Full OpenXR compatibility

Including Pico 4 support!!
This commit is contained in:
Simon 2022-12-13 00:02:46 +00:00
parent 9af30f39ba
commit c509e29ee1
14 changed files with 1304 additions and 577 deletions

View file

@ -24,9 +24,14 @@
> >
<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/> <meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<!-- META QUEST -->
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/> <meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
<meta-data android:name="com.oculus.ossplash" android:value="true"/> <meta-data android:name="com.oculus.ossplash" android:value="true"/>
<!-- PICO XR -->
<meta-data android:name="pvr.app.type" android:value="vr" />
<activity <activity
android:name="com.drbeef.jkquest.GLES3JNIActivity" android:name="com.drbeef.jkquest.GLES3JNIActivity"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"

View file

@ -105,6 +105,7 @@ int argc=0;
GLboolean stageSupported = GL_FALSE; GLboolean stageSupported = GL_FALSE;
#ifdef META_QUEST
const char* const requiredExtensionNames[] = { const char* const requiredExtensionNames[] = {
XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME, XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME,
@ -112,6 +113,69 @@ const char* const requiredExtensionNames[] = {
XR_KHR_ANDROID_THREAD_SETTINGS_EXTENSION_NAME, XR_KHR_ANDROID_THREAD_SETTINGS_EXTENSION_NAME,
XR_FB_DISPLAY_REFRESH_RATE_EXTENSION_NAME, XR_FB_DISPLAY_REFRESH_RATE_EXTENSION_NAME,
XR_FB_COLOR_SPACE_EXTENSION_NAME}; XR_FB_COLOR_SPACE_EXTENSION_NAME};
#endif //META_QUEST
#ifdef PICO_XR
#define XR_PICO_CONFIGS_EXT_EXTENSION_NAME "XR_PICO_configs_ext"
enum ConfigsEXT
{
RENDER_TEXTURE_WIDTH = 0,
RENDER_TEXTURE_HEIGHT,
SHOW_FPS,
RUNTIME_LOG_LEVEL,
PXRPLUGIN_LOG_LEVEL,
UNITY_LOG_LEVEL,
UNREAL_LOG_LEVEL,
NATIVE_LOG_LEVEL,
TARGET_FRAME_RATE,
NECK_MODEL_X,
NECK_MODEL_Y,
NECK_MODEL_Z,
DISPLAY_REFRESH_RATE,
ENABLE_6DOF,
CONTROLLER_TYPE,
PHYSICAL_IPD,
TO_DELTA_SENSOR_Y,
GET_DISPLAY_RATE,
FOVEATION_SUBSAMPLED_ENABLED = 18,
TRACKING_ORIGIN_HEIGHT
};
typedef XrResult (XRAPI_PTR *PFN_xrGetConfigPICO)(
XrSession session,
enum ConfigsEXT configIndex,
float * configData);
PFN_xrGetConfigPICO pfnXrGetConfigPICO;
enum ConfigsSetEXT
{
UNREAL_VERSION = 0,
TRACKING_ORIGIN,
OPENGL_NOERROR,
ENABLE_SIX_DOF,
PRESENTATION_FLAG,
ENABLE_CPT,
PLATFORM,
FOVEATION_LEVEL,
SET_DISPLAY_RATE = 8,
MRC_TEXTURE_ID = 9,
};
typedef XrResult (XRAPI_PTR *PFN_xrSetConfigPICO) (
XrSession session,
enum ConfigsSetEXT configIndex,
char * configData);
PFN_xrSetConfigPICO pfnXrSetConfigPICO;
const char* const requiredExtensionNames[] = {
XR_KHR_ANDROID_CREATE_INSTANCE_EXTENSION_NAME,
XR_EXT_PERFORMANCE_SETTINGS_EXTENSION_NAME,
XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME,
XR_PICO_CONFIGS_EXT_EXTENSION_NAME};
#endif //PICO_XR
const uint32_t numRequiredExtensions = const uint32_t numRequiredExtensions =
sizeof(requiredExtensionNames) / sizeof(requiredExtensionNames[0]); sizeof(requiredExtensionNames) / sizeof(requiredExtensionNames[0]);
@ -972,7 +1036,8 @@ void ovrApp_HandleSessionStateChanges(ovrApp* app, XrSessionState state) {
app->SessionActive = (result == XR_SUCCESS); app->SessionActive = (result == XR_SUCCESS);
// Set session state once we have entered VR mode and have a valid session object. // Set session state once we have entered VR mode and have a valid session object.
if (app->SessionActive) { if (app->SessionActive)
{
XrPerfSettingsLevelEXT cpuPerfLevel = XR_PERF_SETTINGS_LEVEL_BOOST_EXT; XrPerfSettingsLevelEXT cpuPerfLevel = XR_PERF_SETTINGS_LEVEL_BOOST_EXT;
XrPerfSettingsLevelEXT gpuPerfLevel = XR_PERF_SETTINGS_LEVEL_BOOST_EXT; XrPerfSettingsLevelEXT gpuPerfLevel = XR_PERF_SETTINGS_LEVEL_BOOST_EXT;
@ -987,6 +1052,7 @@ void ovrApp_HandleSessionStateChanges(ovrApp* app, XrSessionState state) {
OXR(pfnPerfSettingsSetPerformanceLevelEXT( OXR(pfnPerfSettingsSetPerformanceLevelEXT(
app->Session, XR_PERF_SETTINGS_DOMAIN_GPU_EXT, gpuPerfLevel)); app->Session, XR_PERF_SETTINGS_DOMAIN_GPU_EXT, gpuPerfLevel));
#ifdef META_QUEST
PFN_xrSetAndroidApplicationThreadKHR pfnSetAndroidApplicationThreadKHR = NULL; PFN_xrSetAndroidApplicationThreadKHR pfnSetAndroidApplicationThreadKHR = NULL;
OXR(xrGetInstanceProcAddr( OXR(xrGetInstanceProcAddr(
app->Instance, app->Instance,
@ -997,6 +1063,7 @@ void ovrApp_HandleSessionStateChanges(ovrApp* app, XrSessionState state) {
app->Session, XR_ANDROID_THREAD_TYPE_APPLICATION_MAIN_KHR, app->MainThreadTid)); app->Session, XR_ANDROID_THREAD_TYPE_APPLICATION_MAIN_KHR, app->MainThreadTid));
OXR(pfnSetAndroidApplicationThreadKHR( OXR(pfnSetAndroidApplicationThreadKHR(
app->Session, XR_ANDROID_THREAD_TYPE_RENDERER_MAIN_KHR, app->RenderThreadTid)); app->Session, XR_ANDROID_THREAD_TYPE_RENDERER_MAIN_KHR, app->RenderThreadTid));
#endif
} }
} else if (state == XR_SESSION_STATE_STOPPING) { } else if (state == XR_SESSION_STATE_STOPPING) {
assert(app->SessionActive); assert(app->SessionActive);
@ -1045,6 +1112,7 @@ GLboolean ovrApp_HandleXrEvents(ovrApp* app) {
perf_settings_event->fromLevel, perf_settings_event->fromLevel,
perf_settings_event->toLevel); perf_settings_event->toLevel);
} break; } break;
#ifdef META_QUEST
case XR_TYPE_EVENT_DATA_DISPLAY_REFRESH_RATE_CHANGED_FB: { case XR_TYPE_EVENT_DATA_DISPLAY_REFRESH_RATE_CHANGED_FB: {
const XrEventDataDisplayRefreshRateChangedFB* refresh_rate_changed_event = const XrEventDataDisplayRefreshRateChangedFB* refresh_rate_changed_event =
(XrEventDataDisplayRefreshRateChangedFB*)(baseEventHeader); (XrEventDataDisplayRefreshRateChangedFB*)(baseEventHeader);
@ -1053,6 +1121,7 @@ GLboolean ovrApp_HandleXrEvents(ovrApp* app) {
refresh_rate_changed_event->fromDisplayRefreshRate, refresh_rate_changed_event->fromDisplayRefreshRate,
refresh_rate_changed_event->toDisplayRefreshRate); refresh_rate_changed_event->toDisplayRefreshRate);
} break; } break;
#endif
case XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING: { case XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING: {
XrEventDataReferenceSpaceChangePending* ref_space_change_event = XrEventDataReferenceSpaceChangePending* ref_space_change_event =
(XrEventDataReferenceSpaceChangePending*)(baseEventHeader); (XrEventDataReferenceSpaceChangePending*)(baseEventHeader);
@ -1606,7 +1675,7 @@ void VR_InitRenderer( ) {
gAppState.Instance, gAppState.SystemId, XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO, &gAppState.ViewportConfig)); gAppState.Instance, gAppState.SystemId, XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO, &gAppState.ViewportConfig));
#ifdef META_QUEST
XrSystemColorSpacePropertiesFB colorSpacePropertiesFB = {}; XrSystemColorSpacePropertiesFB colorSpacePropertiesFB = {};
colorSpacePropertiesFB.type = XR_TYPE_SYSTEM_COLOR_SPACE_PROPERTIES_FB; colorSpacePropertiesFB.type = XR_TYPE_SYSTEM_COLOR_SPACE_PROPERTIES_FB;
@ -1688,6 +1757,7 @@ void VR_InitRenderer( ) {
OXR(gAppState.pfnRequestDisplayRefreshRate(gAppState.Session, 0.0f)); OXR(gAppState.pfnRequestDisplayRefreshRate(gAppState.Session, 0.0f));
ALOGV("Requesting system default display refresh rate"); ALOGV("Requesting system default display refresh rate");
} }
#endif
uint32_t numOutputSpaces = 0; uint32_t numOutputSpaces = 0;
OXR(xrEnumerateReferenceSpaces(gAppState.Session, 0, &numOutputSpaces, NULL)); OXR(xrEnumerateReferenceSpaces(gAppState.Session, 0, &numOutputSpaces, NULL));
@ -1717,6 +1787,16 @@ void VR_InitRenderer( ) {
gAppState.Projections[eye].type = XR_TYPE_VIEW; gAppState.Projections[eye].type = XR_TYPE_VIEW;
} }
#ifdef PICO_XR
xrGetInstanceProcAddr(gAppState.Instance,"xrSetConfigPICO", (PFN_xrVoidFunction*)(&pfnXrSetConfigPICO));
xrGetInstanceProcAddr(gAppState.Instance,"xrGetConfigPICO", (PFN_xrVoidFunction*)(&pfnXrGetConfigPICO));
pfnXrSetConfigPICO(gAppState.Session,TRACKING_ORIGIN,"0");
pfnXrSetConfigPICO(gAppState.Session,TRACKING_ORIGIN,"1");
pfnXrGetConfigPICO(gAppState.Session, GET_DISPLAY_RATE, &gAppState.currentDisplayRefreshRate);
