jkxr/Projects/Android/jni/OpenJK/codeJK2/game/genericparser2.h
Simon 4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00

190 lines
4.6 KiB
C++

/*
===========================================================================
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
// Filename:- genericparser2.h
#include <vector>
#include <forward_list>
#include <array>
#include <cassert>
#include "qcommon/safe/gsl.h"
#include "qcommon/safe/memory.h"
#include "qcommon/safe/files.h"
#include "qcommon/safe/string.h"
#ifndef GENERICPARSER2_H
#define GENERICPARSER2_H
namespace GP2
{
template< typename T >
using Vector = std::vector< T, Zone::Allocator< T, TAG_GP2 > >;
}
class CGPProperty
{
public:
using Values = GP2::Vector< gsl::cstring_view >;
private:
gsl::cstring_view mKey;
Values mValues;
public:
CGPProperty( gsl::cstring_view initKey, gsl::cstring_view initValue = {} );
const gsl::cstring_view& GetName() const
{
return mKey;
}
bool IsList() const NOEXCEPT
{
return mValues.size() > 1;
}
const gsl::cstring_view& GetTopValue() const NOEXCEPT
{
static gsl::cstring_view empty{};
return mValues.empty() ? empty : mValues.front();
}
const Values& GetValues() const NOEXCEPT
{
return mValues;
}
// Copies the value into the textPool and adds a pointer to that copy to the end of the list.
void AddValue( gsl::cstring_view newValue );
};
class CGPGroup
{
public:
/// Key-Value-Pairs
using Properties = GP2::Vector< CGPProperty >;
using SubGroups = GP2::Vector< CGPGroup >;
private:
Properties mProperties;
gsl::cstring_view mName = CSTRING_VIEW( "Top Level" );
SubGroups mSubGroups;
public:
CGPGroup() = default;
CGPGroup( const gsl::cstring_view& initName );
// non-copyable; but just for performance reasons, since it would incur a deep copy.
CGPGroup( const CGPGroup& ) = delete;
CGPGroup& operator=( const CGPGroup& ) = delete;
// movable
#if defined( _MSC_VER ) && _MSC_VER < 1900
// alas no default move constructors on VS2013.
// TODO DELETEME once we drop VS2013 (because fuck that).
CGPGroup( CGPGroup&& rhs )
: mProperties( std::move( rhs.mProperties ) )
, mName( std::move( rhs.mName ) )
, mSubGroups( std::move( rhs.mSubGroups ) )
{}
CGPGroup& operator=( CGPGroup&& rhs )
{
mProperties = std::move( rhs.mProperties );
mName = std::move( rhs.mName );
mSubGroups = std::move( rhs.mSubGroups );
return *this;
}
#else
CGPGroup( CGPGroup&& ) = default;
CGPGroup& operator=( CGPGroup&& ) = default;
#endif
const Properties& GetProperties() const NOEXCEPT
{
return mProperties;
}
const SubGroups& GetSubGroups() const NOEXCEPT
{
return mSubGroups;
}
const CGPGroup* FindSubGroup( const gsl::cstring_view& name ) const NOEXCEPT
{
for ( auto& sub : GetSubGroups() )
{
if ( Q::stricmp( name, sub.GetName() ) == Q::Ordering::EQ )
{
return &sub;
}
}
return nullptr;
}
const CGPProperty* FindProperty( const gsl::cstring_view& name ) const NOEXCEPT
{
for ( auto& prop : GetProperties() )
{
if ( Q::stricmp( name, prop.GetName() ) == Q::Ordering::EQ )
{
return &prop;
}
}
return nullptr;
}
const gsl::cstring_view& GetName() const NOEXCEPT
{
return mName;
}
void Clear() NOEXCEPT
{
// name is retained
mProperties.clear();
mSubGroups.clear();
}
bool Parse( gsl::cstring_view& data, const bool topLevel = true );
};
/**
Generic Text Parser.
Used to parse effect files and the dynamic music system files. Parses blocks of the form `name { \n ... \n }`; blocks can contain other blocks or properties of the form `key value`. Value can also be a list; in that case the format is `key [\n value1 \n value2\n]`. Mind the separating newlines, values are actually newline-delimited.
*/
class CGenericParser2
{
private:
CGPGroup mTopLevel;
FS::FileBuffer mFileContent;
public:
const CGPGroup& GetBaseParseGroup()
{
return mTopLevel;
}
bool Parse( gsl::czstring filename );
void Clear() NOEXCEPT;
bool ValidFile() const NOEXCEPT
{
return mFileContent.valid();
}
};
#endif // #ifndef GENERICPARSER2_H
//////////////////// eof /////////////////////