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https://github.com/DrBeef/QuakeQuest.git
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432 lines
13 KiB
C
432 lines
13 KiB
C
/*
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Copyright (C) 2003-2005 Mathieu Olivier
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#include "quakedef.h"
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#include "snd_main.h"
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#include "snd_modplug.h"
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#ifdef SND_MODPLUG_STATIC
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#include <libmodplug/modplug.h>
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qboolean ModPlug_OpenLibrary (void)
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{
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return true; // statically linked
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}
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void ModPlug_CloseLibrary (void)
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{
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}
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#define modplug_dll 1
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#define qModPlug_Load ModPlug_Load
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#define qModPlug_Unload ModPlug_Unload
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#define qModPlug_Read ModPlug_Read
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#define qModPlug_Seek ModPlug_Seek
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#define qModPlug_GetSettings ModPlug_GetSettings
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#define qModPlug_SetSettings ModPlug_SetSettings
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#define qModPlug_SetMasterVolume ModPlug_SetMasterVolume
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#else
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// BEGIN SECTION FROM modplug.h
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/*
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* This source code is public domain.
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*
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* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
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*/
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enum _ModPlug_Flags
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{
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MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
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MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
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MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
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MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
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MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
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};
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enum _ModPlug_ResamplingMode
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{
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MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
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MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
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MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
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MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
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};
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typedef struct _ModPlug_Settings
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{
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int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
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/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
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* down-mixes to the settings you choose. */
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int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
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int mBits; /* Bits per sample - 8, 16, or 32 */
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int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
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int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
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int mStereoSeparation; /* Stereo separation, 1 - 256 */
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int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
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int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
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int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
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int mBassAmount; /* XBass level 0(quiet)-100(loud) */
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int mBassRange; /* XBass cutoff in Hz 10-100 */
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int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
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int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
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int mLoopCount; /* Number of times to loop. Zero prevents looping.
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-1 loops forever. */
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} ModPlug_Settings;
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struct _ModPlugFile;
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typedef struct _ModPlugFile ModPlugFile;
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// END SECTION FROM modplug.h
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static ModPlugFile* (*qModPlug_Load) (const void* data, int size);
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static void (*qModPlug_Unload) (ModPlugFile* file);
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static int (*qModPlug_Read) (ModPlugFile* file, void* buffer, int size);
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static void (*qModPlug_Seek) (ModPlugFile* file, int millisecond);
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static void (*qModPlug_GetSettings) (ModPlug_Settings* settings);
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static void (*qModPlug_SetSettings) (const ModPlug_Settings* settings);
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typedef void (ModPlug_SetMasterVolume_t) (ModPlugFile* file,unsigned int cvol) ;
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ModPlug_SetMasterVolume_t *qModPlug_SetMasterVolume;
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static dllfunction_t modplugfuncs[] =
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{
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{"ModPlug_Load", (void **) &qModPlug_Load},
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{"ModPlug_Unload", (void **) &qModPlug_Unload},
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{"ModPlug_Read", (void **) &qModPlug_Read},
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{"ModPlug_Seek", (void **) &qModPlug_Seek},
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{"ModPlug_GetSettings", (void **) &qModPlug_GetSettings},
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{"ModPlug_SetSettings", (void **) &qModPlug_SetSettings},
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{NULL, NULL}
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};
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// Handles for the modplug and modplugfile DLLs
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static dllhandle_t modplug_dll = NULL;
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/*
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=================================================================
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DLL load & unload
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=================================================================
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*/
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/*
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====================
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ModPlug_OpenLibrary
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Try to load the modplugFile DLL
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====================
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*/
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qboolean ModPlug_OpenLibrary (void)
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{
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const char* dllnames_modplug [] =
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{
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#if defined(WIN32)
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"libmodplug-1.dll",
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"modplug.dll",
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#elif defined(MACOSX)
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"libmodplug.dylib",
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#else
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"libmodplug.so.1",
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"libmodplug.so",
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#endif
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NULL
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};
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// Already loaded?