#endif
ovrRenderer_Create( ovrRenderer_Create(
gAppState.Session, gAppState.Session,
&gAppState.Renderer, &gAppState.Renderer,
@ -1740,7 +1820,7 @@ void * AppThreadFunction(void * parm ) {
jclass cls = java.Env->GetObjectClass(java.ActivityObject); jclass cls = java.Env->GetObjectClass(java.ActivityObject);
// Note that AttachCurrentThread will reset the thread name. // Note that AttachCurrentThread will reset the thread name.
prctl(PR_SET_NAME, (long) "OVR::Main", 0, 0, 0); prctl(PR_SET_NAME, (long) "AppThreadFunction", 0, 0, 0);
openjk_initialised = false; openjk_initialised = false;
vr_screen_dist = NULL; vr_screen_dist = NULL;
@ -1748,6 +1828,8 @@ void * AppThreadFunction(void * parm ) {
ovrApp_Clear(&gAppState); ovrApp_Clear(&gAppState);
gAppState.Java = java; gAppState.Java = java;
ovrEgl_CreateContext(&gAppState.Egl, NULL);
EglInitExtensions();
PFN_xrInitializeLoaderKHR xrInitializeLoaderKHR; PFN_xrInitializeLoaderKHR xrInitializeLoaderKHR;
xrGetInstanceProcAddr( xrGetInstanceProcAddr(
@ -1765,16 +1847,25 @@ void * AppThreadFunction(void * parm ) {
// Create the OpenXR instance. // Create the OpenXR instance.
XrApplicationInfo appInfo; XrApplicationInfo appInfo;
memset(&appInfo, 0, sizeof(appInfo)); memset(&appInfo, 0, sizeof(appInfo));
strcpy(appInfo.applicationName, "JKQUest"); strcpy(appInfo.applicationName, "JKXR");
appInfo.applicationVersion = 0; appInfo.applicationVersion = 0;
strcpy(appInfo.engineName, "JKQuest"); strcpy(appInfo.engineName, "JKXR");
appInfo.engineVersion = 0; appInfo.engineVersion = 0;
appInfo.apiVersion = XR_CURRENT_API_VERSION; appInfo.apiVersion = XR_CURRENT_API_VERSION;
XrInstanceCreateInfo instanceCreateInfo; XrInstanceCreateInfo instanceCreateInfo;
memset(&instanceCreateInfo, 0, sizeof(instanceCreateInfo)); memset(&instanceCreateInfo, 0, sizeof(instanceCreateInfo));
instanceCreateInfo.type = XR_TYPE_INSTANCE_CREATE_INFO; instanceCreateInfo.type = XR_TYPE_INSTANCE_CREATE_INFO;
#ifdef META_QUEST
instanceCreateInfo.next = NULL; instanceCreateInfo.next = NULL;
#endif
#ifdef PICO_XR
XrInstanceCreateInfoAndroidKHR instanceCreateInfoAndroid = {XR_TYPE_INSTANCE_CREATE_INFO_ANDROID_KHR};
instanceCreateInfoAndroid.applicationVM = java.Vm;
instanceCreateInfoAndroid.applicationActivity = java.ActivityObject;
instanceCreateInfo.next = (XrBaseInStructure*)&instanceCreateInfoAndroid;
#endif
instanceCreateInfo.createFlags = 0; instanceCreateInfo.createFlags = 0;
instanceCreateInfo.applicationInfo = appInfo; instanceCreateInfo.applicationInfo = appInfo;
instanceCreateInfo.enabledApiLayerCount = 0; instanceCreateInfo.enabledApiLayerCount = 0;
@ -1823,6 +1914,7 @@ void * AppThreadFunction(void * parm ) {
graphicsRequirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_ES_KHR; graphicsRequirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_ES_KHR;
OXR(pfnGetOpenGLESGraphicsRequirementsKHR(gAppState.Instance, gAppState.SystemId, &graphicsRequirements)); OXR(pfnGetOpenGLESGraphicsRequirementsKHR(gAppState.Instance, gAppState.SystemId, &graphicsRequirements));
#ifdef META_QUEST
XrSystemColorSpacePropertiesFB colorSpacePropertiesFB = {}; XrSystemColorSpacePropertiesFB colorSpacePropertiesFB = {};
colorSpacePropertiesFB.type = XR_TYPE_SYSTEM_COLOR_SPACE_PROPERTIES_FB; colorSpacePropertiesFB.type = XR_TYPE_SYSTEM_COLOR_SPACE_PROPERTIES_FB;
@ -1832,7 +1924,7 @@ void * AppThreadFunction(void * parm ) {
OXR(xrGetSystemProperties(gAppState.Instance, gAppState.SystemId, &systemProperties)); OXR(xrGetSystemProperties(gAppState.Instance, gAppState.SystemId, &systemProperties));
ALOGV("System Color Space Properties: colorspace=%d", colorSpacePropertiesFB.colorSpace); ALOGV("System Color Space Properties: colorspace=%d", colorSpacePropertiesFB.colorSpace);
#endif
//Set device defaults //Set device defaults
if (SS_MULTIPLIER == 0.0f) if (SS_MULTIPLIER == 0.0f)
@ -1851,9 +1943,6 @@ void * AppThreadFunction(void * parm ) {
gAppState.GpuLevel = GPU_LEVEL; gAppState.GpuLevel = GPU_LEVEL;
gAppState.MainThreadTid = gettid(); gAppState.MainThreadTid = gettid();
ovrEgl_CreateContext(&gAppState.Egl, NULL);
EglInitExtensions();
VR_EnterVR(); VR_EnterVR();
VR_InitRenderer(); VR_InitRenderer();
@ -1949,6 +2038,11 @@ void VR_UpdateStageBounds() {
//All the stuff we want to do each frame //All the stuff we want to do each frame
void JKVR_FrameSetup() void JKVR_FrameSetup()
{ {
if (gAppState.FrameSetup)
{
return;
}
GLboolean stageBoundsDirty = GL_TRUE; GLboolean stageBoundsDirty = GL_TRUE;
if (ovrApp_HandleXrEvents(&gAppState)) { if (ovrApp_HandleXrEvents(&gAppState)) {
VR_Recenter(); VR_Recenter();
@ -1998,6 +2092,8 @@ void JKVR_FrameSetup()
JKVR_getTrackedRemotesOrientation(); JKVR_getTrackedRemotesOrientation();
JKVR_processHaptics(); JKVR_processHaptics();
gAppState.FrameSetup = true;
} }
int GetRefresh() int GetRefresh()
@ -2021,6 +2117,8 @@ void VR_ClearFrameBuffer( int width, int height)
glScissor( 0, 0, 0, 0 ); glScissor( 0, 0, 0, 0 );
glDisable( GL_SCISSOR_TEST ); glDisable( GL_SCISSOR_TEST );
//This is a bit of a hack, but we need to do this to correct for the fact that the engine uses linear RGB colorspace
//but openxr uses SRGB (or something, must admit I don't really understand, but adding this works to make it look good again)
glDisable( GL_FRAMEBUFFER_SRGB ); glDisable( GL_FRAMEBUFFER_SRGB );
} }
@ -2167,101 +2265,6 @@ void JKVR_HapticEvent(const char* event, int position, int flags, int intensity,
} }
} }
void JKVR_SyncActions( void )
{
// Attach to session
XrSessionActionSetsAttachInfo attachInfo = {};
attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
attachInfo.next = NULL;
attachInfo.countActionSets = 1;
attachInfo.actionSets = &runningActionSet;
OXR(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
// sync action data
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = runningActionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo = {};
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.next = NULL;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
OXR(xrSyncActions(gAppState.Session, &syncInfo));
// query input action states
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.next = NULL;
getInfo.subactionPath = XR_NULL_PATH;
}
void JKVR_UpdateControllers( )
{
JKVR_SyncActions();
//get controller poses
XrAction controller[] = {handPoseLeftAction, handPoseRightAction};
XrPath subactionPath[] = {leftHandPath, rightHandPath};
XrSpace controllerSpace[] = {leftControllerAimSpace, rightControllerAimSpace};
for (int i = 0; i < 2; i++) {
if (ActionPoseIsActive(controller[i], subactionPath[i])) {
XrSpaceVelocity vel = {};
vel.type = XR_TYPE_SPACE_VELOCITY;
XrSpaceLocation loc = {};
loc.type = XR_TYPE_SPACE_LOCATION;
loc.next = &vel;
OXR(xrLocateSpace(controllerSpace[i], gAppState.CurrentSpace, gAppState.PredictedDisplayTime, &loc));
gAppState.TrackedController[i].Active = (loc.locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0;
gAppState.TrackedController[i].Pose = loc.pose;
gAppState.TrackedController[i].Velocity = vel;
// apply velocity
// float dt = (in_vrEventTime - lastframetime) * 0.001f;
// for (int j = 0; j < 3; j++) {
// (&gAppState.TrackedController[i].Pose.position.x)[j] += (&vel.linearVelocity.x)[j] * dt;
// }
} else {
ovrTrackedController_Clear(&gAppState.TrackedController[i]);
}
}
leftRemoteTracking_new = gAppState.TrackedController[0];
rightRemoteTracking_new = gAppState.TrackedController[1];
memset(&leftTrackedRemoteState_new, 0, sizeof leftTrackedRemoteState_new);
memset(&rightTrackedRemoteState_new, 0, sizeof rightTrackedRemoteState_new);
//button mapping
if (GetActionStateBoolean(menuAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Enter;
if (GetActionStateBoolean(buttonXAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_X;
if (GetActionStateBoolean(buttonYAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Y;
leftTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripLeftAction).currentState;
if (leftTrackedRemoteState_new.GripTrigger > 0.5f) leftTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickLeftClickAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_LThumb;
if (GetActionStateBoolean(buttonAAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_A;
if (GetActionStateBoolean(buttonBAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_B;
rightTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripRightAction).currentState;
if (rightTrackedRemoteState_new.GripTrigger > 0.5f) rightTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickRightClickAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_RThumb;
//index finger click
if (GetActionStateBoolean(indexLeftAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Trigger;
if (GetActionStateBoolean(indexRightAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_Trigger;
//thumbstick
XrActionStateVector2f moveJoystickState;
moveJoystickState = GetActionStateVector2(moveOnLeftJoystickAction);
leftTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
leftTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
moveJoystickState = GetActionStateVector2(moveOnRightJoystickAction);
rightTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
rightTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
}
void JKVR_getHMDOrientation() {//Get orientation void JKVR_getHMDOrientation() {//Get orientation
@ -2318,16 +2321,15 @@ void JKVR_getTrackedRemotesOrientation() {//Get info for tracked remotes
&rightTrackedRemoteState_new, &rightTrackedRemoteState_old, &rightRemoteTracking_new, &rightTrackedRemoteState_new, &rightTrackedRemoteState_old, &rightRemoteTracking_new,
xrButton_X, xrButton_Y, xrButton_A, xrButton_B); xrButton_X, xrButton_Y, xrButton_A, xrButton_B);
break; break;
/* case WEAPON_ALIGN: case WEAPON_ALIGN:
HandleInput_WeaponAlign(&rightTrackedRemoteState_new, &rightTrackedRemoteState_old, &rightRemoteTracking_new, HandleInput_WeaponAlign(&rightTrackedRemoteState_new, &rightTrackedRemoteState_old, &rightRemoteTracking_new,
&leftTrackedRemoteState_new, &leftTrackedRemoteState_old, &leftRemoteTracking_new, &leftTrackedRemoteState_new, &leftTrackedRemoteState_old, &leftRemoteTracking_new,
xrButton_A, xrButton_B, xrButton_X, xrButton_Y); xrButton_A, xrButton_B, xrButton_X, xrButton_Y);
break; break;
*/
} }
} }
void JKVR_submitFrame() void JKVR_updateProjections()
{ {
XrViewLocateInfo projectionInfo = {}; XrViewLocateInfo projectionInfo = {};
projectionInfo.type = XR_TYPE_VIEW_LOCATE_INFO; projectionInfo.type = XR_TYPE_VIEW_LOCATE_INFO;
@ -2347,6 +2349,15 @@ void JKVR_submitFrame()
projectionCapacityInput, projectionCapacityInput,
&projectionCountOutput, &projectionCountOutput,
gAppState.Projections)); gAppState.Projections));
}
void JKVR_submitFrame()
{
if (gAppState.SessionActive == GL_FALSE) {
return;
}
JKVR_updateProjections();
XrFovf fov = {}; XrFovf fov = {};
XrPosef viewTransform[2]; XrPosef viewTransform[2];
@ -2390,7 +2401,7 @@ void JKVR_submitFrame()
memset(&projection_layer_elements[eye], 0, sizeof(XrCompositionLayerProjectionView)); memset(&projection_layer_elements[eye], 0, sizeof(XrCompositionLayerProjectionView));
projection_layer_elements[eye].type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW; projection_layer_elements[eye].type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW;
projection_layer_elements[eye].pose = XrPosef_Inverse(viewTransform[eye]); projection_layer_elements[eye].pose = gAppState.xfStageFromHead;
projection_layer_elements[eye].fov = fov; projection_layer_elements[eye].fov = fov;
memset(&projection_layer_elements[eye].subImage, 0, sizeof(XrSwapchainSubImage)); memset(&projection_layer_elements[eye].subImage, 0, sizeof(XrSwapchainSubImage));
projection_layer_elements[eye].subImage.swapchain = projection_layer_elements[eye].subImage.swapchain =
@ -2451,6 +2462,8 @@ void JKVR_submitFrame()
endFrameInfo.layers = layers; endFrameInfo.layers = layers;
OXR(xrEndFrame(gAppState.Session, &endFrameInfo)); OXR(xrEndFrame(gAppState.Session, &endFrameInfo));
gAppState.FrameSetup = false;
} }
static void ovrAppThread_Create( ovrAppThread * appThread, JNIEnv * env, jobject activityObject, jclass activityClass ) static void ovrAppThread_Create( ovrAppThread * appThread, JNIEnv * env, jobject activityObject, jclass activityClass )

View file

@ -0,0 +1,502 @@
#include "VrInput.h"
#include "VrCvars.h"
extern ovrApp gAppState;
#ifdef META_QUEST
XrSpace CreateActionSpace(XrAction poseAction, XrPath subactionPath) {
XrActionSpaceCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SPACE_CREATE_INFO;
asci.action = poseAction;
asci.poseInActionSpace.orientation.w = 1.0f;
asci.subactionPath = subactionPath;
XrSpace actionSpace = XR_NULL_HANDLE;
OXR(xrCreateActionSpace(gAppState.Session, &asci, &actionSpace));
return actionSpace;
}
XrActionSuggestedBinding ActionSuggestedBinding(XrAction action, const char* bindingString) {
XrActionSuggestedBinding asb;
asb.action = action;
XrPath bindingPath;
OXR(xrStringToPath(gAppState.Instance, bindingString, &bindingPath));
asb.binding = bindingPath;
return asb;
}
XrActionSet CreateActionSet(int priority, const char* name, const char* localizedName) {
XrActionSetCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SET_CREATE_INFO;
asci.next = NULL;
asci.priority = priority;
strcpy(asci.actionSetName, name);
strcpy(asci.localizedActionSetName, localizedName);
XrActionSet actionSet = XR_NULL_HANDLE;
OXR(xrCreateActionSet(gAppState.Instance, &asci, &actionSet));
return actionSet;
}
XrAction CreateAction(
XrActionSet actionSet,
XrActionType type,
const char* actionName,
const char* localizedName,
int countSubactionPaths,
XrPath* subactionPaths) {
ALOGV("CreateAction %s, %" PRIi32, actionName, countSubactionPaths);
XrActionCreateInfo aci = {};
aci.type = XR_TYPE_ACTION_CREATE_INFO;
aci.next = NULL;
aci.actionType = type;
if (countSubactionPaths > 0) {
aci.countSubactionPaths = countSubactionPaths;
aci.subactionPaths = subactionPaths;
}
strcpy(aci.actionName, actionName);
strcpy(aci.localizedActionName, localizedName ? localizedName : actionName);
XrAction action = XR_NULL_HANDLE;
OXR(xrCreateAction(actionSet, &aci, &action));
return action;
}
bool ActionPoseIsActive(XrAction action, XrPath subactionPath) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.subactionPath = subactionPath;
XrActionStatePose state = {};
state.type = XR_TYPE_ACTION_STATE_POSE;
OXR(xrGetActionStatePose(gAppState.Session, &getInfo, &state));
return state.isActive != XR_FALSE;
}
XrActionStateFloat GetActionStateFloat(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateFloat state = {};
state.type = XR_TYPE_ACTION_STATE_FLOAT;
OXR(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateBoolean GetActionStateBoolean(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateBoolean state = {};
state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
OXR(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateVector2f GetActionStateVector2(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateVector2f state = {};
state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
OXR(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
return state;
}
//OpenXR
XrPath leftHandPath;
XrPath rightHandPath;
XrAction handPoseLeftAction;
XrAction handPoseRightAction;
XrAction indexLeftAction;
XrAction indexRightAction;
XrAction menuAction;
XrAction buttonAAction;
XrAction buttonBAction;
XrAction buttonXAction;
XrAction buttonYAction;
XrAction gripLeftAction;
XrAction gripRightAction;
XrAction moveOnLeftJoystickAction;
XrAction moveOnRightJoystickAction;
XrAction thumbstickLeftClickAction;
XrAction thumbstickRightClickAction;
XrAction vibrateLeftFeedback;
XrAction vibrateRightFeedback;
XrActionSet runningActionSet;
XrSpace leftControllerAimSpace = XR_NULL_HANDLE;
XrSpace rightControllerAimSpace = XR_NULL_HANDLE;
