jkxr/z_vr_assets/ext_data/npcs.cfg
Simon a9574b54e1 Changes for ea-0.3
Mods credits
Default config
Remove JA
Updated NPCs config
Copy mods and no_copy check
2022-11-06 08:49:09 +00:00

3487 lines
49 KiB
INI

// Star Wars
/*
Defaults and explanations of fields:
headModel "hazard" model directory/skin name
torsoModel "hazard" model directory/skin name
legsModel "hazard" model directory/skin name
scale 100 Sets all above 3 to what you specify
scaleX 100 X (horiz) scale, 100 is normal 100% scale
scaleY 100 Y (horiz) scale, 100 is normal 100% scale
scaleZ 100 Z (vert) scale, 100 is normal 100% scale
headYawRangeLeft 70 How far left you can turn your head (angles)
headYawRangeRight 70 How far right you can turn your head (angles)
headPitchRangeUp 60 How far up you can tilt your head (angles)
headPitchRangeDown 60 How far down you can tilt your head (angles)
torsoYawRangeLeft 60 How far left you can turn your torso (angles)
torsoYawRangeRight 60 How far right you can turn your torso (angles)
torsoPitchRangeUp 30 How far up you can tilt your torso (angles)
torsoPitchRangeDown 70 How far down you can tilt your torso (angles)
playerTeam none player, enemy, neutral
enemyTeam none player, enemy, neutral
race none human, borg, parasite, klingon, malon, hirogen, stasis, species8472, dreadnought, harvester, reaver, avatar, vulcan
health 100 Health of entity (if not supplied by designer)
aggression 3 How likely they are to attack (from 1 (least) to 5 (most))
aim 3 How good their aim is (from 1 (worst) to 5 (best))
earshot 1024 How far in map units they can hear, in map units
evasion 3 How likely they are to take cover or defensive maneuvers (from 1 (least) to 5 (most))
intelligence 3 How smart they are, in general (from 1 (least) to 5 (most))
move 3 How complex their moves are when evading or in combat (from 1 (least) to 5 (most))
reactions 3 How quickly they react (from 1 (worst) to 5 (best))
vigilance 0.1 How likely they are to notice something (from 0 (never) to 1 (always))
visrange 2048 How far away they can see something, in map units
shootDistance 0 Overrides current weapon's max range
hfov 45 Horizontal field of view, in angles
vfov 34 Vertical field of view, in angles
moveType "runjump" Which movetype they can be (other choices are "static", "walk" and "flyswim"
yawSpeed 50 How quickly they can turn
walkSpeed 150 How fast they walk
runSpeed 300 How fast they run
acceleration 15 Acceleration (accel x 20fps = speed up per second, so accel of 15 means they can go from 0 to 300 in one second)
Accel of 0 means don't accel/decel - just start/stop (good if you're a slow mover anyway and/or robotic - like a Borg)
snd "munro" Subdirectory of sound/player from which to get custom sounds (pain, death, jump, etc.)
dismemberProbHead 0 Probability of head being dismembered ( from 0 (never) to 100 (always) )
dismemberProbArms 0 Probability of arms being dismembered ( from 0 (never) to 100 (always) )
dismemberProbHands 0 Probability of hands being dismembered ( from 0 (never) to 100 (always) )
dismemberProbLegs 0 Probability of legs being dismembered ( from 0 (never) to 100 (always) )
dismemberProbWaist 0 Probability of waist being dismembered ( from 0 (never) to 100 (always) )
*/
// Controlable NPC fix :
Reborn_Desann
{
fullName "Desann"
playerModel desann
scale 135
height 78
crouchheight 42
width 18
class desann
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
health 500
aggression 5
aim 5
evasion 5
intelligence 5
move 5
reactions 5
moveType "walk"
yawSpeed 120
walkSpeed 55
runSpeed 130
snd desann
sndcombat desann
sndjedi desann
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reborn_Tavion
{
fullName "Axmis, Tavion"
playerModel tavion
scale 99
height 64
crouchheight 32
width 16
class desann
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
health 300
aggression 3
aim 3
evasion 4
intelligence 5
move 4 //5
reactions 3
hfov 160
vfov 160
moveType "walk"
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd tavion
sndcombat tavion
sndjedi tavion
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reborn_Boss
{
playerModel reborn
customSkin boss
scale 100
height 64
crouchheight 32
width 16
class reborn
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
health 150
aggression 4 //5
aim 5 //4
evasion 4
intelligence 5
move 4 //5
reactions 4
hfov 160
vfov 160
