mirror of
https://github.com/DrBeef/QuakeQuest.git
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40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
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#ifndef PALLETE_H
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#define PALLETE_H
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#define PALETTEFEATURE_STANDARD 1
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#define PALETTEFEATURE_REVERSED 2
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#define PALETTEFEATURE_PANTS 4
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#define PALETTEFEATURE_SHIRT 8
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#define PALETTEFEATURE_GLOW 16
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#define PALETTEFEATURE_ZERO 32
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#define PALETTEFEATURE_TRANSPARENT 128
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extern unsigned char palette_rgb[256][3];
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extern unsigned char palette_rgb_pantscolormap[16][3];
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extern unsigned char palette_rgb_shirtcolormap[16][3];
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extern unsigned char palette_rgb_pantsscoreboard[16][3];
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extern unsigned char palette_rgb_shirtscoreboard[16][3];
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extern unsigned int palette_bgra_complete[256];
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extern unsigned int palette_bgra_font[256];
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extern unsigned int palette_bgra_alpha[256];
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extern unsigned int palette_bgra_nocolormap[256];
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extern unsigned int palette_bgra_nocolormapnofullbrights[256];
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extern unsigned int palette_bgra_nofullbrights[256];
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extern unsigned int palette_bgra_onlyfullbrights[256];
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extern unsigned int palette_bgra_pantsaswhite[256];
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extern unsigned int palette_bgra_shirtaswhite[256];
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extern unsigned int palette_bgra_transparent[256];
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extern unsigned int palette_bgra_embeddedpic[256];
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extern unsigned char palette_featureflags[256];
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// used by hardware gamma functions in vid_* files
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void BuildGammaTable8(float prescale, float gamma, float scale, float base, float contrastboost, unsigned char *out, int rampsize);
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void BuildGammaTable16(float prescale, float gamma, float scale, float base, float contrastboost, unsigned short *out, int rampsize);
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void Palette_Init(void);
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#endif
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