mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-24 13:01:51 +00:00
135d563dcc
- Corrected FOV to 104 - Added same non-liner movement on the stick as QuestZDoom - Made snap turn the default turn mode - Weapon pitch adjustment default is better and increments are bigger when adjusting using B button
2788 lines
100 KiB
C
2788 lines
100 KiB
C
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#include "quakedef.h"
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#include "cl_video.h"
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#include "image.h"
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#include "jpeg.h"
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#include "image_png.h"
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#include "cl_collision.h"
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#include "libcurl.h"
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#include "csprogs.h"
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#include "cap_avi.h"
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#include "cap_ogg.h"
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// we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
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#include "snd_main.h"
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cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
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cvar_t scr_fov = {CVAR_SAVE, "vr_fov_fixed","104", "field of vision for VR - defaulted to 104"};
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cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "0.85", "opacity of console background gfx/conback"};
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cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
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cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
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cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
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cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "0", "brightness of console background (0 = black, 1 = image)"};
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cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
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cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
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cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
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cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
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cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
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cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
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cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
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cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
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cvar_t scr_centertime = {0, "scr_centertime","4", "how long centerprint messages show"};
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cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
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cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","1", "show turtle icon when framerate is too low"};
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cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
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cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
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cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
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cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
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cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
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cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
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cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
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cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
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cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
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cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
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cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
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cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
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cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
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cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
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cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
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cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
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cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
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cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
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cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
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cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
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cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
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cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
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cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
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cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
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// scr_screenshot_name is defined in fs.c
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cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
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cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
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cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
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cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
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cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
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cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
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cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
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cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
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cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
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cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
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cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
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cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
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cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
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cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
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cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
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cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
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cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
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cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
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cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
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cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
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cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
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cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
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cvar_t r_speeds_graph_filter[8] =
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{
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{CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
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{CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
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};
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cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
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cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
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cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
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cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
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cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
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cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
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extern cvar_t v_glslgamma;
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extern cvar_t sbar_info_pos;
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extern cvar_t r_fog_clear;
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#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
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int jpeg_supported = false;
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qboolean scr_initialized; // ready to draw
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float scr_con_current;
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int scr_con_margin_bottom;
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extern int con_vislines;
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extern void BigScreenMode(int mode);
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static void SCR_ScreenShot_f (void);
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static void R_Envmap_f (void);
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// backend
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void R_ClearScreen(qboolean fogcolor);
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/*
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===============================================================================
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CENTER PRINTING
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===============================================================================
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*/
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char scr_centerstring[MAX_INPUTLINE];
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float scr_centertime_start; // for slow victory printing
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float scr_centertime_off;
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int scr_center_lines;
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int scr_erase_lines;
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int scr_erase_center;
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char scr_infobarstring[MAX_INPUTLINE];
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float scr_infobartime_off;
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/*
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==============
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SCR_CenterPrint
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Called for important messages that should stay in the center of the screen
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for a few moments
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==============
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*/
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void SCR_CenterPrint(const char *str)
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{
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//Check to see if this is the shareware message, if so, replace with a more up to date
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//relevant one
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if (strstr(str, "1-800"))
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{
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char tempstr[] = "This episode isn't availble in the Shareware version\n"
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"You can buy the full game of Quake for $10 on Steam:\n"
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"http://store.steampowered.com/app/2310/";
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strlcpy(scr_centerstring, tempstr, sizeof(scr_centerstring));
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}
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else {
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strlcpy(scr_centerstring, str, sizeof(scr_centerstring));
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}
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scr_centertime_off = scr_centertime.value;
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scr_centertime_start = cl.time;
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// count the number of lines for centering
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scr_center_lines = 1;
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while (*str)
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{
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if (*str == '\n')
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scr_center_lines++;
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str++;
