jkxr/Projects/Android/jni/OpenJK/code/ui
Simon 23121a528b Step to make the code reuseable
Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need
2022-12-19 21:23:28 +00:00
..
gameinfo.cpp Initial Commit 2022-09-18 16:37:21 +01:00
gameinfo.h Initial Commit 2022-09-18 16:37:21 +01:00
menudef.h Initial Commit 2022-09-18 16:37:21 +01:00
ui.def Initial Commit 2022-09-18 16:37:21 +01:00
ui_atoms.cpp Force Crosshair 2022-10-20 17:47:12 +01:00
ui_connect.cpp Initial Commit 2022-09-18 16:37:21 +01:00
ui_local.h Mouse working in main menu 2022-09-23 23:10:32 +01:00
ui_main.cpp Restore shiny saber by default 2022-11-26 19:22:48 +00:00
ui_public.h Initial Commit 2022-09-18 16:37:21 +01:00
ui_saber.cpp Initial Commit 2022-09-18 16:37:21 +01:00
ui_shared.cpp Step to make the code reuseable 2022-12-19 21:23:28 +00:00
ui_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
ui_syscalls.cpp Initial Commit 2022-09-18 16:37:21 +01:00