jkxr/Projects/Android/jni/OpenJK/codemp/ui/ui_gameinfo.c

361 lines
8.6 KiB
C

/*
===========================================================================
Copyright (C) 1999 - 2005, Id Software, Inc.
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
//
// gameinfo.c
//
#include "ui_local.h"
//
// arena and bot info
//
int ui_numBots;
static char *ui_botInfos[MAX_BOTS];
static int ui_numArenas;
static char *ui_arenaInfos[MAX_ARENAS];
/*
===============
UI_ParseInfos
===============
*/
int UI_ParseInfos( char *buf, int max, char *infos[] ) {
char *token;
int count;
char key[MAX_TOKEN_CHARS];
char info[MAX_INFO_STRING];
count = 0;
COM_BeginParseSession ("UI_ParseInfos");
while ( 1 ) {
token = COM_Parse( (const char **)&buf );
if ( !token[0] ) {
break;
}
if ( strcmp( token, "{" ) ) {
Com_Printf( "Missing { in info file\n" );
break;
}
if ( count == max ) {
Com_Printf( "Max infos exceeded\n" );
break;
}
info[0] = '\0';
while ( 1 ) {
token = COM_ParseExt( (const char **)&buf, qtrue );
if ( !token[0] ) {
Com_Printf( "Unexpected end of info file\n" );
break;
}
if ( !strcmp( token, "}" ) ) {
break;
}
Q_strncpyz( key, token, sizeof( key ) );
token = COM_ParseExt( (const char **)&buf, qfalse );
if ( !token[0] ) {
strcpy( token, "<NULL>" );
}
Info_SetValueForKey( info, key, token );
}
//NOTE: extra space for arena number
infos[count] = (char *) UI_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
if (infos[count]) {
strcpy(infos[count], info);
#ifndef FINAL_BUILD
if (trap->Cvar_VariableValue("com_buildScript"))
{
char *botFile = Info_ValueForKey(info, "personality");
if (botFile && botFile[0])
{
int fh = 0;
trap->FS_Open(botFile, &fh, FS_READ);
if (fh)
{
trap->FS_Close(fh);
}
}
}
#endif
count++;
}
}
return count;
}
/*
===============
UI_LoadArenasFromFile
===============
*/
static void UI_LoadArenasFromFile( char *filename ) {
int len;
fileHandle_t f;
char buf[MAX_ARENAS_TEXT];
len = trap->FS_Open( filename, &f, FS_READ );
if ( !f ) {
trap->Print( S_COLOR_RED "file not found: %s\n", filename );
return;
}
if ( len >= MAX_ARENAS_TEXT ) {
trap->Print( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT );
trap->FS_Close( f );
return;
}
trap->FS_Read( buf, len, f );
buf[len] = 0;
trap->FS_Close( f );
ui_numArenas += UI_ParseInfos( buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas] );
}
/*
===============
UI_LoadArenas
===============
*/
#define MAPSBUFSIZE (MAX_MAPS * 64)
void UI_LoadArenas( void ) {
int numdirs;
char filename[MAX_QPATH];
char dirlist[MAPSBUFSIZE];
char* dirptr;
int i, n;
int dirlen;
char *type;
ui_numArenas = 0;
uiInfo.mapCount = 0;
// get all arenas from .arena files
numdirs = trap->FS_GetFileList( "scripts", ".arena", dirlist, ARRAY_LEN( dirlist ) );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadArenasFromFile(filename);
}
// trap->Print( "%i arenas parsed\n", ui_numArenas );
if (UI_OutOfMemory()) {
trap->Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n");
}
for( n = 0; n < ui_numArenas; n++ ) {
// determine type
uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
uiInfo.mapList[uiInfo.mapCount].typeBits = 0;
type = Info_ValueForKey( ui_arenaInfos[n], "type" );
// if no type specified, it will be treated as "ffa"
if( *type ) {
if( strstr( type, "ffa" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_TEAM);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_JEDIMASTER);
}
if( strstr( type, "holocron" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_HOLOCRON);
}
if( strstr( type, "jedimaster" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_JEDIMASTER);
}
if( strstr( type, "duel" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_DUEL);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_POWERDUEL);
}
if( strstr( type, "powerduel" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_DUEL);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_POWERDUEL);
}
if( strstr( type, "siege" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_SIEGE);
}
if( strstr( type, "ctf" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTF);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTY);
}
if( strstr( type, "cty" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTY);
}
} else {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_JEDIMASTER);
}
uiInfo.mapCount++;
if (uiInfo.mapCount >= MAX_MAPS) {
break;
}
}
}
/*
===============
UI_LoadBotsFromFile
===============
*/
static void UI_LoadBotsFromFile( char *filename ) {
int len;
fileHandle_t f;
char buf[MAX_BOTS_TEXT];
char *stopMark;
len = trap->FS_Open( filename, &f, FS_READ );
if ( !f ) {
trap->Print( S_COLOR_RED "file not found: %s\n", filename );
return;
}
if ( len >= MAX_BOTS_TEXT ) {
trap->Print( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT );
trap->FS_Close( f );
return;
}
trap->FS_Read( buf, len, f );
buf[len] = 0;
stopMark = strstr(buf, "@STOPHERE");
//This bot is in place as a mark for modview's bot viewer.
//If we hit it just stop and trace back to the beginning of the bot define and cut the string off.
//This is only done in the UI and not the game so that "test" bots can be added manually and still
//not show up in the menu.
if (stopMark)
{
int startPoint = stopMark - buf;
while (buf[startPoint] != '{')
{
startPoint--;
}
buf[startPoint] = 0;
}
trap->FS_Close( f );
COM_Compress(buf);
ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] );
}
/*
===============
UI_LoadBots
===============
*/
void UI_LoadBots( void ) {
vmCvar_t botsFile;
int numdirs;
char filename[128];
char dirlist[1024];
char* dirptr;
int i;
int dirlen;
ui_numBots = 0;
trap->Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM );
if( *botsFile.string ) {
UI_LoadBotsFromFile(botsFile.string);
}
else {
UI_LoadBotsFromFile("botfiles/bots.txt");
}
// get all bots from .bot files
numdirs = trap->FS_GetFileList("scripts", ".bot", dirlist, 1024 );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadBotsFromFile(filename);
}
// trap->Print( "%i bots parsed\n", ui_numBots );
}
/*
===============
UI_GetBotInfoByNumber
===============
*/
char *UI_GetBotInfoByNumber( int num ) {
if( num < 0 || num >= ui_numBots ) {
trap->Print( S_COLOR_RED "Invalid bot number: %i\n", num );
return NULL;
}
return ui_botInfos[num];
}
/*
===============
UI_GetBotInfoByName
===============
*/
char *UI_GetBotInfoByName( const char *name ) {
int n;
char *value;
for ( n = 0; n < ui_numBots ; n++ ) {
value = Info_ValueForKey( ui_botInfos[n], "name" );
if ( !Q_stricmp( value, name ) ) {
return ui_botInfos[n];
}
}
return NULL;
}
int UI_GetNumBots() {
return ui_numBots;
}
char *UI_GetBotNameByNumber( int num ) {
char *info = UI_GetBotInfoByNumber(num);
if (info) {
return Info_ValueForKey( info, "name" );
}
return "Kyle";
}