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130 //200
snd reborn3
sndcombat reborn3
sndjedi reborn3
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reborn_Acrobat
{
playerModel reborn
customSkin acrobat
scale 90
height 64
crouchheight 32
width 16
class reborn
rank civilian
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //96
health 100
aggression 3
aim 5 //3
evasion 3
intelligence 5
move 4 //5
reactions 5 //3
hfov 160
vfov 160
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130 //200
snd reborn1
sndcombat reborn1
sndjedi reborn1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reborn_Fencer
{
playerModel reborn
customSkin fencer
scale 95
height 64
crouchheight 32
width 16
class reborn
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //96
health 100
aggression 3 //4
aim 5 //3
evasion 2
intelligence 5
move 4 //5
reactions 5 //3
hfov 160
vfov 160
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130 //200
snd reborn2
sndcombat reborn2
sndjedi reborn2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Kyle
{
fullName "Katarn, Kyle"
playerModel kyle
scale 100
height 64
crouchheight 32
width 16
class jedi
rank ensign
saberColor blue
playerTeam player
enemyTeam enemy
health 250
aggression 5
aim 5
evasion 5
intelligence 5
move 3
reactions 4
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130
snd kyle
sndcombat kyle
// sndjedi kyle
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Luke
{
fullName "Skywalker, Luke"
playerModel luke
scale 98
height 64
crouchheight 32
width 16
class luke
rank ensign
saberColor green
playerTeam player
enemyTeam enemy
health 500
aggression 5
aim 5
evasion 5
intelligence 5
move 5
reactions 5
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 200
snd luke
sndcombat luke
sndjedi luke
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Morgan
{
fullName "Katarn, Morgan"
playerModel morgan
scale 95
height 64
crouchheight 32
width 16
class jedi
rank ensign
saberColor blue
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
moveType "walk"
yawSpeed 90
walkSpeed 55
runSpeed 130
snd morgan
dismemberProbHead 0
dismemberProbArms 0
dismemberProbHands 0
dismemberProbLegs 0
dismemberProbWaist 0
}
Jedi_Knight
{
playerModel jedi
scale 92
height 64
crouchheight 32
width 16
class jedi
rank ensign
saberColor blue
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 3
evasion 2
intelligence 3
move 3
reactions 3
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130
snd jedi1
sndcombat jedi1
sndjedi jedi1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Master
{
playerModel jedi
surfOff "head head_face"
surfOn "head_off head_face_off"
customSkin j2
scale 96
height 64
crouchheight 32
width 16
class jedi
rank ensign
saberColor green
playerTeam player
enemyTeam enemy
health 350
aggression 3
aim 3
evasion 2
intelligence 5
move 3
reactions 3
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130
snd jedi2
sndcombat jedi2
sndjedi jedi2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Trainer
{
playerModel jeditrainer
scale 99
height 64
crouchheight 32
width 16
class jedi
rank ensign
saberColor orange
playerTeam player
enemyTeam enemy
health 400
aggression 5
aim 5
evasion 5
intelligence 5
move 5
reactions 5
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130
snd jedi2
sndcombat jedi2
sndjedi jedi2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi_Female
{
playerModel jan
surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt"
surfOn "torso_augment_off hips_augment_off hips_torso_off"
scale 88
height 58
crouchheight 32
width 16
class jedi
rank ensign
saberColor random
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 3
evasion 2
intelligence 3
move 3
reactions 3
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 130
snd jan
sndcombat jan
sndjedi jan
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Merc_Jan
{
fullName "Ors, Jan"
playerModel jan
scale 98
height 64
crouchheight 32
width 16
class jan
rank ensign
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 5
evasion 3
intelligence 5
move 3
reactions 3
moveType "walk"
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jan
sndcombat jan
sndextra jan
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Merc_Chiss
{
playerModel chiss
scale 98
height 64
crouchheight 32
width 16
class stormtrooper
rank crewman
playerTeam enemy
enemyTeam player
health 50