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}
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}
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static void SCR_DrawCenterString (void)
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{
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char *start;
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int x, y;
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int remaining;
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int color;
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if(cl.intermission == 2) // in finale,
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if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
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return;
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if(scr_centertime.value <= 0 && !cl.intermission)
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return;
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// the finale prints the characters one at a time, except if printspeed is an absurdly high value
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if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
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remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
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else
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remaining = 9999;
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scr_erase_center = 0;
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start = scr_centerstring;
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if (remaining < 1)
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return;
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//Lowered to be visible in the GVR
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y = (int)(vid_conheight.integer*0.5);
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color = -1;
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do
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{
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// scan the number of characters on the line, not counting color codes
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char *newline = strchr(start, '\n');
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int l = newline ? (newline - start) : (int)strlen(start);
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float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
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x = (int) (vid_conwidth.integer - width)/2 + (r_stereo_side == 0 ? 10 : -10);
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if (l > 0)
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{
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if (remaining < l)
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l = remaining;
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DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
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remaining -= l;
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if (remaining <= 0)
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return;
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}
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y += 8;
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if (!newline)
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break;
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start = newline + 1; // skip the \n
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} while (1);
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}
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static void SCR_CheckDrawCenterString (void)
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{
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if (scr_center_lines > scr_erase_lines)
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scr_erase_lines = scr_center_lines;
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if (cl.time > cl.oldtime)
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scr_centertime_off -= cl.time - cl.oldtime;
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// don't draw if this is a normal stats-screen intermission,
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// only if it is not an intermission, or a finale intermission
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if (cl.intermission == 1)
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return;
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if (scr_centertime_off <= 0 && !cl.intermission)
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return;
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if (key_dest != key_game)
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return;
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SCR_DrawCenterString ();
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}
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static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
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{
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netgraphitem_t *graph;
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int j, x, y, numlines;
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int totalbytes = 0;
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char bytesstring[128];
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float g[NETGRAPH_PACKETS][6];
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float *a;
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float *b;
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r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*5*2];
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r_vertexgeneric_t *v;
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DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
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// draw the bar graph itself
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memset(g, 0, sizeof(g));
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for (j = 0;j < NETGRAPH_PACKETS;j++)
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{
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graph = netgraph + j;
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g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
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g[j][1] = 1.0f;
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g[j][2] = 1.0f;
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g[j][3] = 1.0f;
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g[j][4] = 1.0f;
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g[j][5] = 1.0f;
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if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
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g[j][1] = 0.00f;
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else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
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g[j][2] = 0.96f;
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else
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{
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g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
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g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
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g[j][5] = g[j][4] - graph->ackbytes * graphscale;
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// count bytes in the last second
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if (realtime - graph->time < 1.0f)
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totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
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}
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g[j][1] = bound(0.0f, g[j][1], 1.0f);
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g[j][2] = bound(0.0f, g[j][2], 1.0f);
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g[j][3] = bound(0.0f, g[j][3], 1.0f);
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g[j][4] = bound(0.0f, g[j][4], 1.0f);
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g[j][5] = bound(0.0f, g[j][5], 1.0f);
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}
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// render the lines for the graph
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numlines = 0;
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v = vertex;
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for (j = 0;j < NETGRAPH_PACKETS;j++)
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{
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a = g[j];
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b = g[(j+1)%NETGRAPH_PACKETS];
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if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
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continue;
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VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
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VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
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|
|
VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
|
|
VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
|
|
VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
|
|
VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
|
|
|
|
numlines += 5;
|
|
}
|
|
if (numlines > 0)
|
|
{
|
|
R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
|
|
DrawQ_Lines(0.0f, numlines, 0, false);
|
|
}
|
|
x = graphx;
|
|
y = graphy + graphheight;
|
|
dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
|
|
DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
|
|
DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNetGraph
|
|
==============
|
|
*/
|
|
static void SCR_DrawNetGraph (void)
|
|
{
|
|
int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
|
|
float graphscale;
|
|
netconn_t *c;
|
|
char vabuf[1024];
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
if (!cls.netcon)
|
|
return;
|
|
if (!shownetgraph.integer)
|
|
return;
|
|
|
|
separator1 = 2;
|
|
separator2 = 4;
|
|
textsize = 8;
|
|
graphwidth = 120;
|
|
graphheight = 70;
|
|
graphscale = 1.0f / 1500.0f;
|
|
|
|
netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
|
|
netgraphsperrow = max(netgraphsperrow, 1);
|
|
|
|
index = 0;
|
|
netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
|
|
netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
|
|
c = cls.netcon;
|
|
SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
|
|
SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
|
|
index++;
|
|
|
|
if (sv.active && shownetgraph.integer >= 2)
|
|
{
|
|
for (i = 0;i < svs.maxclients;i++)
|
|
{
|
|
c = svs.clients[i].netconnection;
|
|
if (!c)
|
|
continue;
|
|
netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
|
|
netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
|
|
SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
|
|
SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
|
|
index++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawTurtle
|
|
==============
|
|
*/
|
|
static void SCR_DrawTurtle (void)
|
|
{
|
|
static int count;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
if (!scr_showturtle.integer)
|
|
return;
|
|
|
|
if (cl.realframetime < 0.1)
|
|
{
|
|
count = 0;
|
|
return;
|
|
}
|
|
|
|
count++;
|
|
if (count < 3)
|
|
return;
|
|
|
|
DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNet
|
|
==============
|
|
*/
|
|
static void SCR_DrawNet (void)
|
|
{
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
if (realtime - cl.last_received_message < 0.3)
|
|
return;
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
DrawPause
|
|
==============
|
|
*/
|
|
static void SCR_DrawPause (void)
|
|
{
|
|
cachepic_t *pic;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
if (!scr_showpause.integer) // turn off for screenshots
|
|
return;
|
|
|
|
if (!cl.paused)
|
|
return;
|
|
|
|
pic = Draw_CachePic ("gfx/pause");
|
|
DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawBrand
|
|
==============
|
|
*/
|
|
static void SCR_DrawBrand (void)
|
|
{
|
|
cachepic_t *pic;
|
|
float x, y;
|
|
|
|
if (!scr_showbrand.value)
|
|
return;
|
|
|
|
pic = Draw_CachePic ("gfx/brand");
|
|
|
|
switch ((int)scr_showbrand.value)
|
|
{
|
|
case 1: // bottom left
|
|
x = 0;
|
|
y = vid_conheight.integer - pic->height;
|
|
break;
|
|
case 2: // bottom centre
|
|
x = (vid_conwidth.integer - pic->width) / 2;
|
|
y = vid_conheight.integer - pic->height;
|
|
break;
|
|
case 3: // bottom right
|
|
x = vid_conwidth.integer - pic->width;
|
|
y = vid_conheight.integer - pic->height;
|
|
break;
|
|
case 4: // centre right
|
|
x = vid_conwidth.integer - pic->width;
|
|
y = (vid_conheight.integer - pic->height) / 2;
|
|
break;
|
|
case 5: // top right
|
|
x = vid_conwidth.integer - pic->width;
|
|
y = 0;
|
|
break;
|
|
case 6: // top centre
|
|
x = (vid_conwidth.integer - pic->width) / 2;
|
|
y = 0;
|
|
break;
|
|
case 7: // top left
|
|
x = 0;
|
|
y = 0;
|
|
break;
|
|
case 8: // centre left
|
|
x = 0;
|
|
y = (vid_conheight.integer - pic->height) / 2;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawQWDownload
|
|
==============
|
|
*/
|
|
static int SCR_DrawQWDownload(int offset)
|
|
{
|
|
// sync with SCR_InfobarHeight
|
|
int len;
|
|
float x, y;
|
|
float size = scr_infobar_height.value;
|
|
char temp[256];
|
|
|
|
if (!cls.qw_downloadname[0])
|
|
{
|
|
cls.qw_downloadspeedrate = 0;
|
|
cls.qw_downloadspeedtime = realtime;
|
|
cls.qw_downloadspeedcount = 0;
|
|
return 0;
|
|
}
|
|
if (realtime >= cls.qw_downloadspeedtime + 1)
|
|
{
|
|
cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
|
|
cls.qw_downloadspeedtime = realtime;
|
|
cls.qw_downloadspeedcount = 0;
|
|
}
|
|
if (cls.protocol == PROTOCOL_QUAKEWORLD)
|
|
dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
|
|
else
|
|
dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
|
|
len = (int)strlen(temp);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
