quakequest/Projects/Android/jni/darkplaces/mod_skeletal_animatevertices_sse.h

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2019-05-30 05:57:57 +00:00
#ifndef MOD_SKELTAL_ANIMATEVERTICES_SSE_H
#define MOD_SKELTAL_ANIMATEVERTICES_SSE_H
#include "quakedef.h"
#ifdef SSE_POSSIBLE
void Mod_Skeletal_AnimateVertices_SSE(const dp_model_t * RESTRICT model, const frameblend_t * RESTRICT frameblend, const skeleton_t *skeleton, float * RESTRICT vertex3f, float * RESTRICT normal3f, float * RESTRICT svector3f, float * RESTRICT tvector3f);
#endif
#endif