mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-12-23 02:50:49 +00:00
1080 lines
39 KiB
C
1080 lines
39 KiB
C
|
|
||
|
#include "quakedef.h"
|
||
|
#include "cl_collision.h"
|
||
|
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
float CL_SelectTraceLine(const vec3_t start, const vec3_t pEnd, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
|
||
|
#else
|
||
|
float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
|
||
|
#endif
|
||
|
{
|
||
|
float maxfrac, maxrealfrac;
|
||
|
int n;
|
||
|
entity_render_t *ent;
|
||
|
vec_t tracemins[3], tracemaxs[3];
|
||
|
trace_t trace;
|
||
|
vec_t tempnormal[3], starttransformed[3], endtransformed[3];
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
vec3_t end;
|
||
|
vec_t len = 0;
|
||
|
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
{
|
||
|
// TRICK: make the trace 1 qu longer!
|
||
|
VectorSubtract(pEnd, start, end);
|
||
|
len = VectorNormalizeLength(end);
|
||
|
VectorMA(pEnd, collision_endposnudge.value, end, end);
|
||
|
}
|
||
|
else
|
||
|
VectorCopy(pEnd, end);
|
||
|
#endif
|
||
|
|
||
|
memset (&trace, 0 , sizeof(trace_t));
|
||
|
trace.fraction = 1;
|
||
|
trace.realfraction = 1;
|
||
|
VectorCopy (end, trace.endpos);
|
||
|
|
||
|
if (hitent)
|
||
|
*hitent = 0;
|
||
|
if (cl.worldmodel && cl.worldmodel->TraceLine)
|
||
|
cl.worldmodel->TraceLine(cl.worldmodel, NULL, NULL, &trace, start, end, SUPERCONTENTS_SOLID);
|
||
|
|
||
|
if (normal)
|
||
|
VectorCopy(trace.plane.normal, normal);
|
||
|
maxfrac = trace.fraction;
|
||
|
maxrealfrac = trace.realfraction;
|
||
|
|
||
|
tracemins[0] = min(start[0], end[0]);
|
||
|
tracemaxs[0] = max(start[0], end[0]);
|
||
|
tracemins[1] = min(start[1], end[1]);
|
||
|
tracemaxs[1] = max(start[1], end[1]);
|
||
|
tracemins[2] = min(start[2], end[2]);
|
||
|
tracemaxs[2] = max(start[2], end[2]);
|
||
|
|
||
|
// look for embedded bmodels
|
||
|
for (n = 0;n < cl.num_entities;n++)
|
||
|
{
|
||
|
if (!cl.entities_active[n])
|
||
|
continue;
|
||
|
ent = &cl.entities[n].render;
|
||
|
if (!BoxesOverlap(ent->mins, ent->maxs, tracemins, tracemaxs))
|
||
|
continue;
|
||
|
if (!ent->model || !ent->model->TraceLine)
|
||
|
continue;
|
||
|
if ((ent->flags & RENDER_EXTERIORMODEL) && !chase_active.integer)
|
||
|
continue;
|
||
|
// if transparent and not selectable, skip entity
|
||
|
if (!(cl.entities[n].state_current.effects & EF_SELECTABLE) && (ent->alpha < 1 || (ent->effects & (EF_ADDITIVE | EF_NODEPTHTEST))))
|
||
|
continue;
|
||
|
if (ent == ignoreent)
|
||
|
continue;
|
||
|
Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
|
||
|
Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
|
||
|
Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
Collision_ShortenTrace(&trace, len / (len + collision_endposnudge.value), pEnd);
|
||
|
#endif
|
||
|
if (maxrealfrac < trace.realfraction)
|
||
|
continue;
|
||
|
|
||
|
ent->model->TraceLine(ent->model, ent->frameblend, ent->skeleton, &trace, starttransformed, endtransformed, SUPERCONTENTS_SOLID);
|
||
|
|
||
|
if (maxrealfrac > trace.realfraction)
|
||
|
{
|
||
|
if (hitent)
|
||
|
*hitent = n;
|
||
|
maxfrac = trace.fraction;
|
||
|
maxrealfrac = trace.realfraction;
|
||
|
if (normal)
|
||
|
{
|
||
|
VectorCopy(trace.plane.normal, tempnormal);
|
||
|
Matrix4x4_Transform3x3(&ent->matrix, tempnormal, normal);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
maxfrac = bound(0, maxfrac, 1);
|
||
|
//maxrealfrac = bound(0, maxrealfrac, 1);
|
||
|
//if (maxfrac < 0 || maxfrac > 1) Con_Printf("fraction out of bounds %f %s:%d\n", maxfrac, __FILE__, __LINE__);
|
||
|
if (impact)
|
||
|
VectorLerp(start, maxfrac, end, impact);
|
||
|
return maxfrac;
|
||
|
}
|
||
|
|
||
|
void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius)
|
||
|
{
|
||
|
// FIXME: check multiple brush models
|
||
|
if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation)
|
||
|
cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
|
||
|
}
|
||
|
|
||
|
dp_model_t *CL_GetModelByIndex(int modelindex)
|
||
|
{
|
||
|
if(!modelindex)
|
||
|
return NULL;
|
||
|
if (modelindex < 0)
|
||
|
{
|
||
|
modelindex = -(modelindex+1);
|
||
|
if (modelindex < MAX_MODELS)
|
||
|
return cl.csqc_model_precache[modelindex];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if(modelindex < MAX_MODELS)
|
||
|
return cl.model_precache[modelindex];
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
if (!ed || ed->priv.server->free)
|
||
|
return NULL;
|
||
|
return CL_GetModelByIndex((int)PRVM_clientedictfloat(ed, modelindex));
|
||
|
}
|
||
|
|
||
|
void CL_LinkEdict(prvm_edict_t *ent)