|
|
y = vid_conheight.integer - size - offset;
|
|
DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
|
|
DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
|
|
return size;
|
|
}
|
|
/*
|
|
==============
|
|
SCR_DrawInfobarString
|
|
==============
|
|
*/
|
|
static int SCR_DrawInfobarString(int offset)
|
|
{
|
|
int len;
|
|
float x, y;
|
|
float size = scr_infobar_height.value;
|
|
|
|
len = (int)strlen(scr_infobarstring);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
|
|
y = vid_conheight.integer - size - offset;
|
|
DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
|
|
DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
|
|
return size;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawCurlDownload
|
|
==============
|
|
*/
|
|
static int SCR_DrawCurlDownload(int offset)
|
|
{
|
|
// sync with SCR_InfobarHeight
|
|
int len;
|
|
int nDownloads;
|
|
int i;
|
|
float x, y;
|
|
float size = scr_infobar_height.value;
|
|
Curl_downloadinfo_t *downinfo;
|
|
char temp[256];
|
|
char addinfobuf[128];
|
|
const char *addinfo;
|
|
|
|
downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
|
|
if(!downinfo)
|
|
return 0;
|
|
|
|
y = vid_conheight.integer - size * nDownloads - offset;
|
|
|
|
if(addinfo)
|
|
{
|
|
len = (int)strlen(addinfo);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
|
|
DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
|
|
DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
|
|
}
|
|
|
|
for(i = 0; i != nDownloads; ++i)
|
|
{
|
|
if(downinfo[i].queued)
|
|
dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
|
|
else if(downinfo[i].progress <= 0)
|
|
dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
|
|
else
|
|
dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
|
|
len = (int)strlen(temp);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
|
|
DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
|
|
DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
|
|
}
|
|
|
|
Z_Free(downinfo);
|
|
|
|
return size * (nDownloads + (addinfo ? 1 : 0));
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawInfobar
|
|
==============
|
|
*/
|
|
static void SCR_DrawInfobar(void)
|
|
{
|
|
int offset = 30;
|
|
offset += SCR_DrawQWDownload(offset);
|
|
offset += SCR_DrawCurlDownload(offset);
|
|
if(scr_infobartime_off > 0)
|
|
offset += SCR_DrawInfobarString(offset);
|
|
if(offset != scr_con_margin_bottom)
|
|
Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
|
|
}
|
|
|
|
static int SCR_InfobarHeight(void)
|
|
{
|
|
int offset = 0;
|
|
Curl_downloadinfo_t *downinfo;
|
|
const char *addinfo;
|
|
int nDownloads;
|
|
char addinfobuf[128];
|
|
|
|
if (cl.time > cl.oldtime)
|
|
scr_infobartime_off -= cl.time - cl.oldtime;
|
|
if(scr_infobartime_off > 0)
|
|
offset += 1;
|
|
if(cls.qw_downloadname[0])
|
|
offset += 1;
|
|
|
|
downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
|
|
if(downinfo)
|
|
{
|
|
offset += (nDownloads + (addinfo ? 1 : 0));
|
|
Z_Free(downinfo);
|
|
}
|
|
offset *= scr_infobar_height.value;
|
|
|
|
return offset;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_InfoBar_f
|
|
==============
|
|
*/
|
|
static void SCR_InfoBar_f(void)
|
|
{
|
|
if(Cmd_Argc() == 3)
|
|
{
|
|
scr_infobartime_off = atof(Cmd_Argv(1));
|
|
strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("usage:\ninfobar expiretime \"string\"\n");
|
|
}
|
|
}
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SCR_SetUpToDrawConsole
|
|
==================
|
|
*/
|
|
static void SCR_SetUpToDrawConsole (void)
|
|
{
|
|
// lines of console to display
|
|
float conlines;
|
|
static int framecounter = 0;
|
|
|
|
Con_CheckResize ();
|
|
|
|
if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
|
|
{
|
|
if (framecounter >= 2)
|
|
MR_ToggleMenu(1);
|
|
else
|
|
framecounter++;
|
|
}
|
|
else
|
|
framecounter = 0;
|
|
|
|
if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
|
|
key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
|
|
else
|
|
key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
|
|
|
|
// decide on the height of the console
|
|
if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
|
|
conlines = vid_conheight.integer/2; // half screen
|
|
else
|
|
conlines = 0; // none visible
|
|
|
|
scr_con_current = conlines;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawConsole
|
|
==================
|
|
*/
|
|
void SCR_DrawConsole (void)
|
|
{
|
|
scr_con_margin_bottom = SCR_InfobarHeight();
|
|
if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
|
|
{
|
|
// full screen
|
|
Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
|
|
BigScreenMode(1);
|
|
}
|
|
else if (scr_con_current) {
|
|
Con_DrawConsole(min((int) scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
|
|
BigScreenMode(1);
|
|
}
|
|
else {
|
|
con_vislines = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
SCR_BeginLoadingPlaque
|
|
|
|
================
|
|
*/
|
|
void SCR_BeginLoadingPlaque (qboolean startup)
|
|
{
|
|
// save console log up to this point to log_file if it was set by configs
|
|
Log_Start();
|
|
|
|
Host_StartVideo();
|
|
SCR_UpdateLoadingScreen(false, startup);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
const char *r_stat_name[r_stat_count] =
|
|
{
|
|
"timedelta",
|
|
"quality",
|
|
"renders",
|
|
"entities",
|
|
"entities_surfaces",
|
|
"entities_triangles",
|
|
"world_leafs",
|
|
"world_portals",
|
|
"world_surfaces",
|
|
"world_triangles",
|
|
"lightmapupdates",
|
|
"lightmapupdatepixels",
|
|
"particles",
|
|
"drawndecals",
|
|
"totaldecals",
|
|
"draws",
|
|
"draws_vertices",
|
|
"draws_elements",
|
|
"lights",
|
|
"lights_clears",
|
|
"lights_scissored",
|
|
"lights_lighttriangles",
|
|
"lights_shadowtriangles",
|
|
"lights_dynamicshadowtriangles",
|
|
"bouncegrid_lights",
|
|
"bouncegrid_particles",
|
|
"bouncegrid_traces",
|
|
"bouncegrid_hits",
|
|
"bouncegrid_splats",
|
|
"bouncegrid_bounces",
|
|
"photoncache_animated",
|
|
"photoncache_cached",
|
|
"photoncache_traced",
|
|
"bloom",
|
|
"bloom_copypixels",
|
|
"bloom_drawpixels",
|
|
"indexbufferuploadcount",
|
|
"indexbufferuploadsize",
|
|
"vertexbufferuploadcount",
|
|
"vertexbufferuploadsize",
|
|
"framedatacurrent",
|
|
"framedatasize",
|
|
"bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
|
|
"bufferdatacurrent_index16",
|
|
"bufferdatacurrent_index32",
|
|
"bufferdatacurrent_uniform",
|
|
"bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
|
|
"bufferdatasize_index16",
|
|
"bufferdatasize_index32",
|
|
"bufferdatasize_uniform",
|
|
"animcache_vertexmesh_count",
|
|
"animcache_vertexmesh_vertices",
|
|
"animcache_vertexmesh_maxvertices",
|
|
"animcache_skeletal_count",
|
|
"animcache_skeletal_bones",
|
|
"animcache_skeletal_maxbones",
|
|
"animcache_shade_count",
|
|
"animcache_shade_vertices",
|
|
"animcache_shade_maxvertices",
|
|
"animcache_shape_count",
|
|
"animcache_shape_vertices",
|
|
"animcache_shape_maxvertices",
|
|
"batch_batches",
|
|
"batch_withgaps",
|
|
"batch_surfaces",
|
|
"batch_vertices",
|
|
"batch_triangles",
|
|
"fast_batches",
|
|
"fast_surfaces",
|
|
"fast_vertices",
|
|
"fast_triangles",
|
|
"copytriangles_batches",
|
|
"copytriangles_surfaces",
|
|
"copytriangles_vertices",
|
|
"copytriangles_triangles",
|
|
"dynamic_batches",
|
|
"dynamic_surfaces",
|
|
"dynamic_vertices",
|
|
"dynamic_triangles",
|
|
"dynamicskeletal_batches",
|
|
"dynamicskeletal_surfaces",
|
|
"dynamicskeletal_vertices",
|
|
"dynamicskeletal_triangles",
|
|
"dynamic_batches_because_cvar",
|
|
"dynamic_surfaces_because_cvar",
|
|
"dynamic_vertices_because_cvar",
|
|
"dynamic_triangles_because_cvar",
|
|
"dynamic_batches_because_lightmapvertex",
|
|
"dynamic_surfaces_because_lightmapvertex",
|
|
"dynamic_vertices_because_lightmapvertex",
|
|
"dynamic_triangles_because_lightmapvertex",
|
|
"dynamic_batches_because_deformvertexes_autosprite",
|
|
"dynamic_surfaces_because_deformvertexes_autosprite",
|
|
"dynamic_vertices_because_deformvertexes_autosprite",
|
|
"dynamic_triangles_because_deformvertexes_autosprite",
|
|
"dynamic_batches_because_deformvertexes_autosprite2",
|
|
"dynamic_surfaces_because_deformvertexes_autosprite2",
|
|
"dynamic_vertices_because_deformvertexes_autosprite2",
|
|
"dynamic_triangles_because_deformvertexes_autosprite2",
|
|
"dynamic_batches_because_deformvertexes_normal",
|
|
"dynamic_surfaces_because_deformvertexes_normal",
|
|
"dynamic_vertices_because_deformvertexes_normal",
|
|
"dynamic_triangles_because_deformvertexes_normal",
|
|
"dynamic_batches_because_deformvertexes_wave",
|
|
"dynamic_surfaces_because_deformvertexes_wave",
|
|
"dynamic_vertices_because_deformvertexes_wave",
|
|
"dynamic_triangles_because_deformvertexes_wave",
|
|
"dynamic_batches_because_deformvertexes_bulge",
|
|
"dynamic_surfaces_because_deformvertexes_bulge",
|
|
"dynamic_vertices_because_deformvertexes_bulge",
|
|
"dynamic_triangles_because_deformvertexes_bulge",
|
|
"dynamic_batches_because_deformvertexes_move",
|
|
"dynamic_surfaces_because_deformvertexes_move",
|
|
"dynamic_vertices_because_deformvertexes_move",
|
|
"dynamic_triangles_because_deformvertexes_move",
|
|
"dynamic_batches_because_tcgen_lightmap",
|
|
"dynamic_surfaces_because_tcgen_lightmap",
|
|
"dynamic_vertices_because_tcgen_lightmap",
|
|
"dynamic_triangles_because_tcgen_lightmap",
|
|
"dynamic_batches_because_tcgen_vector",
|
|
"dynamic_surfaces_because_tcgen_vector",
|
|
"dynamic_vertices_because_tcgen_vector",
|
|
"dynamic_triangles_because_tcgen_vector",
|
|
"dynamic_batches_because_tcgen_environment",
|
|
"dynamic_surfaces_because_tcgen_environment",
|
|
"dynamic_vertices_because_tcgen_environment",
|
|
"dynamic_triangles_because_tcgen_environment",
|
|
"dynamic_batches_because_tcmod_turbulent",
|
|
"dynamic_surfaces_because_tcmod_turbulent",
|
|
"dynamic_vertices_because_tcmod_turbulent",
|
|
"dynamic_triangles_because_tcmod_turbulent",
|
|
"dynamic_batches_because_interleavedarrays",
|
|
"dynamic_surfaces_because_interleavedarrays",
|
|
"dynamic_vertices_because_interleavedarrays",
|
|
"dynamic_triangles_because_interleavedarrays",
|
|
"dynamic_batches_because_nogaps",
|
|
"dynamic_surfaces_because_nogaps",
|
|
"dynamic_vertices_because_nogaps",
|
|
"dynamic_triangles_because_nogaps",
|
|
"dynamic_batches_because_derived",
|
|
"dynamic_surfaces_because_derived",
|
|
"dynamic_vertices_because_derived",
|
|
"dynamic_triangles_because_derived",
|
|
"entitycache_count",
|
|
"entitycache_surfaces",
|
|
"entitycache_vertices",
|
|
"entitycache_triangles",
|
|
"entityanimate_count",
|
|
"entityanimate_surfaces",
|
|
"entityanimate_vertices",
|
|
"entityanimate_triangles",
|
|
"entityskeletal_count",
|
|
"entityskeletal_surfaces",
|
|
"entityskeletal_vertices",
|
|
"entityskeletal_triangles",
|
|
"entitystatic_count",
|
|
"entitystatic_surfaces",
|
|
"entitystatic_vertices",
|
|
"entitystatic_triangles",
|
|
"entitycustom_count",
|
|
"entitycustom_surfaces",
|
|
"entitycustom_vertices",
|
|
"entitycustom_triangles",
|
|
};
|
|
|
|
char r_speeds_timestring[4096];
|
|
int speedstringcount, r_timereport_active;
|
|
double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
|
|
int r_speeds_longestitem = 0;
|
|
|
|
void R_TimeReport(const char *desc)
|
|
{
|
|
char tempbuf[256];
|
|
int length;
|
|
int t;
|
|
|
|
if (r_speeds.integer < 2 || !r_timereport_active)
|
|
return;
|
|
|
|
CHECKGLERROR
|
|
if (r_speeds.integer == 2)
|
|
GL_Finish();
|
|
CHECKGLERROR
|
|
r_timereport_temp = r_timereport_current;
|
|
r_timereport_current = Sys_DirtyTime();
|
|
t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
|
|
|
|
length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
|
|
length = min(length, (int)sizeof(tempbuf) - 1);
|
|
if (r_speeds_longestitem < length)
|
|
r_speeds_longestitem = length;
|
|
for (;length < r_speeds_longestitem;length++)
|
|
tempbuf[length] = ' ';
|
|
tempbuf[length] = 0;
|
|
|
|
if (speedstringcount + length > (vid_conwidth.integer / 8))
|
|
{
|
|
strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
|
|
speedstringcount = 0;
|
|
}
|
|
strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
|
|
speedstringcount += length;
|
|
}
|
|
|
|
static void R_TimeReport_BeginFrame(void)
|
|
{
|
|
speedstringcount = 0;
|
|
r_speeds_timestring[0] = 0;
|
|
r_timereport_active = false;
|
|
memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
|
|
|
|
if (r_speeds.integer >= 2)
|
|
{
|
|
r_timereport_active = true;
|
|
r_timereport_start = r_timereport_current = Sys_DirtyTime();
|
|
}
|
|
}
|
|
|
|
static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
|
|
{
|
|
int i, triangles = 0;
|
|
for (i = 0;i < leaf->numleafsurfaces;i++)
|
|
triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
|
|
return triangles;
|
|
}
|
|
|
|
#define R_SPEEDS_GRAPH_COLORS 8
|
|
#define R_SPEEDS_GRAPH_TEXTLENGTH 64
|
|
static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
|
|
|
|
extern cvar_t r_viewscale;
|
|
extern float viewscalefpsadjusted;
|
|
static void R_TimeReport_EndFrame(void)
|
|
{
|
|
int i, j, lines, y;
|
|
cl_locnode_t *loc;
|
|
char string[1024+4096];
|
|
mleaf_t *viewleaf;
|
|
static double oldtime = 0;
|
|
|
|
r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
|
|
oldtime = realtime;
|
|
r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
|
|
|
|
string[0] = 0;
|
|
if (r_speeds.integer)
|
|
{
|
|
// put the location name in the r_speeds display as it greatly helps
|
|
// when creating loc files
|
|
loc = CL_Locs_FindNearest(cl.movement_origin);
|
|
viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
|
|
dpsnprintf(string, sizeof(string),
|
|
"%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
|
|
"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
|
|
"%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
|
|
"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
|
|
"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
|
|
"%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
|
|
"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
|
|
"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
|
|
"photon cache efficiency:%6i cached%6i traced%6ianimated\n"
|
|
"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
|
|
"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
|
|
"animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
