mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-28 06:52:13 +00:00
119 lines
3.4 KiB
C
119 lines
3.4 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
// sys.h -- non-portable functions
|
|
|
|
#ifndef SYS_H
|
|
#define SYS_H
|
|
|
|
extern cvar_t sys_usenoclockbutbenchmark;
|
|
|
|
//
|
|
// DLL management
|
|
//
|
|
|
|
// Win32 specific
|
|
#ifdef WIN32
|
|
# include <windows.h>
|
|
typedef HMODULE dllhandle_t;
|
|
|
|
// Other platforms
|
|
#else
|
|
typedef void* dllhandle_t;
|
|
#endif
|
|
|
|
typedef struct dllfunction_s
|
|
{
|
|
const char *name;
|
|
void **funcvariable;
|
|
}
|
|
dllfunction_t;
|
|
|
|
/*! Loads a library.
|
|
* \param dllnames a NULL terminated array of possible names for the DLL you want to load.
|
|
* \param handle
|
|
* \param fcts
|
|
*/
|
|
qboolean Sys_LoadLibrary (const char** dllnames, dllhandle_t* handle, const dllfunction_t *fcts);
|
|
void Sys_UnloadLibrary (dllhandle_t* handle);
|
|
void* Sys_GetProcAddress (dllhandle_t handle, const char* name);
|
|
|
|
/// called early in Host_Init
|
|
void Sys_InitConsole (void);
|
|
/// called after command system is initialized but before first Con_Print
|
|
void Sys_Init_Commands (void);
|
|
|
|
|
|
/// \returns current timestamp
|
|
char *Sys_TimeString(const char *timeformat);
|
|
|
|
//
|
|
// system IO interface (these are the sys functions that need to be implemented in a new driver atm)
|
|
//
|
|
|
|
/// an error will cause the entire program to exit
|
|
void Sys_Error (const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
|
|
|
|
/// (may) output text to terminal which launched program
|
|
void Sys_PrintToTerminal(const char *text);
|
|
void Sys_PrintfToTerminal(const char *fmt, ...);
|
|
|
|
/// INFO: This is only called by Host_Shutdown so we dont need testing for recursion
|
|
void Sys_Shutdown (void);
|
|
void Sys_Quit (int returnvalue);
|
|
|
|
/*! on some build/platform combinations (such as Linux gcc with the -pg
|
|
* profiling option) this can turn on/off profiling, used primarily to limit
|
|
* profiling to certain areas of the code, such as ingame performance without
|
|
* regard for loading/shutdown performance (-profilegameonly on commandline)
|
|
*/
|
|
void Sys_AllowProfiling (qboolean enable);
|
|
|
|
typedef struct sys_cleantime_s
|
|
{
|
|
double dirtytime; // last value gotten from Sys_DirtyTime()
|
|
double cleantime; // sanitized linearly increasing time since app start
|
|
}
|
|
sys_cleantime_t;
|
|
|
|
double Sys_DirtyTime(void);
|
|
|
|
void Sys_ProvideSelfFD (void);
|
|
|
|
char *Sys_ConsoleInput (void);
|
|
|
|
/// called to yield for a little bit so as not to hog cpu when paused or debugging
|
|
void Sys_Sleep(int microseconds);
|
|
|
|
/// Perform Key_Event () callbacks until the input que is empty
|
|
void Sys_SendKeyEvents (void);
|
|
|
|
char *Sys_GetClipboardData (void);
|
|
|
|
extern qboolean sys_supportsdlgetticks;
|
|
unsigned int Sys_SDL_GetTicks (void); // wrapper to call SDL_GetTicks
|
|
void Sys_SDL_Delay (unsigned int milliseconds); // wrapper to call SDL_Delay
|
|
|
|
/// called to set process priority for dedicated servers
|
|
void Sys_InitProcessNice (void);
|
|
void Sys_MakeProcessNice (void);
|
|
void Sys_MakeProcessMean (void);
|
|
|
|
#endif
|
|
|