mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-26 22:11:52 +00:00
0723c2335e
g_saberRealisticCombat should be set to "1" g_dismemberment should be set to "4" g_saberMoreRealistic is no longer used changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled fixed saber bounce in JKA too
821 lines
15 KiB
SourcePawn
821 lines
15 KiB
SourcePawn
VERSION 1
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CONFIG W:\bin\striped.cfg
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ID 100
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REFERENCE MENUS_VR
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DESCRIPTION "VR Menu Localizations"
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COUNT 163
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INDEX 0
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{
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REFERENCE COMMON_CONTROLS_ITEM
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TEXT_LANGUAGE1 "Common"
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}
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INDEX 1
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{
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REFERENCE COMMON_CONTROLS_DESC
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TEXT_LANGUAGE1 "Common controls configuration."
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}
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INDEX 2
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{
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REFERENCE WEAPON_CONTROLS_DESC
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TEXT_LANGUAGE1 "Weapon specific control configuration."
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}
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INDEX 3
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{
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REFERENCE POWER_CONTROLS_DESC
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TEXT_LANGUAGE1 "Force Power specific control configuration."
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}
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INDEX 4
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{
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REFERENCE INVENTORY_CONTROLS_DESC
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TEXT_LANGUAGE1 "Inventory specific control configuration."
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}
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INDEX 5
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{
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REFERENCE COMFORT_CONTROLS_ITEM
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TEXT_LANGUAGE1 "Comfort"
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}
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INDEX 6
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{
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REFERENCE COMFORT_CONTROLS_DESC
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TEXT_LANGUAGE1 "Configure comfort options."
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}
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INDEX 7
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{
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REFERENCE MOVEMENT_SPEED_ITEM
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TEXT_LANGUAGE1 "OBSOLETE Movement Speed:"
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}
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INDEX 8
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{
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REFERENCE MOVEMENT_SPEED_DESC
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TEXT_LANGUAGE1 "OBSOLETE Sets player movement speed."
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}
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INDEX 9
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{
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REFERENCE DIRECTION_MODE_ITEM
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TEXT_LANGUAGE1 "Direction Mode:"
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}
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INDEX 10
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{
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REFERENCE DIRECTION_MODE_DESC
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TEXT_LANGUAGE1 "Choose movement direction mode."
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}
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INDEX 11
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{
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REFERENCE DIRECTION_MODE_CONTROLLER
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TEXT_LANGUAGE1 "Off-hand Controller"
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}
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INDEX 12
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{
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REFERENCE DIRECTION_MODE_HMD
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TEXT_LANGUAGE1 "HMD"
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}
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INDEX 13
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{
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REFERENCE SMOOTH_TURN_ITEM
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TEXT_LANGUAGE1 "Smooth turn:"
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}
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INDEX 14
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{
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REFERENCE SMOOTH_TURN_DESC
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TEXT_LANGUAGE1 "Enables or disables smooth turning."
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}
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INDEX 15
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{
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REFERENCE SMOOTH_TURN_3RD_PERSON
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TEXT_LANGUAGE1 "3rd Person"
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}
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INDEX 16
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{
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REFERENCE TURN_ANGLE_ITEM
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TEXT_LANGUAGE1 "Turn Angle:"
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}
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INDEX 17
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{
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REFERENCE TURN_ANGLE_DESC
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TEXT_LANGUAGE1 "Degrees to turn when using snap turn / Speed of smooth turn."
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}
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INDEX 18
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{
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REFERENCE TURN_ANGLE_30DEGREES
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TEXT_LANGUAGE1 "30 Degrees"
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}
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INDEX 19
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{
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REFERENCE TURN_ANGLE_45DEGREES
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TEXT_LANGUAGE1 "45 Degrees"
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}
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INDEX 20
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{
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REFERENCE TURN_ANGLE_90DEGREES
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TEXT_LANGUAGE1 "90 Degrees"
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}
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INDEX 21
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{
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REFERENCE SWITCH_STICKS_ITEM
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TEXT_LANGUAGE1 "Switch Sticks:"
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}
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INDEX 22
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{
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REFERENCE SWITCH_STICKS_DESC
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TEXT_LANGUAGE1 "Switches left/right controller thubmsticks."
