jkxr/Projects/Android
Grant Bagwell c7a1314a1f Vive / Index Bindings / Vibration PCVR issue
Also refactored a lot of naming to be consistent with OpenXR definitions and removed unused variables.
Vibration solved by removing frequency.
Vive needs to be shortened still once we've identified controllers
2023-12-13 02:58:25 +01:00
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gradle/wrapper Initial Commit 2022-09-18 16:37:21 +01:00
jni Vive / Index Bindings / Vibration PCVR issue 2023-12-13 02:58:25 +01:00
libs Changes to allow a single APK to run on both Quest and Pico 2023-02-03 23:00:13 +00:00
android.debug.keystore Trying to get it to build... 2022-09-18 19:43:59 +01:00
AndroidManifest.xml Make gaze based force push.pull more forgiving to the player's aim 2023-12-09 20:16:47 +00:00
build.gradle Update to API level 29 2023-04-28 19:44:54 +01:00
local.properties Initial Commit 2022-09-18 16:37:21 +01:00
settings.gradle Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00