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
vec3_t mins, maxs;
|
||
|
|
||
|
if (ent == prog->edicts)
|
||
|
return; // don't add the world
|
||
|
|
||
|
if (ent->priv.server->free)
|
||
|
return;
|
||
|
|
||
|
// set the abs box
|
||
|
|
||
|
if (PRVM_clientedictfloat(ent, solid) == SOLID_BSP)
|
||
|
{
|
||
|
dp_model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) );
|
||
|
if (model == NULL)
|
||
|
{
|
||
|
Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
|
||
|
|
||
|
model = CL_GetModelByIndex( 0 );
|
||
|
}
|
||
|
|
||
|
if( model != NULL )
|
||
|
{
|
||
|
if (!model->TraceBox)
|
||
|
Con_DPrintf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent));
|
||
|
|
||
|
if (PRVM_clientedictvector(ent, angles)[0] || PRVM_clientedictvector(ent, angles)[2] || PRVM_clientedictvector(ent, avelocity)[0] || PRVM_clientedictvector(ent, avelocity)[2])
|
||
|
{
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->rotatedmins, mins);
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->rotatedmaxs, maxs);
|
||
|
}
|
||
|
else if (PRVM_clientedictvector(ent, angles)[1] || PRVM_clientedictvector(ent, avelocity)[1])
|
||
|
{
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmins, mins);
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmaxs, maxs);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmins, mins);
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmaxs, maxs);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
|
||
|
VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
|
||
|
}
|
||
|
|
||
|
VectorCopy(mins, PRVM_clientedictvector(ent, absmin));
|
||
|
VectorCopy(maxs, PRVM_clientedictvector(ent, absmax));
|
||
|
|
||
|
World_LinkEdict(&cl.world, ent, mins, maxs);
|
||
|
}
|
||
|
|
||
|
int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
if (passedict)
|
||
|
{
|
||
|
int dphitcontentsmask = (int)PRVM_clientedictfloat(passedict, dphitcontentsmask);
|
||
|
if (dphitcontentsmask)
|
||
|
return dphitcontentsmask;
|
||
|
else if (PRVM_clientedictfloat(passedict, solid) == SOLID_SLIDEBOX)
|
||
|
{
|
||
|
if ((int)PRVM_clientedictfloat(passedict, flags) & FL_MONSTER)
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_MONSTERCLIP;
|
||
|
else
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP;
|
||
|
}
|
||
|
else if (PRVM_clientedictfloat(passedict, solid) == SOLID_CORPSE)
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
|
||
|
else if (PRVM_clientedictfloat(passedict, solid) == SOLID_TRIGGER)
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
|
||
|
else
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
|
||
|
}
|
||
|
else
|
||
|
return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_Move
|
||
|
==================
|
||
|
*/
|
||
|
trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
int i, bodysupercontents;
|
||
|
int passedictprog;
|
||
|
prvm_edict_t *traceowner, *touch;
|
||
|
trace_t trace;
|
||
|
// temporary storage because prvm_vec_t may need conversion
|
||
|
vec3_t touchmins, touchmaxs;
|
||
|
// bounding box of entire move area
|
||
|
vec3_t clipboxmins, clipboxmaxs;
|
||
|
// size when clipping against monsters
|
||
|
vec3_t clipmins2, clipmaxs2;
|
||
|
// start and end origin of move
|
||
|
vec3_t clipstart;
|
||
|
// trace results
|
||
|
trace_t cliptrace;
|
||
|
// matrices to transform into/out of other entity's space
|
||
|
matrix4x4_t matrix, imatrix;
|
||
|
// model of other entity
|
||
|
dp_model_t *model;
|
||
|
// list of entities to test for collisions
|
||
|
int numtouchedicts;
|
||
|
static prvm_edict_t *touchedicts[MAX_EDICTS];
|
||
|
|
||
|
if (hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
|
||
|
VectorCopy(start, clipstart);
|
||
|
VectorClear(clipmins2);
|
||
|
VectorClear(clipmaxs2);
|
||
|
#if COLLISIONPARANOID >= 3
|
||
|
Con_Printf("move(%f %f %f)", clipstart[0], clipstart[1], clipstart[2]);
|
||
|
#endif
|
||
|
|
||
|
// clip to world
|
||
|
Collision_ClipPointToWorld(&cliptrace, cl.worldmodel, clipstart, hitsupercontentsmask);
|
||
|
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
|
||
|
if (cliptrace.startsolid || cliptrace.fraction < 1)
|
||
|
cliptrace.ent = prog ? prog->edicts : NULL;
|
||
|
if (type == MOVE_WORLDONLY)
|
||
|
goto finished;
|
||
|
|
||
|
if (type == MOVE_MISSILE)
|
||
|
{
|
||
|
// LordHavoc: modified this, was = -15, now -= 15
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipmins2[i] -= 15;
|
||
|
clipmaxs2[i] += 15;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// create the bounding box of the entire move
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipboxmins[i] = clipstart[i] - 1;