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}
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INDEX 23
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{
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REFERENCE LEFT_HANDED_ITEM
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TEXT_LANGUAGE1 "Left-Handed Mode:"
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}
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INDEX 24
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{
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REFERENCE LEFT_HANDED_DESC
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TEXT_LANGUAGE1 "Enables left-handed mode."
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}
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INDEX 25
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{
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REFERENCE WEAPON_PITCH_ITEM
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TEXT_LANGUAGE1 "Weapon Pitch:"
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}
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INDEX 26
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{
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REFERENCE WEAPON_PITCH_DESC
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TEXT_LANGUAGE1 "Sets aiming pitch of held weapon."
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}
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INDEX 27
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{
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REFERENCE TWO_HANDED_ITEM
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TEXT_LANGUAGE1 "Two-Handed Mode:"
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}
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INDEX 28
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{
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REFERENCE TWO_HANDED_DESC
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TEXT_LANGUAGE1 "Enables two-handed weapon handling."
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}
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INDEX 29
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{
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REFERENCE GUN_STOCK_ITEM
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TEXT_LANGUAGE1 "Virtual Gun Stock:"
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}
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INDEX 30
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{
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REFERENCE GUN_STOCK_DESC
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TEXT_LANGUAGE1 "Enables or disables virtual gun stock. Requires two-handed mode to be enabled."
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}
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INDEX 31
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{
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REFERENCE FORCE_POWER_DIRECTION_ITEM
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TEXT_LANGUAGE1 "OBSOLETE Force Power Direction Hint:"
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}
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INDEX 32
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{
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REFERENCE FORCE_POWER_DIRECTION_DESC
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TEXT_LANGUAGE1 "OBSOLETE Hint as to which direction a force power was fired."
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}
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INDEX 33
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{
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REFERENCE FORCE_SPEED_FOV_ITEM
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TEXT_LANGUAGE1 "Force Speed FOV Change:"
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}
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INDEX 34
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{
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REFERENCE FORCE_SPEED_FOV_DESC
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TEXT_LANGUAGE1 "Whether the FOV will be adjusted briefly when engaging Force Speed."
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}
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INDEX 35
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{
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REFERENCE IMMERSIVE_CINEMATICS_ITEM
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TEXT_LANGUAGE1 "Immersive Cinematics:"
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}
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INDEX 36
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{
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REFERENCE IMMERSIVE_CINEMATICS_DESC
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TEXT_LANGUAGE1 "Enables or disables immersive cinematics."
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}
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INDEX 37
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{
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REFERENCE SCREEN_DISTANCE_ITEM
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TEXT_LANGUAGE1 "Menu Screen Distance:"
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}
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INDEX 38
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{
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REFERENCE SCREEN_DISTANCE_DESC
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TEXT_LANGUAGE1 "Select menu screen distance."
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}
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INDEX 39
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{
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REFERENCE SCREEN_DISTANCE_NEAR
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TEXT_LANGUAGE1 "Near"
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}
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INDEX 40
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{
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REFERENCE SCREEN_DISTANCE_MEDIUM
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TEXT_LANGUAGE1 "Medium"
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}
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INDEX 41
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{
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REFERENCE SCREEN_DISTANCE_FAR
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TEXT_LANGUAGE1 "Far"
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}
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INDEX 42
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{
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REFERENCE HEIGHT_ADJUST_ITEM
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TEXT_LANGUAGE1 "Height Adjust:"
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}
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INDEX 43
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{
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REFERENCE HEIGHT_ADJUST_DESC
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TEXT_LANGUAGE1 "Adjusts your in-game height."
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}
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INDEX 44
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{
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REFERENCE DIFFICULTY_SETUP_ITEM
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TEXT_LANGUAGE1 "Difficulty"
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}
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INDEX 45
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{
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REFERENCE DIFFICULTY_SETUP_DESC
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TEXT_LANGUAGE1 "Various gameplay difficulty tweaks."
