quakequest/Projects/Android/jni/snd_modplug.c

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2019-05-30 05:57:57 +00:00
/*
Copyright (C) 2003-2005 Mathieu Olivier
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#include "quakedef.h"
#include "snd_main.h"
#include "snd_modplug.h"
#ifdef SND_MODPLUG_STATIC
#include <libmodplug/modplug.h>
qboolean ModPlug_OpenLibrary (void)
{
return true; // statically linked
}
void ModPlug_CloseLibrary (void)
{
}
#define modplug_dll 1
#define qModPlug_Load ModPlug_Load
#define qModPlug_Unload ModPlug_Unload
#define qModPlug_Read ModPlug_Read
#define qModPlug_Seek ModPlug_Seek
#define qModPlug_GetSettings ModPlug_GetSettings
#define qModPlug_SetSettings ModPlug_SetSettings
#define qModPlug_SetMasterVolume ModPlug_SetMasterVolume
#else
// BEGIN SECTION FROM modplug.h
/*
* This source code is public domain.
*
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
*/
enum _ModPlug_Flags
{
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
};
enum _ModPlug_ResamplingMode
{
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
};
typedef struct _ModPlug_Settings
{
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
* down-mixes to the settings you choose. */
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
int mBits; /* Bits per sample - 8, 16, or 32 */
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
int mStereoSeparation; /* Stereo separation, 1 - 256 */
int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
int mBassRange; /* XBass cutoff in Hz 10-100 */
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
int mLoopCount; /* Number of times to loop. Zero prevents looping.
-1 loops forever. */
} ModPlug_Settings;
struct _ModPlugFile;
typedef struct _ModPlugFile ModPlugFile;
// END SECTION FROM modplug.h
static ModPlugFile* (*qModPlug_Load) (const void* data, int size);
static void (*qModPlug_Unload) (ModPlugFile* file);
static int (*qModPlug_Read) (ModPlugFile* file, void* buffer, int size);
static void (*qModPlug_Seek) (ModPlugFile* file, int millisecond);
static void (*qModPlug_GetSettings) (ModPlug_Settings* settings);
static void (*qModPlug_SetSettings) (const ModPlug_Settings* settings);
typedef void (ModPlug_SetMasterVolume_t) (ModPlugFile* file,unsigned int cvol) ;
ModPlug_SetMasterVolume_t *qModPlug_SetMasterVolume;
static dllfunction_t modplugfuncs[] =
{
{"ModPlug_Load", (void **) &qModPlug_Load},
{"ModPlug_Unload", (void **) &qModPlug_Unload},
{"ModPlug_Read", (void **) &qModPlug_Read},
{"ModPlug_Seek", (void **) &qModPlug_Seek},
{"ModPlug_GetSettings", (void **) &qModPlug_GetSettings},
{"ModPlug_SetSettings", (void **) &qModPlug_SetSettings},
{NULL, NULL}
};
// Handles for the modplug and modplugfile DLLs
static dllhandle_t modplug_dll = NULL;
/*
=================================================================
DLL load & unload
=================================================================
*/
/*
====================
ModPlug_OpenLibrary
Try to load the modplugFile DLL
====================
*/
qboolean ModPlug_OpenLibrary (void)
{
const char* dllnames_modplug [] =
{
#if defined(WIN32)
"libmodplug-1.dll",
"modplug.dll",
#elif defined(MACOSX)
"libmodplug.dylib",
#else
"libmodplug.so.1",
"libmodplug.so",
#endif
NULL
};
// Already loaded?