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
moveType "walk"
yawSpeed 90
walkSpeed 55
runSpeed 130
snd bartender
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
// NPC Characters :
munro
{
fullName "Katarn, Kyle"
playerModel kyle
scale 100
height 64
crouchheight 32
width 16
class kyle
saberColor blue
playerTeam player
aggression 5
aim 5
evasion 5
intelligence 5
move 3
reactions 4
snd munro
}
Kyle
{
fullName "Katarn, Kyle"
playerModel kyle
scale 100
height 64
crouchheight 32
width 16
class kyle
saberColor blue
playerTeam player
aggression 5
aim 5
evasion 5
intelligence 5
move 3
reactions 4
snd kyle
sndcombat kyle
sndjedi kyle
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Tavion
{
playerModel tavion
scale 99
height 64
crouchheight 32
width 16
class tavion
saberColor red
rank commander
playerTeam enemy
enemyTeam player
health 300
aggression 3
aim 3
evasion 4
intelligence 5
move 4 //5
reactions 3
hfov 160
vfov 160
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd tavion
sndcombat tavion
sndjedi tavion
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Lando
{
fullName "Calrissian, Lando"
playerModel lando
scale 100
height 64
crouchheight 32
width 16
class lando
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
snd lando
sndcombat lando
sndextra lando
sndjedi lando
yawSpeed 120
walkSpeed 55
runSpeed 200
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reelo
{
fullName "Baruk, Reelo"
playerModel reelo
scale 100
height 64
crouchheight 32
width 16
class reelo
rank crewman
playerTeam enemy
enemyTeam player
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
snd reelo
sndcombat reelo
sndextra reelo
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jan
{
fullName "Ors, Jan"
playerModel jan
scale 98
height 64
crouchheight 32
width 16
class jan
rank lt
playerTeam player
enemyTeam enemy
aggression 3
aim 5
evasion 3
intelligence 5
move 3
reactions 3
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jan
sndcombat jan
sndextra jan
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Galak
{
fullName "Fyyar, Galak"
playerModel galak
scale 99
height 64
crouchheight 32
width 16
class imperial
rank captain
playerTeam enemy
enemyTeam player
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd galak
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Galak_Mech
{
fullName "Fyyar, Galak"
playerModel galak_mech
scale 110
height 88
crouchheight 88
width 20
headPitchRangeUp 60
headPitchRangeDown 60
torsoPitchRangeUp 60
torsoPitchRangeDown 60
class galak_mech
rank crewman
playerTeam enemy
enemyTeam player
health 1000
aggression 3
aim 5
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 50
walkSpeed 45
runSpeed 110 //150
snd galak_mech
snd galak
sndcombat galak
sndextra galak
dismemberProbHead 0
dismemberProbArms 0
dismemberProbHands 0
dismemberProbLegs 0
dismemberProbWaist 0
}
Desann
{
fullName "Desann"
playerModel desann
scale 135
height 78
crouchheight 42
width 18
class desann
rank captain
saberColor red
playerTeam enemy
enemyTeam player
health 500
aggression 3
aim 3
evasion 5
intelligence 5
move 5
reactions 3
hfov 160
vfov 160
yawSpeed 120
walkSpeed 55
runSpeed 150 //200
snd desann
sndcombat desann
sndjedi desann
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Luke
{
fullName "Skywalker, Luke"
playerModel luke
scale 98
height 64
crouchheight 32
width 16
class luke
rank captain
saberColor green
playerTeam player
enemyTeam enemy
health 350
aggression 3
aim 3
evasion 5
intelligence 5
move 3
reactions 3
yawSpeed 140
walkSpeed 55
runSpeed 200
snd luke
sndcombat luke
sndjedi luke
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
MonMothma
{
fullName "Mon Mothma"
playerModel monmothma
scale 95
height 64
crouchheight 32
width 16
class monmotha
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
walkSpeed 55
runSpeed 200
yawSpeed 90
snd monmothma
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Bartender
{
fullName "Bartender"
playerModel chiss
scale 98
height 64
crouchheight 32
width 16
class bartender
rank crewman
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
walkSpeed 55
runSpeed 200
yawSpeed 90
snd bartender
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
MorganKatarn
{
fullName "MorganKatarn"
playerModel morgan
scale 95
height 64
crouchheight 32
width 16
class morgan
rank crewman
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