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}
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INDEX 46
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{
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REFERENCE MODEL_DISMEMBERMENT_DISABLED
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TEXT_LANGUAGE1 "Disabled"
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}
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INDEX 47
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{
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REFERENCE MODEL_DISMEMBERMENT_MILD
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TEXT_LANGUAGE1 "Mild"
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}
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INDEX 48
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{
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REFERENCE MODEL_DISMEMBERMENT_BEARABLE
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TEXT_LANGUAGE1 "Bearable"
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}
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INDEX 49
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{
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REFERENCE MODEL_DISMEMBERMENT_UNSETTLING
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TEXT_LANGUAGE1 "Unsettling"
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}
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INDEX 50
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{
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REFERENCE DISMEMBERMENT_PROBABILITY_OFTEN
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TEXT_LANGUAGE1 "Often"
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}
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INDEX 51
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{
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REFERENCE DISMEMBERMENT_PROBABILITY_ALWAYS
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TEXT_LANGUAGE1 "Always"
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}
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INDEX 52
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{
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REFERENCE LASER_AUTODEFLECTING_ITEM
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TEXT_LANGUAGE1 "Laser Auto Deflecting:"
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}
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INDEX 53
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{
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REFERENCE LASER_AUTODEFLECTING_DESC
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TEXT_LANGUAGE1 "Enables or disables 1st person auto deflecting of lasers with lightsabers."
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}
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INDEX 54
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{
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REFERENCE SABER_AUTOBLOCKING_ITEM
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TEXT_LANGUAGE1 "OBSOLETE Lightsaber Auto Blocking:"
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}
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INDEX 55
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{
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REFERENCE SABER_AUTOBLOCKING_DESC
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TEXT_LANGUAGE1 "OBSOLETE Enables or disables auto blocking of enemy lightsaber."
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}
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INDEX 56
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{
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REFERENCE SABER_REALISM_ITEM
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TEXT_LANGUAGE1 "Lightsaber Realism:"
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}
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INDEX 57
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{
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REFERENCE SABER_REALISM_DESC
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TEXT_LANGUAGE1 "Choose effectivity of lightsaber. Affects lightsaber duels difficulty mostly."
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}
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INDEX 58
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{
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REFERENCE SABER_REALISM_DEFAULT
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TEXT_LANGUAGE1 "Weak"
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}
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INDEX 59
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{
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REFERENCE SABER_REALISM_INCREASED
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TEXT_LANGUAGE1 "Team Beef Recommended"
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}
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INDEX 60
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{
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REFERENCE SABER_REALISM_CRITICAL
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TEXT_LANGUAGE1 "Fatal Critical Hit"
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}
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INDEX 61
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{
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REFERENCE SABER_REALISM_INSTANT
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TEXT_LANGUAGE1 "Instant Kill"
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}
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INDEX 62
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{
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REFERENCE FENCING_SPEED_ITEM
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TEXT_LANGUAGE1 "Enemy Fencing Speed:"
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}
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INDEX 63
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{
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REFERENCE FENCING_SPEED_DESC
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TEXT_LANGUAGE1 "Choose fencing swiftness of enemies. Affects lightsaber duels difficulty."
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}
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INDEX 64
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{
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REFERENCE FENCING_SPEED_SLOWER
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TEXT_LANGUAGE1 "Slower"
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}
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INDEX 65
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{
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REFERENCE FENCING_SPEED_DEFAULT
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TEXT_LANGUAGE1 "Default"
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}
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INDEX 66
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{
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REFERENCE FENCING_SPEED_FASTER
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TEXT_LANGUAGE1 "Faster"
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}
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INDEX 67
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{
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REFERENCE GAME_DIFFICULTY_ITEM
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TEXT_LANGUAGE1 "Game Difficulty:"
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}
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INDEX 68
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{
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REFERENCE GAME_DIFFICULTY_DESC
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TEXT_LANGUAGE1 "Change game difficulty."
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}
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INDEX 69
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{
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REFERENCE CHEATS_TITLE
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TEXT_LANGUAGE1 "May the force be with you..."
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}
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INDEX 70
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{
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REFERENCE CHEATS_GIVE_HEALTH_ITEM
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TEXT_LANGUAGE1 "Replenish Health"
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}
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INDEX 71
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{
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REFERENCE CHEATS_GIVE_HEALTH_DESC
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TEXT_LANGUAGE1 "Replenishes health."
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}
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INDEX 72
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{
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REFERENCE CHEATS_GIVE_ARMOR_ITEM
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TEXT_LANGUAGE1 "Replenish Armor"
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}
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INDEX 73
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{
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REFERENCE CHEATS_GIVE_ARMOR_DESC
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TEXT_LANGUAGE1 "Replenishes armor."