qboolean inputInitialized = qfalse;
qboolean useSimpleProfile = qfalse;
//0 = left, 1 = right
float vibration_channel_duration[2] = {0.0f, 0.0f};
float vibration_channel_intensity[2] = {0.0f, 0.0f};
void JKVR_InitActions( void )
{
// Actions
runningActionSet = CreateActionSet(1, "running_action_set", "Action Set used on main loop");
indexLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_left", "Index left", 0, NULL);
indexRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_right", "Index right", 0, NULL);
menuAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "menu_action", "Menu", 0, NULL);
buttonAAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_a", "Button A", 0, NULL);
buttonBAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_b", "Button B", 0, NULL);
buttonXAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_x", "Button X", 0, NULL);
buttonYAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_y", "Button Y", 0, NULL);
gripLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_left", "Grip left", 0, NULL);
gripRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_right", "Grip right", 0, NULL);
moveOnLeftJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_left_joy", "Move on left Joy", 0, NULL);
moveOnRightJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_right_joy", "Move on right Joy", 0, NULL);
thumbstickLeftClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_left", "Thumbstick left", 0, NULL);
thumbstickRightClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_right", "Thumbstick right", 0, NULL);
vibrateLeftFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_left_feedback", "Vibrate Left Controller Feedback", 0, NULL);
vibrateRightFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_right_feedback", "Vibrate Right Controller Feedback", 0, NULL);
OXR(xrStringToPath(gAppState.Instance, "/user/hand/left", &leftHandPath));
OXR(xrStringToPath(gAppState.Instance, "/user/hand/right", &rightHandPath));
handPoseLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_left", NULL, 1, &leftHandPath);
handPoseRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_right", NULL, 1, &rightHandPath);
if (leftControllerAimSpace == XR_NULL_HANDLE) {
leftControllerAimSpace = CreateActionSpace(handPoseLeftAction, leftHandPath);
}
if (rightControllerAimSpace == XR_NULL_HANDLE) {
rightControllerAimSpace = CreateActionSpace(handPoseRightAction, rightHandPath);
}
XrPath interactionProfilePath = XR_NULL_PATH;
XrPath interactionProfilePathTouch = XR_NULL_PATH;
XrPath interactionProfilePathKHRSimple = XR_NULL_PATH;
OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/oculus/touch_controller", &interactionProfilePathTouch));
OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/khr/simple_controller", &interactionProfilePathKHRSimple));
// Toggle this to force simple as a first choice, otherwise use it as a last resort
if (useSimpleProfile) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
// Query Set
XrActionSet queryActionSet = CreateActionSet(1, "query_action_set", "Action Set used to query device caps");
XrAction dummyAction = CreateAction(queryActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "dummy_action", "Dummy Action", 0, NULL);
// Map bindings
XrActionSuggestedBinding bindings[1];
int currBinding = 0;
bindings[currBinding++] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/system/click");
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
// Try all
suggestedBindings.interactionProfile = interactionProfilePathTouch;
XrResult suggestTouchResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
OXR(suggestTouchResult);
if (XR_SUCCESS == suggestTouchResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for QUEST controller");
interactionProfilePath = interactionProfilePathTouch;
}
if (interactionProfilePath == XR_NULL_PATH) {
// Simple as a fallback
bindings[0] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/select/click");
suggestedBindings.interactionProfile = interactionProfilePathKHRSimple;
XrResult suggestKHRSimpleResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
OXR(suggestKHRSimpleResult);
if (XR_SUCCESS == suggestKHRSimpleResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
ALOGE("xrSuggestInteractionProfileBindings did NOT find any bindings.");
assert(qfalse);
}
}
}
// Action creation
{
// Map bindings
XrActionSuggestedBinding bindings[32]; // large enough for all profiles
int currBinding = 0;
{
if (interactionProfilePath == interactionProfilePathTouch) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(menuAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/left/input/x/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonYAction, "/user/hand/left/input/y/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/right/input/a/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonBAction, "/user/hand/right/input/b/click");
bindings[currBinding++] = ActionSuggestedBinding(gripLeftAction, "/user/hand/left/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(gripRightAction, "/user/hand/right/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(moveOnLeftJoystickAction, "/user/hand/left/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(moveOnRightJoystickAction, "/user/hand/right/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickLeftClickAction, "/user/hand/left/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickRightClickAction, "/user/hand/right/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
if (interactionProfilePath == interactionProfilePathKHRSimple) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/right/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
}
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.interactionProfile = interactionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
OXR(xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings));
// Enumerate actions
XrPath actionPathsBuffer[32];
char stringBuffer[256];
XrAction actionsToEnumerate[] = {
indexLeftAction,
indexRightAction,
menuAction,
buttonAAction,
buttonBAction,
buttonXAction,
buttonYAction,
gripLeftAction,
gripRightAction,
moveOnLeftJoystickAction,
moveOnRightJoystickAction,
thumbstickLeftClickAction,
thumbstickRightClickAction,
vibrateLeftFeedback,
vibrateRightFeedback,
handPoseLeftAction,
handPoseRightAction
};
for (size_t i = 0; i < sizeof(actionsToEnumerate) / sizeof(actionsToEnumerate[0]); ++i) {
XrBoundSourcesForActionEnumerateInfo enumerateInfo = {};
enumerateInfo.type = XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO;
enumerateInfo.next = NULL;
enumerateInfo.action = actionsToEnumerate[i];
// Get Count
uint32_t countOutput = 0;
OXR(xrEnumerateBoundSourcesForAction(
gAppState.Session, &enumerateInfo, 0 /* request size */, &countOutput, NULL));
ALOGV(
"xrEnumerateBoundSourcesForAction action=%lld count=%u",
(long long)enumerateInfo.action,
countOutput);
if (countOutput < 32) {
OXR(xrEnumerateBoundSourcesForAction(
gAppState.Session, &enumerateInfo, 32, &countOutput, actionPathsBuffer));
for (uint32_t a = 0; a < countOutput; ++a) {
XrInputSourceLocalizedNameGetInfo nameGetInfo = {};
nameGetInfo.type = XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO;
nameGetInfo.next = NULL;
nameGetInfo.sourcePath = actionPathsBuffer[a];
nameGetInfo.whichComponents = XR_INPUT_SOURCE_LOCALIZED_NAME_USER_PATH_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_INTERACTION_PROFILE_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_COMPONENT_BIT;
uint32_t stringCount = 0u;
OXR(xrGetInputSourceLocalizedName(
gAppState.Session, &nameGetInfo, 0, &stringCount, NULL));
if (stringCount < 256) {
OXR(xrGetInputSourceLocalizedName(
gAppState.Session, &nameGetInfo, 256, &stringCount, stringBuffer));
char pathStr[256];
uint32_t strLen = 0;
OXR(xrPathToString(
gAppState.Instance,
actionPathsBuffer[a],
(uint32_t)sizeof(pathStr),
&strLen,
pathStr));
