mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-25 05:21:00 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
597 lines
12 KiB
Text
597 lines
12 KiB
Text
#include "ui/menudef.h"
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{
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\\ SYSTEM MENU \\
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menuDef {
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name "ingame_system"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 100 125 443 340
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focusColor 1 .75 0 1
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style 1
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border 1
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onopen { hide grpsystem ; hide grpapplysystem ; show graphics ; show graphicsapply }
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itemDef {
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name window
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group ingamebox
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// rect 0 46 300 340
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rect 0 2 443 300
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style WINDOW_STYLE_FILLED
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 .25
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visible 1
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decoration
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}
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itemDef
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{
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name window
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group ingamebox2
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rect 2 4 439 20
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style WINDOW_STYLE_FILLED
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border 1
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bordercolor .1 .1 .1 .2
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forecolor 1 1 1 1
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backcolor .3 0.5 0.2 .25
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visible 1
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decoration
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}
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itemDef {
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name ctr_graphics
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text "Graphics"
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type 1
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textscale .23
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group grpControlbutton
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background "ui/assets/button_back.tga"
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rect 56 10 100 12
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textalign 1
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textalignx 50
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textaligny 10
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forecolor 1 1 1 1
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visible 1
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action { hide grpSystem ; show graphics ; show graphicsapply }
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mouseEnter { setitemcolor ctr_graphics backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ctr_graphics backcolor .37 .1 .1 1 }
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}
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itemDef {
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name graphics
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text "Set Recommended"
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type 1
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textscale .25
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group grpsystem
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style WINDOW_STYLE_FILLED
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textalign ITEM_ALIGN_CENTER
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rect 82 30 290 12
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textalign 1
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textalignx 145
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textaligny 12
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forecolor 1 1 1 1
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backcolor 1 1 1 .07
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visible 1
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action { play "sound/misc/kcaction.wav" ;
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open in_rec_restart_popmenu ; hide graphics ; hide graphicsapply}
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Quality:"
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cvar "ui_glCustom"
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cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 }
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cvarTest "ui_glCustom"
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hideCvar { "999" } // 999 is 'recommended'
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rect 82 55 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action {
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uiScript update "ui_glCustom" }
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}
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itemDef {
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name graphics
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group grpSystem
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text "Quality: Recommended"
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type ITEM_TYPE_BUTTON
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cvarTest "ui_glCustom"
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showCvar { "999" } // 999 is 'recommended'
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rect 82 55 290 12
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textalign ITEM_ALIGN_CENTER
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textalignx 162
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textaligny 10
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textscale .22
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action {
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setcvar ui_glCustom 0; // 'recommended'
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uiScript update "ui_glCustom" }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_YESNO
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text "GL Extensions:"
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cvar "r_allowExtensions"
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rect 82 70 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Anisotropic Filter Level:"
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cvar "r_ext_texture_filter_anisotropic"
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cvarFloatList { "1" 1 "2" 2 "4" 4 "8" 8 "16" 16 }
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rect 82 85 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .22
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Color Depth:"
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cvar "r_colorbits"
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cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 }
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rect 82 100 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom ; uiScript update "r_colorbits" }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Lighting:"
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cvar "r_vertexlight"
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cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 }
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rect 82 130 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Geometric Detail:"
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cvar "r_lodbias"
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cvarFloatList { "High" 0 "Medium" 1 "Low" 2 }
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rect 82 145 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom ; uiScript update "r_lodbias" }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "General Textures:"
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cvar "r_picmip"
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cvarFloatList { "Low" 2 "Normal" 1 "High" 0 }
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rect 82 160 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Character Textures:"
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cvar "r_picmip2"
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cvarFloatList { "Low" 3 "Normal" 2 "High" 1 "Extra" 0 }
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rect 82 175 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Texture Filter:"
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cvar "r_textureMode"
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cvarStrList { "No filter", "GL_NEAREST", "Bilinear (no mipmap)", "GL_LINEAR", "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" }
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rect 82 190 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_YESNO
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text "Compress Textures:"
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cvar "r_ext_compressed_textures"
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rect 82 205 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Texture Quality:"
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cvar "r_texturebits"
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cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 }
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rect 82 220 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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itemDef {
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cvarTest "r_ignorehwgamma"
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showcvar { "1" }
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name graphics
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group grpSystem
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type ITEM_TYPE_SLIDER
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text "Brightness:"
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cvarfloat "r_gamma" 1 0.5 3
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rect 82 235 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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//
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// Nvidia
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//