walkSpeed 55
runSpeed 200
yawSpeed 90
snd morgan
dismemberProbHead 0
dismemberProbArms 0
dismemberProbHands 0
dismemberProbLegs 0
dismemberProbWaist 0
}
Prisoner
{
playerModel prisoner
scale 100
height 64
crouchheight 32
width 16
class prisoner
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
walkSpeed 55
runSpeed 130 //200
yawSpeed 110
snd prisoner
snd prisoner1
sndcombat prisoner1
sndextra prisoner1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Prisoner2
{
playerModel prisoner
surfOff "head head_face"
surfOn "head_off head_face_off"
scale 95
height 64
crouchheight 32
width 16
class prisoner
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
snd prisoner
snd prisoner2
sndcombat prisoner2
sndextra prisoner2
walkSpeed 55
runSpeed 130 //200
yawSpeed 110
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
// NPC Humanoids :
Jedi
{
playerModel jedi
scale 92
height 64
crouchheight 32
width 16
class jedi
rank lt
saberColor blue
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 3
evasion 2
intelligence 3
move 3
reactions 3
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jedi1
sndcombat jedi1
sndjedi jedi1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Jedi2
{
playerModel jedi
surfOff "head head_face"
surfOn "head_off head_face_off"
customSkin j2
scale 96
height 64
crouchheight 32
width 16
class jedi
rank lt
saberColor green
playerTeam player
enemyTeam enemy
health 350
aggression 3
aim 3
evasion 2
intelligence 5
move 3
reactions 3
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jedi2
sndcombat jedi2
sndjedi jedi2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
JediF
{
playerModel jan
surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt"
surfOn "torso_augment_off hips_augment_off hips_torso_off"
scale 88
height 58
crouchheight 32
width 16
class jedi
rank lt
saberColor random
playerTeam player
enemyTeam enemy
health 200
aggression 3
aim 3
evasion 2
intelligence 4
move 3
reactions 3
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jan
sndcombat jan
sndjedi jan
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
JediTrainer
{
playerModel jeditrainer
scale 99
height 64
crouchheight 32
width 16
class jedi
rank commander
saberColor orange
playerTeam player
enemyTeam enemy
health 400
aggression 5
aim 5
evasion 5
intelligence 5
move 5
reactions 5
yawSpeed 140
walkSpeed 55
runSpeed 200
snd jedi2
sndcombat jedi2
sndjedi jedi2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Rebel
{
playerModel rebel
scale 100
height 64
crouchheight 32
width 16
class rebel
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
intelligence 5
evasion 1
move 3
reactions 3
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd rebel1
sndcombat rebel1
sndextra rebel1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Rebel2
{
playerModel rebel
scale 95
height 64
crouchheight 32
width 16
class rebel
rank crewman
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd rebel2
sndcombat rebel2
sndextra rebel2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
BespinCop
{
playerModel bespin_cop
scale 95
height 64
crouchheight 32
width 16
class bespin_cop
rank crewman
playerTeam player
enemyTeam enemy
health 40
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd bespincop1
sndcombat bespincop1
sndextra bespincop1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
BespinCop2
{
playerModel bespin_cop
scale 98
height 64
crouchheight 32
width 16
class bespin_cop
rank crewman
playerTeam player
enemyTeam enemy
health 40
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 120
walkSpeed 55
runSpeed 130 //200
snd bespincop2
sndcombat bespincop2
sndextra bespincop2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Ugnaught
{
playerModel ugnaught
scale 75
height 50
crouchheight 32
width 16
class ugnaught
rank crewman
playerTeam neutral
enemyTeam player
health 10
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 200
snd ugnaught
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Ugnaught2
{
playerModel ugnaught
surfOff "l_hand_purse"
surfOn "r_hand_tool_off"
scale 70
height 48
crouchheight 32
width 16
class ugnaught
rank crewman
playerTeam neutral
enemyTeam player
health 10
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 200
snd ugnaught
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Gran
{
playerModel gran
scale 95
height 64