|
|
"fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
|
|
"copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
|
|
"dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
|
|
"%s"
|
|
, r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
|
|
, r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
|
|
, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
|
|
, r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
|
|
, r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
|
|
, r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
|
|
, r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
|
|
, r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
|
|
, r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
|
|
, r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
|
|
, r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
|
|
, r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
|
|
, r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
|
|
, r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
|
|
, r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
|
|
, r_speeds_timestring);
|
|
}
|
|
|
|
speedstringcount = 0;
|
|
r_speeds_timestring[0] = 0;
|
|
r_timereport_active = false;
|
|
|
|
if (r_speeds.integer >= 2)
|
|
{
|
|
r_timereport_active = true;
|
|
r_timereport_start = r_timereport_current = Sys_DirtyTime();
|
|
}
|
|
|
|
if (string[0])
|
|
{
|
|
if (string[strlen(string)-1] == '\n')
|
|
string[strlen(string)-1] = 0;
|
|
lines = 1;
|
|
for (i = 0;string[i];i++)
|
|
if (string[i] == '\n')
|
|
lines++;
|
|
y = vid_conheight.integer - sb_lines - lines * 8;
|
|
i = j = 0;
|
|
r_draw2d_force = true;
|
|
DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
|
|
while (string[i])
|
|
{
|
|
j = i;
|
|
while (string[i] && string[i] != '\n')
|
|
i++;
|
|
if (i - j > 0)
|
|
DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
|
|
if (string[i] == '\n')
|
|
i++;
|
|
y += 8;
|
|
}
|
|
r_draw2d_force = false;
|
|
}
|
|
|
|
if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
|
|
Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
|
|
if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
|
|
Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
|
|
if (r_speeds_graph.integer)
|
|
{
|
|
// if we currently have no graph data, reset the graph data entirely
|
|
if (!cls.r_speeds_graph_data)
|
|
for (i = 0;i < r_stat_count;i++)
|
|
cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
|
|
if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
|
|
{
|
|
int i, stat, index, d, graph_length, *graph_data;
|
|
cls.r_speeds_graph_length = r_speeds_graph_length.integer;
|
|
cls.r_speeds_graph_current = 0;
|
|
if (cls.r_speeds_graph_data)
|
|
Mem_Free(cls.r_speeds_graph_data);
|
|
cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
|
|
// initialize the graph to have the current values throughout history
|
|
graph_data = cls.r_speeds_graph_data;
|
|
graph_length = cls.r_speeds_graph_length;
|
|
index = 0;
|
|
for (stat = 0;stat < r_stat_count;stat++)
|
|
{
|
|
d = r_refdef.stats[stat];
|
|
if (stat == r_stat_timedelta)
|
|
d = 0;
|
|
for (i = 0;i < graph_length;i++)
|
|
graph_data[index++] = d;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cls.r_speeds_graph_length)
|
|
{
|
|
cls.r_speeds_graph_length = 0;
|
|
Mem_Free(cls.r_speeds_graph_data);
|
|
cls.r_speeds_graph_data = NULL;
|
|
cls.r_speeds_graph_current = 0;
|
|
}
|
|
}
|
|
|
|
if (cls.r_speeds_graph_length)
|
|
{
|
|
char legend[128];
|
|
r_vertexgeneric_t *v;
|
|
int numlines;
|
|
const int *data;
|
|
float x, y, width, height, scalex, scaley;
|
|
int color, stat, stats, index, range_min, range_max;
|
|
int graph_current, graph_length, *graph_data;
|
|
int statindex[R_SPEEDS_GRAPH_COLORS];
|
|
int sum;
|
|
|
|
// add current stats to the graph_data
|
|
cls.r_speeds_graph_current++;
|
|
if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
|
|
cls.r_speeds_graph_current = 0;
|
|
// poke each new stat into the current offset of its graph
|
|
graph_data = cls.r_speeds_graph_data;
|
|
graph_current = cls.r_speeds_graph_current;
|
|
graph_length = cls.r_speeds_graph_length;
|
|
for (stat = 0;stat < r_stat_count;stat++)
|
|
graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
|
|
|
|
// update the graph ranges
|
|
for (stat = 0;stat < r_stat_count;stat++)
|
|
{
|
|
if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
|
|
cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
|
|
if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
|
|
cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
|
|
}
|
|
|
|
// force 2D drawing to occur even if r_render is 0
|
|
r_draw2d_force = true;
|
|
|
|
// position the graph
|
|
width = r_speeds_graph_width.value;
|
|
height = r_speeds_graph_height.value;
|
|
x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
|
|
y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
|
|
|
|
// fill background with a pattern of gray and black at one second intervals
|
|
scalex = (float)width / (float)r_speeds_graph_seconds.value;
|
|
for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
|
|
{
|
|
float x1 = x + width - (i + 1) * scalex;
|
|
float x2 = x + width - i * scalex;
|
|
if (x1 < x)
|
|
x1 = x;
|
|
if (i & 1)
|
|
DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
|
|
else
|
|
DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
|
|
}
|
|
|
|
// count how many stats match our pattern
|
|
stats = 0;
|
|
color = 0;
|
|
for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
|
|
{
|
|
// look at all stat names and find ones matching the filter
|
|
statindex[color] = -1;
|
|
if (!r_speeds_graph_filter[color].string)
|
|
continue;
|
|
for (stat = 0;stat < r_stat_count;stat++)
|
|
if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
|
|
break;
|
|
if (stat >= r_stat_count)
|
|
continue;
|
|
// record that this color is this stat for the line drawing loop
|
|
statindex[color] = stat;
|
|
// draw the legend text in the background of the graph
|
|
dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
|
|
DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
|
|
// count how many stats we need to graph in vertex buffer
|
|
stats++;
|
|
}
|
|
|
|
if (stats)
|
|
{
|
|
// legend text is drawn after the graphs
|
|
// render the graph lines, we'll go back and render the legend text later
|
|
scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
|
|
// get space in a vertex buffer to draw this
|
|
numlines = stats * (graph_length - 1);
|
|
v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
|
|
stats = 0;
|
|
for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
|
|
{
|
|
// look at all stat names and find ones matching the filter
|
|
stat = statindex[color];
|
|
if (stat < 0)
|
|
continue;
|
|
// prefer to graph stats with 0 base, but if they are
|
|
// negative we have no choice
|
|
range_min = min(cls.r_speeds_graph_datamin[stat], 0);
|
|
range_max = cls.r_speeds_graph_datamax[stat];
|
|
// some stats we specifically override the graph scale on
|
|
if (stat == r_stat_timedelta)
|
|
range_max = 100000;
|
|
if (range_max == range_min)
|
|
range_max++;
|
|
scaley = height / (range_max - range_min);
|
|
// generate lines (2 vertices each)
|
|
// to deal with incomplete data we walk right to left
|
|
data = graph_data + stat * graph_length;
|
|
index = graph_current;
|
|
sum = 0;
|
|
for (i = 0;i < graph_length - 1;)
|
|
{
|
|
v->vertex3f[0] = x + width - sum * scalex;
|
|
if (v->vertex3f[0] < x)
|
|
v->vertex3f[0] = x;
|
|
v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
|
|
v->vertex3f[2] = 0;
|
|
v->color4f[0] = r_speeds_graph_colors[color][0];
|
|
v->color4f[1] = r_speeds_graph_colors[color][1];
|
|
v->color4f[2] = r_speeds_graph_colors[color][2];
|
|
v->color4f[3] = r_speeds_graph_colors[color][3];
|
|
v->texcoord2f[0] = 0;
|
|
v->texcoord2f[1] = 0;
|
|
v++;
|
|
sum += graph_data[r_stat_timedelta * graph_length + index];
|
|
index--;
|
|
if (index < 0)
|
|
index = graph_length - 1;
|
|
i++;
|
|
v->vertex3f[0] = x + width - sum * scalex;
|
|
if (v->vertex3f[0] < x)
|
|
v->vertex3f[0] = x;
|
|
v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
|
|
v->vertex3f[2] = 0;
|
|
v->color4f[0] = r_speeds_graph_colors[color][0];
|
|
v->color4f[1] = r_speeds_graph_colors[color][1];
|
|
v->color4f[2] = r_speeds_graph_colors[color][2];
|
|
v->color4f[3] = r_speeds_graph_colors[color][3];
|
|
v->texcoord2f[0] = 0;
|
|
v->texcoord2f[1] = 0;
|
|
v++;
|
|
}
|
|
}
|
|
R_Mesh_PrepareVertices_Generic_Unlock();
|
|
DrawQ_Lines(0.0f, numlines, 0, false);
|
|
}
|
|
|
|
// return to not drawing anything if r_render is 0
|
|
r_draw2d_force = false;
|
|
}
|
|
|
|
memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeUp_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
static void SCR_SizeUp_f (void)
|
|
{
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value+10);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeDown_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
static void SCR_SizeDown_f (void)
|
|
{
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value-10);
|
|
}
|
|
|
|
void SCR_CaptureVideo_EndVideo(void);
|
|
void CL_Screen_Shutdown(void)
|
|
{
|
|
SCR_CaptureVideo_EndVideo();
|
|
}
|
|
|
|
void CL_Screen_Init(void)
|
|
{
|
|
int i;
|
|
Cvar_RegisterVariable (&scr_fov);
|
|
Cvar_RegisterVariable (&scr_viewsize);
|
|
Cvar_RegisterVariable (&scr_conalpha);
|
|
Cvar_RegisterVariable (&scr_conalphafactor);
|
|
Cvar_RegisterVariable (&scr_conalpha2factor);
|
|
Cvar_RegisterVariable (&scr_conalpha3factor);
|
|
Cvar_RegisterVariable (&scr_conscroll_x);
|
|
Cvar_RegisterVariable (&scr_conscroll_y);
|
|
Cvar_RegisterVariable (&scr_conscroll2_x);
|
|
Cvar_RegisterVariable (&scr_conscroll2_y);
|
|
Cvar_RegisterVariable (&scr_conscroll3_x);
|
|
Cvar_RegisterVariable (&scr_conscroll3_y);
|
|
Cvar_RegisterVariable (&scr_conbrightness);
|
|
Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
|
|
Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_background);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_scale);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_picture);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_count);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_barheight);
|
|
Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
|
|
Cvar_RegisterVariable (&scr_infobar_height);
|
|
Cvar_RegisterVariable (&scr_showram);
|
|
Cvar_RegisterVariable (&scr_showturtle);
|
|
Cvar_RegisterVariable (&scr_showpause);
|
|
Cvar_RegisterVariable (&scr_showbrand);
|
|
Cvar_RegisterVariable (&scr_centertime);
|
|
Cvar_RegisterVariable (&scr_printspeed);
|
|
Cvar_RegisterVariable (&vid_conwidth);
|
|
Cvar_RegisterVariable (&vid_conheight);
|
|
Cvar_RegisterVariable (&vid_pixelheight);
|
|
Cvar_RegisterVariable (&scr_screenshot_jpeg);
|
|
Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
|
|
Cvar_RegisterVariable (&scr_screenshot_png);
|
|
Cvar_RegisterVariable (&scr_screenshot_gammaboost);
|
|
Cvar_RegisterVariable (&scr_screenshot_hwgamma);
|
|
Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
|
|
Cvar_RegisterVariable (&scr_screenshot_alpha);
|
|
Cvar_RegisterVariable (&scr_screenshot_timestamp);
|
|
Cvar_RegisterVariable (&cl_capturevideo);
|
|
Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
|
|
Cvar_RegisterVariable (&cl_capturevideo_printfps);
|
|
Cvar_RegisterVariable (&cl_capturevideo_width);
|
|
Cvar_RegisterVariable (&cl_capturevideo_height);
|
|
Cvar_RegisterVariable (&cl_capturevideo_realtime);
|
|
Cvar_RegisterVariable (&cl_capturevideo_fps);
|
|
Cvar_RegisterVariable (&cl_capturevideo_nameformat);
|
|
Cvar_RegisterVariable (&cl_capturevideo_number);
|
|
Cvar_RegisterVariable (&cl_capturevideo_ogg);
|
|
Cvar_RegisterVariable (&cl_capturevideo_framestep);
|
|
Cvar_RegisterVariable (&r_letterbox);
|
|
Cvar_RegisterVariable(&r_stereo_angle);
|
|
Cvar_RegisterVariable(&scr_stipple);
|
|
Cvar_RegisterVariable(&scr_refresh);
|
|
Cvar_RegisterVariable(&shownetgraph);
|
|
Cvar_RegisterVariable(&cl_demo_mousegrab);
|
|
Cvar_RegisterVariable(&timedemo_screenshotframelist);
|
|
Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
|
|
Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
|
|
Cvar_RegisterVariable(&r_speeds_graph);
|
|
for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
|
|
Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
|
|
Cvar_RegisterVariable(&r_speeds_graph_length);
|
|
Cvar_RegisterVariable(&r_speeds_graph_seconds);
|
|
Cvar_RegisterVariable(&r_speeds_graph_x);
|
|
Cvar_RegisterVariable(&r_speeds_graph_y);
|
|
Cvar_RegisterVariable(&r_speeds_graph_width);
|
|
Cvar_RegisterVariable(&r_speeds_graph_height);
|
|
|
|
// if we want no console, turn it off here too
|
|
if (COM_CheckParm ("-noconsole"))
|
|
Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
|
|
|
|
// Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
|
|
// Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
|
|
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
|
|
Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
|
|
Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
|
|
|
|
SCR_CaptureVideo_Ogg_Init();
|
|
|
|
scr_initialized = true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_ScreenShot_f
|
|
==================
|
|
*/
|
|
void SCR_ScreenShot_f (void)
|
|
{
|
|
static int shotnumber;
|
|
static char old_prefix_name[MAX_QPATH];
|
|
char prefix_name[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
unsigned char *buffer1;
|
|
unsigned char *buffer2;
|
|
qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
|
|
qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
|
|
char vabuf[1024];
|
|
|
|
if (Cmd_Argc() == 2)
|
|
{
|
|
const char *ext;
|
|
strlcpy(filename, Cmd_Argv(1), sizeof(filename));
|
|
ext = FS_FileExtension(filename);
|
|
if (!strcasecmp(ext, "jpg"))
|
|
{
|
|
jpeg = true;
|
|
png = false;
|
|
}
|
|
else if (!strcasecmp(ext, "tga"))
|
|
{
|
|
jpeg = false;
|
|
png = false;
|
|
}
|
|
else if (!strcasecmp(ext, "png"))
|
|
{
|
|
jpeg = false;
|
|
png = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
|
|
return;
|
|
}
|
|
}
|
|
else if (scr_screenshot_timestamp.integer)
|
|
{
|
|
int shotnumber100;
|
|
|
|
// TODO maybe make capturevideo and screenshot use similar name patterns?