|
||
|
clipboxmaxs[i] = clipstart[i] + 1;
|
||
|
}
|
||
|
|
||
|
// debug override to test against everything
|
||
|
if (sv_debugmove.integer)
|
||
|
{
|
||
|
clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
|
||
|
clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
|
||
|
}
|
||
|
|
||
|
// if the passedict is world, make it NULL (to avoid two checks each time)
|
||
|
// this checks prog because this function is often called without a CSQC
|
||
|
// VM context
|
||
|
if (prog == NULL || passedict == prog->edicts)
|
||
|
passedict = NULL;
|
||
|
// precalculate prog value for passedict for comparisons
|
||
|
passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
|
||
|
// precalculate passedict's owner edict pointer for comparisons
|
||
|
traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL;
|
||
|
|
||
|
// collide against network entities
|
||
|
if (hitnetworkbrushmodels)
|
||
|
{
|
||
|
for (i = 0;i < cl.num_brushmodel_entities;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
|
||
|
continue;
|
||
|
Collision_ClipPointToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, hitsupercontentsmask);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = cl.brushmodel_entities[i];
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// collide against player entities
|
||
|
if (hitnetworkplayers)
|
||
|
{
|
||
|
vec3_t origin, entmins, entmaxs;
|
||
|
matrix4x4_t entmatrix, entinversematrix;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit network players, if we are a nonsolid player
|
||
|
if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
|
||
|
goto skipnetworkplayers;
|
||
|
}
|
||
|
|
||
|
for (i = 1;i <= cl.maxclients;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[i].render;
|
||
|
|
||
|
// don't hit ourselves
|
||
|
if (i == cl.playerentity)
|
||
|
continue;
|
||
|
|
||
|
// don't hit players that don't exist
|
||
|
if (!cl.scores[i-1].name[0])
|
||
|
continue;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit spectators or nonsolid players
|
||
|
if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
|
||
|
VectorAdd(origin, cl.playerstandmins, entmins);
|
||
|
VectorAdd(origin, cl.playerstandmaxs, entmaxs);
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
|
||
|
continue;
|
||
|
Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
|
||
|
Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
|
||
|
Collision_ClipPointToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, hitsupercontentsmask);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = i;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, false);
|
||
|
}
|
||
|
|
||
|
skipnetworkplayers:
|
||
|
;
|
||
|
}
|
||
|
|
||
|
// clip to entities
|
||
|
// because this uses World_EntitiestoBox, we know all entity boxes overlap
|
||
|
// the clip region, so we can skip culling checks in the loop below
|
||
|
// note: if prog is NULL then there won't be any linked entities
|
||
|
numtouchedicts = 0;
|
||
|
if (hitcsqcentities && prog != NULL)
|
||
|
{
|
||
|
numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
|
||
|
if (numtouchedicts > MAX_EDICTS)
|
||
|
{
|
||
|
// this never happens
|
||
|
Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
|
||
|
numtouchedicts = MAX_EDICTS;
|
||
|
}
|
||
|
}
|
||
|
for (i = 0;i < numtouchedicts;i++)
|
||
|
{
|
||
|
touch = touchedicts[i];
|
||
|
|
||
|
if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX)
|
||
|
continue;
|
||
|
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
|
||
|
continue;
|
||
|
|
||
|
if (passedict)
|
||
|
{
|
||
|
// don't clip against self
|
||
|
if (passedict == touch)
|
||
|
continue;
|
||
|
// don't clip owned entities against owner
|
||
|
if (traceowner == touch)
|
||
|
continue;
|
||
|
// don't clip owner against owned entities
|
||
|
if (passedictprog == PRVM_clientedictedict(touch, owner))
|
||
|
continue;
|
||
|
// don't clip points against points (they can't collide)
|
||
|
if (VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)))
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
|
||
|
|
||
|
// might interact, so do an exact clip
|
||
|
model = NULL;
|
||
|
if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL)
|
||
|
model = CL_GetModelFromEdict(touch);
|
||
|
if (model)
|
||
|
Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1);
|
||
|
else
|
||
|
Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]);
|
||
|
Matrix4x4_Invert_Simple(&imatrix, &matrix);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
|
||
|
if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
|
||
|
Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask);