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}
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INDEX 74
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{
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REFERENCE CHEATS_GIVE_AMMO_ITEM
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TEXT_LANGUAGE1 "Replenish Ammo"
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}
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INDEX 75
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{
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REFERENCE CHEATS_GIVE_AMMO_DESC
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TEXT_LANGUAGE1 "Replenishes ammunition."
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}
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INDEX 76
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{
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REFERENCE CHEATS_GIVE_BATTERIES_ITEM
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TEXT_LANGUAGE1 "Replenish Batteries"
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}
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INDEX 77
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{
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REFERENCE CHEATS_GIVE_BATTERIES_DESC
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TEXT_LANGUAGE1 "Replenishes batteries."
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}
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INDEX 78
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{
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REFERENCE CHEATS_GIVE_SABER_ITEM
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TEXT_LANGUAGE1 "Give Lightsaber"
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}
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INDEX 79
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{
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REFERENCE CHEATS_GIVE_SABER_DESC
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TEXT_LANGUAGE1 "Gives only lighsaber (with powers to use it)."
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}
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INDEX 80
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{
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REFERENCE CHEATS_GIVE_WEAPONS_ITEM
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TEXT_LANGUAGE1 "Give All Weapons"
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}
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INDEX 81
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{
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REFERENCE CHEATS_GIVE_WEAPONS_DESC
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TEXT_LANGUAGE1 "Gives all weapons (including powers to use lightsaber)."
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}
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INDEX 82
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{
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REFERENCE CHEATS_GIVE_ITEMS_ITEM
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TEXT_LANGUAGE1 "Give All Items"
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}
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INDEX 83
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{
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REFERENCE CHEATS_GIVE_ITEMS_DESC
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TEXT_LANGUAGE1 "Gives all inventory items."
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}
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INDEX 84
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{
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REFERENCE CHEATS_GIVE_POWERS_ITEM
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TEXT_LANGUAGE1 "Unlock All Powers"
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}
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INDEX 85
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{
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REFERENCE CHEATS_GIVE_POWERS_DESC
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TEXT_LANGUAGE1 "Unlocks all force powers."
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}
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INDEX 86
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{
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REFERENCE CHEATS_SABER_COLOR_TITLE
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TEXT_LANGUAGE1 "Lightsaber Color:"
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}
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INDEX 87
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{
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REFERENCE CHEATS_SABER_COLOR_BLUE_ITEM
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TEXT_LANGUAGE1 "Blue"
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}
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INDEX 88
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{
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REFERENCE CHEATS_SABER_COLOR_BLUE_DESC
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TEXT_LANGUAGE1 "Use blue lightsaber."
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}
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INDEX 89
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{
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REFERENCE CHEATS_SABER_COLOR_GREEN_ITEM
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TEXT_LANGUAGE1 "Green"
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}
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INDEX 90
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{
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REFERENCE CHEATS_SABER_COLOR_GREEN_DESC
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TEXT_LANGUAGE1 "Use green lightsaber."
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}
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INDEX 91
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{
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REFERENCE CHEATS_SABER_COLOR_RED_ITEM
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TEXT_LANGUAGE1 "Red"
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}
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INDEX 92
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{
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REFERENCE CHEATS_SABER_COLOR_RED_DESC
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TEXT_LANGUAGE1 "Use red lightsaber."
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}
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INDEX 93
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{
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REFERENCE CHEATS_SABER_COLOR_ORANGE_ITEM
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TEXT_LANGUAGE1 "Orange"
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}
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INDEX 94
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{
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REFERENCE CHEATS_SABER_COLOR_ORANGE_DESC
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TEXT_LANGUAGE1 "Use orange lightsaber."
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}
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INDEX 95
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{
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REFERENCE CHEATS_SABER_COLOR_PURPLE_ITEM
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TEXT_LANGUAGE1 "Purple"
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}
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INDEX 96
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{
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REFERENCE CHEATS_SABER_COLOR_PURPLE_DESC
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TEXT_LANGUAGE1 "Use purple lightsaber."