ALOGV(
" -> path = %lld `%s` -> `%s`",
(long long)actionPathsBuffer[a],
pathStr,
stringBuffer);
}
}
}
}
}
inputInitialized = qtrue;
}
void JKVR_SyncActions( void )
{
// Attach to session
XrSessionActionSetsAttachInfo attachInfo = {};
attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
attachInfo.next = NULL;
attachInfo.countActionSets = 1;
attachInfo.actionSets = &runningActionSet;
OXR(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
// sync action data
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = runningActionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo = {};
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.next = NULL;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
OXR(xrSyncActions(gAppState.Session, &syncInfo));
// query input action states
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.next = NULL;
getInfo.subactionPath = XR_NULL_PATH;
}
void JKVR_UpdateControllers( )
{
JKVR_SyncActions();
//get controller poses
XrAction controller[] = {handPoseLeftAction, handPoseRightAction};
XrPath subactionPath[] = {leftHandPath, rightHandPath};
XrSpace controllerSpace[] = {leftControllerAimSpace, rightControllerAimSpace};
for (int i = 0; i < 2; i++) {
if (ActionPoseIsActive(controller[i], subactionPath[i])) {
XrSpaceVelocity vel = {};
vel.type = XR_TYPE_SPACE_VELOCITY;
XrSpaceLocation loc = {};
loc.type = XR_TYPE_SPACE_LOCATION;
loc.next = &vel;
OXR(xrLocateSpace(controllerSpace[i], gAppState.CurrentSpace, gAppState.PredictedDisplayTime, &loc));
gAppState.TrackedController[i].Active = (loc.locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0;
gAppState.TrackedController[i].Pose = loc.pose;
gAppState.TrackedController[i].Velocity = vel;
} else {
ovrTrackedController_Clear(&gAppState.TrackedController[i]);
}
}
leftRemoteTracking_new = gAppState.TrackedController[0];
rightRemoteTracking_new = gAppState.TrackedController[1];
memset(&leftTrackedRemoteState_new, 0, sizeof leftTrackedRemoteState_new);
memset(&rightTrackedRemoteState_new, 0, sizeof rightTrackedRemoteState_new);
//button mapping
if (GetActionStateBoolean(menuAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Enter;
if (GetActionStateBoolean(buttonXAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_X;
if (GetActionStateBoolean(buttonYAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Y;
leftTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripLeftAction).currentState;
if (leftTrackedRemoteState_new.GripTrigger > 0.5f) leftTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickLeftClickAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_LThumb;
if (GetActionStateBoolean(buttonAAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_A;
if (GetActionStateBoolean(buttonBAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_B;
rightTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripRightAction).currentState;
if (rightTrackedRemoteState_new.GripTrigger > 0.5f) rightTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickRightClickAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_RThumb;
//index finger click
if (GetActionStateBoolean(indexLeftAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Trigger;
if (GetActionStateBoolean(indexRightAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_Trigger;
//thumbstick
XrActionStateVector2f moveJoystickState;
moveJoystickState = GetActionStateVector2(moveOnLeftJoystickAction);
leftTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
leftTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
moveJoystickState = GetActionStateVector2(moveOnRightJoystickAction);
rightTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
rightTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
}
void JKVR_Vibrate( int duration, int chan, float intensity )
{
for (int i = 0; i < 2; ++i)
{
int channel = (i + 1) & chan;
if (channel)
{
if (vibration_channel_duration[i] > 0.0f)
return;
if (vibration_channel_duration[i] == -1.0f && duration != 0.0f)
return;
vibration_channel_duration[i] = duration;
vibration_channel_intensity[i] = intensity * vr_haptic_intensity->value;
}
}
}
void JKVR_processHaptics() {
static float lastFrameTime = 0.0f;
float timestamp = (float)(Sys_Milliseconds( ));
float frametime = timestamp - lastFrameTime;
lastFrameTime = timestamp;
for (int i = 0; i < 2; ++i) {
if (vibration_channel_duration[i] > 0.0f ||
vibration_channel_duration[i] == -1.0f) {
// fire haptics using output action
XrHapticVibration vibration = {};
vibration.type = XR_TYPE_HAPTIC_VIBRATION;
vibration.next = NULL;
vibration.amplitude = vibration_channel_intensity[i];
vibration.duration = ToXrTime(vibration_channel_duration[i]);
vibration.frequency = 3000;
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrApplyHapticFeedback(gAppState.Session, &hapticActionInfo, (const XrHapticBaseHeader*)&vibration));
if (vibration_channel_duration[i] != -1.0f) {
vibration_channel_duration[i] -= frametime;
if (vibration_channel_duration[i] < 0.0f) {
vibration_channel_duration[i] = 0.0f;
vibration_channel_intensity[i] = 0.0f;
}
}
} else {
// Stop haptics
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrStopHapticFeedback(gAppState.Session, &hapticActionInfo));
}
}
}
#endif

View file

@ -0,0 +1,641 @@
#include "VrInput.h"
#include "VrCvars.h"
extern ovrApp gAppState;
//#ifdef PICO_XR
XrResult CheckXrResult(XrResult res, const char* originator) {
if (XR_FAILED(res)) {
Com_Printf("error: %s", originator);
}
return res;
}
#define CHECK_XRCMD(cmd) CheckXrResult(cmd, #cmd);
#define SIDE_LEFT 0
#define SIDE_RIGHT 1
#define SIDE_COUNT 2
XrActionSet actionSet;
XrAction grabAction;
XrAction poseAction;
XrAction vibrateAction;
XrAction quitAction;
/*************************pico******************/
XrAction touchpadAction;
XrAction AXAction;
XrAction homeAction;
XrAction BYAction;
XrAction backAction;
XrAction sideAction;
XrAction triggerAction;
XrAction joystickAction;
XrAction batteryAction;
//---add new----------
XrAction AXTouchAction;
XrAction BYTouchAction;
XrAction RockerTouchAction;
XrAction TriggerTouchAction;
XrAction ThumbrestTouchAction;
XrAction GripAction;
//---add new----------zgt
XrAction AAction;
XrAction BAction;
XrAction XAction;
XrAction YAction;
XrAction ATouchAction;
XrAction BTouchAction;
XrAction XTouchAction;
XrAction YTouchAction;
XrAction aimAction;
/*************************pico******************/
XrSpace aimSpace[SIDE_COUNT];
XrPath handSubactionPath[SIDE_COUNT];
XrSpace handSpace[SIDE_COUNT];
XrActionSuggestedBinding ActionSuggestedBinding(XrAction action, XrPath path) {
XrActionSuggestedBinding asb;
asb.action = action;
asb.binding = path;
return asb;
}
XrActionStateBoolean GetActionStateBoolean(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateBoolean state = {};
state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
CHECK_XRCMD(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateFloat GetActionStateFloat(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateFloat state = {};
state.type = XR_TYPE_ACTION_STATE_FLOAT;
CHECK_XRCMD(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateVector2f GetActionStateVector2(XrAction action, int hand) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
if (hand >= 0)
getInfo.subactionPath = handSubactionPath[hand];
XrActionStateVector2f state = {};
state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
CHECK_XRCMD(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
return state;
}
void JKVR_InitActions( void )
{
// Create an action set.
{
XrActionSetCreateInfo actionSetInfo = {};
actionSetInfo.type = XR_TYPE_ACTION_SET_CREATE_INFO;
strcpy(actionSetInfo.actionSetName, "gameplay");
strcpy(actionSetInfo.localizedActionSetName, "Gameplay");
actionSetInfo.priority = 0;
CHECK_XRCMD(xrCreateActionSet(gAppState.Instance, &actionSetInfo, &actionSet));
}
// Get the XrPath for the left and right hands - we will use them as subaction paths.
