, sizeof (timestamp), "====== %s ======\n", timestring);
return timestamp;
}
static void Log_Open (void)
{
if (logfile != NULL || log_file.string[0] == '\0')
return;
logfile = FS_OpenRealFile(log_file.string, "a", false);
if (logfile != NULL)
{
strlcpy (crt_log_file, log_file.string, sizeof (crt_log_file));
FS_Print (logfile, Log_Timestamp ("Log started"));
}
}
/*
====================
Log_Close
====================
*/
void Log_Close (void)
{
if (logfile == NULL)
return;
FS_Print (logfile, Log_Timestamp ("Log stopped"));
FS_Print (logfile, "\n");
FS_Close (logfile);
logfile = NULL;
crt_log_file[0] = '\0';
}
/*
====================
Log_Start
====================
*/
void Log_Start (void)
{
size_t pos;
size_t n;
Log_Open ();
// Dump the contents of the log queue into the log file and free it
if (logqueue != NULL)
{
unsigned char *temp = logqueue;
logqueue = NULL;
if(logq_ind != 0)
{
if (logfile != NULL)
FS_Write (logfile, temp, logq_ind);
if(*log_dest_udp.string)
{
for(pos = 0; pos < logq_ind; )
{
if(log_dest_buffer_pos == 0)
Log_DestBuffer_Init();
n = min(sizeof(log_dest_buffer) - log_dest_buffer_pos - 1, logq_ind - pos);
memcpy(log_dest_buffer + log_dest_buffer_pos, temp + pos, n);
log_dest_buffer_pos += n;
Log_DestBuffer_Flush_NoLock();
pos += n;
}
}
}
Mem_Free (temp);
logq_ind = 0;
logq_size = 0;
}
}
/*
================
Log_ConPrint
================
*/
void Log_ConPrint (const char *msg)
{
static qboolean inprogress = false;
// don't allow feedback loops with memory error reports
if (inprogress)
return;
inprogress = true;
// Until the host is completely initialized, we maintain a log queue
// to store the messages, since the log can't be started before
if (logqueue != NULL)
{
size_t remain = logq_size - logq_ind;
size_t len = strlen (msg);
// If we need to enlarge the log queue
if (len > remain)
{
size_t factor = ((logq_ind + len) / logq_size) + 1;
unsigned char* newqueue;
logq_size *= factor;
newqueue = (unsigned char *)Mem_Alloc (tempmempool, logq_size);
memcpy (newqueue, logqueue, logq_ind);
Mem_Free (logqueue);
logqueue = newqueue;
remain = logq_size - logq_ind;
}
memcpy (&logqueue[logq_ind], msg, len);
logq_ind += len;
inprogress = false;
return;
}
// Check if log_file has changed
if (strcmp (crt_log_file, log_file.string) != 0)
{
Log_Close ();
Log_Open ();
}
// If a log file is available
if (logfile != NULL)
FS_Print (logfile, msg);
inprogress = false;
}
/*
================
Log_Printf
================
*/
void Log_Printf (const char *logfilename, const char *fmt, ...)
{
qfile_t *file;
file = FS_OpenRealFile(logfilename, "a", true);
if (file != NULL)
{
va_list argptr;
va_start (argptr, fmt);
FS_VPrintf (file, fmt, argptr);
va_end (argptr);
FS_Close (file);
}
}
/*
==============================================================================
CONSOLE
==============================================================================
*/
/*
================
Con_ToggleConsole_f
================
*/
void Con_ToggleConsole_f (void)
{
if (COM_CheckParm ("-noconsole"))
if (!(key_consoleactive & KEY_CONSOLEACTIVE_USER))
return; // only allow the key bind to turn off console
// toggle the 'user wants console' bit
key_consoleactive ^= KEY_CONSOLEACTIVE_USER;
BigScreenMode(key_consoleactive > 0 ? 1 : 0);
Con_ClearNotify();
}
/*
================
Con_ClearNotify
================
*/
void Con_ClearNotify (void)
{
int i;
for(i = 0; i < CON_LINES_COUNT; ++i)
if(!(CON_LINES(i).mask & CON_MASK_CHAT))
CON_LINES(i).mask |= CON_MASK_HIDENOTIFY;
}
/*
================
Con_MessageMode_f
================
*/
static void Con_MessageMode_f (void)
{
key_dest = key_message;
chat_mode = 0; // "say"
if(Cmd_Argc() > 1)
{
dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args());
chat_bufferlen = strlen(chat_buffer);
}
}
/*
================
Con_MessageMode2_f
================
*/
static void Con_MessageMode2_f (void)
{
key_dest = key_message;
chat_mode = 1; // "say_team"
if(Cmd_Argc() > 1)
{
dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args());
chat_bufferlen = strlen(chat_buffer);
}
}
/*
================
Con_CommandMode_f
================
*/
static void Con_CommandMode_f (void)
{
key_dest = key_message;
if(Cmd_Argc() > 1)
{
dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args());
chat_bufferlen = strlen(chat_buffer);
}
chat_mode = -1; // command
}
/*
================
Con_CheckResize
================
*/
void Con_CheckResize (void)
{
int i, width;
float f;
f = bound(1, con_textsize.value, 128);
if(f != con_textsize.value)
Cvar_SetValueQuick(&con_textsize, f);
width = (int)floor(vid_conwidth.value / con_textsize.value);
width = bound(1, width, con.textsize/4);
// FIXME uses con in a non abstracted way
if (width == con_linewidth)
return;
con_linewidth = width;
for(i = 0; i < CON_LINES_COUNT; ++i)
CON_LINES(i).height = -1; // recalculate when next needed
Con_ClearNotify();
con_backscroll = 0;
}
//[515]: the simplest command ever
//LordHavoc: not so simple after I made it print usage...
static void Con_Maps_f (void)
{
if (Cmd_Argc() > 2)
{
Con_Printf("usage: maps [mapnameprefix]\n");
return;
}
else if (Cmd_Argc() == 2)
GetMapList(Cmd_Argv(1), NULL, 0);
else
GetMapList("", NULL, 0);
}
static void Con_ConDump_f (void)
{
int i;
qfile_t *file;
if (Cmd_Argc() != 2)
{
Con_Printf("usage: condump <filename>\n");
return;
}
file = FS_OpenRealFile(Cmd_Argv(1), "w", false);
if (!file)
{
Con_Printf("condump: unable to write file \"%s\"\n", Cmd_Argv(1));
return;
}
if (con_mutex) Thread_LockMutex(con_mutex);
for(i = 0; i < CON_LINES_COUNT; ++i)
{
FS_Write(file, CON_LINES(i).start, CON_LINES(i).len);
FS_Write(file, "\n", 1);
}
if (con_mutex) Thread_UnlockMutex(con_mutex);
FS_Close(file);
}
void Con_Clear_f (void)
{
if (con_mutex) Thread_LockMutex(con_mutex);
ConBuffer_Clear(&con);
if (con_mutex) Thread_UnlockMutex(con_mutex);
}
/*
================
Con_Init
================
*/
void Con_Init (void)
{
con_linewidth = 80;
ConBuffer_Init(&con, CON_TEXTSIZE, CON_MAXLINES, zonemempool);
if (Thread_HasThreads())
con_mutex = Thread_CreateMutex();
// Allocate a log queue, this will be freed after configs are parsed
logq_size = MAX_INPUTLINE;
logqueue = (unsigned char *)Mem_Alloc (tempmempool, logq_size);
logq_ind = 0;
Cvar_RegisterVariable (&sys_colortranslation);
Cvar_RegisterVariable (&sys_specialcharactertranslation);
Cvar_RegisterVariable (&log_file);
Cvar_RegisterVariable (&log_dest_udp);
// support for the classic Quake option
// COMMANDLINEOPTION: Console: -condebug logs console messages to qconsole.log, see also log_file
if (COM_CheckParm ("-condebug") != 0)
Cvar_SetQuick (&log_file, "qconsole.log");
// register our cvars
Cvar_RegisterVariable (&con_chat);
Cvar_RegisterVariable (&con_chatpos);
Cvar_RegisterVariable (&con_chatrect_x);
Cvar_RegisterVariable (&con_chatrect_y);
Cvar_RegisterVariable (&con_chatrect);
Cvar_RegisterVariable (&con_chatsize);
Cvar_RegisterVariable (&con_chattime);
Cvar_RegisterVariable (&con_chatwidth);
Cvar_RegisterVariable (&con_notify);
Cvar_RegisterVariable (&con_notifyalign);
Cvar_RegisterVariable (&con_notifysize);
Cvar_RegisterVariable (&con_notifytime);
Cvar_RegisterVariable (&con_textsize);
Cvar_RegisterVariable (&con_chatsound);
// --blub
Cvar_RegisterVariable (&con_nickcompletion);
Cvar_RegisterVariable (&con_nickcompletion_flags);
Cvar_RegisterVariable (&con_completion_playdemo); // *.dem
Cvar_RegisterVariable (&con_completion_timedemo); // *.dem
Cvar_RegisterVariable (&con_completion_exec); // *.cfg
// register our commands
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f, "opens or closes the console");
Cmd_AddCommand ("messagemode", Con_MessageMode_f, "input a chat message to say to everyone");
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f, "input a chat message to say to only your team");
Cmd_AddCommand ("commandmode", Con_CommandMode_f, "input a console command");
Cmd_AddCommand ("clear", Con_Clear_f, "clear console history");
Cmd_AddCommand ("maps", Con_Maps_f, "list information about available maps");
Cmd_AddCommand ("condump", Con_ConDump_f, "output console history to a file (see also log_file)");
con_initialized = true;
Con_DPrint("Console initialized.\n");
}
void Con_Shutdown (void)
{
if (con_mutex) Thread_LockMutex(con_mutex);
ConBuffer_Shutdown(&con);
if (con_mutex) Thread_UnlockMutex(con_mutex);
if (con_mutex) Thread_DestroyMutex(con_mutex);con_mutex = NULL;
}
/*
================
Con_PrintToHistory
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be displayed
If no console is visible, the notify window will pop up.
