jkxr/Projects/Android/jni/OpenJK/code
Simon 99bf86ae8f Almost too many changes to mention!
lots of saber stuff
view angle stuff
height is now correct
6DoF is working
weapon aiming working in a lot of cases
2022-10-03 22:19:00 +01:00
..
android Many many changes 2022-09-27 23:19:12 +01:00
cgame Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
client Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
game Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
ghoul2 Still too many build issues... 2022-09-19 22:46:47 +01:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
macosx Initial Commit 2022-09-18 16:37:21 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon Some weapon aiming code 2022-09-29 23:38:22 +01:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Many many changes 2022-09-27 23:19:12 +01:00
rd-vanilla Multiple fixes 2022-10-01 00:02:49 +01:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server Many many changes 2022-09-27 23:19:12 +01:00
ui First implementation of 1st person saber 2022-10-02 23:17:51 +01:00
win32 Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
EaxMan.dll Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL32.dll Initial Commit 2022-09-18 16:37:21 +01:00
README.md Initial Commit 2022-09-18 16:37:21 +01:00

OpenJK "Jedi Academy" Singleplayer Code

This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.