jkxr/assets/weapons_vr_ja.cfg
Simon 9620011ed5 Multiple fixes
- Fixed some crashes
- weapons (for the first level of outcast) should be aligned
- ducking works, player height now correct
some button changes:

A - Jump
B - Alt Fire
X - Use current Force (no use in outcast atm)
Y - Select next Force Power
Right Thumbstick Button - "Use"
Left Thumbstick Button - Duck - good for side rolls etc
Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun)
Left Grip - two handed weapons (no advantage to this at the moment)

You should find that weapons are now properly motion controlled
2022-10-01 00:02:49 +01:00

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INI

// Weapon offsets - This is the default for the weapon models
// put the weapon id at the end of the cvar name, so the knife is vr_weapon_adjustment_1
// Values are: scale,right,up,forward,pitch,yaw,roll
seta vr_weapon_adjustment_2 "1.0,-3.5,7.4,-12.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_3 "1.0,-3.5,7.4,-10.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_4 "1.0,-3.5,7.4,-6.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_5 "1.500,-2.747,5.707,-7.827,1.800,0.000,0.000"
seta vr_weapon_adjustment_6 "1.0,-3.5,7.0,-8.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_7 "1.0,-5.0,7.5,-10.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_8 "1.0,-5.0,8.0,-10.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_13 "1.5,-5.0,8.0,-10.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_9 "1.5,-4.0,7.5,-10.0,0.0,0.0,0.0"
seta vr_weapon_adjustment_10 "1.7,-4.5,8.0,-15.4,0.0,0.0,0.0"
seta vr_weapon_adjustment_11 "1.0,-6.0,6.0,-10.0,20.0,0.0,0.0"
seta vr_weapon_adjustment_12 "1.5,-5.0,7.0,-11.0,30.0,6.3,-12.0"