jkxr/Projects/Android/jni/OpenJK/codemp/botlib/be_aas_main.h

67 lines
2 KiB
C

/*
===========================================================================
Copyright (C) 1999 - 2005, Id Software, Inc.
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
/*****************************************************************************
* name: be_aas_main.h
*
* desc: AAS
*
* $Archive: /source/code/botlib/be_aas_main.h $
* $Author: Mrelusive $
* $Revision: 2 $
* $Modtime: 10/05/99 3:32p $
* $Date: 10/05/99 3:42p $
*
*****************************************************************************/
#pragma once
#include "be_aas_def.h"
#ifdef AASINTERN
extern aas_t aasworld;
//AAS error message
void QDECL AAS_Error(char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
//set AAS initialized
void AAS_SetInitialized(void);
//setup AAS with the given number of entities and clients
int AAS_Setup(void);
//shutdown AAS
void AAS_Shutdown(void);
//start a new map
int AAS_LoadMap(const char *mapname);
//start a new time frame
int AAS_StartFrame(float time);
#endif //AASINTERN
//returns true if AAS is initialized
int AAS_Initialized(void);
//returns true if the AAS file is loaded
int AAS_Loaded(void);
//returns the current time
float AAS_Time(void);
//
void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj );