mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-24 13:01:36 +00:00
746 lines
15 KiB
Text
746 lines
15 KiB
Text
// DATAPAD/CHEATS menu
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//
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// defines from ui_shared.h
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{
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menuDef
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{
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name "datapadCheatsMenu"
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fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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visible 1 // Visible on open
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focusColor 1 1 1 1 // Focus color for text and items
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appearanceIncrement 75 // In miliseconds
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descX 320
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descY 350
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descScale .8
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descColor .96 .933 .40 1 // Focus color for text and items
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descAlignment ITEM_ALIGN_CENTER
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onESC
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{
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uiScript closedatapad // Close menu
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}
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onOpen
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{
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exec "helpUsObi 1"
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setfocus none
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name frame_pic
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "*white"
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// DATAPAD SCREEN
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//
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//----------------------------------------------------------------------------------------------
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// we use mission overdraw to fill in player status
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itemDef
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{
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name player_status
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_OWNERDRAW
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rect 50 40 95 40
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textscale .4
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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ownerdraw 203
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}
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// cover mssion overdraw with datapad background to hide mission data
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itemDef
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{
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name mission_cover
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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forecolor 1 1 1 1
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visible 1
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decoration
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background "gfx/hud/datapad2"
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}
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itemDef
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{
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name cheats_title
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group none
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style WINDOW_STYLE_EMPTY
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rect 0 30 640 25
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text @MENUS_VR_CHEATS_TITLE
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font 2
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textscale 1
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textalignx 320
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// CHEAT MENU ITEMS
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 60 200 20
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text @MENUS_VR_CHEATS_GIVE_HEALTH_ITEM
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descText @MENUS_VR_CHEATS_GIVE_HEALTH_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give health;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 85 200 20
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text @MENUS_VR_CHEATS_GIVE_ARMOR_ITEM
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descText @MENUS_VR_CHEATS_GIVE_ARMOR_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give armor;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 110 200 20
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text @MENUS_VR_CHEATS_GIVE_AMMO_ITEM
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descText @MENUS_VR_CHEATS_GIVE_AMMO_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give ammo;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 135 200 20
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text @MENUS_VR_CHEATS_GIVE_BATTERIES_ITEM
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descText @MENUS_VR_CHEATS_GIVE_BATTERIES_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give batteries;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 60 200 20
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text @MENUS_VR_CHEATS_GIVE_SABER_ITEM
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descText @MENUS_VR_CHEATS_GIVE_SABER_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give weapon_saber; setSaberThrow 2; setSaberDefense 3; setSaberOffense 3;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 85 200 20
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text @MENUS_VR_CHEATS_GIVE_WEAPONS_ITEM
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descText @MENUS_VR_CHEATS_GIVE_WEAPONS_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give weapons; setSaberThrow 2; setSaberDefense 3; setSaberOffense 3;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 110 200 20
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text @MENUS_VR_CHEATS_GIVE_ITEMS_ITEM
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descText @MENUS_VR_CHEATS_GIVE_ITEMS_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "give inventory;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 135 200 20
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text @MENUS_VR_CHEATS_UNLIMITED_POWER_ITEM
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descText @MENUS_VR_CHEATS_UNLIMITED_POWER_DESC
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "unlimitedpower"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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rect 220 170 200 20
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text @MENUS_VR_CHEATS_SABER_COLOR_TITLE
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 190 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_BLUE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_BLUE_DESC
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font 2
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textscale 1
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textalignx 25
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "saberColor blue;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 240 190 48 20
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text @MENUS_VR_CHEATS_SABER_COLOR_GREEN_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_GREEN_DESC
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font 2
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textscale 1
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textalignx 25
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "saberColor green;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 288 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_RED_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_RED_DESC
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font 2
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textscale 1
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textalignx 25
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "saberColor red;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_DESC
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font 2
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textscale 1
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textalignx 25
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "saberColor orange;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 400 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_DESC
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font 2
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textscale 1
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textalignx 25
