mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-12-23 02:50:49 +00:00
40 lines
1.7 KiB
C
40 lines
1.7 KiB
C
|
|
||
|
#ifndef CURVES_H
|
||
|
#define CURVES_H
|
||
|
|
||
|
#define PATCH_LODS_NUM 2
|
||
|
#define PATCH_LOD_COLLISION 0
|
||
|
#define PATCH_LOD_VISUAL 1
|
||
|
|
||
|
typedef struct patchinfo_s
|
||
|
{
|
||
|
int xsize, ysize;
|
||
|
struct {
|
||
|
int xtess, ytess;
|
||
|
} lods[PATCH_LODS_NUM];
|
||
|
} patchinfo_t;
|
||
|
|
||
|
// Calculate number of resulting vertex rows/columns by given patch size and tesselation factor
|
||
|
// When tess=0 it means that we reduce detalization of base 3x3 patches by removing middle row and column
|
||
|
// "DimForTess" is "DIMension FOR TESSelation factor"
|
||
|
int Q3PatchDimForTess(int size, int tess);
|
||
|
|
||
|
// usage:
|
||
|
// to expand a 5x5 patch to 21x21 vertices (4x4 tesselation), one might use this call:
|
||
|
// Q3PatchSubdivideFloat(3, sizeof(float[3]), outvertices, 5, 5, sizeof(float[3]), patchvertices, 4, 4);
|
||
|
void Q3PatchTesselateFloat(int numcomponents, int outputstride, float *outputvertices, int patchwidth, int patchheight, int inputstride, float *patchvertices, int tesselationwidth, int tesselationheight);
|
||
|
// returns how much tesselation of each segment is needed to remain under tolerance
|
||
|
int Q3PatchTesselationOnX(int patchwidth, int patchheight, int components, const float *in, float tolerance);
|
||
|
// returns how much tesselation of each segment is needed to remain under tolerance
|
||
|
int Q3PatchTesselationOnY(int patchwidth, int patchheight, int components, const float *in, float tolerance);
|
||
|
// calculates elements for a grid of vertices
|
||
|
// (such as those produced by Q3PatchTesselate)
|
||
|
// (note: width and height are the actual vertex size, this produces
|
||
|
// (width-1)*(height-1)*2 triangles, 3 elements each)
|
||
|
void Q3PatchTriangleElements(int *elements, int width, int height, int firstvertex);
|
||
|
|
||
|
int Q3PatchAdjustTesselation(int numcomponents, patchinfo_t *patch1, float *patchvertices1, patchinfo_t *patch2, float *patchvertices2);
|
||
|
|
||
|
#endif
|
||
|
|