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eax
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
OpenAL
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
cl_cgame.cpp
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Step to make the code reuseable
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2022-12-19 21:23:28 +00:00 |
cl_cin.cpp
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Use calculated projection matrix
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2022-12-14 15:17:44 +00:00 |
cl_console.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
cl_input.cpp
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Step to make the code reuseable
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2022-12-19 21:23:28 +00:00 |
cl_keys.cpp
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More fixing compilation and linker errors
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2022-09-20 23:15:52 +01:00 |
cl_main.cpp
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Step to make the code reuseable
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2022-12-19 21:23:28 +00:00 |
cl_mp3.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
cl_mp3.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
cl_parse.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
cl_scrn.cpp
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Step to make the code reuseable
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2022-12-19 21:23:28 +00:00 |
cl_ui.cpp
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More fixing compilation and linker errors
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2022-09-20 23:15:52 +01:00 |
client.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
client_ui.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
keycodes.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
keys.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_ambient.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_ambient.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_dma.cpp
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It now builds!!
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2022-09-21 23:34:51 +01:00 |
snd_local.h
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More fixing compilation and linker errors
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2022-09-20 23:15:52 +01:00 |
snd_mem.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_mix.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_music.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_music.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
snd_public.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
vmachine.cpp
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
vmachine.h
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Initial Commit
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2022-09-18 16:37:21 +01:00 |