mirror of
https://github.com/DrBeef/JKXR.git
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dfa54a439a
- Made Melee available - punch stormtroopers to death! (default melee damage is now 25) - Draw hand models when in melee (to be replaced with fists soon) - Made movement not reactivate saber by default (cvar controlled) - Draw open hand when saber is thrown
31 lines
1.2 KiB
C
31 lines
1.2 KiB
C
extern cvar_t *vr_turn_mode;
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extern cvar_t *vr_turn_angle;
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extern cvar_t *vr_positional_factor;
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extern cvar_t *vr_walkdirection;
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extern cvar_t *vr_weapon_pitchadjust;
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extern cvar_t *vr_control_scheme;
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extern cvar_t *vr_virtual_stock;
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extern cvar_t *vr_switch_sticks;
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extern cvar_t *vr_immersive_cinematics;
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extern cvar_t *vr_screen_dist;
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extern cvar_t *vr_weapon_velocity_trigger;
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extern cvar_t *vr_force_velocity_trigger;
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extern cvar_t *vr_force_distance_trigger;
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extern cvar_t *vr_two_handed_weapons;
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extern cvar_t *vr_force_motion_controlled;
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extern cvar_t *vr_motion_enable_saber;
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extern cvar_t *vr_crouch_toggle;
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extern cvar_t *vr_irl_crouch_enabled;
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extern cvar_t *vr_irl_crouch_to_stand_ratio;
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extern cvar_t *vr_saber_block_debounce_time;
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extern cvar_t *vr_haptic_intensity;
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extern cvar_t *vr_comfort_vignette;
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extern cvar_t *vr_saber_3rdperson_mode;
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extern cvar_t *vr_vehicle_use_hmd_direction;
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extern cvar_t *vr_vehicle_use_3rd_person;
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extern cvar_t *vr_vehicle_use_controller_for_speed;
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extern cvar_t *vr_gesture_triggered_use;
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extern cvar_t *vr_use_gesture_boundary;
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extern cvar_t *vr_align_weapons; // Only used for development
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extern cvar_t *vr_refresh;
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