mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-10 06:42:17 +00:00
934 lines
19 KiB
Text
934 lines
19 KiB
Text
// DATAPAD/CHEATS menu
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//
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// defines from ui_shared.h
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{
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menuDef
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{
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name "datapadCheats2Menu"
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fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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visible 1 // Visible on open
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focusColor 1 1 1 1 // Focus color for text and items
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appearanceIncrement 75 // In miliseconds
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descX 320
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descY 350
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descScale .8
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descColor .96 .933 .40 1 // Focus color for text and items
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descAlignment ITEM_ALIGN_CENTER
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onESC
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{
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uiScript closedatapad // Close menu
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}
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onOpen
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{
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exec "helpUsObi 1"
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setfocus none
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// Light powers
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uiScript "initallocforcepower" "heal"
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uiScript "initallocforcepower" "mindtrick"
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// Core powers
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uiScript "initallocforcepower" "jump"
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uiScript "initallocforcepower" "pull"
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uiScript "initallocforcepower" "push"
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uiScript "initallocforcepower" "speed"
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uiScript "initallocforcepower" "sabdef"
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uiScript "initallocforcepower" "saboff"
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uiScript "initallocforcepower" "sabthrow"
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// Dark powers
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uiScript "initallocforcepower" "grip"
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uiScript "initallocforcepower" "lightning"
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name frame_pic
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "*white"
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// DATAPAD SCREEN
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//
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//----------------------------------------------------------------------------------------------
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// we use mission overdraw to fill in player status
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itemDef
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{
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name player_status
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_OWNERDRAW
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rect 50 40 95 40
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textscale .4
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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ownerdraw 203
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}
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// cover mssion overdraw with datapad background to hide mission data
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itemDef
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{
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name mission_cover
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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forecolor 1 1 1 1
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visible 1
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decoration
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background "gfx/hud/datapad2"
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}
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itemDef
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{
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name cheats_title
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group none
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style WINDOW_STYLE_EMPTY
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rect 0 30 640 25
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text @MENUS_VR_CHEATS_TITLE
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font 2
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textscale 1
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textalignx 320
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// CHEAT MENU ITEMS
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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rect 220 60 200 20
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text @MENUS2_FORCE_POWER_CONFIGURATION
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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itemDef
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{
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name heal_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 76 101 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name heal_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 33 90 64 64
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background "gfx/hud/f_icon_heal"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name heal_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 33 101 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_HEAL_FORCE
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mouseEnter
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{
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setitemcolor heal_iconpic forecolor 1 1 1 1
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setitemcolor heal_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor heal_iconpic forecolor .65 .65 .65 1
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setitemcolor heal_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "heal"
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}
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}
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itemDef
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{
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name mindtrick_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 76 155 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name mindtrick_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 33 145 64 64
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background "gfx/hud/f_icon_telepathy"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name mindtrick_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 33 155 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_MIND_TRICK_FORCE
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mouseEnter
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{
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setitemcolor mindtrick_iconpic forecolor 1 1 1 1
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setitemcolor mindtrick_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor mindtrick_iconpic forecolor .65 .65 .65 1
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setitemcolor mindtrick_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "mindtrick"
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}
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}
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itemDef
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{
