jkxr/Projects/Android/jni/JKXR
2023-07-27 21:56:20 +01:00
..
argtable3.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
argtable3.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
JKXR_SurfaceView.cpp Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
mathlib.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
mathlib.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
matrixlib.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
OpenXrInput.cpp Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
TBXR_Common.cpp Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
TBXR_Common.h Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
VrClientInfo.h Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
VrCommon.h Do-not-wrap-cursor-Do-not-switch-menu-controls 2023-03-21 20:10:40 +00:00
VrCvars.h Allow player to override the push/pull motion gesture 2023-05-29 08:03:45 +01:00
VrInput.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
VrInputCommon.cpp Allow player to override the push/pull motion gesture 2023-05-29 08:03:45 +01:00
VrInputDefault.cpp For JKA blocks/parries/knockaways reverse the lerp 2023-07-15 20:01:57 +01:00
VrInputWeaponAlign.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrTBDC.h Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00