================
*/
static void Con_PrintToHistory(const char *txt, int mask)
{
// process:
// \n goes to next line
// \r deletes current line and makes a new one
static int cr_pending = 0;
static char buf[CON_TEXTSIZE]; // con_mutex
static int bufpos = 0;
if(!con.text) // FIXME uses a non-abstracted property of con
return;
for(; *txt; ++txt)
{
if(cr_pending)
{
ConBuffer_DeleteLastLine(&con);
cr_pending = 0;
}
switch(*txt)
{
case 0:
break;
case '\r':
ConBuffer_AddLine(&con, buf, bufpos, mask);
bufpos = 0;
cr_pending = 1;
break;
case '\n':
ConBuffer_AddLine(&con, buf, bufpos, mask);
bufpos = 0;
break;
default:
buf[bufpos++] = *txt;
if(bufpos >= con.textsize - 1) // FIXME uses a non-abstracted property of con
{
ConBuffer_AddLine(&con, buf, bufpos, mask);
bufpos = 0;
}
break;
}
}
}
/*! The translation table between the graphical font and plain ASCII --KB */
static char qfont_table[256] = {
'\0', '#', '#', '#', '#', '.', '#', '#',
'#', 9, 10, '#', ' ', 13, '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '<', '=', '>',
' ', '!', '"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '<',
'<', '=', '>', '#', '#', '.', '#', '#',
'#', '#', ' ', '#', ' ', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '<', '=', '>',
' ', '!', '"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '<'
};
void Con_Rcon_Redirect_Init(lhnetsocket_t *sock, lhnetaddress_t *dest, qboolean proquakeprotocol)
{
rcon_redirect_sock = sock;
rcon_redirect_dest = dest;
rcon_redirect_proquakeprotocol = proquakeprotocol;
if (rcon_redirect_proquakeprotocol)
{
// reserve space for the packet header
rcon_redirect_buffer[0] = 0;
rcon_redirect_buffer[1] = 0;
rcon_redirect_buffer[2] = 0;
rcon_redirect_buffer[3] = 0;
// this is a reply to a CCREQ_RCON
rcon_redirect_buffer[4] = (char)CCREP_RCON;
}
else
memcpy(rcon_redirect_buffer, "\377\377\377\377n", 5); // QW rcon print
rcon_redirect_bufferpos = 5;
}
static void Con_Rcon_Redirect_Flush(void)
{
if(rcon_redirect_sock)
{
rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
if (rcon_redirect_proquakeprotocol)
{
// update the length in the packet header
StoreBigLong((unsigned char *)rcon_redirect_buffer, NETFLAG_CTL | (rcon_redirect_bufferpos & NETFLAG_LENGTH_MASK));
}
NetConn_Write(rcon_redirect_sock, rcon_redirect_buffer, rcon_redirect_bufferpos, rcon_redirect_dest);
}
memcpy(rcon_redirect_buffer, "\377\377\377\377n", 5); // QW rcon print
rcon_redirect_bufferpos = 5;
rcon_redirect_proquakeprotocol = false;
}
void Con_Rcon_Redirect_End(void)
{
Con_Rcon_Redirect_Flush();
rcon_redirect_dest = NULL;
rcon_redirect_sock = NULL;
}
void Con_Rcon_Redirect_Abort(void)
{
rcon_redirect_dest = NULL;
rcon_redirect_sock = NULL;
}
/*
================
Con_Rcon_AddChar
================
*/
/// Adds a character to the rcon buffer.
static void Con_Rcon_AddChar(int c)
{
if(log_dest_buffer_appending)
return;
++log_dest_buffer_appending;
// if this print is in response to an rcon command, add the character
// to the rcon redirect buffer
if (rcon_redirect_dest)
{
rcon_redirect_buffer[rcon_redirect_bufferpos++] = c;
if(rcon_redirect_bufferpos >= (int)sizeof(rcon_redirect_buffer) - 1)
Con_Rcon_Redirect_Flush();
}
else if(*log_dest_udp.string) // don't duplicate rcon command responses here, these are sent another way
{
if(log_dest_buffer_pos == 0)
Log_DestBuffer_Init();
log_dest_buffer[log_dest_buffer_pos++] = c;
if(log_dest_buffer_pos >= sizeof(log_dest_buffer) - 1) // minus one, to allow for terminating zero
Log_DestBuffer_Flush_NoLock();
}
else
log_dest_buffer_pos = 0;
--log_dest_buffer_appending;
}
/**
* Convert an RGB color to its nearest quake color.
* I'll cheat on this a bit by translating the colors to HSV first,
* S and V decide if it's black or white, otherwise, H will decide the
* actual color.
* @param _r Red (0-255)
* @param _g Green (0-255)
* @param _b Blue (0-255)
* @return A quake color character.
*/
static char Sys_Con_NearestColor(const unsigned char _r, const unsigned char _g, const unsigned char _b)
{
float r = ((float)_r)/255.0;
float g = ((float)_g)/255.0;
float b = ((float)_b)/255.0;
float min = min(r, min(g, b));
float max = max(r, max(g, b));
int h; ///< Hue angle [0,360]
float s; ///< Saturation [0,1]
float v = max; ///< In HSV v == max [0,1]
if(max == min)
s = 0;
else
s = 1.0 - (min/max);
// Saturation threshold. We now say 0.2 is the minimum value for a color!
if(s < 0.2)
{
// If the value is less than half, return a black color code.
// Otherwise return a white one.
if(v < 0.5)
return '0';
return '7';
}
// Let's get the hue angle to define some colors:
if(max == min)
h = 0;
else if(max == r)
h = (int)(60.0 * (g-b)/(max-min))%360;
else if(max == g)
h = (int)(60.0 * (b-r)/(max-min) + 120);
else // if(max == b) redundant check
h = (int)(60.0 * (r-g)/(max-min) + 240);
if(h < 36) // *red* to orange
return '1';
else if(h < 80) // orange over *yellow* to evilish-bright-green
return '3';
else if(h < 150) // evilish-bright-green over *green* to ugly bright blue
return '2';
else if(h < 200) // ugly bright blue over *bright blue* to darkish blue
return '5';
else if(h < 270) // darkish blue over *dark blue* to cool purple
return '4';
else if(h < 330) // cool purple over *purple* to ugly swiny red
return '6';
else // ugly red to red closes the circly
return '1';
}
/*
================
Con_MaskPrint
================
*/
extern cvar_t timestamps;
extern cvar_t timeformat;
extern qboolean sys_nostdout;
void Con_MaskPrint(int additionalmask, const char *msg)
{
static int mask = 0;
static int index = 0;
static char line[MAX_INPUTLINE];
if (con_mutex)
Thread_LockMutex(con_mutex);
for (;*msg;msg++)
{
Con_Rcon_AddChar(*msg);
// if this is the beginning of a new line, print timestamp
if (index == 0)
{
const char *timestamp = timestamps.integer ? Sys_TimeString(timeformat.string) : "";
// reset the color
// FIXME: 1. perhaps we should use a terminal system 2. use a constant instead of 7!
line[index++] = STRING_COLOR_TAG;
// assert( STRING_COLOR_DEFAULT < 10 )
line[index++] = STRING_COLOR_DEFAULT + '0';
// special color codes for chat messages must always come first
// for Con_PrintToHistory to work properly
if (*msg == 1 || *msg == 2 || *msg == 3)
{
// play talk wav
if (*msg == 1)
{
if (con_chatsound.value)
{
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
{
if(msg[1] == '\r' && cl.foundtalk2wav)
S_LocalSound ("sound/misc/talk2.wav");
else
S_LocalSound ("sound/misc/talk.wav");
}
else
{
if (msg[1] == '(' && cl.foundtalk2wav)
S_LocalSound ("sound/misc/talk2.wav");
else
S_LocalSound ("sound/misc/talk.wav");
}
}
}
// Send to chatbox for say/tell (1) and messages (3)
// 3 is just so that a message can be sent to the chatbox without a sound.