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if (modplug_dll)
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return true;
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// COMMANDLINEOPTION: Sound: -nomodplug disables modplug sound support
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if (COM_CheckParm("-nomodplug"))
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return false;
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// Load the DLLs
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// We need to load both by hand because some OSes seem to not load
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// the modplug DLL automatically when loading the modplugFile DLL
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if(Sys_LoadLibrary (dllnames_modplug, &modplug_dll, modplugfuncs))
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{
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qModPlug_SetMasterVolume = (ModPlug_SetMasterVolume_t *) Sys_GetProcAddress(modplug_dll, "ModPlug_SetMasterVolume");
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if(!qModPlug_SetMasterVolume)
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Con_Print("Warning: modplug volume control not supported. Try getting a newer version of libmodplug.\n");
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return true;
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}
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else
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return false;
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}
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/*
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====================
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ModPlug_CloseLibrary
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Unload the modplugFile DLL
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====================
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*/
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void ModPlug_CloseLibrary (void)
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{
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Sys_UnloadLibrary (&modplug_dll);
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}
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#endif
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/*
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=================================================================
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modplug decoding
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=================================================================
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*/
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// Per-sfx data structure
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typedef struct
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{
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unsigned char *file;
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size_t filesize;
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} modplug_stream_persfx_t;
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// Per-channel data structure
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typedef struct
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{
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ModPlugFile *mf;
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int bs;
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int buffer_firstframe;
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int buffer_numframes;
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unsigned char buffer[STREAM_BUFFERSIZE*4];
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} modplug_stream_perchannel_t;
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/*
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====================
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ModPlug_GetSamplesFloat
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====================
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*/
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static void ModPlug_GetSamplesFloat(channel_t *ch, sfx_t *sfx, int firstsampleframe, int numsampleframes, float *outsamplesfloat)
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{
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modplug_stream_perchannel_t* per_ch = (modplug_stream_perchannel_t *)ch->fetcher_data;
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modplug_stream_persfx_t* per_sfx = (modplug_stream_persfx_t *)sfx->fetcher_data;
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int newlength, done, ret;
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int f = sfx->format.width * sfx->format.channels; // bytes per frame
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short *buf;
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int i, len;
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// If there's no fetcher structure attached to the channel yet
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if (per_ch == NULL)
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{
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per_ch = (modplug_stream_perchannel_t *)Mem_Alloc(snd_mempool, sizeof(*per_ch));
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// Open it with the modplugFile API
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per_ch->mf = qModPlug_Load(per_sfx->file, per_sfx->filesize);
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if (!per_ch->mf)
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{
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// we can't call Con_Printf here, not thread safe
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// Con_Printf("error while reading ModPlug stream \"%s\"\n", per_sfx->name);
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Mem_Free(per_ch);
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return;
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}
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#ifndef SND_MODPLUG_STATIC
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if(qModPlug_SetMasterVolume)
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#endif
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qModPlug_SetMasterVolume(per_ch->mf, 512); // max volume, DP scales down!
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per_ch->bs = 0;
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per_ch->buffer_firstframe = 0;
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per_ch->buffer_numframes = 0;
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ch->fetcher_data = per_ch;
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}
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// if the request is too large for our buffer, loop...
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while (numsampleframes * f > (int)sizeof(per_ch->buffer))
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{
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done = sizeof(per_ch->buffer) / f;
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ModPlug_GetSamplesFloat(ch, sfx, firstsampleframe, done, outsamplesfloat);
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firstsampleframe += done;
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numsampleframes -= done;
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outsamplesfloat += done * sfx->format.channels;
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}
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// seek if the request is before the current buffer (loop back)
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// seek if the request starts beyond the current buffer by at least one frame (channel was zero volume for a while)
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// do not seek if the request overlaps the buffer end at all (expected behavior)
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if (per_ch->buffer_firstframe > firstsampleframe || per_ch->buffer_firstframe + per_ch->buffer_numframes < firstsampleframe)
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{
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// we expect to decode forward from here so this will be our new buffer start
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per_ch->buffer_firstframe = firstsampleframe;
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per_ch->buffer_numframes = 0;
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// we don't actually seek - we don't care much about timing on silent mod music streams and looping never happens
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//qModPlug_Seek(per_ch->mf, firstsampleframe * 1000.0 / sfx->format.speed);
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}
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// decompress the file as needed
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if (firstsampleframe + numsampleframes > per_ch->buffer_firstframe + per_ch->buffer_numframes)
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{
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// first slide the buffer back, discarding any data preceding the range we care about
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int offset = firstsampleframe - per_ch->buffer_firstframe;
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int keeplength = per_ch->buffer_numframes - offset;
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if (keeplength > 0)
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memmove(per_ch->buffer, per_ch->buffer + offset * sfx->format.width * sfx->format.channels, keeplength * sfx->format.width * sfx->format.channels);
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per_ch->buffer_firstframe = firstsampleframe;
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per_ch->buffer_numframes -= offset;
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// decompress as much as we can fit in the buffer
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newlength = sizeof(per_ch->buffer) - per_ch->buffer_numframes * f;
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done = 0;
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while (newlength > done && (ret = qModPlug_Read(per_ch->mf, (void *)((unsigned char *)per_ch->buffer + done), (int)(newlength - done))) > 0)
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done += ret;
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// clear the missing space if any
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if (done < newlength)
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{
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memset(per_ch->buffer + done, 0, newlength - done);
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// Argh. We didn't get as many samples as we wanted. Probably
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// libmodplug forgot what mLoopCount==-1 means... basically, this means
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// we can't loop like this. Try to let DP fix it later...