|
||
|
else
|
||
|
Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask);
|
||
|
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP);
|
||
|
}
|
||
|
|
||
|
finished:
|
||
|
return cliptrace;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_TraceLine
|
||
|
==================
|
||
|
*/
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
trace_t CL_TraceLine(const vec3_t start, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
|
||
|
#else
|
||
|
trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces)
|
||
|
#endif
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
int i, bodysupercontents;
|
||
|
int passedictprog;
|
||
|
prvm_edict_t *traceowner, *touch;
|
||
|
trace_t trace;
|
||
|
// temporary storage because prvm_vec_t may need conversion
|
||
|
vec3_t touchmins, touchmaxs;
|
||
|
// bounding box of entire move area
|
||
|
vec3_t clipboxmins, clipboxmaxs;
|
||
|
// size when clipping against monsters
|
||
|
vec3_t clipmins2, clipmaxs2;
|
||
|
// start and end origin of move
|
||
|
vec3_t clipstart, clipend;
|
||
|
// trace results
|
||
|
trace_t cliptrace;
|
||
|
// matrices to transform into/out of other entity's space
|
||
|
matrix4x4_t matrix, imatrix;
|
||
|
// model of other entity
|
||
|
dp_model_t *model;
|
||
|
// list of entities to test for collisions
|
||
|
int numtouchedicts;
|
||
|
static prvm_edict_t *touchedicts[MAX_EDICTS];
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
vec3_t end;
|
||
|
vec_t len = 0;
|
||
|
|
||
|
if (VectorCompare(start, pEnd))
|
||
|
return CL_TracePoint(start, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
|
||
|
|
||
|
if(collision_endposnudge.value > 0)
|
||
|
{
|
||
|
// TRICK: make the trace 1 qu longer!
|
||
|
VectorSubtract(pEnd, start, end);
|
||
|
len = VectorNormalizeLength(end);
|
||
|
VectorMA(pEnd, collision_endposnudge.value, end, end);
|
||
|
}
|
||
|
else
|
||
|
VectorCopy(pEnd, end);
|
||
|
#else
|
||
|
if (VectorCompare(start, end))
|
||
|
return CL_TracePoint(start, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
|
||
|
#endif
|
||
|
|
||
|
if (hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
|
||
|
VectorCopy(start, clipstart);
|
||
|
VectorCopy(end, clipend);
|
||
|
VectorClear(clipmins2);
|
||
|
VectorClear(clipmaxs2);
|
||
|
#if COLLISIONPARANOID >= 3
|
||
|
Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
|
||
|
#endif
|
||
|
|
||
|
// clip to world
|
||
|
Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask, hitsurfaces);
|
||
|
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
|
||
|
if (cliptrace.startsolid || cliptrace.fraction < 1)
|
||
|
cliptrace.ent = prog ? prog->edicts : NULL;
|
||
|
if (type == MOVE_WORLDONLY)
|
||
|
goto finished;
|
||
|
|
||
|
if (type == MOVE_MISSILE)
|
||
|
{
|
||
|
// LordHavoc: modified this, was = -15, now -= 15
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipmins2[i] -= 15;
|
||
|
clipmaxs2[i] += 15;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// create the bounding box of the entire move
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + clipmins2[i] - 1;
|
||
|
clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + clipmaxs2[i] + 1;
|
||
|
}
|
||
|
|
||
|
// debug override to test against everything
|
||
|
if (sv_debugmove.integer)
|
||
|
{
|
||
|
clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
|
||
|
clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
|
||
|
}
|
||
|
|
||
|
// if the passedict is world, make it NULL (to avoid two checks each time)
|
||
|
// this checks prog because this function is often called without a CSQC
|
||
|
// VM context
|
||
|
if (prog == NULL || passedict == prog->edicts)
|
||
|
passedict = NULL;
|
||
|
// precalculate prog value for passedict for comparisons
|
||
|
passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
|
||
|
// precalculate passedict's owner edict pointer for comparisons
|
||
|
traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL;
|
||
|
|
||
|
// collide against network entities
|
||
|
if (hitnetworkbrushmodels)
|
||
|
{
|
||
|
for (i = 0;i < cl.num_brushmodel_entities;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
|
||
|
continue;
|
||
|
Collision_ClipLineToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, end, hitsupercontentsmask, hitsurfaces);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = cl.brushmodel_entities[i];
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// collide against player entities
|
||
|
if (hitnetworkplayers)
|
||
|
{
|
||
|
vec3_t origin, entmins, entmaxs;
|
||
|
