Simon
e0b65748a0
Changes for PCVR build
2023-07-27 23:24:35 +01:00
Simon
9411068172
Next set of changes to sync pcvr and standalone
2023-07-27 22:46:41 +01:00
Simon
a58e4051b5
Changes to sync up with the PCVR build
2023-07-27 21:56:20 +01:00
Simon
52fcc8a49e
Revert "Removed the no-backface-culling for weapons as it is no longer needed"
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This reverts commit b899b99178
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2023-04-01 09:47:48 +01:00
Simon
b899b99178
Removed the no-backface-culling for weapons as it is no longer needed
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used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
72ba9972d8
Renaming JKQuest to JKXR
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Rename JKQuest -> JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
23121a528b
Step to make the code reuseable
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Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need
2022-12-19 21:23:28 +00:00
Simon
4b1e010ca0
Use calculated projection matrix
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sorts out weird warping on the Pico.
Allows for FOV to be overridden still for some effects (force speed)
2022-12-14 15:17:44 +00:00
Simon
d95f02dca2
Most stuff working..
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but looks pretty bad at the moment
2022-12-14 15:17:43 +00:00
Simon
a8a402288b
Fix issue with muzzle flash only causing dlight in the left eye
2022-11-26 10:14:13 +00:00
Simon
96b8b4ebd5
Proper fix for Yavin sky
2022-11-25 19:06:25 +00:00
Simon
b1207a60ca
Few small changes...
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- Tidied up selector rendering a little bit for when no weapon held
- render a hand when no weapon held
- don't allow weapon stabilisation when holding no weapon or using saber
- better support for left handed mode
- disable face culling for VR view models (weapons / hands) so they look much better, especially left handed!
2022-10-29 09:44:25 +01:00
Simon
adfc6da46d
Many many changes
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- Added in a cheat menu (https://jkhub.org/files/file/3828-beta-ingame-customization-and-cheat-menu/ )
- Added and building source for JK2
- FIxed jittery head tracking
- Started on motion controlled weapons (no sabers yet)
- made cutscenes immersive (can be turned off)
- Started on a visible HUD
2022-09-27 23:19:12 +01:00
Simon
18f17c2bab
Stereo Separation now working
2022-09-24 20:08:43 +01:00
Simon
8c62569139
More progress... sound is playing (no visuals yet)
2022-09-22 23:23:00 +01:00
Simon
c1cc1097f5
More fixes to try and build
2022-09-19 23:22:36 +01:00
Simon
bdb808b3f8
Still too many build issues...
2022-09-19 22:46:47 +01:00
Simon
9f28c4d992
Trying to get it to build...
2022-09-18 19:43:59 +01:00
Simon
4597b03873
Initial Commit
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Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00