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23121a528b
Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need |
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gameinfo.cpp | ||
gameinfo.h | ||
menudef.h | ||
ui.def | ||
ui_atoms.cpp | ||
ui_connect.cpp | ||
ui_local.h | ||
ui_main.cpp | ||
ui_public.h | ||
ui_saber.cpp | ||
ui_shared.cpp | ||
ui_shared.h | ||
ui_syscalls.cpp |