|
|
if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
|
|
dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
|
|
else
|
|
dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
|
|
|
|
// find a file name to save it to
|
|
for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
|
|
if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
|
|
&& !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
|
|
&& !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
|
|
break;
|
|
if (shotnumber100 >= 100)
|
|
{
|
|
Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
|
|
return;
|
|
}
|
|
|
|
dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
|
|
}
|
|
else
|
|
{
|
|
// TODO maybe make capturevideo and screenshot use similar name patterns?
|
|
if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
|
|
dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
|
|
else
|
|
dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
|
|
|
|
// if prefix changed, gamedir or map changed, reset the shotnumber so
|
|
// we scan again
|
|
// FIXME: should probably do this whenever FS_Rescan or something like that occurs?
|
|
if (strcmp(old_prefix_name, prefix_name))
|
|
{
|
|
dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
|
|
shotnumber = 0;
|
|
}
|
|
|
|
// find a file name to save it to
|
|
for (;shotnumber < 1000000;shotnumber++)
|
|
if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
|
|
&& !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
|
|
&& !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
|
|
break;
|
|
if (shotnumber >= 1000000)
|
|
{
|
|
Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
|
|
return;
|
|
}
|
|
|
|
dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
|
|
|
|
shotnumber++;
|
|
}
|
|
|
|
buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
|
|
buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
|
|
|
|
if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
|
|
Con_Printf("Wrote %s\n", filename);
|
|
else
|
|
{
|
|
Con_Printf("Unable to write %s\n", filename);
|
|
if(jpeg || png)
|
|
{
|
|
if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
|
|
{
|
|
strlcpy(filename + strlen(filename) - 3, "tga", 4);
|
|
Con_Printf("Wrote %s\n", filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
Mem_Free (buffer1);
|
|
Mem_Free (buffer2);
|
|
}
|
|
|
|
static void SCR_CaptureVideo_BeginVideo(void)
|
|
{
|
|
double r, g, b;
|
|
unsigned int i;
|
|
int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
|
|
if (cls.capturevideo.active)
|
|
return;
|
|
memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
|
|
// soundrate is figured out on the first SoundFrame
|
|
|
|
if(width == 0 && height != 0)
|
|
width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
|
|
if(width != 0 && height == 0)
|
|
height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
|
|
|
|
if(width < 2 || width > vid.width) // can't scale up
|
|
width = vid.width;
|
|
if(height < 2 || height > vid.height) // can't scale up
|
|
height = vid.height;
|
|
|
|
// ensure it's all even; if not, scale down a little
|
|
if(width % 1)
|
|
--width;
|
|
if(height % 1)
|
|
--height;
|
|
|
|
cls.capturevideo.width = width;
|
|
cls.capturevideo.height = height;
|
|
cls.capturevideo.active = true;
|
|
cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
|
|
cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
|
|
cls.capturevideo.soundrate = S_GetSoundRate();
|
|
cls.capturevideo.soundchannels = S_GetSoundChannels();
|
|
cls.capturevideo.startrealtime = realtime;
|
|
cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
|
|
cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
|
|
cls.capturevideo.soundsampleframe = 0;
|
|
cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
|
|
cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
|
|
cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
|
|
dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
|
|
Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
|
|
|
|
/*
|
|
for (i = 0;i < 256;i++)
|
|
{
|
|
unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
|
|
cls.capturevideo.rgbgammatable[0][i] = j;
|
|
cls.capturevideo.rgbgammatable[1][i] = j;
|
|
cls.capturevideo.rgbgammatable[2][i] = j;
|
|
}
|
|
*/
|
|
/*
|
|
R = Y + 1.4075 * (Cr - 128);
|
|
G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
|
|
B = Y + 1.7790 * (Cb - 128);
|
|
Y = R * .299 + G * .587 + B * .114;
|
|
Cb = R * -.169 + G * -.332 + B * .500 + 128.;
|
|
Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
|
|
*/
|
|
|
|
if(WANT_SCREENSHOT_HWGAMMA)
|
|
{
|
|
VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
|
|
}
|
|
else
|
|
{
|
|
// identity gamma table
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
|
|
}
|
|
if(scr_screenshot_gammaboost.value != 1)
|
|
{
|
|
double igamma = 1 / scr_screenshot_gammaboost.value;
|
|
for (i = 0;i < 256 * 3;i++)
|
|
cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
|
|
}
|
|
|
|
for (i = 0;i < 256;i++)
|
|
{
|
|
r = 255*cls.capturevideo.vidramp[i]/65535.0;
|
|
g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
|
|
b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
|
|
// NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
|
|
// Y weights from RGB
|
|
cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
|
|
cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
|
|
cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
|
|
// Cb weights from RGB
|
|
cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
|
|
cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
|
|
cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
|
|
// Cr weights from RGB
|
|
cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
|
|
cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
|
|
cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
|
|
// range reduction of YCbCr to valid signal range
|
|
cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
|
|
cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
|
|
cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
|
|
}
|
|
|
|
if (cl_capturevideo_ogg.integer)
|
|
{
|
|
if(SCR_CaptureVideo_Ogg_Available())
|
|
{
|
|
SCR_CaptureVideo_Ogg_BeginVideo();
|
|
return;
|
|
}
|
|
else
|
|
Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
|
|
}
|
|
|
|
SCR_CaptureVideo_Avi_BeginVideo();
|
|
}
|
|
|
|
void SCR_CaptureVideo_EndVideo(void)
|
|
{
|
|
if (!cls.capturevideo.active)
|
|
return;
|
|
cls.capturevideo.active = false;
|
|
|
|
Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
|
|
|
|
if (cls.capturevideo.videofile)
|
|
{
|
|
cls.capturevideo.endvideo();
|
|
}
|
|
|
|
if (cls.capturevideo.screenbuffer)
|
|
{
|
|
Mem_Free (cls.capturevideo.screenbuffer);
|
|
cls.capturevideo.screenbuffer = NULL;
|
|
}
|
|
|
|
if (cls.capturevideo.outbuffer)
|
|
{
|
|
Mem_Free (cls.capturevideo.outbuffer);
|
|
cls.capturevideo.outbuffer = NULL;
|
|
}
|
|
|
|
memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
|
|
}
|
|
|
|
static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
|
|
{
|
|
// TODO optimize this function
|
|
|
|
int x, y;
|
|
float area;
|
|
|
|
// memcpy is faster than me
|
|
if(inw == outw && inh == outh)
|
|
{
|
|
memcpy(out, in, 4 * inw * inh);
|
|
return;
|
|
}
|
|
|
|
// otherwise: a box filter
|
|
area = (float)outw * (float)outh / (float)inw / (float)inh;
|
|
for(y = 0; y < outh; ++y)
|
|
{
|
|
float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
|
|
float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
|
|
for(x = 0; x < outw; ++x)
|
|
{
|
|
float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
|
|
float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
|
|
float r = 0, g = 0, b = 0, alpha = 0;
|
|
int xx, yy;
|
|
|
|
for(yy = iny0_i; yy < iny1_i; ++yy)
|
|
{
|
|
float ya = min(yy+1, iny1) - max(iny0, yy);
|
|
for(xx = inx0_i; xx < inx1_i; ++xx)
|
|
{
|
|
float a = ya * (min(xx+1, inx1) - max(inx0, xx));
|
|
r += a * in[4*(xx + inw * yy)+0];
|
|
g += a * in[4*(xx + inw * yy)+1];
|
|
b += a * in[4*(xx + inw * yy)+2];
|
|
alpha += a * in[4*(xx + inw * yy)+3];
|
|
}
|
|
}
|
|
|
|
out[4*(x + outw * y)+0] = (unsigned char) (r * area);
|
|
out[4*(x + outw * y)+1] = (unsigned char) (g * area);
|
|
out[4*(x + outw * y)+2] = (unsigned char) (b * area);
|
|
out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
|
|
{
|
|
int x = 0, y = 0;
|
|
int width = cls.capturevideo.width, height = cls.capturevideo.height;
|
|
|
|
if(newframestepframenum == cls.capturevideo.framestepframe)
|
|
return;
|
|
|
|
CHECKGLERROR
|
|
// speed is critical here, so do saving as directly as possible
|
|
|
|
GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
|
|
|
|
SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
|
|
|
|
cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
|
|
cls.capturevideo.framestepframe = newframestepframenum;
|
|
|
|
if(cl_capturevideo_printfps.integer)
|
|
{
|
|
char buf[80];
|
|
double t = realtime;
|
|
if(t > cls.capturevideo.lastfpstime + 1)
|
|
{
|
|
double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
|
|
double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
|
|
dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
|
|
Sys_PrintToTerminal(buf);
|
|
cls.capturevideo.lastfpstime = t;
|
|
cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
|
|
{
|
|
cls.capturevideo.soundsampleframe += length;
|
|
cls.capturevideo.soundframe(paintbuffer, length);
|
|
}
|
|
|
|
static void SCR_CaptureVideo(void)
|
|
{
|
|
int newframenum;
|
|
if (cl_capturevideo.integer)
|
|
{
|
|
if (!cls.capturevideo.active)
|
|
SCR_CaptureVideo_BeginVideo();
|
|
if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
|
|
{
|
|
Con_Printf("You can not change the video framerate while recording a video.\n");
|
|
Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
|
|
}
|
|
// for AVI saving we have to make sure that sound is saved before video
|
|
if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
|
|
return;
|
|
if (cls.capturevideo.realtime)
|
|
{
|
|
// preserve sound sync by duplicating frames when running slow
|
|
newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
|
|
}
|
|
else
|
|
newframenum = cls.capturevideo.frame + 1;
|
|
// if falling behind more than one second, stop