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sfx->total_length = firstsampleframe + done / f;
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sfx->loopstart = 0;
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// can't Con_Printf from this thread
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//if (newlength != done)
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// Con_DPrintf("ModPlug_Fetch: wanted: %d, got: %d\n", newlength, done);
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}
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// we now have more data in the buffer
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per_ch->buffer_numframes += done / f;
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}
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// convert the sample format for the caller
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buf = (short *)(per_ch->buffer + (firstsampleframe - per_ch->buffer_firstframe) * f);
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len = numsampleframes * sfx->format.channels;
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for (i = 0;i < len;i++)
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outsamplesfloat[i] = buf[i] * (1.0f / 32768.0f);
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}
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/*
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====================
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ModPlug_StopChannel
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====================
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*/
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static void ModPlug_StopChannel(channel_t *ch)
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{
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modplug_stream_perchannel_t *per_ch = (modplug_stream_perchannel_t *)ch->fetcher_data;
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if (per_ch != NULL)
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{
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// Free the modplug decoder
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qModPlug_Unload(per_ch->mf);
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Mem_Free(per_ch);
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}
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}
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/*
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====================
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ModPlug_FreeSfx
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====================
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*/
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static void ModPlug_FreeSfx (sfx_t *sfx)
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{
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modplug_stream_persfx_t* per_sfx = (modplug_stream_persfx_t *)sfx->fetcher_data;
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// Free the modplug file
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Mem_Free(per_sfx->file);
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// Free the stream structure
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Mem_Free(per_sfx);
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}
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static const snd_fetcher_t modplug_fetcher = { ModPlug_GetSamplesFloat, ModPlug_StopChannel, ModPlug_FreeSfx };
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/*
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====================
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ModPlug_LoadmodplugFile
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Load an modplug file into memory
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====================
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*/
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qboolean ModPlug_LoadModPlugFile (const char *filename, sfx_t *sfx)
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{
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unsigned char *data;
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fs_offset_t filesize;
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ModPlugFile *mf;
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modplug_stream_persfx_t* per_sfx;
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ModPlug_Settings s;
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if (!modplug_dll)
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return false;
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// Already loaded?
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if (sfx->fetcher != NULL)
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return true;
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// Load the file
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data = FS_LoadFile (filename, snd_mempool, false, &filesize);
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if (data == NULL)
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return false;
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if (developer_loading.integer >= 2)
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Con_Printf ("Loading ModPlug file \"%s\"\n", filename);
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qModPlug_GetSettings(&s);
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s.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION | MODPLUG_ENABLE_REVERB;
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s.mChannels = 2;
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s.mBits = 16;
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s.mFrequency = 44100;
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s.mResamplingMode = MODPLUG_RESAMPLE_SPLINE;
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s.mLoopCount = -1;
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qModPlug_SetSettings(&s);
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// Open it with the modplugFile API
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if (!(mf = qModPlug_Load (data, filesize)))
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{
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Con_Printf ("error while opening ModPlug file \"%s\"\n", filename);
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Mem_Free(data);
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return false;
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}
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#ifndef SND_MODPLUG_STATIC
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if(qModPlug_SetMasterVolume)
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#endif
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qModPlug_SetMasterVolume(mf, 512); // max volume, DP scales down!
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if (developer_loading.integer >= 2)
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Con_Printf ("\"%s\" will be streamed\n", filename);
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per_sfx = (modplug_stream_persfx_t *)Mem_Alloc (snd_mempool, sizeof (*per_sfx));
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per_sfx->file = data;
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per_sfx->filesize = filesize;
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sfx->memsize += sizeof(*per_sfx);
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sfx->memsize += filesize;
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sfx->format.speed = 44100; // modplug always works at that rate
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sfx->format.width = 2; // We always work with 16 bits samples
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sfx->format.channels = 2; // stereo rulez ;) (MAYBE default to mono because Amiga MODs sound better then?)
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sfx->fetcher_data = per_sfx;
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sfx->fetcher = &modplug_fetcher;
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sfx->flags |= SFXFLAG_STREAMED;
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sfx->total_length = 1<<30; // 2147384647; // they always loop (FIXME this breaks after 6 hours, we need support for a real "infinite" value!)
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sfx->loopstart = sfx->total_length; // modplug does it
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return true;
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}
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