crouchheight 32
width 16
class gran
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd gran1
sndcombat gran1
sndextra gran1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Gran2
{
playerModel gran
scale 90
height 64
crouchheight 32
width 16
class gran
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd gran2
sndcombat gran2
sndextra gran2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
GranShooter
{
playerModel gran
surfOff "l_leg_kneeguard"
scale 95
height 64
crouchheight 32
width 16
class gran
rank crewman
playerTeam enemy
enemyTeam player
health 40
aggression 3
aim 5
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd gran1
sndcombat gran1
sndextra gran1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
GranBoxer
{
playerModel gran
surfOff "l_leg_kneeguard r_leg_kneeguard"
scale 100
height 64
crouchheight 32
width 16
class gran
rank crewman
playerTeam enemy
enemyTeam player
health 50
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd gran2
sndcombat gran2
sndextra gran2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Rodian
{
playerModel rodian
scale 98
height 64
crouchheight 32
width 16
class rodian
rank crewman
playerTeam enemy
enemyTeam player
health 25
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
visrange 8192
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd rodian1
sndcombat rodian1
sndextra rodian1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Rodian2
{
playerModel rodian
surfOff "hips_belt torso_vest"
surfOn "torso_augment_off"
scale 90
height 64
crouchheight 32
width 16
class rodian
rank crewman
playerTeam enemy
enemyTeam player
health 20
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd rodian2
sndcombat rodian2
sndextra rodian2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Weequay
{
playerModel weequay
surfOff "hips_lowerarmor"
surfOn "hips_torso_augment_off"
scale 110
height 70
crouchheight 48
width 16
class weequay
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd weequay
sndcombat weequay
sndextra weequay
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Weequay2
{
playerModel weequay
surfOff "head_l_hairback hips_r_strap hips_r_packsmall"
surfOn "head_r_hairshoulder_off hips_l_packsmall_off hips_l_strap_off"
scale 100
height 64
crouchheight 32
width 16
class weequay
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd weequay
sndcombat weequay
sndextra weequay
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Weequay3
{
playerModel weequay
surfOff "head_l_hairback hips_l_packlarge hips_l_packwide hips_r_strap hips_r_packsmall"
surfOn "head_r_hairback_off hips_l_packsmall_off hips_l_strap_off hips_r_packlarge_off hips_r_packwide_off"
scale 100
height 64
crouchheight 32
width 16
class weequay
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd weequay
sndcombat weequay
sndextra weequay
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Weequay4
{
playerModel weequay
surfOff "head_l_hairback hips_l_packlarge hips_l_packwide"
surfOn "head_l_hairshoulder_off hips_r_packlarge_off hips_r_packwide_off"
scale 95
height 64
crouchheight 32
width 16
class weequay
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd weequay
sndcombat weequay
sndextra weequay
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Trandoshan
{
playerModel trandoshan
scale 110
height 70
crouchheight 48
width 16
class trandoshan
rank crewman
playerTeam enemy
enemyTeam player
health 40
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd trandoshan1
sndcombat trandoshan1
sndextra trandoshan1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
StormTrooper
{
playerModel stormtrooper
surfOff torso_pauldron_off
surfOn "torso_armor_neck_augment torso_body_neck_augment"
scale 100
height 64
crouchheight 48
width 16
headPitchRangeDown 30
class stormtrooper
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 2 //3
aim 1
evasion 1
intelligence 5
move 2 //3
reactions 3
yawSpeed 70
walkSpeed 55
runSpeed 130 //200
snd st1
sndcombat st1
sndextra st1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
StormTrooper2
{
playerModel stormtrooper
surfOff torso_pauldron_off
surfOn "torso_armor_neck_augment torso_body_neck_augment"
scale 100
height 64
crouchheight 48
width 16
headPitchRangeDown 30
class stormtrooper
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 2 //3
aim 1
evasion 1
intelligence 5
move 2 //3