if (*msg == 1 || *msg == 3)
mask = CON_MASK_CHAT;
line[index++] = STRING_COLOR_TAG;
line[index++] = '3';
msg++;
Con_Rcon_AddChar(*msg);
}
// store timestamp
for (;*timestamp;index++, timestamp++)
if (index < (int)sizeof(line) - 2)
line[index] = *timestamp;
// add the mask
mask |= additionalmask;
}
// append the character
line[index++] = *msg;
// if this is a newline character, we have a complete line to print
if (*msg == '\n' || index >= (int)sizeof(line) / 2)
{
// terminate the line
line[index] = 0;
// send to log file
Log_ConPrint(line);
// send to scrollable buffer
if (con_initialized && cls.state != ca_dedicated)
{
Con_PrintToHistory(line, mask);
}
// send to terminal or dedicated server window
if (!sys_nostdout)
if (developer.integer || !(mask & CON_MASK_DEVELOPER))
{
if(sys_specialcharactertranslation.integer)
{
char *p;
const char *q;
p = line;
while(*p)
{
int ch = u8_getchar(p, &q);
if(ch >= 0xE000 && ch <= 0xE0FF && ((unsigned char) qfont_table[ch - 0xE000]) >= 0x20)
{
*p = qfont_table[ch - 0xE000];
if(q > p+1)
memmove(p+1, q, strlen(q)+1);
p = p + 1;
}
else
p = p + (q - p);
}
}
if(sys_colortranslation.integer == 1) // ANSI
{
static char printline[MAX_INPUTLINE * 4 + 3];
// 2 can become 7 bytes, rounding that up to 8, and 3 bytes are added at the end
// a newline can transform into four bytes, but then prevents the three extra bytes from appearing
int lastcolor = 0;
const char *in;
char *out;
int color;
for(in = line, out = printline; *in; ++in)
{
switch(*in)
{
case STRING_COLOR_TAG:
if( in[1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(in[2]) && isxdigit(in[3]) && isxdigit(in[4]) )
{
char r = tolower(in[2]);
char g = tolower(in[3]);
char b = tolower(in[4]);
// it's a hex digit already, so the else part needs no check --blub
if(isdigit(r)) r -= '0';
else r -= 87;
if(isdigit(g)) g -= '0';
else g -= 87;
if(isdigit(b)) b -= '0';
else b -= 87;
color = Sys_Con_NearestColor(r * 17, g * 17, b * 17);
in += 3; // 3 only, the switch down there does the fourth
}
else
color = in[1];
switch(color)
{
case STRING_COLOR_TAG:
++in;
*out++ = STRING_COLOR_TAG;
break;
case '0':
case '7':
// normal color
++in;
if(lastcolor == 0) break; else lastcolor = 0;
*out++ = 0x1B; *out++ = '['; *out++ = 'm';
break;
case '1':
// light red
++in;
if(lastcolor == 1) break; else lastcolor = 1;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '1'; *out++ = 'm';
break;
case '2':
// light green
++in;
if(lastcolor == 2) break; else lastcolor = 2;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '2'; *out++ = 'm';
break;
case '3':
// yellow
++in;
if(lastcolor == 3) break; else lastcolor = 3;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '3'; *out++ = 'm';
break;
case '4':
// light blue
++in;
if(lastcolor == 4) break; else lastcolor = 4;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '4'; *out++ = 'm';
break;
case '5':
// light cyan
++in;
if(lastcolor == 5) break; else lastcolor = 5;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '6'; *out++ = 'm';
break;
case '6':
// light magenta
++in;
if(lastcolor == 6) break; else lastcolor = 6;
*out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '5'; *out++ = 'm';
break;
// 7 handled above
case '8':
case '9':
// bold normal color
++in;
if(lastcolor == 8) break; else lastcolor = 8;
*out++ = 0x1B; *out++ = '['; *out++ = '0'; *out++ = ';'; *out++ = '1'; *out++ = 'm';
break;
default:
*out++ = STRING_COLOR_TAG;
break;
}
break;
case '\n':
if(lastcolor != 0)
{
*out++ = 0x1B; *out++ = '['; *out++ = 'm';
lastcolor = 0;
}
*out++ = *in;
break;
default:
*out++ = *in;
break;
}
}
if(lastcolor != 0)
{
*out++ = 0x1B;
*out++ = '[';
*out++ = 'm';
}
*out++ = 0;
Sys_PrintToTerminal(printline);
}
else if(sys_colortranslation.integer == 2) // Quake
{
Sys_PrintToTerminal(line);
}
else // strip
{
static char printline[MAX_INPUTLINE]; // it can only get shorter here
const char *in;
char *out;
for(in = line, out = printline; *in; ++in)
{
switch(*in)
{
case STRING_COLOR_TAG:
switch(in[1])
{
case STRING_COLOR_RGB_TAG_CHAR:
if ( isxdigit(in[2]) && isxdigit(in[3]) && isxdigit(in[4]) )
{
in+=4;
break;
}
*out++ = STRING_COLOR_TAG;
*out++ = STRING_COLOR_RGB_TAG_CHAR;
++in;
break;
case STRING_COLOR_TAG:
++in;
*out++ = STRING_COLOR_TAG;
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
++in;
break;
default:
*out++ = STRING_COLOR_TAG;
break;
}
break;
default:
*out++ = *in;
break;
}
}
*out++ = 0;
Sys_PrintToTerminal(printline);
}
}
// empty the line buffer
index = 0;
mask = 0;
}
}
if (con_mutex)
Thread_UnlockMutex(con_mutex);
}
/*
================
Con_MaskPrintf
================
*/
void Con_MaskPrintf(int mask, const char *fmt, ...)
{
va_list argptr;
char msg[MAX_INPUTLINE];
va_start(argptr,fmt);
dpvsnprintf(msg,sizeof(msg),fmt,argptr);
va_end(argptr);
Con_MaskPrint(mask, msg);
}
/*
================
Con_Print
================
*/
void Con_Print(const char *msg)
{
Con_MaskPrint(CON_MASK_PRINT, msg);
}
/*
================
Con_Printf
================
*/
void Con_Printf(const char *fmt, ...)
{
va_list argptr;
char msg[MAX_INPUTLINE];
va_start(argptr,fmt);
dpvsnprintf(msg,sizeof(msg),fmt,argptr);
va_end(argptr);
Con_MaskPrint(CON_MASK_PRINT, msg);
}
/*
================
Con_DPrint
================
*/
void Con_DPrint(const char *msg)
{
if(developer.integer < 0) // at 0, we still add to the buffer but hide
return;
Con_MaskPrint(CON_MASK_DEVELOPER, msg);
}
/*
================
Con_DPrintf
================
*/
void Con_DPrintf(const char *fmt, ...)
{
va_list argptr;
char msg[MAX_INPUTLINE];
if(developer.integer < 0) // at 0, we still add to the buffer but hide
return;
va_start(argptr,fmt);
dpvsnprintf(msg,sizeof(msg),fmt,argptr);
va_end(argptr);
Con_MaskPrint(CON_MASK_DEVELOPER, msg);
}
/*
==============================================================================
DRAWING
==============================================================================
*/
/*
================
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
Modified by EvilTypeGuy eviltypeguy@qeradiant.com
================
*/
extern cvar_t r_font_disable_freetype;
static void Con_DrawInput (void)
{
int y;
int i;
char editlinecopy[MAX_INPUTLINE+1], *text;
float x, xo;
size_t len_out;
int col_out;
if (!key_consoleactive)
return; // don't draw anything
strlcpy(editlinecopy, key_line, sizeof(editlinecopy));
text = editlinecopy;
// Advanced Console Editing by Radix radix@planetquake.com
// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
// use strlen of edit_line instead of key_linepos to allow editing
// of early characters w/o erasing
y = (int)strlen(text);
// append enoug nul-bytes to cover the utf8-versions of the cursor too
for (i = y; i < y + 4 && i < (int)sizeof(editlinecopy); ++i)
text[i] = 0;
// add the cursor frame
if (r_font_disable_freetype.integer)
{
// this code is freetype incompatible!