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left", &handSubactionPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right", &handSubactionPath[SIDE_RIGHT]));
// Create actions.
{
// Create an input action for grabbing objects with the left and right hands.
XrActionCreateInfo actionInfo = {};
actionInfo.type = XR_TYPE_ACTION_CREATE_INFO;
actionInfo.actionType = XR_ACTION_TYPE_FLOAT_INPUT;
strcpy(actionInfo.actionName, "grab_object");
strcpy(actionInfo.localizedActionName, "Grab Object");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &grabAction));
// Create an input action getting the left and right hand poses.
actionInfo.actionType = XR_ACTION_TYPE_POSE_INPUT;
strcpy(actionInfo.actionName, "hand_pose");
strcpy(actionInfo.localizedActionName, "Hand Pose");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &poseAction));
actionInfo.actionType = XR_ACTION_TYPE_POSE_INPUT;
strcpy(actionInfo.actionName, "aim_pose");
strcpy(actionInfo.localizedActionName, "Aim Pose");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &aimAction));
// Create output actions for vibrating the left and right controller.
actionInfo.actionType = XR_ACTION_TYPE_VIBRATION_OUTPUT;
strcpy(actionInfo.actionName, "vibrate_hand");
strcpy(actionInfo.localizedActionName, "Vibrate Hand");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &vibrateAction));
// Create input actions for quitting the session using the left and right controller.
// Since it doesn't matter which hand did this, we do not specify subaction paths for it.
// We will just suggest bindings for both hands, where possible.
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "quit_session");
strcpy(actionInfo.localizedActionName, "Quit Session");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &quitAction));
/**********************************pico***************************************/
// Create input actions for toucpad key using the left and right controller.
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "touchpad");
strcpy(actionInfo.localizedActionName, "Touchpad");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &touchpadAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "axkey");
strcpy(actionInfo.localizedActionName, "AXkey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &AXAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "homekey");
strcpy(actionInfo.localizedActionName, "Homekey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &homeAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "bykey");
strcpy(actionInfo.localizedActionName, "BYkey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &BYAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "backkey");
strcpy(actionInfo.localizedActionName, "Backkey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &backAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "sidekey");
strcpy(actionInfo.localizedActionName, "Sidekey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &sideAction));
actionInfo.actionType = XR_ACTION_TYPE_FLOAT_INPUT;
strcpy(actionInfo.actionName, "trigger");
strcpy(actionInfo.localizedActionName, "Trigger");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &triggerAction));
actionInfo.actionType = XR_ACTION_TYPE_VECTOR2F_INPUT;
strcpy(actionInfo.actionName, "joystick");
strcpy(actionInfo.localizedActionName, "Joystick");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &joystickAction));
actionInfo.actionType = XR_ACTION_TYPE_FLOAT_INPUT;
strcpy(actionInfo.actionName, "battery");
strcpy(actionInfo.localizedActionName, "battery");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &batteryAction));
//------------------------add new---------------------------------
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "axtouch");
strcpy(actionInfo.localizedActionName, "AXtouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &AXTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "bytouch");
strcpy(actionInfo.localizedActionName, "BYtouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &BYTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "rockertouch");
strcpy(actionInfo.localizedActionName, "Rockertouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &RockerTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "triggertouch");
strcpy(actionInfo.localizedActionName, "Triggertouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &TriggerTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "thumbresttouch");
strcpy(actionInfo.localizedActionName, "Thumbresttouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &ThumbrestTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_FLOAT_INPUT;
strcpy(actionInfo.actionName, "gripvalue");
strcpy(actionInfo.localizedActionName, "GripValue");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &GripAction));
//--------------add new----------zgt
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "akey");
strcpy(actionInfo.localizedActionName, "Akey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &AAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "bkey");
strcpy(actionInfo.localizedActionName, "Bkey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &BAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "xkey");
strcpy(actionInfo.localizedActionName, "Xkey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &XAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "ykey");
strcpy(actionInfo.localizedActionName, "Ykey");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &YAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "atouch");
strcpy(actionInfo.localizedActionName, "Atouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &ATouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "btouch");
strcpy(actionInfo.localizedActionName, "Btouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &BTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "xtouch");
strcpy(actionInfo.localizedActionName, "Xtouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &XTouchAction));
actionInfo.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
strcpy(actionInfo.actionName, "ytouch");
strcpy(actionInfo.localizedActionName, "Ytouch");
actionInfo.countSubactionPaths = SIDE_COUNT;
actionInfo.subactionPaths = handSubactionPath;
CHECK_XRCMD(xrCreateAction(actionSet, &actionInfo, &YTouchAction));
/**********************************pico***************************************/
}
XrPath selectPath[SIDE_COUNT];
XrPath squeezeValuePath[SIDE_COUNT];
XrPath squeezeClickPath[SIDE_COUNT];
XrPath posePath[SIDE_COUNT];
XrPath hapticPath[SIDE_COUNT];
XrPath menuClickPath[SIDE_COUNT];
XrPath systemPath[SIDE_COUNT];
XrPath thumbrestPath[SIDE_COUNT];
XrPath triggerTouchPath[SIDE_COUNT];
XrPath triggerValuePath[SIDE_COUNT];
XrPath thumbstickClickPath[SIDE_COUNT];
XrPath thumbstickTouchPath[SIDE_COUNT];
XrPath thumbstickPosPath[SIDE_COUNT];
XrPath aimPath[SIDE_COUNT];
/**************************pico************************************/
XrPath touchpadPath[SIDE_COUNT];
XrPath AXValuePath[SIDE_COUNT];
XrPath homeClickPath[SIDE_COUNT];
XrPath BYValuePath[SIDE_COUNT];
XrPath backPath[SIDE_COUNT];
XrPath sideClickPath[SIDE_COUNT];
XrPath triggerPath[SIDE_COUNT];
XrPath joystickPath[SIDE_COUNT];
XrPath batteryPath[SIDE_COUNT];
//--------------add new----------
XrPath GripPath[SIDE_COUNT];
XrPath AXTouchPath[SIDE_COUNT];
XrPath BYTouchPath[SIDE_COUNT];
XrPath RockerTouchPath[SIDE_COUNT];
XrPath TriggerTouchPath[SIDE_COUNT];
XrPath ThumbresetTouchPath[SIDE_COUNT];
//--------------add new----------zgt
XrPath AValuePath[SIDE_COUNT];
XrPath BValuePath[SIDE_COUNT];
XrPath XValuePath[SIDE_COUNT];
XrPath YValuePath[SIDE_COUNT];
XrPath ATouchPath[SIDE_COUNT];
XrPath BTouchPath[SIDE_COUNT];
XrPath XTouchPath[SIDE_COUNT];
XrPath YTouchPath[SIDE_COUNT];
/**************************pico************************************/
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/select/click", &selectPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/select/click", &selectPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/menu/click", &menuClickPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/menu/click", &menuClickPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/squeeze/value", &squeezeValuePath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/squeeze/value", &squeezeValuePath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/squeeze/click", &squeezeClickPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/squeeze/click", &squeezeClickPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/grip/pose", &posePath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/grip/pose", &posePath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/aim/pose", &aimPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/aim/pose", &aimPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/output/haptic", &hapticPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/output/haptic", &hapticPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/trigger/touch", &triggerTouchPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/trigger/touch", &triggerTouchPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/trigger/value", &triggerValuePath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/trigger/value", &triggerValuePath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/thumbstick/click", &thumbstickClickPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/thumbstick/click", &thumbstickClickPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/thumbstick/touch", &thumbstickTouchPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/thumbstick/touch", &thumbstickTouchPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/thumbstick", &thumbstickPosPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/thumbstick", &thumbstickPosPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/system/click", &systemPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/system/click", &systemPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/thumbrest/touch", &thumbrestPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/thumbrest/touch", &thumbrestPath[SIDE_RIGHT]));
/**************************pico************************************/
