mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-24 13:01:36 +00:00
fb59d40e3f
some other very minor fixes at the same time
190 lines
5.5 KiB
INI
190 lines
5.5 KiB
INI
// generated by OpenJK SP, do not modify
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unbindall
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bind "SHIFT" "+speed"
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bind "CTRL" "+use"
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bind "ALT" "+altattack"
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bind "TAB" "datapad"
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bind "ENTER" "invuse"
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bind "KP_PGDN" "use_seeker"
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bind "KP_LEFTARROW" "use_lightamp_goggles"
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bind "KP_5" "use_sentry"
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bind "F1" "force_throw"
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bind "F2" "force_pull"
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bind "F3" "force_speed"
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bind "F4" "force_distract"
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bind "SPACE" "+moveup"
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bind "," "+moveleft"
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bind "-" "weapon 0"
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bind "." "+moveright"
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bind "/" "+mlook"
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bind "0" "weapon 10"
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bind "1" "weapon 1"
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bind "2" "weapon 2"
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bind "3" "weapon 3"
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bind "4" "weapon 4"
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bind "5" "weapon 5"
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bind "6" "weapon 6"
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bind "7" "weapon 7"
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bind "8" "weapon 8"
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bind "9" "weapon 9"
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bind "A" "+moveleft"
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bind "B" "use_bacta"
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bind "C" "+movedown"
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bind "D" "+moveright"
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bind "E" "+use"
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bind "F" "+useforce"
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bind "G" "zoom"
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bind "L" "saberAttackCycle"
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bind "M" "datapad"
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bind "P" "cg_thirdperson !"
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bind "Q" "weapprev"
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bind "R" "weapnext"
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bind "S" "+back"
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bind "V" "+strafe"
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bind "W" "+forward"
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bind "X" "forcenext"
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bind "Z" "forceprev"
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bind "[" "invprev"
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bind "\" "weapongrabbed"
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bind "]" "invnext"
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bind "`" "toggleconsole"
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bind "~" "toggleconsole"
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bind "F5" "force_heal"
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bind "F6" "+force_grip"
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bind "F7" "+force_lightning"
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bind "MWHEELUP" "weapprev"
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bind "MWHEELDOWN" "weapnext"
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bind "MOUSE1" "+attack"
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bind "MOUSE2" "+altattack"
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bind "PGUP" "+lookup"
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bind "F9" "load quik"
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bind "F10" "uimenu ingameloadmenu"
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bind "F11" "uimenu ingamesavemenu"
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bind "F12" "save quik*"
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bind "END" "centerview"
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bind "PGDN" "+lookdown"
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bind "MOUSE3" "zoom"
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bind "UPARROW" "+forward"
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bind "DOWNARROW" "+back"
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bind "LEFTARROW" "+left"
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bind "RIGHTARROW" "+right"
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seta cg_autoswitch "1"
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seta cg_bobpitch "0.002"
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seta cg_bobroll "0.002"
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seta cg_bobup "0.0"
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seta cg_crosshairForceHint "1"
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seta cg_crosshairIdentifyTarget "1"
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seta cg_crosshairSize "18"
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seta cg_crosshairX "0"
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seta cg_crosshairY "0"
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seta cg_draw2D "1"
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seta cg_drawAmmoWarning "1"
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seta cg_drawCrosshair "4"
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seta cg_drawCrosshairForce "4"
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seta cg_drawFPS "0"
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seta cg_drawGun "1"
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seta cg_drawSnapshot "0"
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seta cg_drawStatus "1"
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seta cg_drawTimer "0"
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seta cg_dynamicCrosshair "1"
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seta cg_forceSpeedFOVAdjust "1"
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seta cg_fov "80"
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seta cg_fovAspectAdjust "0"
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seta cg_fovViewModel "0"
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seta cg_fovViewmodelAdjust "1"
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seta cg_gunAutoFirst "1"
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seta cg_heightAdjust "0.0"
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seta cg_hudFiles "ui/jk2hud.txt"
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seta cg_marks "1"
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seta cg_missionInfoCentered "1"
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seta cg_reliableAnimSounds "1"
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seta cg_runpitch "0.002"
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seta cg_runroll "0.005"