if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible
{
if (!utf8_enable.integer)
text[key_linepos] = 11 + 130 * key_insert; // either solid or triangle facing right
else if (y + 3 < (int)sizeof(editlinecopy)-1)
{
int ofs = u8_bytelen(text + key_linepos, 1);
size_t len;
const char *curbuf;
char charbuf16[16];
curbuf = u8_encodech(0xE000 + 11 + 130 * key_insert, &len, charbuf16);
if (curbuf)
{
memmove(text + key_linepos + len, text + key_linepos + ofs, sizeof(editlinecopy) - key_linepos - len);
memcpy(text + key_linepos, curbuf, len);
}
} else
text[key_linepos] = '-' + ('+' - '-') * key_insert;
}
}
// text[key_linepos + 1] = 0;
len_out = key_linepos;
col_out = -1;
xo = DrawQ_TextWidth_UntilWidth_TrackColors(text, &len_out, con_textsize.value, con_textsize.value, &col_out, false, FONT_CONSOLE, 1000000000);
x = vid_conwidth.value * 0.95 - xo; // scroll
if(x >= 0)
x = 0;
// draw it
DrawQ_String(x, con_vislines - con_textsize.value*2, text, y + 3, con_textsize.value, con_textsize.value, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, FONT_CONSOLE );
// add a cursor on top of this (when using freetype)
if (!r_font_disable_freetype.integer)
{
if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible
{
if (!utf8_enable.integer)
{
text[0] = 11 + 130 * key_insert; // either solid or triangle facing right
text[1] = 0;
}
else
{
size_t len;
const char *curbuf;
char charbuf16[16];
curbuf = u8_encodech(0xE000 + 11 + 130 * key_insert, &len, charbuf16);
memcpy(text, curbuf, len);
text[len] = 0;
}
DrawQ_String(x + xo, con_vislines - con_textsize.value*2, text, 0, con_textsize.value, con_textsize.value, 1.0, 1.0, 1.0, 1.0, 0, &col_out, false, FONT_CONSOLE);
}
}
// remove cursor
// key_line[key_linepos] = 0;
}
typedef struct
{
dp_font_t *font;
float alignment; // 0 = left, 0.5 = center, 1 = right
float fontsize;
float x;
float y;
float width;
float ymin, ymax;
const char *continuationString;
// PRIVATE:
int colorindex; // init to -1
}
con_text_info_t;
static float Con_WordWidthFunc(void *passthrough, const char *w, size_t *length, float maxWidth)
{
con_text_info_t *ti = (con_text_info_t *) passthrough;
if(w == NULL)
{
ti->colorindex = -1;
return ti->fontsize * ti->font->maxwidth;
}
if(maxWidth >= 0)
return DrawQ_TextWidth_UntilWidth(w, length, ti->fontsize, ti->fontsize, false, ti->font, -maxWidth); // -maxWidth: we want at least one char
else if(maxWidth == -1)
return DrawQ_TextWidth(w, *length, ti->fontsize, ti->fontsize, false, ti->font);
else
{
Sys_PrintfToTerminal("Con_WordWidthFunc: can't get here (maxWidth should never be %f)\n", maxWidth);
// Note: this is NOT a Con_Printf, as it could print recursively
return 0;
}
}
static int Con_CountLineFunc(void *passthrough, const char *line, size_t length, float width, qboolean isContinuation)
{
(void) passthrough;
(void) line;
(void) length;
(void) width;
(void) isContinuation;
return 1;
}
static int Con_DisplayLineFunc(void *passthrough, const char *line, size_t length, float width, qboolean isContinuation)
{
con_text_info_t *ti = (con_text_info_t *) passthrough;
if(ti->y < ti->ymin - 0.001)
(void) 0;
else if(ti->y > ti->ymax - ti->fontsize + 0.001)
(void) 0;
else
{
int x = (int) (ti->x + (ti->width - width) * ti->alignment);
if(isContinuation && *ti->continuationString)
x = (int) DrawQ_String(x, ti->y, ti->continuationString, strlen(ti->continuationString), ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, ti->font);
if(length > 0)
DrawQ_String(x, ti->y, line, length, ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, &(ti->colorindex), false, ti->font);
}
ti->y += ti->fontsize;
return 1;
}
static int Con_DrawNotifyRect(int mask_must, int mask_mustnot, float maxage, float x, float y, float width, float height, float fontsize, float alignment_x, float alignment_y, const char *continuationString)
{
int i;
int lines = 0;
int maxlines = (int) floor(height / fontsize + 0.01f);
int startidx;
int nskip = 0;
int continuationWidth = 0;
size_t l;
double t = cl.time; // saved so it won't change
con_text_info_t ti;
ti.font = (mask_must & CON_MASK_CHAT) ? FONT_CHAT : FONT_NOTIFY;
ti.fontsize = fontsize;
ti.alignment = alignment_x;
ti.width = width;
ti.ymin = y;
ti.ymax = y + height;
ti.continuationString = continuationString;
l = 0;
Con_WordWidthFunc(&ti, NULL, &l, -1);
l = strlen(continuationString);
continuationWidth = (int) Con_WordWidthFunc(&ti, continuationString, &l, -1);
// first find the first line to draw by backwards iterating and word wrapping to find their length...
startidx = CON_LINES_COUNT;
for(i = CON_LINES_COUNT - 1; i >= 0; --i)
{
con_lineinfo_t *l = &CON_LINES(i);
int mylines;
if((l->mask & mask_must) != mask_must)
continue;
if(l->mask & mask_mustnot)
continue;
if(maxage && (l->addtime < t - maxage))
continue;
// WE FOUND ONE!
// Calculate its actual height...
mylines = COM_Wordwrap(l->start, l->len, continuationWidth, width, Con_WordWidthFunc, &ti, Con_CountLineFunc, &ti);
if(lines + mylines >= maxlines)
{
nskip = lines + mylines - maxlines;
lines = maxlines;
startidx = i;
break;
}
lines += mylines;
startidx = i;
}
// then center according to the calculated amount of lines...
ti.x = x;
ti.y = y + alignment_y * (height - lines * fontsize) - nskip * fontsize;
// then actually draw
for(i = startidx; i < CON_LINES_COUNT; ++i)
{
con_lineinfo_t *l = &CON_LINES(i);
if((l->mask & mask_must) != mask_must)
continue;
if(l->mask & mask_mustnot)
continue;
if(maxage && (l->addtime < t - maxage))
continue;
COM_Wordwrap(l->start, l->len, continuationWidth, width, Con_WordWidthFunc, &ti, Con_DisplayLineFunc, &ti);
}
return lines;
}
/*
================
Con_DrawNotify
Draws the last few lines of output transparently over the game top
================
*/
void Con_DrawNotify (void)
{
float x, v, xr;
float chatstart, notifystart, inputsize, height;
float align;
char temptext[MAX_INPUTLINE];
int numChatlines;
int chatpos;
if (con_mutex) Thread_LockMutex(con_mutex);
ConBuffer_FixTimes(&con);
numChatlines = con_chat.integer;
chatpos = con_chatpos.integer;
if (con_notify.integer < 0)
Cvar_SetValueQuick(&con_notify, 0);
if (gamemode == GAME_TRANSFUSION)
v = 8; // vertical offset
else
v = 0;
// GAME_NEXUIZ: center, otherwise left justify
align = con_notifyalign.value;
if(!*con_notifyalign.string) // empty string, evaluated to 0 above
{
if(gamemode == GAME_NEXUIZ)
align = 0.5;
}
if(numChatlines || !con_chatrect.integer)
{
if(chatpos == 0)
{
// first chat, input line, then notify
chatstart = v;
notifystart = v + (numChatlines + 1) * con_chatsize.value;
}
else if(chatpos > 0)
{
// first notify, then (chatpos-1) empty lines, then chat, then input
notifystart = v;
chatstart = v + (con_notify.value + (chatpos - 1)) * con_notifysize.value;
}
else // if(chatpos < 0)
{
// first notify, then much space, then chat, then input, then -chatpos-1 empty lines
notifystart = v;
chatstart = vid_conheight.value - (-chatpos-1 + numChatlines + 1) * con_chatsize.value;
}
}
else
{
// just notify and input
notifystart = v;
chatstart = 0; // shut off gcc warning
}
v = notifystart + con_notifysize.value * Con_DrawNotifyRect(0, CON_MASK_INPUT | CON_MASK_HIDENOTIFY | (numChatlines ? CON_MASK_CHAT : 0) | CON_MASK_DEVELOPER, con_notifytime.value, 0, notifystart, vid_conwidth.value, con_notify.value * con_notifysize.value, con_notifysize.value, align, 0.0, "");
if(con_chatrect.integer)
{
x = con_chatrect_x.value * vid_conwidth.value;
v = con_chatrect_y.value * vid_conheight.value;
}
else
{
x = 0;
if(numChatlines) // only do this if chat area is enabled, or this would move the input line wrong
v = chatstart;
}
height = numChatlines * con_chatsize.value;
if(numChatlines)
{
Con_DrawNotifyRect(CON_MASK_CHAT, CON_MASK_INPUT, con_chattime.value, x, v, vid_conwidth.value * con_chatwidth.value, height, con_chatsize.value, 0.0, 1.0, (utf8_enable.integer ? "^3\xee\x80\x8c\xee\x80\x8c\xee\x80\x8c " : "^3\014\014\014 ")); // 015 is ·> character in conchars.tga
v += height;
}
if (key_dest == key_message)
{
//static char *cursor[2] = { "\xee\x80\x8a", "\xee\x80\x8b" }; // { off, on }
int colorindex = -1;
const char *cursor;
char charbuf16[16];
cursor = u8_encodech(0xE00A + ((int)(realtime * con_cursorspeed)&1), NULL, charbuf16);
// LordHavoc: speedup, and other improvements
if (chat_mode < 0)
dpsnprintf(temptext, sizeof(temptext), "]%s%s", chat_buffer, cursor);
else if(chat_mode)
dpsnprintf(temptext, sizeof(temptext), "say_team:%s%s", chat_buffer, cursor);
else
dpsnprintf(temptext, sizeof(temptext), "say:%s%s", chat_buffer, cursor);
// FIXME word wrap
inputsize = (numChatlines ? con_chatsize : con_notifysize).value;
xr = vid_conwidth.value - DrawQ_TextWidth(temptext, 0, inputsize, inputsize, false, FONT_CHAT);
x = min(xr, x);
DrawQ_String(x, v, temptext, 0, inputsize, inputsize, 1.0, 1.0, 1.0, 1.0, 0, &colorindex, false, FONT_CHAT);
}
if (con_mutex) Thread_UnlockMutex(con_mutex);
}
/*
================
Con_LineHeight
Returns the height of a given console line; calculates it if necessary.
================
*/
static int Con_LineHeight(int lineno)
{
con_lineinfo_t *li = &CON_LINES(lineno);
if(li->height == -1)
{
float width = vid_conwidth.value;
con_text_info_t ti;
con_lineinfo_t *li = &CON_LINES(lineno);
ti.fontsize = con_textsize.value;
ti.font = FONT_CONSOLE;
li->height = COM_Wordwrap(li->start, li->len, 0, width, Con_WordWidthFunc, &ti, Con_CountLineFunc, NULL);
}
return li->height;
}
/*
================
Con_DrawConsoleLine
Draws a line of the console; returns its height in lines.
