jkxr/Projects/Android/jni/OpenJK/codemp/game/g_xcvar.h

181 lines
12 KiB
C

/*
===========================================================================
Copyright (C) 1999 - 2005, Id Software, Inc.
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
#include "qcommon/q_version.h"
#ifdef XCVAR_PROTO
#define XCVAR_DEF( name, defVal, update, flags, announce ) extern vmCvar_t name;
#endif
#ifdef XCVAR_DECL
#define XCVAR_DEF( name, defVal, update, flags, announce ) vmCvar_t name;
#endif
#ifdef XCVAR_LIST
#define XCVAR_DEF( name, defVal, update, flags, announce ) { & name , #name , defVal , update , flags , announce },
#endif
XCVAR_DEF( bg_fighterAltControl, "0", NULL, CVAR_SYSTEMINFO, qtrue )
XCVAR_DEF( capturelimit, "8", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_NORESTART, qtrue )
XCVAR_DEF( com_optvehtrace, "0", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( d_altRoutes, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_asynchronousGroupAI, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_break, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_JediAI, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_noGroupAI, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_noroam, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_npcai, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_npcaiming, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_npcfreeze, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_noIntermissionWait, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( d_patched, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_perPlayerGhoul2, "0", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_powerDuelPrint, "0", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( d_projectileGhoul2Collision, "1", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_saberAlwaysBoxTrace, "0", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_saberBoxTraceSize, "0", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_saberCombat, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( d_saberGhoul2Collision, "1", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_saberInterpolate, "0", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( d_saberKickTweak, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( d_saberSPStyleDamage, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( d_saberStanceDebug, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( d_siegeSeekerNPC, "0", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( dedicated, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( developer, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( dmflags, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE, qtrue )
XCVAR_DEF( duel_fraglimit, "10", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_NORESTART, qtrue )
XCVAR_DEF( fraglimit, "20", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_NORESTART, qtrue )
XCVAR_DEF( g_adaptRespawn, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_allowDuelSuicide, "1", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_allowHighPingDuelist, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_allowNPC, "1", NULL, CVAR_CHEAT, qtrue )
XCVAR_DEF( g_allowTeamVote, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_allowVote, "-1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_antiFakePlayer, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_armBreakage, "0", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_austrian, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_autoMapCycle, "0", NULL, CVAR_ARCHIVE|CVAR_NORESTART, qtrue )
XCVAR_DEF( g_banIPs, "", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_charRestrictRGB, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_duelWeaponDisable, "1", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qtrue )
XCVAR_DEF( g_debugAlloc, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_debugDamage, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_debugMelee, "0", NULL, CVAR_SERVERINFO, qtrue )
XCVAR_DEF( g_debugMove, "0", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_debugSaberLocks, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( g_debugServerSkel, "0", NULL, CVAR_CHEAT, qfalse )
#ifdef _DEBUG
XCVAR_DEF( g_disableServerG2, "0", NULL, CVAR_NONE, qtrue )
#endif
XCVAR_DEF( g_dismember, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_doWarmup, "0", NULL, CVAR_NONE, qtrue )
//XCVAR_DEF( g_engineModifications, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_ff_objectives, "0", NULL, CVAR_CHEAT|CVAR_NORESTART, qtrue )
XCVAR_DEF( g_filterBan, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_forceBasedTeams, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qfalse )
XCVAR_DEF( g_forceClientUpdateRate, "250", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_forceDodge, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_forcePowerDisable, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qtrue )
XCVAR_DEF( g_forceRegenTime, "200", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_forceRespawn, "60", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_fraglimitVoteCorrection, "1", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_friendlyFire, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_friendlySaber, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_g2TraceLod, "3", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_gametype, "0", NULL, CVAR_SERVERINFO|CVAR_LATCH, qfalse )
