quakequest/Projects/Android/jni/darkplaces/wad.h

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2019-05-30 05:57:57 +00:00
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// wad.h
#ifndef WAD_H
#define WAD_H
//===============
// TYPES
//===============
#define CMP_NONE 0
#define CMP_LZSS 1
#define TYP_NONE 0
#define TYP_LABEL 1
#define TYP_LUMPY 64 // 64 + grab command number
#define TYP_PALETTE 64
#define TYP_QTEX 65
#define TYP_QPIC 66
#define TYP_SOUND 67
#define TYP_MIPTEX 68
typedef struct qpic_s
{
int width, height;
unsigned char data[4]; // variably sized
} qpic_t;
typedef struct wadinfo_s
{
char identification[4]; // should be WAD2 or 2DAW
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct lumpinfo_s
{
int filepos;
int disksize;
int size; // uncompressed
char type;
char compression;
char pad1, pad2;
char name[16]; // must be null terminated
} lumpinfo_t;
void W_UnloadAll(void);
unsigned char *W_GetLumpName(const char *name);
// halflife texture wads
void W_LoadTextureWadFile(char *filename, int complain);
unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
unsigned char *W_ConvertWAD3TextureBGRA(sizebuf_t *sb); // returns tempmempool allocated image data, width and height are in image_width and image_height
#endif