If alpha is 0, the line is not drawn, but still wrapped and its height
returned.
================
*/
static int Con_DrawConsoleLine(int mask_must, int mask_mustnot, float y, int lineno, float ymin, float ymax)
{
float width = vid_conwidth.value;
con_text_info_t ti;
con_lineinfo_t *li = &CON_LINES(lineno);
if((li->mask & mask_must) != mask_must)
return 0;
if((li->mask & mask_mustnot) != 0)
return 0;
ti.continuationString = "";
ti.alignment = 0;
ti.fontsize = con_textsize.value;
ti.font = FONT_CONSOLE;
ti.x = 0;
ti.y = y - (Con_LineHeight(lineno) - 1) * ti.fontsize;
ti.ymin = ymin;
ti.ymax = ymax;
ti.width = width;
return COM_Wordwrap(li->start, li->len, 0, width, Con_WordWidthFunc, &ti, Con_DisplayLineFunc, &ti);
}
/*
================
Con_LastVisibleLine
Calculates the last visible line index and how much to show of it based on
con_backscroll.
================
*/
static void Con_LastVisibleLine(int mask_must, int mask_mustnot, int *last, int *limitlast)
{
int lines_seen = 0;
int i;
if(con_backscroll < 0)
con_backscroll = 0;
*last = 0;
// now count until we saw con_backscroll actual lines
for(i = CON_LINES_COUNT - 1; i >= 0; --i)
if((CON_LINES(i).mask & mask_must) == mask_must)
if((CON_LINES(i).mask & mask_mustnot) == 0)
{
int h = Con_LineHeight(i);
// line is the last visible line?
*last = i;
if(lines_seen + h > con_backscroll && lines_seen <= con_backscroll)
{
*limitlast = lines_seen + h - con_backscroll;
return;
}
lines_seen += h;
}
// if we get here, no line was on screen - scroll so that one line is
// visible then.
con_backscroll = lines_seen - 1;
*limitlast = 1;
}
/*
================
Con_DrawConsole
Draws the console with the solid background
The typing input line at the bottom should only be drawn if typing is allowed
================
*/
void Con_DrawConsole (int lines)
{
float alpha, alpha0;
double sx, sy;
int mask_must = 0;
int mask_mustnot = (developer.integer>0) ? 0 : CON_MASK_DEVELOPER;
cachepic_t *conbackpic;
if (lines <= 0)
return;
if (con_mutex) Thread_LockMutex(con_mutex);
if (con_backscroll < 0)
con_backscroll = 0;
con_vislines = lines;
r_draw2d_force = true;
// draw the background
alpha0 = cls.signon == SIGNONS ? scr_conalpha.value : 1.0f; // always full alpha when not in game
if((alpha = alpha0 * scr_conalphafactor.value) > 0)
{
sx = scr_conscroll_x.value;
sy = scr_conscroll_y.value;
conbackpic = scr_conbrightness.value >= 0.01f ? Draw_CachePic_Flags("gfx/conback", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0) : NULL;
sx *= realtime; sy *= realtime;
sx -= floor(sx); sy -= floor(sy);
if (conbackpic && conbackpic->tex != r_texture_notexture)
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,
0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0);
else
DrawQ_Fill(0, lines - vid_conheight.integer, vid_conwidth.integer, vid_conheight.integer, 0.0f, 0.0f, 0.0f, alpha, 0);
}
if((alpha = alpha0 * scr_conalpha2factor.value) > 0)
{
sx = scr_conscroll2_x.value;
sy = scr_conscroll2_y.value;
conbackpic = Draw_CachePic_Flags("gfx/conback2", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0);
sx *= realtime; sy *= realtime;
sx -= floor(sx); sy -= floor(sy);
if(conbackpic && conbackpic->tex != r_texture_notexture)
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,
0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0);
}
if((alpha = alpha0 * scr_conalpha3factor.value) > 0)
{
sx = scr_conscroll3_x.value;
sy = scr_conscroll3_y.value;
conbackpic = Draw_CachePic_Flags("gfx/conback3", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0);
sx *= realtime; sy *= realtime;
sx -= floor(sx); sy -= floor(sy);
if(conbackpic && conbackpic->tex != r_texture_notexture)
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,
0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha,
0);
}
DrawQ_String(vid_conwidth.integer - DrawQ_TextWidth(engineversion, 0, con_textsize.value, con_textsize.value, false, FONT_CONSOLE), lines - con_textsize.value, engineversion, 0, con_textsize.value, con_textsize.value, 1, 0, 0, 1, 0, NULL, true, FONT_CONSOLE);
// draw the text
#if 0
{
int i;
int count = CON_LINES_COUNT;
float ymax = con_vislines - 2 * con_textsize.value;
float y = ymax + con_textsize.value * con_backscroll;
for (i = 0;i < count && y >= 0;i++)
y -= Con_DrawConsoleLine(mask_must, mask_mustnot, y - con_textsize.value, CON_LINES_COUNT - 1 - i, 0, ymax) * con_textsize.value;
// fix any excessive scrollback for the next frame
if (i >= count && y >= 0)
{
con_backscroll -= (int)(y / con_textsize.value);
if (con_backscroll < 0)
con_backscroll = 0;
}
}
#else
if(CON_LINES_COUNT > 0)
{
int i, last, limitlast;
float y;
float ymax = con_vislines - 2 * con_textsize.value;
Con_LastVisibleLine(mask_must, mask_mustnot, &last, &limitlast);
//Con_LastVisibleLine(mask_must, mask_mustnot, &last, &limitlast);
y = ymax - con_textsize.value;
if(limitlast)
y += (CON_LINES(last).height - limitlast) * con_textsize.value;
i = last;
for(;;)
{
y -= Con_DrawConsoleLine(mask_must, mask_mustnot, y, i, 0, ymax) * con_textsize.value;
if(i == 0)
break; // top of console buffer
if(y < 0)
break; // top of console window
limitlast = 0;
--i;
}
}
#endif
// draw the input prompt, user text, and cursor if desired
Con_DrawInput ();
r_draw2d_force = false;
if (con_mutex) Thread_UnlockMutex(con_mutex);
}
/*
GetMapList
Made by [515]
Prints not only map filename, but also
its format (q1/q2/q3/hl) and even its message
*/
//[515]: here is an ugly hack.. two gotos... oh my... *but it works*
//LordHavoc: rewrote bsp type detection, rewrote message extraction to do proper worldspawn parsing
//LordHavoc: added .ent file loading, and redesigned error handling to still try the .ent file even if the map format is not recognized, this also eliminated one goto
//LordHavoc: FIXME: man this GetMapList is STILL ugly code even after my cleanups...
