jkxr/Projects/Android/jni/OpenJK/code
Simon b49d0677f2 Prevent crash when throwing Saber
seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:47 +01:00
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android Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cgame Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 23:01:24 +01:00
client @MuadDib's Multi-hand-use-gesture 2023-03-05 08:48:31 +00:00
game JKO only build to prepare for release 2023-03-25 10:17:39 +00:00
ghoul2 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon Improved version string 2023-04-03 21:28:01 +01:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Revert "Removed the no-backface-culling for weapons as it is no longer needed" 2023-04-01 09:51:50 +01:00
rd-gles Prevent crash when throwing Saber 2023-04-04 23:03:47 +01:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server JKO only build to prepare for release 2023-03-25 10:17:39 +00:00
ui JKA: Some CVAR change to increase performance 2023-04-02 19:43:57 +01:00