quake2quest/assets/autoexec.cfg

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// Weapon offsets - This is the default for the HD weapon models
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// Values are: backwards, left, up, pitch (down), yaw, roll
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//WEAP_BLASTER
set vr_weapon_adjustment_1 "17.0,4.5,-8.0,0.0,2.0,0.0"
//WEAP_SHOTGUN
set vr_weapon_adjustment_2 "12.0,7.4,-8.0,-6.0,-0.5,0.0"
//WEAP_SUPERSHOTGUN
set vr_weapon_adjustment_3 "10.0,6.5,-8.0,-3.0,0.0,0.0"
//WEAP_MACHINEGUN
set vr_weapon_adjustment_4 "17.0,7.0,-8.0,-3.0,0.0,0.0"
//WEAP_CHAINGUN
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set vr_weapon_adjustment_5 "-6.0,3.4,-8.0,-1.5,-0.8,0.0"
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//WEAP_GRENADES
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set vr_weapon_adjustment_6 "13.0,0.0,-7.0,0.0,0.0,0.0"
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//WEAP_GRENADELAUNCHER
set vr_weapon_adjustment_7 "10.0,5.0,-8.0,-3.0,0.0,0.0"
//WEAP_ROCKETLAUNCHER
set vr_weapon_adjustment_8 "10.0,3.6,-8.0,-3.0,0.0,0.0"
//WEAP_HYPERBLASTER
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set vr_weapon_adjustment_9 "10.0,5.0,-8.0,-1.5,0.0,0.0"
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//WEAP_RAILGUN
set vr_weapon_adjustment_10 "10.0,6.0,-8.0,-3.0,0.0,0.0"
//WEAP_BFG
set vr_weapon_adjustment_11 "10.0,7.0,-8.0,-3.0,0.0,0.0"