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}
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INDEX 97
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{
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REFERENCE CHEATS_ITEM
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TEXT_LANGUAGE1 "CHEATS"
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}
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INDEX 98
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{
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REFERENCE CHEATS_SABER_MARK_COOL_DOWN_TITLE
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TEXT_LANGUAGE1 "Lightsaber Burn Marks Cool Down:"
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}
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INDEX 99
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{
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REFERENCE CHEATS_SABER_MARK_COOL_DOWN_DESC
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TEXT_LANGUAGE1 "Set how long it takes for burn marks to cool down."
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}
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INDEX 100
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{
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REFERENCE WEAPON_CROSSHAIR_ITEM
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TEXT_LANGUAGE1 "Weapon Crosshair:"
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}
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INDEX 101
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{
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REFERENCE WEAPON_CROSSHAIR_DESC
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TEXT_LANGUAGE1 "Select style of weapon crosshair or disable it."
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}
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INDEX 102
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{
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REFERENCE FORCE_CROSSHAIR_ITEM
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TEXT_LANGUAGE1 "Force Power Crosshair:"
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}
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INDEX 103
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{
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REFERENCE FORCE_CROSSHAIR_DESC
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TEXT_LANGUAGE1 "Select style of force power crosshair or disable it."
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}
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INDEX 104
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{
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REFERENCE OVERWRITE_GAME_ITEM
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TEXT_LANGUAGE1 "OVERWRITE GAME"
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}
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INDEX 105
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{
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REFERENCE OVERWRITE_GAME_DESC
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TEXT_LANGUAGE1 "Overwrite chosen game."
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}
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INDEX 106
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{
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REFERENCE WEAPON_VELOCITY_TRIGGER_ITEM
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TEXT_LANGUAGE1 "Melee Trigger Speed:"
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}
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INDEX 107
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{
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REFERENCE WEAPON_VELOCITY_TRIGGER_DESC
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TEXT_LANGUAGE1 "Adjust how fast to move hand to trigger melee attack."
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}
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INDEX 108
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{
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REFERENCE FORCE_MOTION_TRIGGER_TOGGLE_ITEM
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TEXT_LANGUAGE1 "Gesture Triggered Force:"
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}
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INDEX 109
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{
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REFERENCE FORCE_MOTION_TRIGGER_TOGGLE_DESC
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TEXT_LANGUAGE1 "Toggles triggering of force powers by gesture."
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}
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INDEX 110
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{
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REFERENCE FORCE_VELOCITY_TRIGGER_ITEM
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TEXT_LANGUAGE1 "Force Trigger Speed:"
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}
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INDEX 111
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{
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REFERENCE FORCE_VELOCITY_TRIGGER_DESC
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TEXT_LANGUAGE1 "Adjust how fast to move hand to trigger force power."
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}
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INDEX 112
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{
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REFERENCE CROUCH_TOGGLE_ITEM
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TEXT_LANGUAGE1 "Crouch Toggle:"
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}
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INDEX 113
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{
|
|
REFERENCE CROUCH_TOGGLE_DESC
|
|
TEXT_LANGUAGE1 "Turn on to enable crouch toggle."
|
|
}
|
|
INDEX 114
|
|
{
|
|
REFERENCE CROUCH_IRL_ITEM
|
|
TEXT_LANGUAGE1 "IRL Crouch:"
|
|
}
|
|
INDEX 115
|
|
{
|
|
REFERENCE CROUCH_IRL_DESC
|
|
TEXT_LANGUAGE1 "Crouch IRL to crouch in game (use crouch button to recalibrate standing height)."
|
|
}
|
|
INDEX 116
|
|
{
|
|
REFERENCE CROUCH_IRL_1ST_PERSON
|
|
TEXT_LANGUAGE1 "1st Person"
|
|
}
|
|
INDEX 117
|
|
{
|
|
REFERENCE AUTO_USE_BACTA_ITEM
|
|
TEXT_LANGUAGE1 "Auto Use Bacta:"
|
|
}
|
|
INDEX 118
|
|
{
|
|
REFERENCE AUTO_USE_BACTA_DESC
|
|
TEXT_LANGUAGE1 "When enabled, automatically uses bacta canister before dying."
|
|
}
|
|
INDEX 119
|
|
{
|
|
REFERENCE HAPTIC_INTENSITY_ITEM
|
|
TEXT_LANGUAGE1 "Haptic Intensity:"
|
|
}
|
|
INDEX 120
|
|
{
|
|
REFERENCE HAPTIC_INTENSITY_DESC
|
|
TEXT_LANGUAGE1 "Adjust intensity of haptic feedback."