matrix4x4_t entmatrix, entinversematrix;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit network players, if we are a nonsolid player
|
||
|
if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
|
||
|
goto skipnetworkplayers;
|
||
|
}
|
||
|
|
||
|
for (i = 1;i <= cl.maxclients;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[i].render;
|
||
|
|
||
|
// don't hit ourselves
|
||
|
if (i == cl.playerentity)
|
||
|
continue;
|
||
|
|
||
|
// don't hit players that don't exist
|
||
|
if (!cl.scores[i-1].name[0])
|
||
|
continue;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit spectators or nonsolid players
|
||
|
if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
|
||
|
VectorAdd(origin, cl.playerstandmins, entmins);
|
||
|
VectorAdd(origin, cl.playerstandmaxs, entmaxs);
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
|
||
|
continue;
|
||
|
Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
|
||
|
Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
|
||
|
Collision_ClipLineToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, end, hitsupercontentsmask, hitsurfaces);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = i;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, false);
|
||
|
}
|
||
|
|
||
|
skipnetworkplayers:
|
||
|
;
|
||
|
}
|
||
|
|
||
|
// clip to entities
|
||
|
// because this uses World_EntitiestoBox, we know all entity boxes overlap
|
||
|
// the clip region, so we can skip culling checks in the loop below
|
||
|
// note: if prog is NULL then there won't be any linked entities
|
||
|
numtouchedicts = 0;
|
||
|
if (hitcsqcentities && prog != NULL)
|
||
|
{
|
||
|
numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
|
||
|
if (numtouchedicts > MAX_EDICTS)
|
||
|
{
|
||
|
// this never happens
|
||
|
Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
|
||
|
numtouchedicts = MAX_EDICTS;
|
||
|
}
|
||
|
}
|
||
|
for (i = 0;i < numtouchedicts;i++)
|
||
|
{
|
||
|
touch = touchedicts[i];
|
||
|
|
||
|
if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX)
|
||
|
continue;
|
||
|
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
|
||
|
continue;
|
||
|
|
||
|
if (passedict)
|
||
|
{
|
||
|
// don't clip against self
|
||
|
if (passedict == touch)
|
||
|
continue;
|
||
|
// don't clip owned entities against owner
|
||
|
if (traceowner == touch)
|
||
|
continue;
|
||
|
// don't clip owner against owned entities
|
||
|
if (passedictprog == PRVM_clientedictedict(touch, owner))
|
||
|
continue;
|
||
|
// don't clip points against points (they can't collide)
|
||
|
if (VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)))
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
|
||
|
|
||
|
// might interact, so do an exact clip
|
||
|
model = NULL;
|
||
|
if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL)
|
||
|
model = CL_GetModelFromEdict(touch);
|
||
|
if (model)
|
||
|
Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1);
|
||
|
else
|
||
|
Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]);
|
||
|
Matrix4x4_Invert_Simple(&imatrix, &matrix);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
|
||
|
if (type == MOVE_MISSILE && (int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
|
||
|
Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
|
||
|
else
|
||
|
Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, hitsurfaces);
|
||
|
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP);
|
||
|
}
|
||
|
|
||
|
finished:
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
|
||
|
#endif
|
||
|
return cliptrace;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_Move
|
||
|
==================
|
||
|
*/
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
|
||
|
#else
|
||
|
trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
|
||
|
#endif
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
vec3_t hullmins, hullmaxs;
|
||
|
int i, bodysupercontents;
|
||
|
int passedictprog;
|
||
|
qboolean pointtrace;
|
||
|
prvm_edict_t *traceowner, *touch;
|
||
|
trace_t trace;
|
||
|
// temporary storage because prvm_vec_t may need conversion
|
||
|
vec3_t touchmins, touchmaxs;
|
||
|
// bounding box of entire move area
|
||
|
vec3_t clipboxmins, clipboxmaxs;
|
||
|
// size of the moving object
|
||
|
vec3_t clipmins, clipmaxs;
|
||
|
// size when clipping against monsters
|
||
|
vec3_t clipmins2, clipmaxs2;
|
||
|
// start and end origin of move
|
||
|
vec3_t clipstart, clipend;
|
||
|
// trace results
|
||
|
trace_t cliptrace;
|
||
|
// matrices to transform into/out of other entity's space
|
||
|
matrix4x4_t matrix, imatrix;
|
||
|
// model of other entity
|
||
|
dp_model_t *model;
|
||
|