reactions 3
yawSpeed 70
walkSpeed 55
runSpeed 130 //200
snd st2
sndcombat st2
sndextra st2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
STOfficer
{
playerModel stormtrooper
surfOn torso_pauldron_off
surfOff "torso_armor_neck_augment torso_body_neck_augment"
scale 110
height 70
crouchheight 52
width 16
headPitchRangeDown 30
class stormtrooper
rank ensign
playerTeam enemy
enemyTeam player
scale 102 //105 (looked too huge in vr)
health 60
aggression 4 //5
aim 4 //5
evasion 4 //5
intelligence 5
move 4 //5
reactions 3 //5
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd stofficer1
sndcombat stofficer1
sndextra stofficer1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
StormPilot
{
playerModel stormpilot
scale 100
height 65
crouchheight 48
width 16
headPitchRangeDown 30
class stormtrooper
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 5
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 80
walkSpeed 55
runSpeed 130 //200
snd st3
sndcombat st3
sndextra st3
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
STOfficerAlt
{
playerModel stormtrooper
surfOn torso_pauldron_off
surfOff "torso_armor_neck_augment torso_body_neck_augment"
scale 110
height 70
crouchheight 52
width 16
headPitchRangeDown 30
class stormtrooper
rank ensign
playerTeam enemy
enemyTeam player
scale 102 //105 (looked too huge in vr)
health 60
aggression 3 //5
aim 4 //5
evasion 3 //5
intelligence 5
move 3 //5
reactions 4 //5
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd stofficer2
sndcombat stofficer2
sndextra stofficer2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
STCommander
{
playerModel stormtrooper
surfOn torso_pauldron_off
surfOff "torso_armor_neck_augment torso_body_neck_augment"
scale 105
height 68
crouchheight 50
width 16
headPitchRangeDown 30
class stormtrooper
rank ensign
playerTeam enemy
enemyTeam player
scale 102 //105 (looked too huge in vr)
health 60
aggression 5
aim 5
evasion 4 //5
intelligence 5
move 3 //5
reactions 3 //4
yawSpeed 110
walkSpeed 55
runSpeed 130 //200
snd stofficer2
sndcombat stofficer2
sndextra stofficer2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
SwampTrooper
{
playerModel swamptrooper
scale 110
height 70
crouchheight 52
width 16
headPitchRangeDown 30
class swamptrooper
playerTeam enemy
enemyTeam player
health 70
aggression 3
aim 3
evasion 3
intelligence 3
move 3
reactions 3
yawSpeed 100
walkSpeed 55
runSpeed 130 //200
snd swamp1
sndcombat swamp1
sndextra swamp1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
SwampTrooper2
{
playerModel swamptrooper
scale 110
height 70
crouchheight 52
width 16
headPitchRangeDown 30
class swamptrooper
playerTeam enemy
enemyTeam player
health 70
aggression 3
aim 3
evasion 3
intelligence 3
move 3
reactions 3
yawSpeed 100
walkSpeed 55
runSpeed 130 //200
snd swamp2
sndcombat swamp2
sndextra swamp2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
RocketTrooper
{
playerModel stormtrooper
surfOn torso_pauldron_off
surfOff "torso_armor_neck_augment torso_body_neck_augment"
scale 110
height 70
crouchheight 52
width 16
headPitchRangeDown 30
class stormtrooper
rank ensign
playerTeam enemy
enemyTeam player
health 60
aggression 5
aim 5
evasion 5
intelligence 5
move 4 //5
reactions 4 //5
yawSpeed 100
walkSpeed 55
runSpeed 130 //200
snd st3
sndcombat st3
sndextra st3
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Imperial
{
playerModel imperial
surfOff l_arm_key
scale 98
height 64
crouchheight 32
width 16
class imperial
rank lt
playerTeam enemy
enemyTeam player
scale 102
health 20
aggression 2
aim 2
evasion 2
intelligence 2
move 2
reactions 2
yawSpeed 110
walkSpeed 55
runSpeed 130 //200
snd io2
sndcombat io2
sndextra io2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ImpOfficer
{
playerModel imperial
surfOff l_arm_key
customSkin officer
scale 95
height 64
crouchheight 32
width 16
class imperial
rank ltcomm
playerTeam enemy
enemyTeam player
scale 102
health 40
aggression 3
aim 3
evasion 3
intelligence 3
move 3
reactions 3
yawSpeed 110
walkSpeed 55
runSpeed 130 //200
snd io1
sndcombat io1
sndextra io1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ImpCommander
{
playerModel imperial
surfOff l_arm_key
customSkin commander
scale 100
height 64
crouchheight 32
width 16
class imperial
rank commander
playerTeam enemy
enemyTeam player
scale 102
health 80
aggression 4
aim 4
evasion 4