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/back/click", &backPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/back/click", &backPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/battery/value", &batteryPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/battery/value", &batteryPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/x/click", &XValuePath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/y/click", &YValuePath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/a/click", &AValuePath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/b/click", &BValuePath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/x/touch", &XTouchPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/left/input/y/touch", &YTouchPath[SIDE_LEFT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/a/touch", &ATouchPath[SIDE_RIGHT]));
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/user/hand/right/input/b/touch", &BTouchPath[SIDE_RIGHT]));
/**************************pico************************************/
XrActionSuggestedBinding bindings[128];
int currBinding = 0;
// Suggest bindings for the Pico Neo 3 controller
{
XrPath picoMixedRealityInteractionProfilePath;
CHECK_XRCMD(xrStringToPath(gAppState.Instance, "/interaction_profiles/pico/neo3_controller",
&picoMixedRealityInteractionProfilePath));
bindings[currBinding++] = ActionSuggestedBinding(touchpadAction, thumbstickClickPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(touchpadAction, thumbstickClickPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(joystickAction, thumbstickPosPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(joystickAction, thumbstickPosPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(RockerTouchAction, thumbstickTouchPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(RockerTouchAction, thumbstickTouchPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(triggerAction, triggerValuePath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(triggerAction, triggerValuePath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(TriggerTouchAction, triggerTouchPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(TriggerTouchAction, triggerTouchPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(sideAction, squeezeClickPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(sideAction, squeezeClickPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(GripAction, squeezeValuePath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(GripAction, squeezeValuePath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(poseAction, posePath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(poseAction, posePath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(homeAction, systemPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(homeAction, systemPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(backAction, backPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(backAction, backPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(batteryAction, batteryPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(batteryAction, batteryPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(ThumbrestTouchAction, thumbrestPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(ThumbrestTouchAction, thumbrestPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(vibrateAction, hapticPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(vibrateAction, hapticPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(XTouchAction, XTouchPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(YTouchAction, YTouchPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(ATouchAction, ATouchPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(BTouchAction, BTouchPath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(XAction, XValuePath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(YAction, YValuePath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(AAction, AValuePath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(BAction, BValuePath[SIDE_RIGHT]);
bindings[currBinding++] = ActionSuggestedBinding(aimAction, aimPath[SIDE_LEFT]);
bindings[currBinding++] = ActionSuggestedBinding(aimAction, aimPath[SIDE_RIGHT]);
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.interactionProfile = picoMixedRealityInteractionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
CHECK_XRCMD(xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings));
}
XrActionSpaceCreateInfo actionSpaceInfo = {};
actionSpaceInfo.type = XR_TYPE_ACTION_SPACE_CREATE_INFO;
actionSpaceInfo.action = poseAction;
actionSpaceInfo.poseInActionSpace.orientation.w = 1.f;
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_LEFT];
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &handSpace[SIDE_LEFT]));
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_RIGHT];
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &handSpace[SIDE_RIGHT]));
actionSpaceInfo.action = aimAction;
actionSpaceInfo.poseInActionSpace.orientation.w = 1.f;
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_LEFT];
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_LEFT]));
actionSpaceInfo.subactionPath = handSubactionPath[SIDE_RIGHT];
CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_RIGHT]));
XrSessionActionSetsAttachInfo attachInfo = {};
attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
attachInfo.countActionSets = 1;
attachInfo.actionSets = &actionSet;
CHECK_XRCMD(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
}
void JKVR_SyncActions( void )
{
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = actionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo;
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
CHECK_XRCMD(xrSyncActions(gAppState.Session, &syncInfo));
}
void JKVR_UpdateControllers( )
{
JKVR_SyncActions();
//get controller poses
for (int i = 0; i < 2; i++) {
XrSpaceVelocity vel = {};
vel.type = XR_TYPE_SPACE_VELOCITY;
XrSpaceLocation loc = {};
loc.type = XR_TYPE_SPACE_LOCATION;
loc.next = &vel;
XrResult res = xrLocateSpace(aimSpace[i], gAppState.CurrentSpace, gAppState.PredictedDisplayTime, &loc);
if (res != XR_SUCCESS) {
Com_Printf("xrLocateSpace error: %d", (int)res);
}
gAppState.TrackedController[i].Active = (loc.locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0;
gAppState.TrackedController[i].Pose = loc.pose;
gAppState.TrackedController[i].Velocity = vel;
}
leftRemoteTracking_new = gAppState.TrackedController[0];
rightRemoteTracking_new = gAppState.TrackedController[1];
//button mapping
leftTrackedRemoteState_new.Buttons = 0;
if (GetActionStateBoolean(backAction, SIDE_LEFT).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Enter;
if (GetActionStateBoolean(XAction, SIDE_LEFT).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_X;
if (GetActionStateBoolean(YAction, SIDE_LEFT).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Y;
if (GetActionStateBoolean(sideAction, SIDE_LEFT).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(touchpadAction, SIDE_LEFT).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_LThumb;
if (GetActionStateFloat(triggerAction, SIDE_LEFT).currentState > 0.5f) leftTrackedRemoteState_new.Buttons |= xrButton_Trigger;
rightTrackedRemoteState_new.Buttons = 0;
if (GetActionStateBoolean(backAction, SIDE_RIGHT).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_Enter;
if (GetActionStateBoolean(AAction, SIDE_RIGHT).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_A;
if (GetActionStateBoolean(BAction, SIDE_RIGHT).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_B;
if (GetActionStateBoolean(sideAction, SIDE_RIGHT).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
if (GetActionStateBoolean(touchpadAction, SIDE_RIGHT).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_RThumb;
if (GetActionStateFloat(triggerAction, SIDE_RIGHT).currentState > 0.5f) rightTrackedRemoteState_new.Buttons |= xrButton_Trigger;
//thumbstick
XrActionStateVector2f moveJoystickState;
moveJoystickState = GetActionStateVector2(joystickAction, SIDE_LEFT);
leftTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
leftTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
moveJoystickState = GetActionStateVector2(joystickAction, SIDE_RIGHT);
rightTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
rightTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
}
//0 = left, 1 = right
float vibration_channel_duration[2] = {0.0f, 0.0f};
float vibration_channel_intensity[2] = {0.0f, 0.0f};
void JKVR_Vibrate( int duration, int chan, float intensity )
{
for (int i = 0; i < 2; ++i)
{
int channel = (i + 1) & chan;
if (channel)
{
if (vibration_channel_duration[i] > 0.0f)
return;
if (vibration_channel_duration[i] == -1.0f && duration != 0.0f)
return;
vibration_channel_duration[i] = duration;
vibration_channel_intensity[i] = intensity * vr_haptic_intensity->value;
}
}
}
void JKVR_processHaptics() {
static float lastFrameTime = 0.0f;
float timestamp = (float)(Sys_Milliseconds( ));
float frametime = timestamp - lastFrameTime;
lastFrameTime = timestamp;
for (int i = 0; i < 2; ++i) {
if (vibration_channel_duration[i] > 0.0f ||
vibration_channel_duration[i] == -1.0f) {
// fire haptics using output action
XrHapticVibration vibration = {};
vibration.type = XR_TYPE_HAPTIC_VIBRATION;
vibration.next = NULL;
vibration.amplitude = vibration_channel_intensity[i];
vibration.duration = ToXrTime(vibration_channel_duration[i]);
vibration.frequency = 3000;
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = vibrateAction;
hapticActionInfo.subactionPath = handSubactionPath[i];
OXR(xrApplyHapticFeedback(gAppState.Session, &hapticActionInfo, (const XrHapticBaseHeader*)&vibration));
if (vibration_channel_duration[i] != -1.0f) {
vibration_channel_duration[i] -= frametime;
if (vibration_channel_duration[i] < 0.0f) {
vibration_channel_duration[i] = 0.0f;
vibration_channel_intensity[i] = 0.0f;
}
}
} else {
// Stop haptics
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = vibrateAction;
hapticActionInfo.subactionPath = handSubactionPath[i];
OXR(xrStopHapticFeedback(gAppState.Session, &hapticActionInfo));
}
}
}
//#endif

View file

@ -11,7 +11,6 @@
#include <jni.h> #include <jni.h>
#include <openxr/openxr.h> #include <openxr/openxr.h>
#include <openxr/openxr_platform.h> #include <openxr/openxr_platform.h>
#include <openxr/openxr_oculus.h>
#include <openxr/openxr_oculus_helpers.h> #include <openxr/openxr_oculus_helpers.h>
#include <android/native_window_jni.h> #include <android/native_window_jni.h>
@ -36,31 +35,6 @@
#define ALOGV(...) #define ALOGV(...)