|
|
}
|
|
INDEX 121
|
|
{
|
|
REFERENCE COMFORT_VIGNETTE_ITEM
|
|
TEXT_LANGUAGE1 "Comfort Vignette:"
|
|
}
|
|
INDEX 122
|
|
{
|
|
REFERENCE COMFORT_VIGNETTE_DESC
|
|
TEXT_LANGUAGE1 "Adjust size of comfort vignette."
|
|
}
|
|
INDEX 123
|
|
{
|
|
REFERENCE SABER_3RD_PERSON_ITEM
|
|
TEXT_LANGUAGE1 "3rd Person Lightsaber:"
|
|
}
|
|
INDEX 124
|
|
{
|
|
REFERENCE SABER_3RD_PERSON_DESC
|
|
TEXT_LANGUAGE1 "Choose whether to swith to 3rd person when using lightsaber."
|
|
}
|
|
INDEX 125
|
|
{
|
|
REFERENCE SABER_3RD_PERSON_DISABLED
|
|
TEXT_LANGUAGE1 "Disabled"
|
|
}
|
|
INDEX 126
|
|
{
|
|
REFERENCE SABER_3RD_PERSON_MANUAL
|
|
TEXT_LANGUAGE1 "Manual"
|
|
}
|
|
INDEX 127
|
|
{
|
|
REFERENCE SABER_3RD_PERSON_AUTO
|
|
TEXT_LANGUAGE1 "Auto"
|
|
}
|
|
INDEX 128
|
|
{
|
|
REFERENCE GESTURE_TRIGGERED_USE_ITEM
|
|
TEXT_LANGUAGE1 "Gesture Triggered Use:"
|
|
}
|
|
INDEX 129
|
|
{
|
|
REFERENCE GESTURE_TRIGGERED_USE_DESC
|
|
TEXT_LANGUAGE1 "Toggles triggering of use/action by gesture (not active in 3rd person)."
|
|
}
|
|
INDEX 130
|
|
{
|
|
REFERENCE GESTURE_TRIGGERED_USE_OFF_HAND
|
|
TEXT_LANGUAGE1 "Off-Hand"
|
|
}
|
|
INDEX 131
|
|
{
|
|
REFERENCE GESTURE_TRIGGERED_USE_DOMINANT_HAND
|
|
TEXT_LANGUAGE1 "Dominant-Hand"
|
|
}
|
|
INDEX 132
|
|
{
|
|
REFERENCE USE_GESTURE_BOUNDARY_ITEM
|
|
TEXT_LANGUAGE1 "Use Gesture Boundary:"
|
|
}
|
|
INDEX 133
|
|
{
|
|
REFERENCE USE_GESTURE_BOUNDARY_DESC
|
|
TEXT_LANGUAGE1 "Configures how far you need to reach to activate use gesture."
|
|
}
|
|
INDEX 134
|
|
{
|
|
REFERENCE DIRECTORS_CUT_ITEM
|
|
TEXT_LANGUAGE1 "Team Beef Director's Cut:"
|
|
}
|
|
INDEX 135
|
|
{
|
|
REFERENCE DIRECTORS_CUT_DESC
|
|
TEXT_LANGUAGE1 "Various tweaks for better balance of VR gameplay."
|
|
}
|
|
INDEX 136
|
|
{
|
|
REFERENCE HUD_SCALE_ITEM
|
|
TEXT_LANGUAGE1 "VR HUD Scale:"
|
|
}
|
|
INDEX 137
|
|
{
|
|
REFERENCE HUD_SCALE_DESC
|
|
TEXT_LANGUAGE1 "Scale of the HUD in VR."
|
|
}
|
|
INDEX 138
|
|
{
|
|
REFERENCE HUD_STEREO_ITEM
|
|
TEXT_LANGUAGE1 "VR HUD Stereo:"
|
|
}
|
|
INDEX 139
|
|
{
|
|
REFERENCE HUD_STEREO_DESC
|
|
TEXT_LANGUAGE1 "Stereo depth of the HUD in VR."