intelligence 4
reactions 4
move 4
yawSpeed 110
walkSpeed 55
runSpeed 130 //120
snd io1
sndcombat io1
sndextra io1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ImpWorker
{
playerModel imperial_worker
scale 95
height 64
crouchheight 48
width 16
headPitchRangeDown 30
class impworker
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd worker1
sndcombat worker1
sndextra worker1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ImpWorker2
{
playerModel imperial_worker
scale 100
height 65
crouchheight 48
width 16
headPitchRangeDown 30
class impworker
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd worker2
sndcombat worker2
sndextra worker2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ImpWorker3
{
playerModel imperial_worker
scale 98
height 64
crouchheight 48
width 16
headPitchRangeDown 30
class impworker
rank crewman
playerTeam enemy
enemyTeam player
health 30
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
yawSpeed 90
walkSpeed 55
runSpeed 130 //200
snd worker3
sndcombat worker3
sndextra worker3
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
RebornAcrobat
{
playerModel reborn
customSkin acrobat
scale 93
height 64
crouchheight 32
width 16
class reborn
rank crewman
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //96
health 100
aggression 3
aim 4 //3
evasion 3
intelligence 5
move 4 //5
reactions 4 //3
hfov 160
vfov 160
yawSpeed 140
walkSpeed 55
runSpeed 130 //200
snd reborn1
sndcombat reborn1
sndjedi reborn1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
Reborn
{
playerModel reborn
scale 95
height 64
crouchheight 32
width 16
class reborn
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //94
health 40
aggression 1
aim 3 //1
evasion 1
intelligence 2 //1
move 1
reactions 3 //1
hfov 120
vfov 120
yawSpeed 60
walkSpeed 45
runSpeed 110 //180
snd reborn1
sndcombat reborn1
sndjedi reborn1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
RebornForceUser
{
playerModel reborn
customSkin forceuser
scale 97
height 64
crouchheight 32
width 16
class reborn
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //100
health 100
aggression 2
aim 4 //3
evasion 2
intelligence 5
move 4 //5
reactions 5 //3
hfov 160
vfov 160
yawSpeed 80
walkSpeed 55
runSpeed 130
snd reborn2
sndcombat reborn2
sndjedi reborn2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
RebornFencer
{
playerModel reborn
customSkin fencer
scale 97
height 64
crouchheight 32
width 16
class reborn
rank ltjg
saberColor red
playerTeam enemy
enemyTeam player
scale 102 //96
health 100
aggression 4 //4
aim 5 //3
evasion 2
intelligence 5
move 4 //5
reactions 5 //3
hfov 160
vfov 160
yawSpeed 140
walkSpeed 55
runSpeed 200
snd reborn2
sndcombat reborn2
sndjedi reborn2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
RebornBoss
{
playerModel reborn
customSkin boss
scale 100
height 64
crouchheight 32
width 16
class reborn
rank lt
saberColor red
playerTeam enemy
enemyTeam player
scale 102
health 150
aggression 4
aim 5 //3
evasion 3
intelligence 5
move 4 //5
reactions 5
hfov 160
vfov 160
yawSpeed 140
walkSpeed 55
runSpeed 130
snd reborn3
sndcombat reborn3
sndjedi reborn3
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ShadowTrooper
{
playerModel shadowtrooper
scale 100
height 64
crouchheight 32
width 16
class shadowtrooper
rank ensign
saberColor red
playerTeam enemy
enemyTeam player
health 200
aggression 4 //5
aim 5
evasion 3 //4
intelligence 5
move 4 //5
reactions 5
hfov 160
vfov 160
yawSpeed 140
walkSpeed 55
runSpeed 130
snd shadow1
sndcombat shadow1
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
ShadowTrooper2
{
playerModel shadowtrooper
scale 95
height 64
crouchheight 32
width 16
class shadowtrooper
rank lt
saberColor red
playerTeam enemy
enemyTeam player
health 200
aggression 4 //5
aim 5
evasion 3 //4
intelligence 5
move 4 //5
reactions 5
hfov 160
vfov 160
yawSpeed 140
walkSpeed 55
runSpeed 130
snd shadow2
sndcombat shadow2
dismemberProbHead 100
dismemberProbArms 100
dismemberProbHands 100
dismemberProbLegs 100
dismemberProbWaist 100
}
// NPC Monsters :
Howler
{
playerModel howler
class howler
playerTeam enemy
enemyTeam player
health 60
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd howler
}
Minemonster
{
playerModel minemonster
height 30
width 9
class minemonster
playerTeam enemy
enemyTeam player
health 40
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 160