|
|
if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
|
|
{
|
|
Cvar_SetValueQuick(&cl_capturevideo, 0);
|
|
Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
|
|
SCR_CaptureVideo_EndVideo();
|
|
return;
|
|
}
|
|
// write frames
|
|
SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
|
|
cls.capturevideo.frame = newframenum;
|
|
if (cls.capturevideo.error)
|
|
{
|
|
Cvar_SetValueQuick(&cl_capturevideo, 0);
|
|
Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
|
|
SCR_CaptureVideo_EndVideo();
|
|
}
|
|
}
|
|
else if (cls.capturevideo.active)
|
|
SCR_CaptureVideo_EndVideo();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
R_Envmap_f
|
|
|
|
Grab six views for environment mapping tests
|
|
===============
|
|
*/
|
|
struct envmapinfo_s
|
|
{
|
|
float angles[3];
|
|
const char *name;
|
|
qboolean flipx, flipy, flipdiagonaly;
|
|
}
|
|
envmapinfo[12] =
|
|
{
|
|
{{ 0, 0, 0}, "rt", false, false, false},
|
|
{{ 0, 270, 0}, "ft", false, false, false},
|
|
{{ 0, 180, 0}, "lf", false, false, false},
|
|
{{ 0, 90, 0}, "bk", false, false, false},
|
|
{{-90, 180, 0}, "up", true, true, false},
|
|
{{ 90, 180, 0}, "dn", true, true, false},
|
|
|
|
{{ 0, 0, 0}, "px", true, true, true},
|
|
{{ 0, 90, 0}, "py", false, true, false},
|
|
{{ 0, 180, 0}, "nx", false, false, true},
|
|
{{ 0, 270, 0}, "ny", true, false, false},
|
|
{{-90, 180, 0}, "pz", false, false, true},
|
|
{{ 90, 180, 0}, "nz", false, false, true}
|
|
};
|
|
|
|
static void R_Envmap_f (void)
|
|
{
|
|
int j, size;
|
|
char filename[MAX_QPATH], basename[MAX_QPATH];
|
|
unsigned char *buffer1;
|
|
unsigned char *buffer2;
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
|
|
return;
|
|
}
|
|
|
|
strlcpy (basename, Cmd_Argv(1), sizeof (basename));
|
|
size = atoi(Cmd_Argv(2));
|
|
if (size != 128 && size != 256 && size != 512 && size != 1024)
|
|
{
|
|
Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
|
|
return;
|
|
}
|
|
if (size > vid.width || size > vid.height)
|
|
{
|
|
Con_Print("envmap: your resolution is not big enough to render that size\n");
|
|
return;
|
|
}
|
|
|
|
r_refdef.envmap = true;
|
|
|
|
R_UpdateVariables();
|
|
|
|
r_refdef.view.x = 0;
|
|
r_refdef.view.y = 0;
|
|
r_refdef.view.z = 0;
|
|
r_refdef.view.width = size;
|
|
r_refdef.view.height = size;
|
|
r_refdef.view.depth = 1;
|
|
r_refdef.view.useperspective = true;
|
|
r_refdef.view.isoverlay = false;
|
|
|
|
r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
|
|
r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
|
|
r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
|
|
r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
|
|
|
|
buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
|
|
buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
|
|
|
|
for (j = 0;j < 12;j++)
|
|
{
|
|
dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
|
|
Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
|
|
r_refdef.view.quality = 1;
|
|
r_refdef.view.clear = true;
|
|
R_Mesh_Start();
|
|
R_RenderView(0.0);
|
|
R_Mesh_Finish();
|
|
SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
|
|
}
|
|
|
|
Mem_Free (buffer1);
|
|
Mem_Free (buffer2);
|
|
|
|
r_refdef.envmap = false;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void SHOWLMP_decodehide(void)
|
|
{
|
|
int i;
|
|
char *lmplabel;
|
|
lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
|
|
for (i = 0;i < cl.num_showlmps;i++)
|
|
if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
|
|
{
|
|
cl.showlmps[i].isactive = false;
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SHOWLMP_decodeshow(void)
|
|
{
|
|
int k;
|
|
char lmplabel[256], picname[256];
|
|
float x, y;
|
|
strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
|
|
strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
|
|
if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
|
|
{
|
|
x = MSG_ReadByte(&cl_message);
|
|
y = MSG_ReadByte(&cl_message);
|
|
}
|
|
else
|
|
{
|
|
x = MSG_ReadShort(&cl_message);
|
|
y = MSG_ReadShort(&cl_message);
|
|
}
|
|
if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
|
|
{
|
|
showlmp_t *oldshowlmps = cl.showlmps;
|
|
cl.max_showlmps += 16;
|
|
cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
|
|
if (cl.num_showlmps)
|
|
memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
|
|
if (oldshowlmps)
|
|
Mem_Free(oldshowlmps);
|
|
}
|
|
for (k = 0;k < cl.max_showlmps;k++)
|
|
if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
|
|
break;
|
|
if (k == cl.max_showlmps)
|
|
for (k = 0;k < cl.max_showlmps;k++)
|
|
if (!cl.showlmps[k].isactive)
|
|
break;
|
|
cl.showlmps[k].isactive = true;
|
|
strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
|
|
strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
|
|
cl.showlmps[k].x = x;
|
|
cl.showlmps[k].y = y;
|
|
cl.num_showlmps = max(cl.num_showlmps, k + 1);
|
|
}
|
|
|
|
void SHOWLMP_drawall(void)
|
|
{
|
|
int i;
|
|
for (i = 0;i < cl.num_showlmps;i++)
|
|
if (cl.showlmps[i].isactive)
|
|
DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SCREEN SHOTS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
// buffer1: 4*w*h
|
|
// buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
|
|
qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
|
|
{
|
|
int indices[4] = {0,1,2,3}; // BGRA
|
|
qboolean ret;
|
|
|
|
GL_ReadPixelsBGRA(x, y, width, height, buffer1);
|
|
|
|
if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
|
|
{
|
|
int i;
|
|
double igamma = 1.0 / scr_screenshot_gammaboost.value;
|
|
unsigned short vidramp[256 * 3];
|
|
if(WANT_SCREENSHOT_HWGAMMA)
|
|
{
|
|
VID_BuildGammaTables(&vidramp[0], 256);
|
|
}
|
|
else
|
|
{
|
|
// identity gamma table
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
|
|
BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
|
|
}
|
|
if(scr_screenshot_gammaboost.value != 1)
|
|
{
|
|
for (i = 0;i < 256 * 3;i++)
|
|
vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
|
|
}
|
|
for (i = 0;i < width*height*4;i += 4)
|
|
{
|
|
buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
|
|
buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
|
|
buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
|
|
// A
|
|
}
|
|
}
|
|
|
|
if(keep_alpha && !jpeg)
|
|
{
|
|
if(!png)
|
|
flipy = !flipy; // TGA: not preflipped
|
|
Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
|
|
if (png)
|
|
ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
|
|
else
|
|
ret = Image_WriteTGABGRA(filename, width, height, buffer2);
|
|
}
|
|
else
|
|
{
|
|
if(jpeg)
|
|
{
|
|
indices[0] = 2;
|
|
indices[2] = 0; // RGB
|
|
}
|
|
Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
|
|
if (jpeg)
|
|
ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
|
|
else if (png)
|
|
ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
|
|
else
|
|
ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
int scr_numtouchscreenareas;
|
|
scr_touchscreenarea_t scr_touchscreenareas[16];
|
|
|
|
static void SCR_DrawTouchscreenOverlay(void)
|
|
{
|
|
int i;
|
|
scr_touchscreenarea_t *a;
|
|
cachepic_t *pic;
|
|
for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
|
|
{
|
|
if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
|
|
{
|
|
DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
|
|
}
|
|
pic = a->pic ? Draw_CachePic(a->pic) : NULL;
|
|
if (pic && pic->tex != r_texture_notexture)
|
|
DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
|
|
}
|
|
}
|
|
|
|
void R_ClearScreen(qboolean fogcolor)
|
|
{
|
|
float clearcolor[4];
|
|
// clear to black
|
|
Vector4Clear(clearcolor);
|
|
if (fogcolor && r_fog_clear.integer)
|
|
{
|
|
R_UpdateFog();
|
|
VectorCopy(r_refdef.fogcolor, clearcolor);
|
|
}
|
|
// clear depth is 1.0
|
|
// LordHavoc: we use a stencil centered around 128 instead of 0,
|
|
// to avoid clamping interfering with strange shadow volume
|
|
// drawing orders
|
|
// clear the screen
|
|
GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
|
|
}
|
|
|
|
extern int r_stereo_side;
|
|
|
|
/*static*/ void SCR_DrawScreen (int x, int y)
|
|
{
|
|
Draw_Frame();
|
|
|
|
R_Mesh_Start();
|
|
|
|
R_UpdateVariables();
|
|
|
|
// Quake uses clockwise winding, so these are swapped
|
|
r_refdef.view.cullface_front = GL_BACK;
|
|
r_refdef.view.cullface_back = GL_FRONT;
|
|
|
|
if (cls.signon == SIGNONS)
|
|
{
|
|
float size;
|
|
|
|
size = scr_viewsize.value * (1.0 / 100.0);
|
|
size = min(size, 1);
|
|
|
|
r_refdef.view.width = (int)(vid.width * size);
|
|
r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
|
|
r_refdef.view.depth = 1;
|
|
r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2) + x;
|
|
r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2) + y;
|
|
r_refdef.view.z = 0;
|
|
|
|
// LordHavoc: viewzoom (zoom in for sniper rifles, etc)
|
|
// LordHavoc: this is designed to produce widescreen fov values
|
|
// when the screen is wider than 4/3 width/height aspect, to do
|
|
// this it simply assumes the requested fov is the vertical fov
|
|
// for a 4x3 display, if the ratio is not 4x3 this makes the fov
|
|
// higher/lower according to the ratio
|
|
r_refdef.view.useperspective = true;
|
|
r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * /*(3.0/4.0) * */ cl.viewzoom;
|
|
r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
|
|
|
|
r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
|
|
r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
|
|
r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
|
|
r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
|
|
|
|
if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
|
|
R_RenderView();
|
|
}
|
|
|
|
r_refdef.view.width = vid.width;
|
|
r_refdef.view.height = vid.height;
|
|
r_refdef.view.depth = 1;
|
|
r_refdef.view.x = x;
|
|
r_refdef.view.y = y;
|
|
r_refdef.view.z = 0;
|
|
r_refdef.view.useperspective = false;
|
|
|
|
if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
|
|
{
|
|
const char *t;
|
|
int framenum;
|
|
t = timedemo_screenshotframelist.string;
|
|
while (*t)
|
|
{
|
|
while (*t == ' ')
|
|
t++;
|
|
if (!*t)
|
|
break;
|
|
framenum = atof(t);
|
|
if (framenum == cls.td_frames)
|
|
break;
|
|
while (*t && *t != ' ')
|
|
t++;
|
|
}
|
|
if (*t)
|
|
{
|
|
// we need to take a screenshot of this frame...
