jkxr/Projects/Android/jni/OpenJK/code
2023-04-08 22:34:59 +02:00
..
android Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cgame Fix and improve weapon adjustment helper axes 2023-04-08 22:34:59 +02:00
client @MuadDib's Multi-hand-use-gesture 2023-03-05 08:48:31 +00:00
game Merge branch 'main' into contributions 2023-04-03 22:55:29 +02:00
ghoul2 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
macosx Initial Commit 2022-09-18 16:37:21 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon Update version to 1.0.0 for release 2023-04-06 08:39:02 +01:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Revert "Removed the no-backface-culling for weapons as it is no longer needed" 2023-04-01 09:47:48 +01:00
rd-gles Prevent crash when throwing Saber 2023-04-04 23:03:31 +01:00
rd-vanilla Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server Load last save game on respawn (@MuadDib) 2022-11-30 19:23:00 +00:00
ui JKA: Some CVAR change to increase performance 2023-04-02 19:42:39 +01:00
win32 Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
EaxMan.dll Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL32.dll Initial Commit 2022-09-18 16:37:21 +01:00
README.md Initial Commit 2022-09-18 16:37:21 +01:00

OpenJK "Jedi Academy" Singleplayer Code

This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.