if (modplug_dll)
return true;
// COMMANDLINEOPTION: Sound: -nomodplug disables modplug sound support
if (COM_CheckParm("-nomodplug"))
return false;
// Load the DLLs
// We need to load both by hand because some OSes seem to not load
// the modplug DLL automatically when loading the modplugFile DLL
if(Sys_LoadLibrary (dllnames_modplug, &modplug_dll, modplugfuncs))
{
qModPlug_SetMasterVolume = (ModPlug_SetMasterVolume_t *) Sys_GetProcAddress(modplug_dll, "ModPlug_SetMasterVolume");
if(!qModPlug_SetMasterVolume)
Con_Print("Warning: modplug volume control not supported. Try getting a newer version of libmodplug.\n");
return true;
}
else
return false;
}
/*
====================
ModPlug_CloseLibrary
Unload the modplugFile DLL
====================
*/
void ModPlug_CloseLibrary (void)
{
Sys_UnloadLibrary (&modplug_dll);
}
#endif
/*
=================================================================
modplug decoding
=================================================================
*/
// Per-sfx data structure
typedef struct
{
unsigned char *file;
size_t filesize;
} modplug_stream_persfx_t;
// Per-channel data structure
typedef struct
{
ModPlugFile *mf;
int bs;
int buffer_firstframe;
int buffer_numframes;
unsigned char buffer[STREAM_BUFFERSIZE*4];
} modplug_stream_perchannel_t;
/*
====================
ModPlug_GetSamplesFloat
====================
*/
static void ModPlug_GetSamplesFloat(channel_t *ch, sfx_t *sfx, int firstsampleframe, int numsampleframes, float *outsamplesfloat)
{
modplug_stream_perchannel_t* per_ch = (modplug_stream_perchannel_t *)ch->fetcher_data;
modplug_stream_persfx_t* per_sfx = (modplug_stream_persfx_t *)sfx->fetcher_data;
int newlength, done, ret;
int f = sfx->format.width * sfx->format.channels; // bytes per frame
short *buf;
int i, len;
// If there's no fetcher structure attached to the channel yet
if (per_ch == NULL)
{
per_ch = (modplug_stream_perchannel_t *)Mem_Alloc(snd_mempool, sizeof(*per_ch));
// Open it with the modplugFile API
per_ch->mf = qModPlug_Load(per_sfx->file, per_sfx->filesize);
if (!per_ch->mf)
{
// we can't call Con_Printf here, not thread safe
// Con_Printf("error while reading ModPlug stream \"%s\"\n", per_sfx->name);
Mem_Free(per_ch);
return;
}
#ifndef SND_MODPLUG_STATIC
if(qModPlug_SetMasterVolume)
#endif
qModPlug_SetMasterVolume(per_ch->mf, 512); // max volume, DP scales down!
per_ch->bs = 0;
per_ch->buffer_firstframe = 0;
per_ch->buffer_numframes = 0;
ch->fetcher_data = per_ch;
}
// if the request is too large for our buffer, loop...
while (numsampleframes * f > (int)sizeof(per_ch->buffer))
{
done = sizeof(per_ch->buffer) / f;
ModPlug_GetSamplesFloat(ch, sfx, firstsampleframe, done, outsamplesfloat);
firstsampleframe += done;
numsampleframes -= done;
outsamplesfloat += done * sfx->format.channels;
}
// seek if the request is before the current buffer (loop back)
// seek if the request starts beyond the current buffer by at least one frame (channel was zero volume for a while)
// do not seek if the request overlaps the buffer end at all (expected behavior)
if (per_ch->buffer_firstframe > firstsampleframe || per_ch->buffer_firstframe + per_ch->buffer_numframes < firstsampleframe)
{
// we expect to decode forward from here so this will be our new buffer start
per_ch->buffer_firstframe = firstsampleframe;
per_ch->buffer_numframes = 0;
// we don't actually seek - we don't care much about timing on silent mod music streams and looping never happens
//qModPlug_Seek(per_ch->mf, firstsampleframe * 1000.0 / sfx->format.speed);
}
// decompress the file as needed
if (firstsampleframe + numsampleframes > per_ch->buffer_firstframe + per_ch->buffer_numframes)
{
// first slide the buffer back, discarding any data preceding the range we care about
int offset = firstsampleframe - per_ch->buffer_firstframe;
int keeplength = per_ch->buffer_numframes - offset;
if (keeplength > 0)
memmove(per_ch->buffer, per_ch->buffer + offset * sfx->format.width * sfx->format.channels, keeplength * sfx->format.width * sfx->format.channels);
per_ch->buffer_firstframe = firstsampleframe;
per_ch->buffer_numframes -= offset;
// decompress as much as we can fit in the buffer
newlength = sizeof(per_ch->buffer) - per_ch->buffer_numframes * f;
done = 0;
while (newlength > done && (ret = qModPlug_Read(per_ch->mf, (void *)((unsigned char *)per_ch->buffer + done), (int)(newlength - done))) > 0)
done += ret;
// clear the missing space if any
if (done < newlength)
{
memset(per_ch->buffer + done, 0, newlength - done);
// Argh. We didn't get as many samples as we wanted. Probably
// libmodplug forgot what mLoopCount==-1 means... basically, this means
// we can't loop like this. Try to let DP fix it later...