|
|
}
|
|
INDEX 140
|
|
{
|
|
REFERENCE HUD_YOFFSET_ITEM
|
|
TEXT_LANGUAGE1 "VR HUD Y-Offset:"
|
|
}
|
|
INDEX 141
|
|
{
|
|
REFERENCE HUD_YOFFSET_DESC
|
|
TEXT_LANGUAGE1 "Y-Offset of the HUD in VR."
|
|
}
|
|
INDEX 142
|
|
{
|
|
REFERENCE USABLE_OBJECT_HINT_ITEM
|
|
TEXT_LANGUAGE1 "Usable Objects Hint:"
|
|
}
|
|
INDEX 143
|
|
{
|
|
REFERENCE USABLE_OBJECT_HINT_DESC
|
|
TEXT_LANGUAGE1 "Show icon when looking at objects that can be used."
|
|
}
|
|
INDEX 144
|
|
{
|
|
REFERENCE HELP_BUTTON_ITEM
|
|
TEXT_LANGUAGE1 "JKXR Help"
|
|
}
|
|
INDEX 145
|
|
{
|
|
REFERENCE HELP_BUTTON_DESC
|
|
TEXT_LANGUAGE1 "Short tutorials explaining various game mechanics."
|
|
}
|
|
INDEX 146
|
|
{
|
|
REFERENCE CONTROL_SCHEME_HELP
|
|
TEXT_LANGUAGE1 "Default Control Scheme"
|
|
}
|
|
INDEX 147
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_1
|
|
TEXT_LANGUAGE1 "Select Weapons / Force / Items"
|
|
}
|
|
INDEX 148
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_2
|
|
TEXT_LANGUAGE1 "Weapon Scopes"
|
|
}
|
|
INDEX 149
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_3
|
|
TEXT_LANGUAGE1 "Throw the Saber"
|
|
}
|
|
INDEX 150
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_4
|
|
TEXT_LANGUAGE1 "Force Gestures (Push and Pull)"
|
|
}
|
|
INDEX 151
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_5
|
|
TEXT_LANGUAGE1 "Interact / Use"
|
|
}
|
|
INDEX 152
|
|
{
|
|
REFERENCE TUTORIAL_VIDEO_6
|
|
TEXT_LANGUAGE1 "Quick Save / Load"
|
|
}
|
|
INDEX 153
|
|
{
|
|
REFERENCE MODS_BUTTON_DESC
|
|
TEXT_LANGUAGE1 "Load custom mods."
|
|
}
|
|
INDEX 154
|
|
{
|
|
REFERENCE MODS_WARNING_TEXT_1
|
|
TEXT_LANGUAGE1 "We recommend"
|
|
}
|
|
INDEX 155
|
|
{
|
|
REFERENCE MODS_WARNING_TEXT_2
|
|
TEXT_LANGUAGE1 "the JKXR Companion App"
|
|
}
|
|
INDEX 156
|
|
{
|
|
REFERENCE MODS_WARNING_TEXT_3
|
|
TEXT_LANGUAGE1 "to download and launch mods."
|
|
}
|
|
INDEX 157
|
|
{
|
|
REFERENCE MODS_WARNING_CONFIRM
|
|
TEXT_LANGUAGE1 "Continue"
|
|
}
|
|
INDEX 158
|
|
{
|
|
REFERENCE TBDC_BUMMSER
|
|
TEXT_LANGUAGE1 "Slower NPCs (Easy)-Vanilla Player Guns"
|
|
}
|
|
INDEX 159
|
|
{
|
|
REFERENCE TBDC_BAGGYG
|
|
TEXT_LANGUAGE1 "Vanilla NPCs and Stronger Player Guns"
|
|
}
|
|
INDEX 160
|
|
{
|
|
REFERENCE TBDC_VANILLA
|
|
TEXT_LANGUAGE1 "Vanilla NPCs and Guns"
|
|
}
|
|
INDEX 161
|
|
{
|
|
REFERENCE REFRESH_RATE_ITEM
|
|
TEXT_LANGUAGE1 "Refresh Rate:"
|
|
}
|
|
INDEX 162
|
|
{
|
|
REFERENCE REFRESH_RATE_DESC
|
|
TEXT_LANGUAGE1 "Select display refresh rate (72Hz is recommended for default graphics setup)."
|
|
}
|