mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-25 21:41:11 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
401 lines
7 KiB
Text
401 lines
7 KiB
Text
#include "ui/menudef.h"
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{
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\\ SETUP MENU \\
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menuDef {
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name "ingame_options"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 100 125 443 340
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focusColor 1 .75 0 1
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style 1
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border 1
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onopen { hide grpOptions ; show performance }
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itemDef
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{
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name window
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group ingamebox
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rect 0 2 443 300
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style WINDOW_STYLE_FILLED
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 .25
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visible 1
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decoration
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}
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itemDef
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{
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name window2
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group grpControlbutton
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rect 2 4 439 20
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style WINDOW_STYLE_FILLED
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border 1
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bordercolor .1 .1 .1 .2
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forecolor 1 1 1 1
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backcolor .3 0.5 0.2 .25
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visible 1
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decoration
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}
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/////////////////
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// Performance
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/////////////////
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itemDef {
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name ctr_performance
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text "Performance"
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type 1
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textscale .23
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group grpControlbutton
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// rect 50 10 100 12
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rect 92 10 100 12
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textalign 1
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textalignx 50
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textaligny 10
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forecolor 1 1 1 1
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backcolor .1 .1 .1 0
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visible 1
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action { hide grpOptions ; show performance }
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mouseEnter { setitemcolor ctr_performance backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ctr_performance backcolor .37 .1 .1 1 }
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}
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Wall Mark Lifetime:"
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cvar "cg_markTime"
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cvarFloatList { "Normal" 20000 "Short" 10000 "Off" 0 "Long" 30000 }
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rect 82 30 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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// itemDef {
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// name performance
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// group grpOptions
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// type ITEM_TYPE_YESNO
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// text "Show Floating Scores:"
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// cvar "cg_scorePlums"
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// rect 82 60 290 12
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// textalign ITEM_ALIGN_RIGHT
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// textalignx 142
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// textaligny 10
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// textscale .23
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// style WINDOW_STYLE_FILLED
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// backcolor 1 1 1 .07
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// forecolor 1 1 1 1
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// visible 1
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// }
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Ejecting Brass:"
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cvar "cg_brassTime"
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cvarFloatList { "Med" 1250 "Off" 0 "High" 2500 }
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rect 82 45 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Dynamic Lights:"
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cvar "r_dynamiclight"
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rect 82 60 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Low Quality Sky:"
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cvar "r_fastsky"
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rect 82 75 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Draw Portal Skies:"
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cvar "cg_skybox"
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rect 82 90 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name performance
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type ITEM_TYPE_MULTI
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group grpOptions
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text "Corona Dist:"
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cvar "cg_coronafardist"
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cvarFloatList { "normal" 1536 "far" 4096 "you crazy" 16000 "off" 0 "near" 800 }
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rect 82 120 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Particle Dist:"
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cvar "cg_particleDist"
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cvarFloatList { "normal" 1024 "far" 2048 "off" 0 "near" 512 }
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rect 82 135 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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//////////////////////
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//
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// extension specific stuff
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//
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//////////////////////
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itemDef {
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name performance
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Nvidia fog type:"
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cvarTest "r_ext_NV_fog_dist"
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showcvar { "1" }
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cvar "r_nv_fogdist_mode"
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cvarStrList { "NV Radial", "GL_EYE_RADIAL_NV", "NV Plane", "GL_EYE_PLANE_ABSOLUTE_NV" }
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rect 82 150 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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// end extension specific stuff
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//
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//////////////////////
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/////////////////
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// view
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/////////////////
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itemDef {
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name ctr_view
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text "View"
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type 1
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textscale .23
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group grpControlbutton
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rect 270 10 100 12
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textalign 1
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textalignx 50
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textaligny 10
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forecolor 1 1 1 1
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backcolor .1 .1 .1 0
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visible 1
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action { hide grpOptions ; show view }
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mouseEnter { setitemcolor ctr_view backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ctr_view backcolor .37 .1 .1 1 }
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}
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itemDef {
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name view
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type ITEM_TYPE_MULTI
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group grpOptions
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text "Cursor Hints:"
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cvar "cg_cursorHints"
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cvarFloatList { "strobe pulse" 2 "alpha pulse" 3 "solid" 4 "off" 0 "size pulse" 1 }
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textalign ITEM_ALIGN_RIGHT
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rect 82 30 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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itemDef {
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name view
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group grpOptions
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type ITEM_TYPE_SLIDER
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text "HUD Alpha:"
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cvarfloat "cg_hudAlpha" .6 .1 1
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rect 82 85 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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// this \/ is actually lower than the crosshair stuff physically,
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// but up here for reference to other sliders
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itemDef {
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// only show this in this menu if "r_ignorehwgamma" is not set. if it's set, it will require a
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// vid_restart, so the option shows in the system->graphics location
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cvarTest "r_ignorehwgamma"
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showcvar { "0" }
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name view
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group grpOptions
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type ITEM_TYPE_SLIDER
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text "Brightness:"
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cvarfloat "r_gamma" 1 0.5 3
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rect 82 125 290 12
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// rect 72 220 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .23
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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itemDef {
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name view
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group grpOptions
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text "Crosshair:"
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type 1
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rect 190 210 60 12
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textalign ITEM_ALIGN_CENTER
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textscale .23
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textalignx 30
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textaligny 12
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef {
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name view
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group grpOptions
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rect 194 150 50 50
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ownerdraw UI_CROSSHAIR
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textalign ITEM_ALIGN_RIGHT
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textalignx 0
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textaligny 50
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 0
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}
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}
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//////////////////////////////
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itemDef {
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name slider_message
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rect 30 15 640 30
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text "Drag the Slider to Increase and Decrease"
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forecolor 1 .75 0 1
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textscale .23
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textalignx 221
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textalign 1
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textaligny 20
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visible 0
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decoration
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}
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}
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}
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