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name jump_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 76 209 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name jump_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 33 201 64 64
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background "gfx/hud/f_icon_levitation"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name jump_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 33 209 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_JUMP_FORCE
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mouseEnter
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{
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setitemcolor jump_iconpic forecolor 1 1 1 1
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setitemcolor jump_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor jump_iconpic forecolor .65 .65 .65 1
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setitemcolor jump_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "jump"
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}
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}
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itemDef
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{
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name pull_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 225 101 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name pull_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 184 90 64 64
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background "gfx/hud/f_icon_pull"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name pull_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 184 101 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_PULL_FORCE
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mouseEnter
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{
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setitemcolor pull_iconpic forecolor 1 1 1 1
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setitemcolor pull_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor pull_iconpic forecolor .65 .65 .65 1
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setitemcolor pull_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "pull"
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}
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}
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itemDef
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{
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name push_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 225 155 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name push_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 184 145 64 64
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background "gfx/hud/f_icon_push"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name push_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 184 155 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_PUSH_FORCE
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mouseEnter
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{
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setitemcolor push_iconpic forecolor 1 1 1 1
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setitemcolor push_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor push_iconpic forecolor .65 .65 .65 1
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setitemcolor push_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "push"
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}
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}
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itemDef
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{
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name speed_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 225 209 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name speed_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 184 201 64 64
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background "gfx/hud/f_icon_speed"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name speed_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 184 209 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS2_SPEED_FORCE
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mouseEnter
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{
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setitemcolor speed_iconpic forecolor 1 1 1 1
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setitemcolor speed_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor speed_iconpic forecolor .65 .65 .65 1
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setitemcolor speed_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "speed"
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}
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}
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itemDef
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{
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name sabdef_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 380 101 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name sabdef_iconpic
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group iconpic
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style WINDOW_STYLE_SHADER
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rect 336 90 64 64
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background "gfx/hud/f_icon_saber_defend"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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{
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name sabdef_button
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group force_button
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type ITEM_TYPE_BUTTON
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rect 336 101 115 46
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forecolor 1 1 1 1
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visible 1
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desctext @MENUS_VR_SABER_DEFEND
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mouseEnter
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{
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setitemcolor sabdef_iconpic forecolor 1 1 1 1
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setitemcolor sabdef_hexpic forecolor 1 1 1 1
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}
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mouseExit
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{
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setitemcolor sabdef_iconpic forecolor .65 .65 .65 1
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setitemcolor sabdef_hexpic forecolor .65 .65 .65 1
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}
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action
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{
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uiScript "rotateforcepowerlevel" "sabdef"
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}
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}
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itemDef
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{
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name saboff_hexpic
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group hexpic
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style WINDOW_STYLE_SHADER
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rect 380 155 70 49
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background "gfx/menus/hex_pattern_0"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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|
{
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name saboff_iconpic
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group iconpic
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|
style WINDOW_STYLE_SHADER
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|
rect 336 145 64 64
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background "gfx/hud/f_icon_saber_attack"
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forecolor .65 .65 .65 1
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visible 1
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decoration
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}