qboolean GetMapList (const char *s, char *completedname, int completednamebufferlength)
{
fssearch_t *t;
char message[1024];
int i, k, max, p, o, min;
unsigned char *len;
qfile_t *f;
unsigned char buf[1024];
dpsnprintf(message, sizeof(message), "maps/%s*.bsp", s);
t = FS_Search(message, 1, true);
if(!t)
return false;
if (t->numfilenames > 1)
Con_Printf("^1 %i maps found :\n", t->numfilenames);
len = (unsigned char *)Z_Malloc(t->numfilenames);
min = 666;
for(max=i=0;i<t->numfilenames;i++)
{
k = (int)strlen(t->filenames[i]);
k -= 9;
if(max < k)
max = k;
else
if(min > k)
min = k;
len[i] = k;
}
o = (int)strlen(s);
for(i=0;i<t->numfilenames;i++)
{
int lumpofs = 0, lumplen = 0;
char *entities = NULL;
const char *data = NULL;
char keyname[64];
char entfilename[MAX_QPATH];
char desc[64];
desc[0] = 0;
strlcpy(message, "^1ERROR: open failed^7", sizeof(message));
p = 0;
f = FS_OpenVirtualFile(t->filenames[i], true);
if(f)
{
strlcpy(message, "^1ERROR: not a known map format^7", sizeof(message));
memset(buf, 0, 1024);
FS_Read(f, buf, 1024);
if (!memcmp(buf, "IBSP", 4))
{
p = LittleLong(((int *)buf)[1]);
if (p == Q3BSPVERSION)
{
q3dheader_t *header = (q3dheader_t *)buf;
lumpofs = LittleLong(header->lumps[Q3LUMP_ENTITIES].fileofs);
lumplen = LittleLong(header->lumps[Q3LUMP_ENTITIES].filelen);
dpsnprintf(desc, sizeof(desc), "Q3BSP%i", p);
}
else if (p == Q2BSPVERSION)
{
q2dheader_t *header = (q2dheader_t *)buf;
lumpofs = LittleLong(header->lumps[Q2LUMP_ENTITIES].fileofs);
lumplen = LittleLong(header->lumps[Q2LUMP_ENTITIES].filelen);
dpsnprintf(desc, sizeof(desc), "Q2BSP%i", p);
}
else
dpsnprintf(desc, sizeof(desc), "IBSP%i", p);
}
else if (BuffLittleLong(buf) == BSPVERSION)
{
lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES);
lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4);
dpsnprintf(desc, sizeof(desc), "BSP29");
}
else if (BuffLittleLong(buf) == 30)
{
lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES);
lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4);
dpsnprintf(desc, sizeof(desc), "BSPHL");
}
else if (!memcmp(buf, "BSP2", 4))
{
lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES);
lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4);
dpsnprintf(desc, sizeof(desc), "BSP2");
}
else if (!memcmp(buf, "2PSB", 4))
{
lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES);
lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4);
dpsnprintf(desc, sizeof(desc), "BSP2RMQe");
}
else
{
dpsnprintf(desc, sizeof(desc), "unknown%i", BuffLittleLong(buf));
}
strlcpy(entfilename, t->filenames[i], sizeof(entfilename));
memcpy(entfilename + strlen(entfilename) - 4, ".ent", 5);
entities = (char *)FS_LoadFile(entfilename, tempmempool, true, NULL);
if (!entities && lumplen >= 10)
{
FS_Seek(f, lumpofs, SEEK_SET);
entities = (char *)Z_Malloc(lumplen + 1);
FS_Read(f, entities, lumplen);
}
if (entities)
{
// if there are entities to parse, a missing message key just
// means there is no title, so clear the message string now
message[0] = 0;
data = entities;
for (;;)
{
int l;
if (!COM_ParseToken_Simple(&data, false, false, true))
break;
if (com_token[0] == '{')
continue;
if (com_token[0] == '}')
break;
// skip leading whitespace
for (k = 0;com_token[k] && ISWHITESPACE(com_token[k]);k++);
for (l = 0;l < (int)sizeof(keyname) - 1 && com_token[k+l] && !ISWHITESPACE(com_token[k+l]);l++)
keyname[l] = com_token[k+l];
keyname[l] = 0;
if (!COM_ParseToken_Simple(&data, false, false, true))
break;
if (developer_extra.integer)
Con_DPrintf("key: %s %s\n", keyname, com_token);
if (!strcmp(keyname, "message"))
{
// get the message contents
strlcpy(message, com_token, sizeof(message));
break;
}
}
}
}
if (entities)
Z_Free(entities);
if(f)
FS_Close(f);
*(t->filenames[i]+len[i]+5) = 0;
Con_Printf("%16s (%-8s) %s\n", t->filenames[i]+5, desc, message);
}
Con_Print("\n");
for(p=o;p<min;p++)
{
k = *(t->filenames[0]+5+p);
if(k == 0)
goto endcomplete;
for(i=1;i<t->numfilenames;i++)
if(*(t->filenames[i]+5+p) != k)
goto endcomplete;
}
endcomplete:
if(p > o && completedname && completednamebufferlength > 0)
{
memset(completedname, 0, completednamebufferlength);
memcpy(completedname, (t->filenames[0]+5), min(p, completednamebufferlength - 1));
}
Z_Free(len);
FS_FreeSearch(t);
return p > o;
}
/*
Con_DisplayList
New function for tab-completion system
Added by EvilTypeGuy
MEGA Thanks to Taniwha
*/
void Con_DisplayList(const char **list)
{
int i = 0, pos = 0, len = 0, maxlen = 0, width = (con_linewidth - 4);
const char **walk = list;
while (*walk) {
len = (int)strlen(*walk);
if (len > maxlen)
maxlen = len;
walk++;
}
maxlen += 1;
while (*list) {
len = (int)strlen(*list);
if (pos + maxlen >= width) {
Con_Print("\n");
pos = 0;
}
Con_Print(*list);
for (i = 0; i < (maxlen - len); i++)
Con_Print(" ");
pos += maxlen;
list++;
}
if (pos)
Con_Print("\n\n");
}
/*
SanitizeString strips color tags from the string in
and writes the result on string out
*/
static void SanitizeString(char *in, char *out)
{
while(*in)
{
if(*in == STRING_COLOR_TAG)
{
++in;
if(!*in)
{
out[0] = STRING_COLOR_TAG;
out[1] = 0;
return;
}
else if (*in >= '0' && *in <= '9') // ^[0-9] found
{
++in;
if(!*in)
{
*out = 0;
return;
} else if (*in == STRING_COLOR_TAG) // ^[0-9]^ found, don't print ^[0-9]
continue;
}
else if (*in == STRING_COLOR_RGB_TAG_CHAR) // ^x found
{
if ( isxdigit(in[1]) && isxdigit(in[2]) && isxdigit(in[3]) )
{
in+=4;
if (!*in)
{
*out = 0;
return;
} else if (*in == STRING_COLOR_TAG) // ^xrgb^ found, don't print ^xrgb
continue;
}
else in--;
}
else if (*in != STRING_COLOR_TAG)
--in;
}
*out = qfont_table[*(unsigned char*)in];
++in;
++out;
}
*out = 0;
}
// Now it becomes TRICKY :D --blub
static char Nicks_list[MAX_SCOREBOARD][MAX_SCOREBOARDNAME]; // contains the nicks with colors and all that
static char Nicks_sanlist[MAX_SCOREBOARD][MAX_SCOREBOARDNAME]; // sanitized list for completion when there are other possible matches.
// means: when somebody uses a cvar's name as his name, we won't ever get his colors in there...
static int Nicks_offset[MAX_SCOREBOARD]; // when nicks use a space, we need this to move the completion list string starts to avoid invalid memcpys
static int Nicks_matchpos;
// co against <<:BLASTER:>> is true!?
static int Nicks_strncasecmp_nospaces(char *a, char *b, unsigned int a_len)
{
while(a_len)
{
if(tolower(*a) == tolower(*b))
{
if(*a == 0)
return 0;
--a_len;
++a;
++b;
continue;
}
if(!*a)
return -1;
if(!*b)
return 1;
if(*a == ' ')
return (*a < *b) ? -1 : 1;
if(*b == ' ')
++b;
else
return (*a < *b) ? -1 : 1;
}
return 0;
}
static int Nicks_strncasecmp(char *a, char *b, unsigned int a_len)
{
char space_char;
if(!(con_nickcompletion_flags.integer & NICKS_ALPHANUMERICS_ONLY))
{
if(con_nickcompletion_flags.integer & NICKS_NO_SPACES)
return Nicks_strncasecmp_nospaces(a, b, a_len);
return strncasecmp(a, b, a_len);
}
space_char = (con_nickcompletion_flags.integer & NICKS_NO_SPACES) ? 'a' : ' ';
// ignore non alphanumerics of B
// if A contains a non-alphanumeric, B must contain it as well though!
while(a_len)
{
qboolean alnum_a, alnum_b;
if(tolower(*a) == tolower(*b))
{
if(*a == 0) // end of both strings, they're equal
return 0;
--a_len;
++a;
++b;
continue;
}
// not equal, end of one string?