// list of entities to test for collisions
|
||
|
int numtouchedicts;
|
||
|
static prvm_edict_t *touchedicts[MAX_EDICTS];
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
vec3_t end;
|
||
|
vec_t len = 0;
|
||
|
|
||
|
if (VectorCompare(mins, maxs))
|
||
|
{
|
||
|
vec3_t shiftstart, shiftend;
|
||
|
VectorAdd(start, mins, shiftstart);
|
||
|
VectorAdd(pEnd, mins, shiftend);
|
||
|
if (VectorCompare(start, pEnd))
|
||
|
trace = CL_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
|
||
|
else
|
||
|
trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, false);
|
||
|
VectorSubtract(trace.endpos, mins, trace.endpos);
|
||
|
return trace;
|
||
|
}
|
||
|
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
{
|
||
|
// TRICK: make the trace 1 qu longer!
|
||
|
VectorSubtract(pEnd, start, end);
|
||
|
len = VectorNormalizeLength(end);
|
||
|
VectorMA(pEnd, collision_endposnudge.value, end, end);
|
||
|
}
|
||
|
else
|
||
|
VectorCopy(pEnd, end);
|
||
|
#else
|
||
|
if (VectorCompare(mins, maxs))
|
||
|
{
|
||
|
vec3_t shiftstart, shiftend;
|
||
|
VectorAdd(start, mins, shiftstart);
|
||
|
VectorAdd(end, mins, shiftend);
|
||
|
if (VectorCompare(start, end))
|
||
|
trace = CL_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
|
||
|
else
|
||
|
trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities, false);
|
||
|
VectorSubtract(trace.endpos, mins, trace.endpos);
|
||
|
return trace;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
|
||
|
VectorCopy(start, clipstart);
|
||
|
VectorCopy(end, clipend);
|
||
|
VectorCopy(mins, clipmins);
|
||
|
VectorCopy(maxs, clipmaxs);
|
||
|
VectorCopy(mins, clipmins2);
|
||
|
VectorCopy(maxs, clipmaxs2);
|
||
|
#if COLLISIONPARANOID >= 3
|
||
|
Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
|
||
|
#endif
|
||
|
|
||
|
// clip to world
|
||
|
Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
|
||
|
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
|
||
|
if (cliptrace.startsolid || cliptrace.fraction < 1)
|
||
|
cliptrace.ent = prog ? prog->edicts : NULL;
|
||
|
if (type == MOVE_WORLDONLY)
|
||
|
goto finished;
|
||
|
|
||
|
if (type == MOVE_MISSILE)
|
||
|
{
|
||
|
// LordHavoc: modified this, was = -15, now -= 15
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipmins2[i] -= 15;
|
||
|
clipmaxs2[i] += 15;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// get adjusted box for bmodel collisions if the world is q1bsp or hlbsp
|
||
|
if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize)
|
||
|
cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs);
|
||
|
else
|
||
|
{
|
||
|
VectorCopy(clipmins, hullmins);
|
||
|
VectorCopy(clipmaxs, hullmaxs);
|
||
|
}
|
||
|
|
||
|
// create the bounding box of the entire move
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + min(hullmins[i], clipmins2[i]) - 1;
|
||
|
clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + max(hullmaxs[i], clipmaxs2[i]) + 1;
|
||
|
}
|
||
|
|
||
|
// debug override to test against everything
|
||
|
if (sv_debugmove.integer)
|
||
|
{
|
||
|
clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
|
||
|
clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
|
||
|
}
|
||
|
|
||
|
// if the passedict is world, make it NULL (to avoid two checks each time)
|
||
|
// this checks prog because this function is often called without a CSQC
|
||
|
// VM context
|
||
|
if (prog == NULL || passedict == prog->edicts)
|
||
|
passedict = NULL;
|
||
|
// precalculate prog value for passedict for comparisons
|
||
|
passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
|
||
|
// figure out whether this is a point trace for comparisons
|
||
|
pointtrace = VectorCompare(clipmins, clipmaxs);
|
||
|
// precalculate passedict's owner edict pointer for comparisons
|
||
|
traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL;
|
||
|
|
||
|
// collide against network entities
|
||
|
if (hitnetworkbrushmodels)
|
||
|
{
|
||
|
for (i = 0;i < cl.num_brushmodel_entities;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
|
||
|
continue;
|
||
|
Collision_ClipToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = cl.brushmodel_entities[i];
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// collide against player entities
|
||
|
if (hitnetworkplayers)
|
||
|
{
|
||
|
vec3_t origin, entmins, entmaxs;
|
||
|
matrix4x4_t entmatrix, entinversematrix;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit network players, if we are a nonsolid player
|
||
|
if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
|
||
|
goto skipnetworkplayers;
|
||
|
}
|
||
|
|
||
|
