Revert "Arrange quick save icons horizontally"

This reverts commit 20f8fff3fe.

Also make the icons white
This commit is contained in:
Simon 2023-04-12 08:37:36 +01:00
parent fa54045159
commit c7c66e46a7
4 changed files with 2 additions and 2 deletions

View file

@ -3227,7 +3227,7 @@ void CG_DrawItemSelector( void )
VectorClear(angles); VectorClear(angles);
angles[YAW] = wheelAngles[YAW]; angles[YAW] = wheelAngles[YAW];
angles[PITCH] = wheelAngles[PITCH]; angles[PITCH] = wheelAngles[PITCH];
angles[ROLL] = (cg.itemSelectorType == ST_QUICK_SAVE ? 270.0f : 0.0f) + angles[ROLL] =
(float)(360 / (count - ((cg.itemSelectorType == ST_WEAPON && !vr->in_vehicle) ? 1 : 0))) * index; (float)(360 / (count - ((cg.itemSelectorType == ST_WEAPON && !vr->in_vehicle) ? 1 : 0))) * index;
vec3_t forward, up; vec3_t forward, up;
AngleVectors(angles, forward, NULL, up); AngleVectors(angles, forward, NULL, up);

View file

@ -3079,7 +3079,7 @@ void CG_DrawItemSelector( void )
VectorClear(angles); VectorClear(angles);
angles[YAW] = wheelAngles[YAW]; angles[YAW] = wheelAngles[YAW];
angles[PITCH] = wheelAngles[PITCH]; angles[PITCH] = wheelAngles[PITCH];
angles[ROLL] = (cg.itemSelectorType == ST_QUICK_SAVE ? 270.0f : 0.0f) + angles[ROLL] =
(float)(360 / (count - ((cg.itemSelectorType == ST_WEAPON && !vr->in_vehicle) ? 1 : 0))) * index; (float)(360 / (count - ((cg.itemSelectorType == ST_WEAPON && !vr->in_vehicle) ? 1 : 0))) * index;
vec3_t forward, up; vec3_t forward, up;
AngleVectors(angles, forward, NULL, up); AngleVectors(angles, forward, NULL, up);

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