quake2quest/Projects/Android/jni/Quake2VR/VrInputCommon.c
2019-09-25 22:46:42 +01:00

138 lines
4.1 KiB
C

/************************************************************************************
Filename : VrInputRight.c
Content : Handles common controller input functionality
Created : September 2019
Authors : Simon Brown
*************************************************************************************/
#include <VrApi.h>
#include <VrApi_Helpers.h>
#include <VrApi_SystemUtils.h>
#include <VrApi_Input.h>
#include <VrApi_Types.h>
#include "VrInput.h"
//keys.h
void Key_Event (int key, qboolean down, unsigned time);
void handleTrackedControllerButton(ovrInputStateTrackedRemote * trackedRemoteState, ovrInputStateTrackedRemote * prevTrackedRemoteState, uint32_t button, int key)
{
if ((trackedRemoteState->Buttons & button) != (prevTrackedRemoteState->Buttons & button))
{
Key_Event(key, (trackedRemoteState->Buttons & button) != 0, global_time);
}
}
static void Matrix4x4_Transform (const matrix4x4 *in, const float v[3], float out[3])
{
out[0] = v[0] * (*in)[0][0] + v[1] * (*in)[0][1] + v[2] * (*in)[0][2] + (*in)[0][3];
out[1] = v[0] * (*in)[1][0] + v[1] * (*in)[1][1] + v[2] * (*in)[1][2] + (*in)[1][3];
out[2] = v[0] * (*in)[2][0] + v[1] * (*in)[2][1] + v[2] * (*in)[2][2] + (*in)[2][3];
}
void rotateAboutOrigin(float v1, float v2, float rotation, vec2_t out)
{
vec3_t temp = {0.0f, 0.0f, 0.0f};
temp[0] = v1;
temp[1] = v2;
vec3_t v = {0.0f, 0.0f, 0.0f};
matrix4x4 matrix;
vec3_t angles = {0.0f, rotation, 0.0f};
vec3_t origin = {0.0f, 0.0f, 0.0f};
Matrix4x4_CreateFromEntity(matrix, angles, origin, 1.0f);
Matrix4x4_Transform(&matrix, temp, v);
out[0] = v[0];
out[1] = v[1];
}
float length(float x, float y)
{
return sqrtf(powf(x, 2.0f) + powf(y, 2.0f));
}
#define NLF_DEADZONE 0.1
#define NLF_POWER 2.2
float nonLinearFilter(float in)
{
float val = 0.0f;
if (in > NLF_DEADZONE)
{
val = in;
val -= NLF_DEADZONE;
val /= (1.0f - NLF_DEADZONE);
val = powf(val, NLF_POWER);
}
else if (in < -NLF_DEADZONE)
{
val = in;
val += NLF_DEADZONE;
val /= (1.0f - NLF_DEADZONE);
val = -powf(fabsf(val), NLF_POWER);
}
return val;
}
void sendButtonActionSimple(const char* action)
{
char command[256];
snprintf( command, sizeof( command ), "%s\n", action );
Cbuf_AddText( command );
}
bool between(float min, float val, float max)
{
return (min < val) && (val < max);
}
void sendButtonAction(const char* action, long buttonDown)
{
char command[256];
snprintf( command, sizeof( command ), "%s\n", action );
if (!buttonDown)
{
command[0] = '-';
}
Cbuf_AddText( command );
}
void acquireTrackedRemotesData(const ovrMobile *Ovr, double displayTime) {//The amount of yaw changed by controller
for ( int i = 0; ; i++ ) {
ovrInputCapabilityHeader cap;
ovrResult result = vrapi_EnumerateInputDevices(Ovr, i, &cap);
if (result < 0) {
break;
}
if (cap.Type == ovrControllerType_TrackedRemote) {
ovrTracking remoteTracking;
ovrInputStateTrackedRemote trackedRemoteState;
trackedRemoteState.Header.ControllerType = ovrControllerType_TrackedRemote;
result = vrapi_GetCurrentInputState(Ovr, cap.DeviceID, &trackedRemoteState.Header);
if (result == ovrSuccess) {
ovrInputTrackedRemoteCapabilities remoteCapabilities;
remoteCapabilities.Header = cap;
result = vrapi_GetInputDeviceCapabilities(Ovr, &remoteCapabilities.Header);
result = vrapi_GetInputTrackingState(Ovr, cap.DeviceID, displayTime,
&remoteTracking);
if (remoteCapabilities.ControllerCapabilities & ovrControllerCaps_RightHand) {
rightTrackedRemoteState_new = trackedRemoteState;
rightRemoteTracking_new = remoteTracking;
} else{
leftTrackedRemoteState_new = trackedRemoteState;
leftRemoteTracking_new = remoteTracking;
}
}
}
}
}