XCVAR_DEF( g_gravity, "800", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_inactivity, "0", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_jediVmerc, "0", NULL, CVAR_SERVERINFO|CVAR_LATCH|CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_knockback, "1000", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_locationBasedDamage, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_log, "games.log", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_logClientInfo, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_logSync, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_maxConnPerIP, "3", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_maxForceRank, "7", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qfalse )
XCVAR_DEF( g_maxGameClients, "0", NULL, CVAR_SERVERINFO|CVAR_LATCH|CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_maxHolocronCarry, "3", NULL, CVAR_LATCH, qfalse )
XCVAR_DEF( g_motd, "", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_needpass, "0", NULL, CVAR_SERVERINFO|CVAR_ROM, qfalse )
XCVAR_DEF( g_noSpecMove, "0", NULL, CVAR_SERVERINFO, qtrue )
XCVAR_DEF( g_npcspskill, "0", NULL, CVAR_ARCHIVE|CVAR_INTERNAL, qfalse )
XCVAR_DEF( g_password, "", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_powerDuelEndHealth, "90", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_powerDuelStartHealth, "150", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_privateDuel, "1", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_randFix, "1", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_restarted, "0", NULL, CVAR_ROM, qfalse )
XCVAR_DEF( g_saberBladeFaces, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_saberDamageScale, "1", NULL, CVAR_ARCHIVE, qtrue )
#ifdef DEBUG_SABER_BOX
XCVAR_DEF( g_saberDebugBox, "0", NULL, CVAR_CHEAT, qfalse )
#endif
#ifndef FINAL_BUILD
XCVAR_DEF( g_saberDebugPrint, "0", NULL, CVAR_CHEAT, qfalse )
#endif
XCVAR_DEF( g_saberDmgDelay_Idle, "350", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberDmgDelay_Wound, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberDmgVelocityScale, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberLockFactor, "2", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberLocking, "1", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberLockRandomNess, "2", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_saberRealisticCombat, "0", NULL, CVAR_CHEAT, qfalse )
XCVAR_DEF( g_saberRestrictForce, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_saberTraceSaberFirst, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_saberWallDamageScale, "0.4", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_securityLog, "1", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_showDuelHealths, "0", NULL, CVAR_SERVERINFO, qfalse )
XCVAR_DEF( g_siegeRespawn, "20", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_siegeTeam1, "none", NULL, CVAR_ARCHIVE|CVAR_SERVERINFO, qfalse )
XCVAR_DEF( g_siegeTeam2, "none", NULL, CVAR_ARCHIVE|CVAR_SERVERINFO, qfalse )
XCVAR_DEF( g_siegeTeamSwitch, "1", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_slowmoDuelEnd, "0", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_smoothClients, "1", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_spawnInvulnerability, "3000", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_speed, "250", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_statLog, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_statLogFile, "statlog.log", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_stepSlideFix, "1", NULL, CVAR_SERVERINFO, qtrue )
XCVAR_DEF( g_synchronousClients, "0", NULL, CVAR_SYSTEMINFO, qfalse )
XCVAR_DEF( g_teamAutoJoin, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_teamForceBalance, "0", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_timeouttospec, "70", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_userinfoValidate, "25165823", NULL, CVAR_ARCHIVE, qfalse )
XCVAR_DEF( g_useWhileThrowing, "1", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( g_voteDelay, "3000", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( g_warmup, "20", NULL, CVAR_ARCHIVE, qtrue )
XCVAR_DEF( g_weaponDisable, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qtrue )
XCVAR_DEF( g_weaponRespawn, "5", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( gamedate, SOURCE_DATE, NULL, CVAR_ROM, qfalse )
XCVAR_DEF( gamename, GAMEVERSION, NULL, CVAR_SERVERINFO|CVAR_ROM, qfalse )
XCVAR_DEF( pmove_fixed, "0", NULL, CVAR_SYSTEMINFO|CVAR_ARCHIVE, qtrue )
XCVAR_DEF( pmove_float, "0", NULL, CVAR_SYSTEMINFO|CVAR_ARCHIVE, qtrue )
XCVAR_DEF( pmove_msec, "8", NULL, CVAR_SYSTEMINFO|CVAR_ARCHIVE, qtrue )
XCVAR_DEF( RMG, "0", NULL, CVAR_NONE, qtrue )
XCVAR_DEF( sv_cheats, "1", NULL, CVAR_NONE, qfalse )
XCVAR_DEF( sv_fps, "40", NULL, CVAR_ARCHIVE|CVAR_SERVERINFO, qtrue )
XCVAR_DEF( sv_maxclients, "8", NULL, CVAR_SERVERINFO|CVAR_LATCH|CVAR_ARCHIVE, qfalse )
XCVAR_DEF( timelimit, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_NORESTART, qtrue )
#undef XCVAR_DEF