|
|
char filename[MAX_QPATH];
|
|
unsigned char *buffer1;
|
|
unsigned char *buffer2;
|
|
dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
|
|
buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
|
|
buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
|
|
SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
|
|
Mem_Free(buffer1);
|
|
Mem_Free(buffer2);
|
|
}
|
|
}
|
|
|
|
// draw 2D stuff
|
|
if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
|
|
if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
|
|
Con_DrawNotify (); // only draw notify in game
|
|
|
|
if (cls.signon == SIGNONS)
|
|
{
|
|
SCR_DrawNet ();
|
|
SCR_DrawTurtle ();
|
|
SCR_DrawPause ();
|
|
if (!r_letterbox.value)
|
|
Sbar_Draw();
|
|
SHOWLMP_drawall();
|
|
SCR_CheckDrawCenterString();
|
|
}
|
|
SCR_DrawNetGraph ();
|
|
MR_Draw();
|
|
CL_DrawVideo();
|
|
R_Shadow_EditLights_DrawSelectedLightProperties();
|
|
|
|
SCR_DrawConsole();
|
|
|
|
SCR_DrawBrand();
|
|
|
|
SCR_DrawInfobar();
|
|
|
|
// No need for this
|
|
//SCR_DrawTouchscreenOverlay();
|
|
|
|
if (r_timereport_active)
|
|
R_TimeReport("2d");
|
|
|
|
R_TimeReport_EndFrame();
|
|
R_TimeReport_BeginFrame();
|
|
Sbar_ShowFPS();
|
|
|
|
DrawQ_Finish();
|
|
|
|
R_DrawGamma();
|
|
|
|
R_Mesh_Finish();
|
|
}
|
|
|
|
typedef struct loadingscreenstack_s
|
|
{
|
|
struct loadingscreenstack_s *prev;
|
|
char msg[MAX_QPATH];
|
|
float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
|
|
float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
|
|
float relative_completion; // 0 .. 1
|
|
}
|
|
loadingscreenstack_t;
|
|
static loadingscreenstack_t *loadingscreenstack = NULL;
|
|
static qboolean loadingscreendone = false;
|
|
static qboolean loadingscreencleared = false;
|
|
static float loadingscreenheight = 0;
|
|
rtexture_t *loadingscreentexture = NULL;
|
|
static float loadingscreentexture_vertex3f[12];
|
|
static float loadingscreentexture_texcoord2f[8];
|
|
static int loadingscreenpic_number = 0;
|
|
|
|
static void SCR_ClearLoadingScreenTexture(void)
|
|
{
|
|
if(loadingscreentexture)
|
|
R_FreeTexture(loadingscreentexture);
|
|
loadingscreentexture = NULL;
|
|
}
|
|
|
|
extern rtexturepool_t *r_main_texturepool;
|
|
static void SCR_SetLoadingScreenTexture(void)
|
|
{
|
|
int w, h;
|
|
float loadingscreentexture_w;
|
|
float loadingscreentexture_h;
|
|
|
|
SCR_ClearLoadingScreenTexture();
|
|
|
|
if (vid.support.arb_texture_non_power_of_two)
|
|
{
|
|
w = vid.width; h = vid.height;
|
|
loadingscreentexture_w = loadingscreentexture_h = 1;
|
|
}
|
|
else
|
|
{
|
|
w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
|
|
loadingscreentexture_w = vid.width / (float) w;
|
|
loadingscreentexture_h = vid.height / (float) h;
|
|
}
|
|
|
|
loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
|
|
R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
|
|
|
|
loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
|
|
loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
|
|
loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
|
|
loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
|
|
loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
|
|
loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
|
|
loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
|
|
loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
|
|
loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
|
|
}
|
|
|
|
void SCR_UpdateLoadingScreenIfShown(void)
|
|
{
|
|
if(loadingscreendone)
|
|
SCR_UpdateLoadingScreen(loadingscreencleared, false);
|
|
}
|
|
|
|
void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
|
|
{
|
|
loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
|
|
s->prev = loadingscreenstack;
|
|
loadingscreenstack = s;
|
|
|
|
strlcpy(s->msg, msg, sizeof(s->msg));
|
|
s->relative_completion = 0;
|
|
|
|
if(s->prev)
|
|
{
|
|
s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
|
|
s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
|
|
if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
|
|
s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
|
|
}
|
|
else
|
|
{
|
|
s->absolute_loading_amount_min = 0;
|
|
s->absolute_loading_amount_len = 1;
|
|
}
|
|
|
|
if(redraw)
|
|
SCR_UpdateLoadingScreenIfShown();
|
|
}
|
|
|
|
void SCR_PopLoadingScreen (qboolean redraw)
|
|
{
|
|
loadingscreenstack_t *s = loadingscreenstack;
|
|
|
|
if(!s)
|
|
{
|
|
Con_DPrintf("Popping a loading screen item from an empty stack!\n");
|
|
return;
|
|
}
|
|
|
|
loadingscreenstack = s->prev;
|
|
if(s->prev)
|
|
s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
|
|
Z_Free(s);
|
|
|
|
if(redraw)
|
|
SCR_UpdateLoadingScreenIfShown();
|
|
}
|
|
|
|
void SCR_ClearLoadingScreen (qboolean redraw)
|
|
{
|
|
while(loadingscreenstack)
|
|
SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
|
|
}
|
|
|
|
static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
|
|
{
|
|
float x;
|
|
size_t len;
|
|
float total;
|
|
|
|
total = 0;
|
|
#if 0
|
|
if(s)
|
|
{
|
|
total += SCR_DrawLoadingStack_r(s->prev, y, 8);
|
|
y -= total;
|
|
if(!s->prev || strcmp(s->msg, s->prev->msg))
|
|
{
|
|
len = strlen(s->msg);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
|
|
y -= size;
|
|
DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
|
|
DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
|
|
total += size;
|
|
}
|
|
}
|
|
#else
|
|
if(s)
|
|
{
|
|
len = strlen(s->msg);
|
|
x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
|
|
y -= size;
|
|
DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
|
|
DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
|
|
total += size;
|
|
}
|
|
#endif
|
|
return total;
|
|
}
|
|
|
|
static void SCR_DrawLoadingStack(void)
|
|
{
|
|
float verts[12];
|
|
float colors[16];
|
|
|
|
loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
|
|
if(loadingscreenstack)
|
|
{
|
|
// height = 32; // sorry, using the actual one is ugly
|
|
GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
|
|
GL_DepthRange(0, 1);
|
|
GL_PolygonOffset(0, 0);
|
|
GL_DepthTest(false);
|
|
// R_Mesh_ResetTextureState();
|
|
verts[2] = verts[5] = verts[8] = verts[11] = 0;
|
|
verts[0] = verts[9] = 0;
|
|
verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
|
|
verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
|
|
verts[7] = verts[10] = vid_conheight.integer;
|
|
|
|
#if _MSC_VER >= 1400
|
|
#define sscanf sscanf_s
|
|
#endif
|
|
// ^^^^^^^^^^ blue component
|
|
// ^^^^^^ bottom row
|
|
// ^^^^^^^^^^^^ alpha is always on
|
|
colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
|
|
colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
|
|
sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
|
|
sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
|
|
|
|
R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
|
|
R_SetupShader_Generic_NoTexture(true, true);
|
|
R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
|
|
|
|
// make sure everything is cleared, including the progress indicator
|
|
if(loadingscreenheight < 8)
|
|
loadingscreenheight = 8;
|
|
}
|
|
}
|
|
|
|
static cachepic_t *loadingscreenpic;
|
|
static float loadingscreenpic_vertex3f[12];
|
|
static float loadingscreenpic_texcoord2f[8];
|
|
|
|
static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
|
|
{
|
|
r_viewport_t viewport;
|
|
float x, y, w, h, sw, sh, f;
|
|
char vabuf[1024];
|
|
// release mouse grab while loading
|
|
if (!vid.fullscreen)
|
|
VID_SetMouse(false, false, false);
|
|
// CHECKGLERROR
|
|
r_refdef.draw2dstage = true;
|
|
R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
|
|
R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
|
|
R_SetViewport(&viewport);
|
|
GL_ColorMask(1,1,1,1);
|
|
// when starting up a new video mode, make sure the screen is cleared to black
|
|
if (clear || loadingscreentexture)
|
|
GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
|
|
R_Textures_Frame();
|
|
R_Mesh_Start();
|
|
R_EntityMatrix(&identitymatrix);
|
|
// draw the loading plaque
|
|
loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
|
|
|
|
w = loadingscreenpic->width;
|
|
h = loadingscreenpic->height;
|
|
|
|
// apply scale
|
|
w *= scr_loadingscreen_scale.value;
|
|
h *= scr_loadingscreen_scale.value;
|
|
|
|
// apply scale base
|
|
if(scr_loadingscreen_scale_base.integer)
|
|
{
|
|
w *= vid_conwidth.integer / (float) vid.width;
|
|
h *= vid_conheight.integer / (float) vid.height;
|
|
}
|
|
|
|
// apply scale limit
|
|
sw = w / vid_conwidth.integer;
|
|
sh = h / vid_conheight.integer;
|
|
f = 1;
|
|
switch(scr_loadingscreen_scale_limit.integer)
|
|
{
|
|
case 1:
|
|
f = max(sw, sh);
|
|
break;
|
|
case 2:
|
|
f = min(sw, sh);
|
|
break;
|
|
case 3:
|
|
f = sw;
|
|
break;
|
|
case 4:
|
|
f = sh;
|
|
break;
|
|
}
|
|
if(f > 1)
|
|
{
|
|
w /= f;
|
|
h /= f;
|
|
}
|
|
|
|
x = (vid_conwidth.integer - w)/2;
|
|
y = (vid_conheight.integer - h)/2;
|
|
loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
|
|
loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
|
|
loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
|
|
loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
|
|
loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
|
|
loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
|
|
loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
