jkxr/Projects/Android/AndroidManifest.xml
Simon 99bf86ae8f Almost too many changes to mention!
lots of saber stuff
view angle stuff
height is now correct
6DoF is working
weapon aiming working in a lot of cases
2022-10-03 22:19:00 +01:00

42 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.jk2quest"
android:versionCode="7"
android:versionName="0.0.6" android:installLocation="auto" >
<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1"
android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<application android:allowBackup="false"
android:icon="@drawable/ic_jkquest"
android:label="@string/jkquest"
android:extractNativeLibs="true"
>
<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
<activity
android:name="com.drbeef.jkquest.GLES3JNIActivity"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:excludeFromRecents="false"
android:configChanges="screenSize|screenLayout|orientation|keyboardHidden|keyboard|navigation|uiMode">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>