mirror of
https://github.com/DrBeef/JKXR.git
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4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
/*
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===========================================================================
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Copyright (C) 2000 - 2013, Raven Software, Inc.
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Copyright (C) 2001 - 2013, Activision, Inc.
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Copyright (C) 2013 - 2015, OpenJK contributors
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This file is part of the OpenJK source code.
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OpenJK is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License version 2 as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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===========================================================================
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*/
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#pragma once
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#if !defined(G_HEADERS_H_INC)
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#define G_HEADERS_H_INC
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#if !defined(G_LOCAL_H_INC)
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#include "../game/g_local.h"
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#endif
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//#if !defined(G_WRAITH_H_INC)
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// #include "../game/g_Wraith.h"
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//#endif
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#if !defined(TEAMS_H_INC)
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#include "../game/teams.h"
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#endif
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//#if !defined(IGINTERFACE_H_INC)
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// #include "../game/IGInterface.h"
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//#endif
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#include "../game/b_local.h"
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#include "../game/g_functions.h"
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#include "../game/g_nav.h"
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#include "../game/g_navigator.h"
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#include "../cgame/cg_camera.h" // Just for AI_Rancor
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#include "../cgame/cg_local.h" // Evil? Maybe. Necessary? Absolutely.
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#endif // G_HEADERS_H_INC
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