if(!*a)
return -1;
if(!*b)
return 1;
// ignore non alphanumerics
alnum_a = ( (*a >= 'a' && *a <= 'z') || (*a >= 'A' && *a <= 'Z') || (*a >= '0' && *a <= '9') || *a == space_char);
alnum_b = ( (*b >= 'a' && *b <= 'z') || (*b >= 'A' && *b <= 'Z') || (*b >= '0' && *b <= '9') || *b == space_char);
if(!alnum_a) // b must contain this
return (*a < *b) ? -1 : 1;
if(!alnum_b)
++b;
// otherwise, both are alnum, they're just not equal, return the appropriate number
else
return (*a < *b) ? -1 : 1;
}
return 0;
}
/* Nicks_CompleteCountPossible
Count the number of possible nicks to complete
*/
static int Nicks_CompleteCountPossible(char *line, int pos, char *s, qboolean isCon)
{
char name[128];
int i, p;
int match;
int spos;
int count = 0;
if(!con_nickcompletion.integer)
return 0;
// changed that to 1
if(!line[0])// || !line[1]) // we want at least... 2 written characters
return 0;
for(i = 0; i < cl.maxclients; ++i)
{
p = i;
if(!cl.scores[p].name[0])
continue;
SanitizeString(cl.scores[p].name, name);
//Con_Printf(" ^2Sanitized: ^7%s -> %s", cl.scores[p].name, name);
if(!name[0])
continue;
match = -1;
spos = pos - 1; // no need for a minimum of characters :)
while(spos >= 0)
{
if(spos > 0 && line[spos-1] != ' ' && line[spos-1] != ';' && line[spos-1] != '\"' && line[spos-1] != '\'')
{
if(!(isCon && line[spos-1] == ']' && spos == 1) && // console start
!(spos > 1 && line[spos-1] >= '0' && line[spos-1] <= '9' && line[spos-2] == STRING_COLOR_TAG)) // color start
{
--spos;
continue;
}
}
if(isCon && spos == 0)
break;
if(Nicks_strncasecmp(line+spos, name, pos-spos) == 0)
match = spos;
--spos;
}
if(match < 0)
continue;
//Con_Printf("Possible match: %s|%s\n", cl.scores[p].name, name);
strlcpy(Nicks_list[count], cl.scores[p].name, sizeof(Nicks_list[count]));
// the sanitized list
strlcpy(Nicks_sanlist[count], name, sizeof(Nicks_sanlist[count]));
if(!count)
{
Nicks_matchpos = match;
}
Nicks_offset[count] = s - (&line[match]);
//Con_Printf("offset for %s: %i\n", name, Nicks_offset[count]);
++count;
}
return count;
}
static void Cmd_CompleteNicksPrint(int count)
{
int i;
for(i = 0; i < count; ++i)
Con_Printf("%s\n", Nicks_list[i]);
}
static void Nicks_CutMatchesNormal(int count)
{
// cut match 0 down to the longest possible completion
int i;
unsigned int c, l;
c = strlen(Nicks_sanlist[0]) - 1;
for(i = 1; i < count; ++i)
{
l = strlen(Nicks_sanlist[i]) - 1;
if(l < c)
c = l;
for(l = 0; l <= c; ++l)
if(tolower(Nicks_sanlist[0][l]) != tolower(Nicks_sanlist[i][l]))
{
c = l-1;
break;
}
}
Nicks_sanlist[0][c+1] = 0;
//Con_Printf("List0: %s\n", Nicks_sanlist[0]);
}
static unsigned int Nicks_strcleanlen(const char *s)
{
unsigned int l = 0;
while(*s)
{
if( (*s >= 'a' && *s <= 'z') ||
(*s >= 'A' && *s <= 'Z') ||
(*s >= '0' && *s <= '9') ||
*s == ' ')
++l;
++s;
}
return l;
}
static void Nicks_CutMatchesAlphaNumeric(int count)
{
// cut match 0 down to the longest possible completion
int i;
unsigned int c, l;
char tempstr[sizeof(Nicks_sanlist[0])];
char *a, *b;
char space_char = (con_nickcompletion_flags.integer & NICKS_NO_SPACES) ? 'a' : ' '; // yes this is correct, we want NO spaces when no spaces
c = strlen(Nicks_sanlist[0]);
for(i = 0, l = 0; i < (int)c; ++i)
{
if( (Nicks_sanlist[0][i] >= 'a' && Nicks_sanlist[0][i] <= 'z') ||
(Nicks_sanlist[0][i] >= 'A' && Nicks_sanlist[0][i] <= 'Z') ||
(Nicks_sanlist[0][i] >= '0' && Nicks_sanlist[0][i] <= '9') || Nicks_sanlist[0][i] == space_char) // this is what's COPIED
{
tempstr[l++] = Nicks_sanlist[0][i];
}
}
tempstr[l] = 0;
for(i = 1; i < count; ++i)
{
a = tempstr;
b = Nicks_sanlist[i];
while(1)
{
if(!*a)
break;
if(!*b)
{
*a = 0;
break;
}
if(tolower(*a) == tolower(*b))
{
++a;
++b;
continue;
}
if( (*b >= 'a' && *b <= 'z') || (*b >= 'A' && *b <= 'Z') || (*b >= '0' && *b <= '9') || *b == space_char)
{
// b is alnum, so cut
*a = 0;
break;
}
++b;
}
}
// Just so you know, if cutmatchesnormal doesn't kill the first entry, then even the non-alnums fit
Nicks_CutMatchesNormal(count);
//if(!Nicks_sanlist[0][0])
if(Nicks_strcleanlen(Nicks_sanlist[0]) < strlen(tempstr))
{
// if the clean sanitized one is longer than the current one, use it, it has crap chars which definitely are in there
strlcpy(Nicks_sanlist[0], tempstr, sizeof(Nicks_sanlist[0]));
}
}
static void Nicks_CutMatchesNoSpaces(int count)
{
// cut match 0 down to the longest possible completion
int i;
unsigned int c, l;
char tempstr[sizeof(Nicks_sanlist[0])];
char *a, *b;
c = strlen(Nicks_sanlist[0]);
for(i = 0, l = 0; i < (int)c; ++i)
{
if(Nicks_sanlist[0][i] != ' ') // here it's what's NOT copied
{
tempstr[l++] = Nicks_sanlist[0][i];
}
}
tempstr[l] = 0;
for(i = 1; i < count; ++i)
{
a = tempstr;
b = Nicks_sanlist[i];
while(1)
{
if(!*a)
break;
if(!*b)
{
*a = 0;
break;
}
if(tolower(*a) == tolower(*b))
{
++a;
++b;
continue;
}
if(*b != ' ')
{
*a = 0;
break;
}
++b;
}
}
// Just so you know, if cutmatchesnormal doesn't kill the first entry, then even the non-alnums fit
Nicks_CutMatchesNormal(count);
//if(!Nicks_sanlist[0][0])
//Con_Printf("TS: %s\n", tempstr);
if(Nicks_strcleanlen(Nicks_sanlist[0]) < strlen(tempstr))
{
// if the clean sanitized one is longer than the current one, use it, it has crap chars which definitely are in there
strlcpy(Nicks_sanlist[0], tempstr, sizeof(Nicks_sanlist[0]));
}
}
static void Nicks_CutMatches(int count)
{
if(con_nickcompletion_flags.integer & NICKS_ALPHANUMERICS_ONLY)
Nicks_CutMatchesAlphaNumeric(count);
else if(con_nickcompletion_flags.integer & NICKS_NO_SPACES)
Nicks_CutMatchesNoSpaces(count);
else
Nicks_CutMatchesNormal(count);
}
static const char **Nicks_CompleteBuildList(int count)
{
const char **buf;
int bpos = 0;
// the list is freed by Con_CompleteCommandLine, so create a char**
buf = (const char **)Mem_Alloc(tempmempool, count * sizeof(const char *) + sizeof (const char *));
for(; bpos < count; ++bpos)
buf[bpos] = Nicks_sanlist[bpos] + Nicks_offset[bpos];
Nicks_CutMatches(count);
buf[bpos] = NULL;
return buf;
}
/*
Nicks_AddLastColor
Restores the previous used color, after the autocompleted name.
*/
static int Nicks_AddLastColor(char *buffer, int pos)
{
qboolean quote_added = false;
int match;
int color = STRING_COLOR_DEFAULT + '0';
char r = 0, g = 0, b = 0;
if(con_nickcompletion_flags.integer & NICKS_ADD_QUOTE && buffer[Nicks_matchpos-1] == '\"')
{
// we'll have to add a quote :)
buffer[pos++] = '\"';
quote_added = true;
}
if((!quote_added && con_nickcompletion_flags.integer & NICKS_ADD_COLOR) || con_nickcompletion_flags.integer & NICKS_FORCE_COLOR)
{
// add color when no quote was added, or when flags &4?
// find last color
for(match = Nicks_matchpos-1; match >= 0; --match)
{
if(buffer[match] == STRING_COLOR_TAG)
{
if( isdigit(buffer[match+1]) )
{
color = buffer[match+1];
break;
}
else if(buffer[match+1] == STRING_COLOR_RGB_TAG_CHAR)
{
if ( isxdigit(buffer[match+2]) && isxdigit(buffer[match+3]) && isxdigit(buffer[match+4]) )
{
r = buffer[match+2];
g = buffer[match+3];
b = buffer[match+4];
color = -1;
break;
}
}
}
}
if(!quote_added)
{
if( pos >= 2 && buffer[pos-2] == STRING_COLOR_TAG && isdigit(buffer[pos-1]) ) // when thes use &4
pos -= 2;
else if( pos >= 5 && buffer[pos-5] == STRING_COLOR_TAG && buffer[pos-4] == STRING_COLOR_RGB_TAG_CHAR
&& isxdigit(buffer[pos-3]) && isxdigit(buffer[pos-2]) && isxdigit(buffer[pos-1]) )
pos -= 5;
}
buffer[pos++] = STRING_COLOR_TAG;
if (color == -1)
{
buffer[pos++] = STRING_COLOR_RGB_TAG_CHAR;
buffer[pos++] = r;
buffer[pos++] = g;
buffer[pos++] = b;
}
else
buffer[pos++] = color;
}
return pos;
}
int Nicks_CompleteChatLine(char *buffer, size_t size, unsigned int pos)
{
int n;
/*if(!con_nickcompletion.integer)
return; is tested in Nicks_CompletionCountPossible */
n = Nicks_CompleteCountPossible(buffer, pos, &buffer[pos], false);
if(n == 1)
{
size_t len;
char *msg;
msg = Nicks_list[0];
len = min(size - Nicks_matchpos - 3, strlen(msg));
memcpy(&buffer[Nicks_matchpos], msg, len);
if( len < (size - 7) ) // space for color (^[0-9] or ^xrgb) and space and \0
len = Nicks_AddLastColor(buffer, Nicks_matchpos+len);
buffer[len++] = ' ';
buffer[len] = 0;
return len;
} else if(n > 1)
{
int len;
char *msg;
Con_Printf("\n%i possible nicks:\n", n);
Cmd_CompleteNicksPrint(n);
Nicks_CutMatches(n);
msg = Nicks_sanlist[0];
len = min(size - Nicks_matchpos, strlen(msg));
memcpy(&buffer[Nicks_matchpos], msg, len);
buffer[Nicks_matchpos + len] = 0;
//pos += len;
return Nicks_matchpos + len;
}
return pos;
}
/*
Con_CompleteCommandLine
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
Enhanced to tab-complete map names by [515]
*/
void Con_CompleteCommandLine (void)
{
const char *cmd = "";
char *s;
const char **list[4] = {0, 0, 0, 0};
char s2[512];
char command[512];
int c, v, a, i, cmd_len, pos, k;
int n; // nicks --blub
const char *space, *patterns;
char vabuf[1024];
//find what we want to complete
pos = key_linepos;
while(--pos)
{
k = key_line[pos];
if(k == '\"' || k == ';' || k == ' ' || k == '\'')
break;
}
pos++;
s = key_line + pos;
strlcpy(s2, key_line + key_linepos, sizeof(s2)); //save chars after cursor
key_line[key_linepos] = 0; //hide them
space = strchr(key_line + 1, ' ');
if(space && pos == (space - key_line) + 1)
{
strlcpy(command, key_line + 1, min(sizeof(command), (unsigned int)(space - key_line)));
patterns = Cvar_VariableString(va(vabuf, sizeof(vabuf), "con_completion_%s", command)); // TODO maybe use a better place for this?
