quake2quest/Projects/Android/AndroidManifest.xml
Simon 963e5061bc Fixed laser sights
Works alright now, also removed cheats from the config by default.
2019-11-20 18:50:53 +00:00

43 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.quake2quest"
android:versionCode="6"
android:versionName="0.6.0" android:installLocation="auto" >
<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1"
android:required="true" />
<!-- Network access needed for OVRMonitor -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Volume Control -->
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<application android:allowBackup="false" android:icon="@drawable/ic_qquest" android:label="@string/quake2quest">
<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<!-- The activity is the built-in NativeActivity framework class. -->
<!-- launchMode is set to singleTask because there should never be multiple copies of the app running. -->
<!-- Theme.Black.NoTitleBar.Fullscreen gives solid black instead of a (bad stereoscopic) gradient on app transition. -->
<!-- If targeting API level 24+, configChanges should additionally include 'density'. -->
<!-- If targeting API level 24+, android:resizeableActivity="false" should be added. -->
<activity
android:name="com.drbeef.quake2quest.GLES3JNIActivity"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:label="@string/quake2quest"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:excludeFromRecents="false"
android:configChanges="screenSize|screenLayout|orientation|keyboardHidden|keyboard|navigation|uiMode">
<!-- Tell NativeActivity the name of the .so -->
<meta-data android:name="android.app.lib_name" android:value="quake2quest" />
<!-- This filter lets the apk show up as a launchable icon. -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>