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itemDef
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|
{
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|
name saboff_button
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|
group force_button
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|
type ITEM_TYPE_BUTTON
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rect 336 155 115 46
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forecolor 1 1 1 1
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visible 1
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|
desctext @MENUS_VR_SABER_ATTACK
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|
mouseEnter
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{
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setitemcolor saboff_iconpic forecolor 1 1 1 1
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setitemcolor saboff_hexpic forecolor 1 1 1 1
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|
}
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mouseExit
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|
{
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setitemcolor saboff_iconpic forecolor .65 .65 .65 1
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setitemcolor saboff_hexpic forecolor .65 .65 .65 1
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|
}
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action
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|
{
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uiScript "rotateforcepowerlevel" "saboff"
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|
}
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|
}
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|
|
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itemDef
|
|
{
|
|
name sabthrow_hexpic
|
|
group hexpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 380 209 70 49
|
|
background "gfx/menus/hex_pattern_0"
|
|
forecolor .5 .5 .5 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name sabthrow_iconpic
|
|
group iconpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 336 201 64 64
|
|
background "gfx/hud/f_icon_saber_throw"
|
|
forecolor .5 .5 .5 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name sabthrow_button
|
|
group force_button
|
|
type ITEM_TYPE_BUTTON
|
|
rect 336 209 115 46
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
desctext @MENUS_VR_SABER_THROW
|
|
mouseEnter
|
|
{
|
|
setitemcolor sabthrow_iconpic forecolor 1 1 1 1
|
|
setitemcolor sabthrow_hexpic forecolor 1 1 1 1
|
|
}
|
|
mouseExit
|
|
{
|
|
setitemcolor sabthrow_iconpic forecolor .5 .5 .5 1
|
|
setitemcolor sabthrow_hexpic forecolor .5 .5 .5 1
|
|
}
|
|
action
|
|
{
|
|
uiScript "rotateforcepowerlevel" "sabthrow"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name grip_hexpic
|
|
group hexpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 527 101 70 49
|
|
background "gfx/menus/hex_pattern_0"
|
|
forecolor .65 .65 .65 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name grip_iconpic
|
|
group iconpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 484 90 64 64
|
|
background "gfx/hud/f_icon_dk_grip"
|
|
forecolor .65 .65 .65 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name grip_button
|
|
group force_button
|
|
type ITEM_TYPE_BUTTON
|
|
rect 484 101 115 46
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
desctext @MENUS2_GRIP_FORCE
|
|
mouseEnter
|
|
{
|
|
setitemcolor grip_iconpic forecolor 1 1 1 1
|
|
setitemcolor grip_hexpic forecolor 1 1 1 1
|
|
}
|
|
mouseExit
|
|
{
|
|
setitemcolor grip_iconpic forecolor .65 .65 .65 1
|
|
setitemcolor grip_hexpic forecolor .65 .65 .65 1
|
|
}
|
|
action
|
|
{
|
|
uiScript "rotateforcepowerlevel" "grip"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name lightning_hexpic
|
|
group hexpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 527 155 70 49
|
|
background "gfx/menus/hex_pattern_0"
|
|
forecolor .65 .65 .65 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name lightning_iconpic
|
|
group iconpic
|
|
style WINDOW_STYLE_SHADER
|
|
rect 484 145 64 64
|
|
background "gfx/hud/f_icon_dk_l1"
|
|
forecolor .65 .65 .65 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name lightning_button
|
|
group force_button
|
|
type ITEM_TYPE_BUTTON
|
|
rect 484 155 115 46
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
desctext @MENUS2_LIGHTNING_FORCE
|
|
mouseEnter
|
|
{
|
|
setitemcolor lightning_iconpic forecolor 1 1 1 1
|
|
setitemcolor lightning_hexpic forecolor 1 1 1 1
|
|
}
|
|
mouseExit
|
|
{
|
|
setitemcolor lightning_iconpic forecolor .65 .65 .65 1
|
|
setitemcolor lightning_hexpic forecolor .65 .65 .65 1
|
|
}
|
|
action
|
|
{
|
|
uiScript "rotateforcepowerlevel" "lightning"
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// CHANGE PAGE BUTTONS
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
|
|
itemDef
|
|
{
|
|
name prevpage_on
|
|
group none
|
|
style WINDOW_STYLE_SHADER
|
|
rect 265 314 32 26
|
|
background "gfx/menus/dp_arrow_lon"
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 0
|
|
}
|
|
itemDef
|
|
{
|
|
name prevpage_off
|
|
group none
|
|
style WINDOW_STYLE_SHADER
|
|
rect 265 314 32 26
|
|
background "gfx/menus/dp_arrow_l"
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 1
|
|
}
|
|
itemDef
|
|
{
|
|
name prevpage
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 265 314 32 26
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all
|
|
open datapadCheatsMenu
|
|
}
|
|
mouseEnter
|
|
{
|
|
hide prevpage_off
|
|
show prevpage_on
|
|
}
|
|
mouseExit
|
|
{
|
|
show prevpage_off
|
|
hide prevpage_on
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name cheats
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 260 314 120 25
|
|
text "2/2"
|
|
font 2
|
|
textscale 1
|
|
textalignx 60
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name nextpage_on
|
|
group none
|
|
style WINDOW_STYLE_SHADER
|
|
rect 344 314 32 26
|
|
background "gfx/menus/dp_arrow_ron"
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 0
|
|
}
|
|
itemDef
|
|
{
|
|
name nextpage_off
|
|
group none
|
|
style WINDOW_STYLE_SHADER
|
|
rect 344 314 32 26
|
|
background "gfx/menus/dp_arrow_r"
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 1
|
|
}
|
|
itemDef
|
|
{
|
|
name nextpage
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 344 314 32 26
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all
|
|
open datapadCheatsMenu
|
|
}
|
|
mouseEnter
|
|
{
|
|
hide nextpage_off
|
|
show nextpage_on
|
|
}
|
|
mouseExit
|
|
{
|
|
show nextpage_off
|
|
hide nextpage_on
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// LOWER MENU BUTTONS
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
|
|
itemDef
|
|
{
|
|
name mission
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 130 382 95 25
|
|
text @MENUS1_DP_MISSION
|
|
descText @MENUS1_AN_OVERVIEW_OF_MISSION
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadMissionMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name exit
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 417 382 95 25
|
|
text @MENUS1_RESUME
|
|
descText @MENUS1_RETURN_TO_GAME
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
uiScript closedatapad // Close menu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name weapons
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 130 420 95 25
|
|
text @MENUS0_WEAPONS
|
|
descText @MENUS1_VIEW_CURRENTLY_OWNED
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadWeaponsMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name inventory
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 274 420 95 25
|
|
text @MENUS1_INVENTORY
|
|
descText @MENUS1_VIEW_CURRENT_INVENTORY
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadInventoryMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name force
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 417 420 95 25
|
|
text @MENUS1_DP_FORCE
|
|
descText @MENUS1_VIEW_CURRENT_FORCE_POWERS
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open datapadForcePowersMenu
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name cheats
|
|
group none
|
|
style WINDOW_STYLE_EMPTY
|
|
type ITEM_TYPE_BUTTON
|
|
rect 274 382 95 25
|
|
text @MENUS_VR_CHEATS_ITEM
|
|
font 2
|
|
textscale 1
|
|
textalignx 48
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor .509 .609 .847 1
|
|
appearance_slot 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
}
|
|
}
|