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_YESNO
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text "Nvidia Distance Fog:"
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cvar "r_ext_NV_fog_dist"
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// would be nice to be able to do an extension check from the menu
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// extensionTest "GL_NV_fog_distance"
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rect 82 250 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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//
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// ATI
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//
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itemDef {
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name graphics
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group grpSystem
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type ITEM_TYPE_YESNO
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text "Trueform:"
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cvar "r_ext_ATI_pntriangles"
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// would be nice to be able to do an extension check from the menu
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// extensionTest "GL_ATIX_pn_triangles"
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rect 82 265 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { uiScript glCustom }
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}
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//cvar_t *r_ext_ATI_pntriangles;
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//cvar_t *r_ati_truform_tess;
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//cvar_t *r_ati_truform_mode;
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itemDef {
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name graphicsapply
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text "Apply"
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type 1
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textscale .25
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style WINDOW_STYLE_FILLED
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group grpsystem
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rect 181 280 100 20
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textalign 1
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textalignx 50
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textaligny 15
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forecolor 1 1 1 1
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backcolor .1 .1 .1 .1
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visible 1
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border 1
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bordercolor .5 .5 .5 .5
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action { play "sound/misc/kcaction.wav" ;
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open in_vid_restart_popmenu ; hide graphics ; hide graphicsapply }
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mouseEnter { setitemcolor graphicsapply backcolor .3 .5 .2 .25 }
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mouseExit { setitemcolor graphicsapply backcolor .1 .1 .1 .1 }
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}
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//here
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itemDef {
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name ctr_driver
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text "Driver Info"
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type 1
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textscale .23
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group grpControlbutton
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rect 181 10 100 12
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textalign 1
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textalignx 50
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textaligny 10
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forecolor 1 1 1 1
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backcolor .1 .1 .1 0
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visible 1
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action { hide grpSystem ; show driver }
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mouseEnter { setitemcolor ctr_driver backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ctr_driver backcolor .37 .1 .1 1 }
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}
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itemDef {
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name driver
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group grpSystem
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rect 6 40 420 300
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ownerdraw UI_GLINFO
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textscale .14
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef {
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name ctr_sound
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text "Sound"
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type 1
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textscale .23
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group grpControlbutton
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rect 306 10 100 12
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textalign 1
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textalignx 50
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textaligny 10
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forecolor 1 1 1 1
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backcolor .1 .1 .1 0
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visible 1
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action { hide grpSystem ; show sound }
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mouseEnter { setitemcolor ctr_sound backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ctr_sound backcolor .37 .1 .1 1 }
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}
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itemDef {
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name sound
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group grpSystem
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type ITEM_TYPE_SLIDER
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text "Effects Volume:"
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cvarfloat "s_volume" 0.7 0 1
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rect 82 50 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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itemDef {
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name sound
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group grpSystem
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type ITEM_TYPE_SLIDER
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text "Music Volume:"
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cvarfloat "s_musicvolume" 0.25 0 1
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rect 82 80 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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itemDef {
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name sound
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group grpSystem
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type ITEM_TYPE_MULTI
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text "Sound Quality:"
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cvar "s_khz"
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cvarFloatList { "22 khz (high)" 22 "11 khz (low)" 11 }
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rect 82 110 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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action { show applysystem }
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}
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// itemDef {
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// name sound
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// group grpSystem
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// type ITEM_TYPE_YESNO
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// text "Doppler Sound:"
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// cvar "s_doppler"
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// rect 82 140 290 12
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// textalign ITEM_ALIGN_RIGHT
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// textalignx 142
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// textaligny 10
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// textscale .23
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// style WINDOW_STYLE_FILLED
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// backcolor 1 1 1 .07
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// forecolor 1 1 1 1
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// visible 0
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// }
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itemDef {
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name applysystem
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group grpapplySystem
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text "Apply"
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type 1
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style WINDOW_STYLE_FILLED
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textscale .25
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rect 181 140 100 20
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textalign 1
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textalignx 50
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textaligny 15
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forecolor 1 1 1 1
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backcolor .1 .1 .1 .1
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visible 1
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border 1
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bordercolor .5 .5 .5 .5
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action { play "sound/misc/kcaction.wav" ;
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open in_snd_restart_popmenu ; hide sound ; hide applysystem }
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mouseEnter { setitemcolor applysystem backcolor .3 .5 .2 .25 }
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mouseExit { setitemcolor applysystem backcolor .1 .1 .1 .1 }
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}
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}
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}
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