for (i = 1;i <= cl.maxclients;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[i].render;
|
||
|
|
||
|
// don't hit ourselves
|
||
|
if (i == cl.playerentity)
|
||
|
continue;
|
||
|
|
||
|
// don't hit players that don't exist
|
||
|
if (!cl.scores[i-1].name[0])
|
||
|
continue;
|
||
|
|
||
|
if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
|
||
|
{
|
||
|
// don't hit spectators or nonsolid players
|
||
|
if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
|
||
|
VectorAdd(origin, cl.playerstandmins, entmins);
|
||
|
VectorAdd(origin, cl.playerstandmaxs, entmaxs);
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
|
||
|
continue;
|
||
|
Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
|
||
|
Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
|
||
|
Collision_ClipToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, mins, maxs, end, hitsupercontentsmask);
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = i;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, false);
|
||
|
}
|
||
|
|
||
|
skipnetworkplayers:
|
||
|
;
|
||
|
}
|
||
|
|
||
|
// clip to entities
|
||
|
// because this uses World_EntitiestoBox, we know all entity boxes overlap
|
||
|
// the clip region, so we can skip culling checks in the loop below
|
||
|
// note: if prog is NULL then there won't be any linked entities
|
||
|
numtouchedicts = 0;
|
||
|
if (hitcsqcentities && prog != NULL)
|
||
|
{
|
||
|
numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
|
||
|
if (numtouchedicts > MAX_EDICTS)
|
||
|
{
|
||
|
// this never happens
|
||
|
Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
|
||
|
numtouchedicts = MAX_EDICTS;
|
||
|
}
|
||
|
}
|
||
|
for (i = 0;i < numtouchedicts;i++)
|
||
|
{
|
||
|
touch = touchedicts[i];
|
||
|
|
||
|
if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX)
|
||
|
continue;
|
||
|
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
|
||
|
continue;
|
||
|
|
||
|
if (passedict)
|
||
|
{
|
||
|
// don't clip against self
|
||
|
if (passedict == touch)
|
||
|
continue;
|
||
|
// don't clip owned entities against owner
|
||
|
if (traceowner == touch)
|
||
|
continue;
|
||
|
// don't clip owner against owned entities
|
||
|
if (passedictprog == PRVM_clientedictedict(touch, owner))
|
||
|
continue;
|
||
|
// don't clip points against points (they can't collide)
|
||
|
if (pointtrace && VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)))
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
|
||
|
|
||
|
// might interact, so do an exact clip
|
||
|
model = NULL;
|
||
|
if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL)
|
||
|
model = CL_GetModelFromEdict(touch);
|
||
|
if (model)
|
||
|
Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1);
|
||
|
else
|
||
|
Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]);
|
||
|
Matrix4x4_Invert_Simple(&imatrix, &matrix);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, mins), touchmins);
|
||
|
VectorCopy(PRVM_clientedictvector(touch, maxs), touchmaxs);
|
||
|
if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER)
|
||
|
Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
|
||
|
else
|
||
|
Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
|
||
|
|
||
|
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
|
||
|
*hitnetworkentity = 0;
|
||
|
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP);
|
||
|
}
|
||
|
|
||
|
finished:
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
|
||
|
#endif
|
||
|
return cliptrace;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_Cache_TraceLine
|
||
|
==================
|
||
|
*/
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t pEnd, int type, int hitsupercontentsmask)
|
||
|
#else
|
||
|
trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercontentsmask)
|
||
|
#endif
|
||
|
{
|
||
|
prvm_prog_t *prog = CLVM_prog;
|
||
|
int i;
|
||
|
prvm_edict_t *touch;
|
||
|
trace_t trace;
|
||
|
// bounding box of entire move area
|
||
|
vec3_t clipboxmins, clipboxmaxs;
|
||
|
// start and end origin of move
|
||
|
vec3_t clipstart, clipend;
|
||
|
// trace results
|
||
|
trace_t cliptrace;
|
||
|
// matrices to transform into/out of other entity's space
|
||
|
matrix4x4_t matrix, imatrix;
|
||
|
// model of other entity
|
||
|
dp_model_t *model;
|
||
|
// list of entities to test for collisions
|
||
|
int numtouchedicts;
|
||
|
static prvm_edict_t *touchedicts[MAX_EDICTS];
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
vec3_t end;
|
||
|
vec_t len = 0;
|
||
|
|
||
|
if(collision_endposnudge.value > 0 && !VectorCompare(start, pEnd))
|
||
|
{
|
||
|
// TRICK: make the trace 1 qu longer!
