mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-26 05:51:29 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
110 lines
2.5 KiB
C++
110 lines
2.5 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 2000 - 2013, Raven Software, Inc.
|
|
Copyright (C) 2001 - 2013, Activision, Inc.
|
|
Copyright (C) 2013 - 2015, OpenJK contributors
|
|
|
|
This file is part of the OpenJK source code.
|
|
|
|
OpenJK is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License version 2 as
|
|
published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "cg_headers.h"
|
|
|
|
typedef struct clightstyle_s {
|
|
int length;
|
|
color4ub_t value;
|
|
color4ub_t map[MAX_QPATH];
|
|
} clightstyle_t;
|
|
|
|
static clightstyle_t cl_lightstyle[MAX_LIGHT_STYLES];
|
|
static int lastofs;
|
|
|
|
/*
|
|
================
|
|
FX_ClearLightStyles
|
|
================
|
|
*/
|
|
void CG_ClearLightStyles (void)
|
|
{
|
|
int i;
|
|
|
|
memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
|
|
lastofs = -1;
|
|
|
|
for(i=0;i<MAX_LIGHT_STYLES*3;i++)
|
|
{
|
|
CG_SetLightstyle (i);
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
FX_RunLightStyles
|
|
================
|
|
*/
|
|
void CG_RunLightStyles (void)
|
|
{
|
|
int ofs;
|
|
int i;
|
|
clightstyle_t *ls;
|
|
|
|
ofs = cg.time / 50;
|
|
// if (ofs == lastofs)
|
|
// return;
|
|
lastofs = ofs;
|
|
|
|
for (i=0,ls=cl_lightstyle ; i<MAX_LIGHT_STYLES ; i++, ls++)
|
|
{
|
|
if (!ls->length)
|
|
{
|
|
ls->value[0] = ls->value[1] = ls->value[2] = ls->value[3] = 255;
|
|
}
|
|
else if (ls->length == 1)
|
|
{
|
|
ls->value[0] = ls->map[0][0];
|
|
ls->value[1] = ls->map[0][1];
|
|
ls->value[2] = ls->map[0][2];
|
|
ls->value[3] = 255; //ls->map[0][3];
|
|
}
|
|
else
|
|
{
|
|
ls->value[0] = ls->map[ofs%ls->length][0];
|
|
ls->value[1] = ls->map[ofs%ls->length][1];
|
|
ls->value[2] = ls->map[ofs%ls->length][2];
|
|
ls->value[3] = 255; //ls->map[ofs%ls->length][3];
|
|
}
|
|
const byteAlias_t *ba = (byteAlias_t *)&ls->value;
|
|
trap_R_SetLightStyle( i, ba->i );
|
|
}
|
|
}
|
|
|
|
void CG_SetLightstyle (int i)
|
|
{
|
|
const char *s;
|
|
int j, k;
|
|
|
|
s = CG_ConfigString( i+CS_LIGHT_STYLES );
|
|
j = strlen (s);
|
|
if (j >= MAX_QPATH)
|
|
{
|
|
Com_Error (ERR_DROP, "svc_lightstyle length=%i", j);
|
|
}
|
|
|
|
cl_lightstyle[(i/3)].length = j;
|
|
for (k=0 ; k<j ; k++)
|
|
{
|
|
cl_lightstyle[(i/3)].map[k][(i%3)] = (float)(s[k]-'a')/(float)('z'-'a') * 255.0;
|
|
}
|
|
}
|