sfx->total_length = firstsampleframe + done / f;
sfx->loopstart = 0;
// can't Con_Printf from this thread
//if (newlength != done)
// Con_DPrintf("ModPlug_Fetch: wanted: %d, got: %d\n", newlength, done);
}
// we now have more data in the buffer
per_ch->buffer_numframes += done / f;
}
// convert the sample format for the caller
buf = (short *)(per_ch->buffer + (firstsampleframe - per_ch->buffer_firstframe) * f);
len = numsampleframes * sfx->format.channels;
for (i = 0;i < len;i++)
outsamplesfloat[i] = buf[i] * (1.0f / 32768.0f);
}
/*
====================
ModPlug_StopChannel
====================
*/
static void ModPlug_StopChannel(channel_t *ch)
{
modplug_stream_perchannel_t *per_ch = (modplug_stream_perchannel_t *)ch->fetcher_data;
if (per_ch != NULL)
{
// Free the modplug decoder
qModPlug_Unload(per_ch->mf);
Mem_Free(per_ch);
}
}
/*
====================
ModPlug_FreeSfx
====================
*/
static void ModPlug_FreeSfx (sfx_t *sfx)
{
modplug_stream_persfx_t* per_sfx = (modplug_stream_persfx_t *)sfx->fetcher_data;
// Free the modplug file
Mem_Free(per_sfx->file);
// Free the stream structure
Mem_Free(per_sfx);
}
static const snd_fetcher_t modplug_fetcher = { ModPlug_GetSamplesFloat, ModPlug_StopChannel, ModPlug_FreeSfx };
/*
====================
ModPlug_LoadmodplugFile
Load an modplug file into memory
====================
*/
qboolean ModPlug_LoadModPlugFile (const char *filename, sfx_t *sfx)
{
unsigned char *data;
fs_offset_t filesize;
ModPlugFile *mf;
modplug_stream_persfx_t* per_sfx;
ModPlug_Settings s;
if (!modplug_dll)
return false;
// Already loaded?
if (sfx->fetcher != NULL)
return true;
// Load the file
data = FS_LoadFile (filename, snd_mempool, false, &filesize);
if (data == NULL)
return false;
if (developer_loading.integer >= 2)
Con_Printf ("Loading ModPlug file \"%s\"\n", filename);
qModPlug_GetSettings(&s);
s.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION | MODPLUG_ENABLE_REVERB;
s.mChannels = 2;
s.mBits = 16;
s.mFrequency = 44100;
s.mResamplingMode = MODPLUG_RESAMPLE_SPLINE;
s.mLoopCount = -1;
qModPlug_SetSettings(&s);
// Open it with the modplugFile API
if (!(mf = qModPlug_Load (data, filesize)))
{
Con_Printf ("error while opening ModPlug file \"%s\"\n", filename);
Mem_Free(data);
return false;
}
#ifndef SND_MODPLUG_STATIC
if(qModPlug_SetMasterVolume)
#endif
qModPlug_SetMasterVolume(mf, 512); // max volume, DP scales down!
if (developer_loading.integer >= 2)
Con_Printf ("\"%s\" will be streamed\n", filename);
per_sfx = (modplug_stream_persfx_t *)Mem_Alloc (snd_mempool, sizeof (*per_sfx));
per_sfx->file = data;
per_sfx->filesize = filesize;
sfx->memsize += sizeof(*per_sfx);
sfx->memsize += filesize;
sfx->format.speed = 44100; // modplug always works at that rate
sfx->format.width = 2; // We always work with 16 bits samples
sfx->format.channels = 2; // stereo rulez ;) (MAYBE default to mono because Amiga MODs sound better then?)
sfx->fetcher_data = per_sfx;
sfx->fetcher = &modplug_fetcher;
sfx->flags |= SFXFLAG_STREAMED;
sfx->total_length = 1<<30; // 2147384647; // they always loop (FIXME this breaks after 6 hours, we need support for a real "infinite" value!)
sfx->loopstart = sfx->total_length; // modplug does it
return true;
}