mirror of
https://github.com/DrBeef/JKXR.git
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0723c2335e
g_saberRealisticCombat should be set to "1" g_dismemberment should be set to "4" g_saberMoreRealistic is no longer used changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled fixed saber bounce in JKA too
37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
/*
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===========================================================================
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Copyright (C) 2000 - 2013, Raven Software, Inc.
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Copyright (C) 2001 - 2013, Activision, Inc.
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Copyright (C) 2013 - 2015, OpenJK contributors
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This file is part of the OpenJK source code.
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OpenJK is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License version 2 as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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===========================================================================
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*/
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// Current version of the single player game
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#include "../win32/AutoVersion.h"
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#define JKXR_VERSION "1.1.9-ea"
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#ifdef _DEBUG
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#define Q3_VERSION "(debug)OpenJK: v" VERSION_STRING_DOTTED " JKXR: " JKXR_VERSION
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#elif defined FINAL_BUILD
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#define Q3_VERSION "JKXR: " JKXR_VERSION " (OpenJK: v" VERSION_STRING_DOTTED ")"
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#else
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#define Q3_VERSION "(internal)OpenJK: v" VERSION_STRING_DOTTED
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#endif
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// end
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