jkxr/Projects/Android/AndroidManifest.xml
Simon c4cc218f8b Turn the stun baton into an "always active" weapon
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00

48 lines
1.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.jkxr"
android:versionCode="47"
android:versionName="0.7.7" android:installLocation="auto" >
<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030002" android:required="true"/>
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1"
android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<application android:allowBackup="false"
android:icon="@drawable/ic_jkxr"
android:label="@string/jkxr"
android:extractNativeLibs="true"
>
<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<!-- META QUEST -->
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
<meta-data android:name="com.oculus.ossplash" android:value="true"/>
<!-- PICO XR -->
<meta-data android:name="pvr.app.type" android:value="vr" />
<activity
android:name="com.drbeef.jkxr.GLES3JNIActivity"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:excludeFromRecents="false"
android:configChanges="screenSize|screenLayout|orientation|keyboardHidden|keyboard|navigation|uiMode">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>