walkSpeed 50
runSpeed 210
snd mine
}
Glider
{
playerModel glider
class glider
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd glider
}
// NPC Droids :
protocol
{
playerModel protocol
height 48
width 12
class protocol
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd protocol
}
protocol_imp
{
playerModel protocol
surfOn head_off
surfOff head
customSkin imp
height 48
width 12
class protocol
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd protocol
}
r2d2
{
playermodel r2d2
height 40
width 12
headYawRangeLeft 180
headYawRangeRight 180
headPitchRangeUp 0
headPitchRangeDown 0
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 10
torsoPitchRangeDown 10
class r2d2
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 120
walkSpeed 50
runSpeed 150
snd r2d2
}
r2d2_imp
{
playermodel r2d2
customSkin imp
height 40
width 12
headYawRangeLeft 180
headYawRangeRight 180
headPitchRangeUp 0
headPitchRangeDown 0
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 10
torsoPitchRangeDown 10
class r2d2
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 120
walkSpeed 50
runSpeed 150
snd r2d2
}
r5d2
{
playerModel r5d2
height 40
width 12
headYawRangeLeft 180
headYawRangeRight 180
headPitchRangeUp 0
headPitchRangeDown 0
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 10
torsoPitchRangeDown 10
class r5d2
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd r5d2
}
r5d2_imp
{
playerModel r5d2
customSkin imp
height 40
width 12
headYawRangeLeft 180
headYawRangeRight 180
headPitchRangeUp 0
headPitchRangeDown 0
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 10
torsoPitchRangeDown 10
class r5d2
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 50
runSpeed 150
snd r5d2
}
gonk
{
playerModel gonk
height 32
width 12
class gonk
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 30
runSpeed 40
snd gonk
}
mouse
{
headmodel none
torsomodel none
legsmodel mouse
height 16
width 8
class mouse
playerTeam neutral
enemyTeam neutral
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 120
walkSpeed 150
runSpeed 500
snd mouse
}
seeker
{
headmodel none
torsomodel none
legsmodel remote
height 32
width 8
class seeker
playerTeam player
enemyTeam enemy
aggression 3
aim 1
evasion 3
intelligence 5
move 3
reactions 3
hfov 160
vfov 45
moveType "flyswim"
yawSpeed 120
walkSpeed 150
runSpeed 500
snd remote
}
remote
{
headmodel none
torsomodel none
legsmodel remote
height 32
width 8
class remote
playerTeam enemy
enemyTeam player
aggression 3
aim 1
evasion 3
intelligence 5
move 3
reactions 3
hfov 160
vfov 45
moveType "flyswim"
yawSpeed 120
walkSpeed 150
runSpeed 500
snd remote
}
sentry
{
playermodel sentry
height 48
width 24
class sentry
playerTeam enemy
enemyTeam player
health 100
aggression 3
aim 3
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 160
yawSpeed 120
walkSpeed 250
runSpeed 400
snd sentry
}
interrogator
{
playermodel interrogator
height 24
width 12
class interrogator
playerTeam enemy
enemyTeam player
health 100
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 120
walkSpeed 50
runSpeed 150
snd interrogator
}
probe
{
playerModel probe
height 110
width 24
headYawRangeLeft 180
headYawRangeRight 180
headPitchRangeUp 0
headPitchRangeDown 0
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 10
torsoPitchRangeDown 10
class probe
playerTeam enemy
enemyTeam player
health 200
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
moveType "flyswim"
yawSpeed 60
walkSpeed 50
runSpeed 150
snd probe
}
mark1
{
playerModel mark1
height 120
width 36
class mark1
playerTeam enemy
enemyTeam player
health 300
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 70
runSpeed 150
snd mark1
}
mark2
{
playerModel mark2
class mark2
playerTeam enemy
enemyTeam player
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
walkSpeed 75
runSpeed 150
snd mark2
}
atst
{
playerModel atst
// headModel atst
// torsoModel atst
// legsModel atst
height 272
width 80
headYawRangeLeft 80
headYawRangeRight 80
headPitchRangeUp 30
headPitchRangeDown 30
torsoYawRangeLeft 0
torsoYawRangeRight 0
torsoPitchRangeUp 0
torsoPitchRangeDown 0
class atst
playerTeam enemy
enemyTeam player
health 200
aggression 3
aim 1
evasion 1
intelligence 5
move 3
reactions 3
hfov 120
vfov 45
yawSpeed 60
runSpeed 150
walkSpeed 150
snd atst
}
test
{
playerModel test
playerTeam player
enemyTeam neutral
class kyle
}