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seta cg_saberAutoThird "0"
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seta cg_shadows "1"
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seta cg_simpleItems "0"
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seta cg_stereoSeparation "0.065"
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seta cg_thirdPersonRange "80"
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seta cg_worldScale "33.5"
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seta cg_zProj "64"
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seta cl_consoleKeys "~ ` 0x7e 0x60 0xb2"
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seta cl_consoleUseScanCode "1"
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seta cl_renderer "rd-gles-jo"
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seta com_maxfps "125"
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seta d_slowmodeath "4"
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seta expanded_menu_enabled "0"
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seta g_TeamBeefDirectorsCut "1"
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seta g_dismemberment "3"
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seta g_dismemberprobabilities "100"
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seta g_saberAnimSpeed "1.300000"
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seta g_saberAutoAim "1"
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seta g_saberAutoBlocking "1"
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seta g_saberAutoDeflect1stPerson "0"
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seta g_saberMoveSpeed "1"
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seta g_saberRealisticCombat "1"
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seta g_spskill "1"
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seta g_subtitles "0"
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seta r_centerWindow "0"
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seta r_customheight "1024"
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seta r_customwidth "1600"
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seta r_dynamiclight "1"
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seta r_fullscreen "0"
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seta r_mode "4"
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seta r_modelpoolmegs "20"
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seta r_noborder "0"
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seta r_picmip "0"
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seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
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seta r_vertexLight "0"
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seta r_gamma "1.3"
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seta r_intensity "1.07"
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seta r_ignorehwgamma "1"
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seta s_initsound "1"
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seta s_khz "44"
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seta s_language "english"
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seta s_mixPreStep "0.05"
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seta s_mixahead "0.2"
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seta s_mp3overhead "31776"
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seta s_musicvolume "0.25"
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seta s_separation "0.5"
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seta s_soundpoolmegs "25"
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seta s_volume "0.5"
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seta s_volumeVoice "1.0"
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seta se_language "english"
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seta sensitivity "5"
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seta sex "male"
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seta sp_language "0"
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seta ui_PrecacheModels "1"
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seta ui_iscensored "0"
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seta ui_menuFiles "ui/menus.txt"
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seta ui_r_glCustom "4"
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seta ui_screenshotType "jpg"
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seta vr_control_scheme "0"
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seta vr_immersive_cinematics "1"
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seta vr_positional_factor "12"
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seta vr_screen_dist "3.500000"
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seta vr_switch_sticks "0"
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seta vr_turn_angle "45"
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seta vr_turn_mode "0"
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seta vr_two_handed_weapons "1"
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seta vr_virtual_stock "0"
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seta vr_walkdirection "1"
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seta vr_weapon_adjustment_1 "0.55,-4.89,8.12,-12.36,-28.60,10.80,-199.50"
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seta vr_weapon_adjustment_10 "1.624,-3.042,6.823,-9.175,24.600,0.000,-26.400"
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seta vr_weapon_adjustment_11 "0.998,-5.711,9.158,-9.740,29.900,0.000,-15.200"
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seta vr_weapon_adjustment_12 "1.424,-2.107,6.236,-8.006,29.900,0.000,-23.100"
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seta vr_weapon_adjustment_13 "1.000,-6.500,9.240,-12.680,15.300,0.000,0.000"
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seta vr_weapon_adjustment_14 "0.52,-12.87,13.29,-22.09,11.30,26.60,-3.40"
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seta vr_weapon_adjustment_18 "0.510,-8.235,10.706,-3.922,-5.600,0.400,0.000"
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seta vr_weapon_adjustment_19 "0.43,-8.97,13.22,-21.68,-4.80,-4.50,-0.40"
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seta vr_weapon_adjustment_2 "0.952,-3.908,4.874,-9.349,0.000,0.000,0.000"
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seta vr_weapon_adjustment_20 "0.44,-13.55,12.79,-26.06,0.30,-1.40,-0.40"
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seta vr_weapon_adjustment_22 "0.64,-12.59,12.94,-20.44,11.30,26.60,-3.40"
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seta vr_weapon_adjustment_3 "0.884,-4.140,7.036,-10.204,-0.000,0.000,0.000"
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seta vr_weapon_adjustment_4 "0.844,-3.555,9.526,-3.246,0.000,0.000,0.000"
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seta vr_weapon_adjustment_5 "1.500,-2.747,5.707,-7.827,1.800,0.000,0.000"
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seta vr_weapon_adjustment_6 "0.700,-4.029,10.714,-6.771,0.000,0.000,0.000"
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seta vr_weapon_adjustment_7 "0.844,-4.787,9.526,-9.550,0.000,0.000,0.000"
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seta vr_weapon_adjustment_8 "1.000,-4.780,8.240,-10.440,0.000,0.000,0.000"
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seta vr_weapon_adjustment_9 "1.100,-4.036,7.309,-7.836,0.000,0.000,0.000"
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seta vr_weapon_pitchadjust "-20.0"
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seta vr_weapon_velocity_trigger "2"
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