|
|
loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
|
|
loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
|
|
}
|
|
|
|
static void SCR_DrawLoadingScreen (qboolean clear)
|
|
{
|
|
// we only need to draw the image if it isn't already there
|
|
GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
GL_DepthRange(0, 1);
|
|
GL_PolygonOffset(0, 0);
|
|
GL_DepthTest(false);
|
|
// R_Mesh_ResetTextureState();
|
|
GL_Color(1,1,1,1);
|
|
if(loadingscreentexture)
|
|
{
|
|
R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
|
|
R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
|
|
R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
|
|
}
|
|
R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
|
|
R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
|
|
R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
|
|
SCR_DrawLoadingStack();
|
|
}
|
|
|
|
static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
|
|
{
|
|
R_Mesh_Finish();
|
|
// refresh
|
|
VID_Finish();
|
|
}
|
|
|
|
static double loadingscreen_lastupdate;
|
|
|
|
void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
|
|
{
|
|
keydest_t old_key_dest;
|
|
int old_key_consoleactive;
|
|
|
|
// don't do anything if not initialized yet
|
|
if (vid_hidden || cls.state == ca_dedicated)
|
|
return;
|
|
|
|
// limit update rate
|
|
if (scr_loadingscreen_maxfps.value)
|
|
{
|
|
double t = Sys_DirtyTime();
|
|
if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
|
|
return;
|
|
loadingscreen_lastupdate = t;
|
|
}
|
|
|
|
if(!scr_loadingscreen_background.integer)
|
|
clear = true;
|
|
|
|
if(loadingscreendone)
|
|
clear |= loadingscreencleared;
|
|
|
|
if(!loadingscreendone)
|
|
{
|
|
if(startup && scr_loadingscreen_firstforstartup.integer)
|
|
loadingscreenpic_number = 0;
|
|
else if(scr_loadingscreen_firstforstartup.integer)
|
|
if(scr_loadingscreen_count.integer > 1)
|
|
loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
|
|
else
|
|
loadingscreenpic_number = 0;
|
|
else
|
|
loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
|
|
}
|
|
|
|
if(clear)
|
|
SCR_ClearLoadingScreenTexture();
|
|
else if(!loadingscreendone)
|
|
SCR_SetLoadingScreenTexture();
|
|
|
|
if(!loadingscreendone)
|
|
{
|
|
loadingscreendone = true;
|
|
loadingscreenheight = 0;
|
|
}
|
|
loadingscreencleared = clear;
|
|
|
|
#ifdef USE_GLES2
|
|
SCR_DrawLoadingScreen_SharedSetup(clear);
|
|
SCR_DrawLoadingScreen(clear);
|
|
#else
|
|
if (qglDrawBuffer)
|
|
qglDrawBuffer(GL_BACK);
|
|
SCR_DrawLoadingScreen_SharedSetup(clear);
|
|
if (vid.stereobuffer && qglDrawBuffer)
|
|
{
|
|
qglDrawBuffer(GL_BACK_LEFT);
|
|
SCR_DrawLoadingScreen(clear);
|
|
qglDrawBuffer(GL_BACK_RIGHT);
|
|
SCR_DrawLoadingScreen(clear);
|
|
}
|
|
else
|
|
{
|
|
if (qglDrawBuffer)
|
|
qglDrawBuffer(GL_BACK);
|
|
SCR_DrawLoadingScreen(clear);
|
|
}
|
|
#endif
|
|
SCR_DrawLoadingScreen_SharedFinish(clear);
|
|
|
|
// this goes into the event loop, and should prevent unresponsive cursor on vista
|
|
old_key_dest = key_dest;
|
|
old_key_consoleactive = key_consoleactive;
|
|
key_dest = key_void;
|
|
key_consoleactive = false;
|
|
Key_EventQueue_Block(); Sys_SendKeyEvents();
|
|
key_dest = old_key_dest;
|
|
key_consoleactive = old_key_consoleactive;
|
|
}
|
|
|
|
extern cvar_t cl_minfps;
|
|
extern cvar_t cl_minfps_fade;
|
|
extern cvar_t cl_minfps_qualitymax;
|
|
extern cvar_t cl_minfps_qualitymin;
|
|
extern cvar_t cl_minfps_qualitymultiply;
|
|
extern cvar_t cl_minfps_qualityhysteresis;
|
|
extern cvar_t cl_minfps_qualitystepmax;
|
|
extern cvar_t cl_minfps_force;
|
|
static double cl_updatescreen_quality = 1;
|
|
void CL_BeginUpdateScreen()
|
|
{
|
|
vec3_t vieworigin;
|
|
static double drawscreenstart = 0.0;
|
|
double drawscreendelta;
|
|
float conwidth, conheight;
|
|
r_viewport_t viewport;
|
|
|
|
if(drawscreenstart)
|
|
{
|
|
drawscreendelta = Sys_DirtyTime() - drawscreenstart;
|
|
if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
|
|
{
|
|
// quality adjustment according to render time
|
|
double actualframetime;
|
|
double targetframetime;
|
|
double adjust;
|
|
double f;
|
|
double h;
|
|
|
|
// fade lastdrawscreentime
|
|
r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
|
|
|
|
// find actual and target frame times
|
|
actualframetime = r_refdef.lastdrawscreentime;
|
|
targetframetime = (1.0 / cl_minfps.value);
|
|
|
|
// we scale hysteresis by quality
|
|
h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
|
|
|
|
// calculate adjustment assuming linearity
|
|
f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
|
|
adjust = (targetframetime - actualframetime) * f;
|
|
|
|
// one sided hysteresis
|
|
if(adjust > 0)
|
|
adjust = max(0, adjust - h);
|
|
|
|
// adjust > 0 if:
|
|
// (targetframetime - actualframetime) * f > h
|
|
// ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
|
|
// ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
|
|
// (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
|
|
// (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
|
|
// (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
|
|
// (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
|
|
// cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
|
|
// actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
|
|
// actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
|
|
|
|
// adjust < 0 if:
|
|
// (targetframetime - actualframetime) * f < 0
|
|
// ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
|
|
// ((1.0 / cl_minfps.value) - actualframetime) < 0
|
|
// -actualframetime) < -(1.0 / cl_minfps.value)
|
|
// actualfps < cl_minfps.value
|
|
|
|
/*
|
|
Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
|
|
cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
|
|
cl_minfps.value);
|
|
*/
|
|
|
|
// don't adjust too much at once
|
|
adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
|
|
|
|
// adjust!
|
|
cl_updatescreen_quality += adjust;
|
|
cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
|
|
}
|
|
else
|
|
{
|
|
cl_updatescreen_quality = 1;
|
|
r_refdef.lastdrawscreentime = 0;
|
|
}
|
|
}
|
|
|
|
drawscreenstart = Sys_DirtyTime();
|
|
|
|
Sbar_ShowFPS_Update();
|
|
|
|
if (!scr_initialized || !con_initialized || !scr_refresh.integer)
|
|
return; // not initialized yet
|
|
|
|
loadingscreendone = false;
|
|
|
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
|
{
|
|
// play a bit with the palette (experimental)
|
|
palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
|
|
palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
|
|
palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
|
|
palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
|
|
palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
|
|
palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
|
|
memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
|
|
memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
|
|
}
|
|
|
|
if (vid_hidden)
|
|
{
|
|
VID_Finish();
|
|
return;
|
|
}
|
|
|
|
conwidth = bound(160, vid_conwidth.value, 32768);
|
|
conheight = bound(90, vid_conheight.value, 24576);
|
|
if (vid_conwidth.value != conwidth)
|
|
Cvar_SetValue("vid_conwidth", conwidth);
|
|
if (vid_conheight.value != conheight)
|
|
Cvar_SetValue("vid_conheight", conheight);
|
|
|
|
// bound viewsize
|
|
if (scr_viewsize.value < 30)
|
|
Cvar_Set ("viewsize","30");
|
|
if (scr_viewsize.value > 120)
|
|
Cvar_Set ("viewsize","120");
|
|
|
|
// bound field of view
|
|
if (scr_fov.value < 1)
|
|
Cvar_Set ("fov","1");
|
|
if (scr_fov.value > 104)
|
|
Cvar_Set ("fov","104");
|
|
|
|
// intermission is always full screen
|
|
if (cl.intermission)
|
|
sb_lines = 0;
|
|
else
|
|
{
|
|
if (scr_viewsize.value >= 120)
|
|
sb_lines = 0; // no status bar at all
|
|
else if (scr_viewsize.value >= 110)
|
|
sb_lines = 24; // no inventory
|
|
else
|
|
sb_lines = 24+16+8;
|
|
}
|
|
|
|
R_FrameData_NewFrame();
|
|
R_BufferData_NewFrame();
|
|
|
|
Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
|
|
R_HDR_UpdateIrisAdaptation(vieworigin);
|
|
|
|
r_refdef.view.colormask[0] = 1;
|
|
r_refdef.view.colormask[1] = 1;
|
|
r_refdef.view.colormask[2] = 1;
|
|
|
|
SCR_SetUpToDrawConsole();
|
|
|
|
R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
|
|
R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
|
|
R_SetViewport(&viewport);
|
|
GL_ScissorTest(false);
|
|
GL_ColorMask(1,1,1,1);
|
|
GL_DepthMask(true);
|
|
|
|
R_ClearScreen(false);
|
|
r_refdef.view.clear = false;
|
|
r_refdef.view.isoverlay = false;
|
|
|
|
// calculate r_refdef.view.quality
|
|
r_refdef.view.quality = cl_updatescreen_quality;
|
|
}
|
|
|
|
|
|
void CL_EndUpdateScreen()
|
|
{
|
|
SCR_CaptureVideo();
|
|
|
|
// if (qglFlush)
|
|
// qglFlush(); // FIXME: should we really be using qglFlush here?
|
|
|
|
if (!vid_activewindow)
|
|
VID_SetMouse(false, false, false);
|
|
else if (key_consoleactive)
|
|
VID_SetMouse(vid.fullscreen, false, false);
|
|
else if (key_dest == key_menu_grabbed)
|
|
VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
|
|
else if (key_dest == key_menu)
|
|
VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
|
|
else
|
|
VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
|
|
|
|
VID_Finish();
|
|
}
|
|
|
|
void CL_Screen_NewMap(void)
|
|
{
|
|
}
|