if(patterns && !*patterns)
patterns = NULL; // get rid of the empty string
if(!strcmp(command, "map") || !strcmp(command, "changelevel") || (patterns && !strcmp(patterns, "map")))
{
//maps search
char t[MAX_QPATH];
if (GetMapList(s, t, sizeof(t)))
{
// first move the cursor
key_linepos += (int)strlen(t) - (int)strlen(s);
// and now do the actual work
*s = 0;
strlcat(key_line, t, MAX_INPUTLINE);
strlcat(key_line, s2, MAX_INPUTLINE); //add back chars after cursor
// and fix the cursor
if(key_linepos > (int) strlen(key_line))
key_linepos = (int) strlen(key_line);
}
return;
}
else
{
if(patterns)
{
char t[MAX_QPATH];
stringlist_t resultbuf, dirbuf;
// Usage:
// // store completion patterns (space separated) for command foo in con_completion_foo
// set con_completion_foo "foodata/*.foodefault *.foo"
// foo <TAB>
//
// Note: patterns with slash are always treated as absolute
// patterns; patterns without slash search in the innermost
// directory the user specified. There is no way to "complete into"
// a directory as of now, as directories seem to be unknown to the
// FS subsystem.
//
// Examples:
// set con_completion_playermodel "models/player/*.zym models/player/*.md3 models/player/*.psk models/player/*.dpm"
// set con_completion_playdemo "*.dem"
// set con_completion_play "*.wav *.ogg"
//
// TODO somehow add support for directories; these shall complete
// to their name + an appended slash.
stringlistinit(&resultbuf);
stringlistinit(&dirbuf);
while(COM_ParseToken_Simple(&patterns, false, false, true))
{
fssearch_t *search;
if(strchr(com_token, '/'))
{
search = FS_Search(com_token, true, true);
}
else
{
const char *slash = strrchr(s, '/');
if(slash)
{
strlcpy(t, s, min(sizeof(t), (unsigned int)(slash - s + 2))); // + 2, because I want to include the slash
strlcat(t, com_token, sizeof(t));
search = FS_Search(t, true, true);
}
else
search = FS_Search(com_token, true, true);
}
if(search)
{
for(i = 0; i < search->numfilenames; ++i)
if(!strncmp(search->filenames[i], s, strlen(s)))
if(FS_FileType(search->filenames[i]) == FS_FILETYPE_FILE)
stringlistappend(&resultbuf, search->filenames[i]);
FS_FreeSearch(search);
}
}
// In any case, add directory names
{
fssearch_t *search;
const char *slash = strrchr(s, '/');
if(slash)
{
strlcpy(t, s, min(sizeof(t), (unsigned int)(slash - s + 2))); // + 2, because I want to include the slash
strlcat(t, "*", sizeof(t));
search = FS_Search(t, true, true);
}
else
search = FS_Search("*", true, true);
if(search)
{
for(i = 0; i < search->numfilenames; ++i)
if(!strncmp(search->filenames[i], s, strlen(s)))
if(FS_FileType(search->filenames[i]) == FS_FILETYPE_DIRECTORY)
stringlistappend(&dirbuf, search->filenames[i]);
FS_FreeSearch(search);
}
}
if(resultbuf.numstrings > 0 || dirbuf.numstrings > 0)
{
const char *p, *q;
unsigned int matchchars;
if(resultbuf.numstrings == 0 && dirbuf.numstrings == 1)
{
dpsnprintf(t, sizeof(t), "%s/", dirbuf.strings[0]);
}
else
if(resultbuf.numstrings == 1 && dirbuf.numstrings == 0)
{
dpsnprintf(t, sizeof(t), "%s ", resultbuf.strings[0]);
}
else
{
stringlistsort(&resultbuf, true); // dirbuf is already sorted
Con_Printf("\n%i possible filenames\n", resultbuf.numstrings + dirbuf.numstrings);
for(i = 0; i < dirbuf.numstrings; ++i)
{
Con_Printf("^4%s^7/\n", dirbuf.strings[i]);
}
for(i = 0; i < resultbuf.numstrings; ++i)
{
Con_Printf("%s\n", resultbuf.strings[i]);
}
matchchars = sizeof(t) - 1;
if(resultbuf.numstrings > 0)
{
p = resultbuf.strings[0];
q = resultbuf.strings[resultbuf.numstrings - 1];
for(; *p && *p == *q; ++p, ++q);
matchchars = (unsigned int)(p - resultbuf.strings[0]);
}
if(dirbuf.numstrings > 0)
{
p = dirbuf.strings[0];
q = dirbuf.strings[dirbuf.numstrings - 1];
for(; *p && *p == *q; ++p, ++q);
matchchars = min(matchchars, (unsigned int)(p - dirbuf.strings[0]));
}
// now p points to the first non-equal character, or to the end
// of resultbuf.strings[0]. We want to append the characters
// from resultbuf.strings[0] to (not including) p as these are
// the unique prefix
strlcpy(t, (resultbuf.numstrings > 0 ? resultbuf : dirbuf).strings[0], min(matchchars + 1, sizeof(t)));
}
// first move the cursor
key_linepos += (int)strlen(t) - (int)strlen(s);
// and now do the actual work
*s = 0;
strlcat(key_line, t, MAX_INPUTLINE);
strlcat(key_line, s2, MAX_INPUTLINE); //add back chars after cursor
// and fix the cursor
if(key_linepos > (int) strlen(key_line))
key_linepos = (int) strlen(key_line);
}
stringlistfreecontents(&resultbuf);
stringlistfreecontents(&dirbuf);
return; // bail out, when we complete for a command that wants a file name
}
}
}
// Count number of possible matches and print them
c = Cmd_CompleteCountPossible(s);
if (c)
{
Con_Printf("\n%i possible command%s\n", c, (c > 1) ? "s: " : ":");
Cmd_CompleteCommandPrint(s);
}
v = Cvar_CompleteCountPossible(s);
if (v)
{
Con_Printf("\n%i possible variable%s\n", v, (v > 1) ? "s: " : ":");
Cvar_CompleteCvarPrint(s);
}
a = Cmd_CompleteAliasCountPossible(s);
if (a)
{
Con_Printf("\n%i possible alias%s\n", a, (a > 1) ? "es: " : ":");
Cmd_CompleteAliasPrint(s);
}
n = Nicks_CompleteCountPossible(key_line, key_linepos, s, true);
if (n)
{
Con_Printf("\n%i possible nick%s\n", n, (n > 1) ? "s: " : ":");
Cmd_CompleteNicksPrint(n);
}
if (!(c + v + a + n)) // No possible matches
{
if(s2[0])
strlcpy(&key_line[key_linepos], s2, sizeof(key_line) - key_linepos);
return;
}
if (c)
cmd = *(list[0] = Cmd_CompleteBuildList(s));
if (v)
cmd = *(list[1] = Cvar_CompleteBuildList(s));
if (a)
cmd = *(list[2] = Cmd_CompleteAliasBuildList(s));
if (n)
cmd = *(list[3] = Nicks_CompleteBuildList(n));
for (cmd_len = (int)strlen(s);;cmd_len++)
{
const char **l;
for (i = 0; i < 3; i++)
if (list[i])
for (l = list[i];*l;l++)
if ((*l)[cmd_len] != cmd[cmd_len])
goto done;
// all possible matches share this character, so we continue...
if (!cmd[cmd_len])
{
// if all matches ended at the same position, stop
// (this means there is only one match)
break;
}
}
done:
// prevent a buffer overrun by limiting cmd_len according to remaining space
cmd_len = min(cmd_len, (int)sizeof(key_line) - 1 - pos);
if (cmd)
{
key_linepos = pos;
memcpy(&key_line[key_linepos], cmd, cmd_len);
key_linepos += cmd_len;
// if there is only one match, add a space after it
if (c + v + a + n == 1 && key_linepos < (int)sizeof(key_line) - 1)
{
if(n)
{ // was a nick, might have an offset, and needs colors ;) --blub
key_linepos = pos - Nicks_offset[0];
cmd_len = strlen(Nicks_list[0]);
cmd_len = min(cmd_len, (int)sizeof(key_line) - 3 - pos);
memcpy(&key_line[key_linepos] , Nicks_list[0], cmd_len);
key_linepos += cmd_len;
if(key_linepos < (int)(sizeof(key_line)-4)) // space for ^, X and space and \0
key_linepos = Nicks_AddLastColor(key_line, key_linepos);
}
key_line[key_linepos++] = ' ';
}
}
// use strlcat to avoid a buffer overrun
key_line[key_linepos] = 0;
strlcat(key_line, s2, sizeof(key_line));
// free the command, cvar, and alias lists
for (i = 0; i < 4; i++)
if (list[i])
Mem_Free((void *)list[i]);
}