jkxr/Projects/Android/jni/OpenJK/code/client
Simon 23121a528b Step to make the code reuseable
Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need
2022-12-19 21:23:28 +00:00
..
eax Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL Initial Commit 2022-09-18 16:37:21 +01:00
cl_cgame.cpp Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cl_cin.cpp Use calculated projection matrix 2022-12-14 15:17:44 +00:00
cl_console.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cl_input.cpp Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cl_keys.cpp More fixing compilation and linker errors 2022-09-20 23:15:52 +01:00
cl_main.cpp Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cl_mp3.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cl_mp3.h Initial Commit 2022-09-18 16:37:21 +01:00
cl_parse.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cl_scrn.cpp Step to make the code reuseable 2022-12-19 21:23:28 +00:00
cl_ui.cpp More fixing compilation and linker errors 2022-09-20 23:15:52 +01:00
client.h Initial Commit 2022-09-18 16:37:21 +01:00
client_ui.h Initial Commit 2022-09-18 16:37:21 +01:00
keycodes.h Initial Commit 2022-09-18 16:37:21 +01:00
keys.h Initial Commit 2022-09-18 16:37:21 +01:00
snd_ambient.cpp Initial Commit 2022-09-18 16:37:21 +01:00
snd_ambient.h Initial Commit 2022-09-18 16:37:21 +01:00
snd_dma.cpp It now builds!! 2022-09-21 23:34:51 +01:00
snd_local.h More fixing compilation and linker errors 2022-09-20 23:15:52 +01:00
snd_mem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
snd_mix.cpp Initial Commit 2022-09-18 16:37:21 +01:00
snd_music.cpp Initial Commit 2022-09-18 16:37:21 +01:00
snd_music.h Initial Commit 2022-09-18 16:37:21 +01:00
snd_public.h Initial Commit 2022-09-18 16:37:21 +01:00
vmachine.cpp Initial Commit 2022-09-18 16:37:21 +01:00
vmachine.h Initial Commit 2022-09-18 16:37:21 +01:00