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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exec "saberColor purple;"
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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rect 220 225 200 20
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text @MENUS_VR_CHEATS_SABER_MARK_COOL_DOWN_TITLE
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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itemDef
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{
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name none
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group none
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type ITEM_TYPE_SLIDER
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text " "
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cvarfloat "cg_saberBurnMarkCoolDownTime" 0.1 0.0 1.0
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rect 220 250 200 20
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textalign ITEM_ALIGN_CENTER
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textalignx 20
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 1
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descText @MENUS_VR_CHEATS_SABER_MARK_COOL_DOWN_DESC
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}
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//----------------------------------------------------------------------------------------------
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//
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// CHANGE PAGE BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name prevpage_on
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group none
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style WINDOW_STYLE_SHADER
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rect 265 314 32 26
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background "gfx/menus/dp_arrow_lon"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef
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{
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name prevpage_off
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group none
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style WINDOW_STYLE_SHADER
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rect 265 314 32 26
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background "gfx/menus/dp_arrow_l"
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forecolor 1 1 1 1
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decoration
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visible 1
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}
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itemDef
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{
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name prevpage
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 265 314 32 26
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font 2
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textscale 1
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textalignx 48
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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close all
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open datapadCheats2Menu
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}
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mouseEnter
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{
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hide prevpage_off
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show prevpage_on
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}
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mouseExit
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{
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show prevpage_off
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hide prevpage_on
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}
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}
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itemDef
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|
{
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name cheats
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|
group none
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|
style WINDOW_STYLE_EMPTY
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|
rect 260 314 120 25
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text "1/2"
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font 2
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textscale 1
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textalignx 60
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textalign ITEM_ALIGN_CENTER
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forecolor 1 .682 0 1
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visible 1
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decoration
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|
}
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|
|
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itemDef
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|
{
|
|
name nextpage_on
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|
group none
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|
style WINDOW_STYLE_SHADER
|
|
rect 344 314 32 26
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|
background "gfx/menus/dp_arrow_ron"
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|
forecolor 1 1 1 1
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|
decoration
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|
visible 0
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|
}
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|
itemDef
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|
{
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|
name nextpage_off
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|
group none
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|
style WINDOW_STYLE_SHADER
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|
rect 344 314 32 26
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|
background "gfx/menus/dp_arrow_r"
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|
forecolor 1 1 1 1
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|
decoration
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|
visible 1
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|
}
|
|
itemDef
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|
{
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|
name nextpage
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|
group none
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|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 344 314 32 26
|
|
font 2
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|
textscale 1
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|
textalignx 48
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|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all
|
|
open datapadCheats2Menu
|
|
}
|
|
mouseEnter
|
|
{
|
|
hide nextpage_off
|
|
show nextpage_on
|
|
}
|
|
mouseExit
|
|
{
|
|
show nextpage_off
|
|
hide nextpage_on
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
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// LOWER MENU BUTTONS
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|
//
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|
//----------------------------------------------------------------------------------------------
|
|
|
|
itemDef
|
|
{
|
|
name mission
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|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 130 382 95 25
|
|
text @MENUS1_DP_MISSION
|
|
descText @MENUS1_AN_OVERVIEW_OF_MISSION
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadMissionMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name exit
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 417 382 95 25
|
|
text @MENUS1_RESUME
|
|
descText @MENUS1_RETURN_TO_GAME
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
uiScript closedatapad // Close menu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name weapons
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 130 420 95 25
|
|
text @MENUS0_WEAPONS
|
|
descText @MENUS1_VIEW_CURRENTLY_OWNED
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadWeaponsMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name inventory
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 274 420 95 25
|
|
text @MENUS1_INVENTORY
|
|
descText @MENUS1_VIEW_CURRENT_INVENTORY
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadInventoryMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name force
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 417 420 95 25
|
|
text @MENUS1_DP_FORCE
|
|
descText @MENUS1_VIEW_CURRENT_FORCE_POWERS
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadForcePowersMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name cheats
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 274 382 95 25
|
|
text @MENUS_VR_CHEATS_ITEM
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
}
|
|
}
|