quakequest/Projects/Android/jni/QuakeQuestSrc/VrCommon.h

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#if !defined(vrcommon_h)
#define vrcommon_h
#include <android/log.h>
#include "../darkplaces/mathlib.h"
#include "TBXR_Common.h"
#define LOG_TAG "QuakeQuest"
#ifndef NDEBUG
#define DEBUG 1
#endif
#define ALOGE(...) __android_log_print( ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__ )
#if DEBUG
#define ALOGV(...) __android_log_print( ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__ )
#else
#define ALOGV(...)
#endif
extern ovrInputStateTrackedRemote leftTrackedRemoteState_old;
extern ovrInputStateTrackedRemote leftTrackedRemoteState_new;
extern ovrTrackedController leftRemoteTracking_new;
extern ovrInputStateTrackedRemote rightTrackedRemoteState_old;
extern ovrInputStateTrackedRemote rightTrackedRemoteState_new;
extern ovrTrackedController rightRemoteTracking_new;
extern float playerHeight;
extern float playerYaw;
extern vec3_t hmdorientation;
qboolean isMultiplayer();
float length(float x, float y);
float nonLinearFilter(float in);
bool between(float min, float val, float max);
#endif //vrcommon_h