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https://github.com/DrBeef/JKXR.git
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9620011ed5
- Fixed some crashes - weapons (for the first level of outcast) should be aligned - ducking works, player height now correct some button changes: A - Jump B - Alt Fire X - Use current Force (no use in outcast atm) Y - Select next Force Power Right Thumbstick Button - "Use" Left Thumbstick Button - Duck - good for side rolls etc Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun) Left Grip - two handed weapons (no advantage to this at the moment) You should find that weapons are now properly motion controlled
17 lines
961 B
INI
17 lines
961 B
INI
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// Weapon offsets - This is the default for the weapon models
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// put the weapon id at the end of the cvar name, so the knife is vr_weapon_adjustment_1
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// Values are: scale,right,up,forward,pitch,yaw,roll
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seta vr_weapon_adjustment_2 "1.0,-3.5,7.4,-12.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_3 "1.0,-3.5,7.4,-10.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_4 "1.0,-3.5,7.4,-6.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_5 "1.500,-2.747,5.707,-7.827,1.800,0.000,0.000"
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seta vr_weapon_adjustment_6 "1.0,-3.5,7.0,-8.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_7 "1.0,-5.0,7.5,-10.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_8 "1.0,-5.0,8.0,-10.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_13 "1.5,-5.0,8.0,-10.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_9 "1.5,-4.0,7.5,-10.0,0.0,0.0,0.0"
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seta vr_weapon_adjustment_10 "1.7,-4.5,8.0,-15.4,0.0,0.0,0.0"
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seta vr_weapon_adjustment_11 "1.0,-6.0,6.0,-10.0,20.0,0.0,0.0"
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seta vr_weapon_adjustment_12 "1.5,-5.0,7.0,-11.0,30.0,6.3,-12.0"
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