|
||
|
VectorSubtract(pEnd, start, end);
|
||
|
len = VectorNormalizeLength(end);
|
||
|
VectorMA(pEnd, collision_endposnudge.value, end, end);
|
||
|
}
|
||
|
else
|
||
|
VectorCopy(pEnd, end);
|
||
|
#endif
|
||
|
|
||
|
VectorCopy(start, clipstart);
|
||
|
VectorCopy(end, clipend);
|
||
|
#if COLLISIONPARANOID >= 3
|
||
|
Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
|
||
|
#endif
|
||
|
|
||
|
// clip to world
|
||
|
Collision_Cache_ClipLineToWorldSurfaces(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask);
|
||
|
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
|
||
|
if (cliptrace.startsolid || cliptrace.fraction < 1)
|
||
|
cliptrace.ent = prog ? prog->edicts : NULL;
|
||
|
if (type == MOVE_WORLDONLY)
|
||
|
goto finished;
|
||
|
|
||
|
// create the bounding box of the entire move
|
||
|
for (i = 0;i < 3;i++)
|
||
|
{
|
||
|
clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) - 1;
|
||
|
clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + 1;
|
||
|
}
|
||
|
|
||
|
// if the passedict is world, make it NULL (to avoid two checks each time)
|
||
|
// this checks prog because this function is often called without a CSQC
|
||
|
// VM context
|
||
|
|
||
|
// collide against network entities
|
||
|
for (i = 0;i < cl.num_brushmodel_entities;i++)
|
||
|
{
|
||
|
entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
|
||
|
if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
|
||
|
continue;
|
||
|
Collision_Cache_ClipLineToGenericEntitySurfaces(&trace, ent->model, &ent->matrix, &ent->inversematrix, start, end, hitsupercontentsmask);
|
||
|
Collision_CombineTraces(&cliptrace, &trace, NULL, true);
|
||
|
}
|
||
|
|
||
|
// clip to entities
|
||
|
// because this uses World_EntitiestoBox, we know all entity boxes overlap
|
||
|
// the clip region, so we can skip culling checks in the loop below
|
||
|
// note: if prog is NULL then there won't be any linked entities
|
||
|
numtouchedicts = 0;
|
||
|
if (prog != NULL)
|
||
|
{
|
||
|
numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
|
||
|
if (numtouchedicts > MAX_EDICTS)
|
||
|
{
|
||
|
// this never happens
|
||
|
Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
|
||
|
numtouchedicts = MAX_EDICTS;
|
||
|
}
|
||
|
}
|
||
|
for (i = 0;i < numtouchedicts;i++)
|
||
|
{
|
||
|
touch = touchedicts[i];
|
||
|
// might interact, so do an exact clip
|
||
|
// only hit entity models, not collision shapes
|
||
|
model = CL_GetModelFromEdict(touch);
|
||
|
if (!model)
|
||
|
continue;
|
||
|
// animated models are too slow to collide against and can't be cached
|
||
|
if (touch->priv.server->frameblend || touch->priv.server->skeleton.relativetransforms)
|
||
|
continue;
|
||
|
if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP)
|
||
|
continue;
|
||
|
Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1);
|
||
|
Matrix4x4_Invert_Simple(&imatrix, &matrix);
|
||
|
Collision_Cache_ClipLineToGenericEntitySurfaces(&trace, model, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask);
|
||
|
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP);
|
||
|
}
|
||
|
|
||
|
finished:
|
||
|
#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
|
||
|
if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
|
||
|
Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
|
||
|
#endif
|
||
|
return cliptrace;
|
||
|
}
|
||
|
|