#endif #endif
extern XrPath leftHandPath;
extern XrPath rightHandPath;
extern XrAction handPoseLeftAction;
extern XrAction handPoseRightAction;
extern XrAction indexLeftAction;
extern XrAction indexRightAction;
extern XrAction menuAction;
extern XrAction buttonAAction;
extern XrAction buttonBAction;
extern XrAction buttonXAction;
extern XrAction buttonYAction;
extern XrAction gripLeftAction;
extern XrAction gripRightAction;
extern XrAction moveOnLeftJoystickAction;
extern XrAction moveOnRightJoystickAction;
extern XrAction thumbstickLeftClickAction;
extern XrAction thumbstickRightClickAction;
extern XrAction vibrateLeftFeedback;
extern XrAction vibrateRightFeedback;
extern XrActionSet runningActionSet;
extern XrSpace leftControllerAimSpace;
extern XrSpace rightControllerAimSpace;
extern qboolean inputInitialized;
extern qboolean useSimpleProfile;
enum { ovrMaxLayerCount = 1 }; enum { ovrMaxLayerCount = 1 };
enum { ovrMaxNumEyes = 2 }; enum { ovrMaxNumEyes = 2 };
@ -206,6 +180,7 @@ typedef struct
ANativeWindow* NativeWindow; ANativeWindow* NativeWindow;
bool Resumed; bool Resumed;
bool Focused; bool Focused;
bool FrameSetup;
XrInstance Instance; XrInstance Instance;
XrSession Session; XrSession Session;
@ -274,13 +249,6 @@ void handleTrackedControllerButton(ovrInputStateTrackedRemote * trackedRemoteSta
void interactWithTouchScreen(bool reset, ovrInputStateTrackedRemote *newState, ovrInputStateTrackedRemote *oldState); void interactWithTouchScreen(bool reset, ovrInputStateTrackedRemote *newState, ovrInputStateTrackedRemote *oldState);
int GetRefresh(); int GetRefresh();
//XrAction stuff
bool ActionPoseIsActive(XrAction action, XrPath subactionPath);
XrActionStateBoolean GetActionStateBoolean(XrAction action);
XrActionStateFloat GetActionStateFloat(XrAction action);
XrActionStateVector2f GetActionStateVector2(XrAction action);
void VR_Recenter(); void VR_Recenter();
//Called from engine code //Called from engine code
@ -297,17 +265,15 @@ void JKVR_HapticEnable();
void JKVR_HapticDisable(); void JKVR_HapticDisable();
void JKVR_processMessageQueue(); void JKVR_processMessageQueue();
void JKVR_FrameSetup(); void JKVR_FrameSetup();
void JKVR_setUseScreenLayer(bool use);
void JKVR_processHaptics(); void JKVR_processHaptics();
void JKVR_getHMDOrientation( ); void JKVR_getHMDOrientation( );
void JKVR_getTrackedRemotesOrientation(); void JKVR_getTrackedRemotesOrientation();
void JKVR_updateProjections();
void JKVR_UpdateControllers( );
bool JKVR_useScreenLayer(); bool JKVR_useScreenLayer();
void JKVR_prepareEyeBuffer(int eye ); void JKVR_prepareEyeBuffer(int eye );
void JKVR_finishEyeBuffer(int eye ); void JKVR_finishEyeBuffer(int eye );
void JKVR_submitFrame(); void JKVR_submitFrame();
void GPUDropSync();
void GPUWaitSync();
#endif //vrcommon_h #endif //vrcommon_h

View file

@ -1,6 +1,5 @@
/************************************************************************************ /************************************************************************************
Filename : VrInputRight.c
Content : Handles common controller input functionality Content : Handles common controller input functionality
Created : September 2019 Created : September 2019
Authors : Simon Brown Authors : Simon Brown
@ -56,411 +55,6 @@ vr_client_info_t vr;
extern ovrApp gAppState; extern ovrApp gAppState;
//OpenXR
XrPath leftHandPath;
XrPath rightHandPath;
XrAction handPoseLeftAction;
XrAction handPoseRightAction;
XrAction indexLeftAction;
XrAction indexRightAction;
XrAction menuAction;
XrAction buttonAAction;
XrAction buttonBAction;
XrAction buttonXAction;
XrAction buttonYAction;
XrAction gripLeftAction;
XrAction gripRightAction;
XrAction moveOnLeftJoystickAction;
XrAction moveOnRightJoystickAction;
XrAction thumbstickLeftClickAction;
XrAction thumbstickRightClickAction;
XrAction vibrateLeftFeedback;
XrAction vibrateRightFeedback;
XrActionSet runningActionSet;
XrSpace leftControllerAimSpace = XR_NULL_HANDLE;
XrSpace rightControllerAimSpace = XR_NULL_HANDLE;
qboolean inputInitialized = qfalse;
qboolean useSimpleProfile = qfalse;
XrSpace CreateActionSpace(XrAction poseAction, XrPath subactionPath) {
XrActionSpaceCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SPACE_CREATE_INFO;
asci.action = poseAction;
asci.poseInActionSpace.orientation.w = 1.0f;
asci.subactionPath = subactionPath;
XrSpace actionSpace = XR_NULL_HANDLE;
OXR(xrCreateActionSpace(gAppState.Session, &asci, &actionSpace));
return actionSpace;
}
XrActionSuggestedBinding ActionSuggestedBinding(XrAction action, const char* bindingString) {
XrActionSuggestedBinding asb;
asb.action = action;
XrPath bindingPath;
OXR(xrStringToPath(gAppState.Instance, bindingString, &bindingPath));
asb.binding = bindingPath;
return asb;
}
XrActionSet CreateActionSet(int priority, const char* name, const char* localizedName) {
XrActionSetCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SET_CREATE_INFO;
asci.next = NULL;
asci.priority = priority;
strcpy(asci.actionSetName, name);
strcpy(asci.localizedActionSetName, localizedName);
XrActionSet actionSet = XR_NULL_HANDLE;
OXR(xrCreateActionSet(gAppState.Instance, &asci, &actionSet));
return actionSet;
}
XrAction CreateAction(
XrActionSet actionSet,
XrActionType type,
const char* actionName,
const char* localizedName,
int countSubactionPaths,
XrPath* subactionPaths) {
ALOGV("CreateAction %s, %" PRIi32, actionName, countSubactionPaths);
XrActionCreateInfo aci = {};
aci.type = XR_TYPE_ACTION_CREATE_INFO;
aci.next = NULL;
aci.actionType = type;
if (countSubactionPaths > 0) {
aci.countSubactionPaths = countSubactionPaths;
aci.subactionPaths = subactionPaths;
}
strcpy(aci.actionName, actionName);
strcpy(aci.localizedActionName, localizedName ? localizedName : actionName);
XrAction action = XR_NULL_HANDLE;
OXR(xrCreateAction(actionSet, &aci, &action));
return action;
}
bool ActionPoseIsActive(XrAction action, XrPath subactionPath) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.subactionPath = subactionPath;
XrActionStatePose state = {};
state.type = XR_TYPE_ACTION_STATE_POSE;
OXR(xrGetActionStatePose(gAppState.Session, &getInfo, &state));
return state.isActive != XR_FALSE;
}
XrActionStateFloat GetActionStateFloat(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateFloat state = {};
state.type = XR_TYPE_ACTION_STATE_FLOAT;
OXR(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateBoolean GetActionStateBoolean(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateBoolean state = {};
state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
OXR(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
return state;
}
XrActionStateVector2f GetActionStateVector2(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateVector2f state = {};
state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
OXR(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
return state;
}
void JKVR_InitActions( void )
{
// Actions
runningActionSet = CreateActionSet(1, "running_action_set", "Action Set used on main loop");
indexLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_left", "Index left", 0, NULL);
indexRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_right", "Index right", 0, NULL);
menuAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "menu_action", "Menu", 0, NULL);
buttonAAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_a", "Button A", 0, NULL);
buttonBAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_b", "Button B", 0, NULL);
buttonXAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_x", "Button X", 0, NULL);
buttonYAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_y", "Button Y", 0, NULL);
gripLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_left", "Grip left", 0, NULL);
gripRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_right", "Grip right", 0, NULL);
moveOnLeftJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_left_joy", "Move on left Joy", 0, NULL);
moveOnRightJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_right_joy", "Move on right Joy", 0, NULL);
thumbstickLeftClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_left", "Thumbstick left", 0, NULL);
thumbstickRightClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_right", "Thumbstick right", 0, NULL);
vibrateLeftFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_left_feedback", "Vibrate Left Controller Feedback", 0, NULL);
vibrateRightFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_right_feedback", "Vibrate Right Controller Feedback", 0, NULL);
OXR(xrStringToPath(gAppState.Instance, "/user/hand/left", &leftHandPath));
OXR(xrStringToPath(gAppState.Instance, "/user/hand/right", &rightHandPath));
handPoseLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_left", NULL, 1, &leftHandPath);
handPoseRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_right", NULL, 1, &rightHandPath);
if (leftControllerAimSpace == XR_NULL_HANDLE) {
leftControllerAimSpace = CreateActionSpace(handPoseLeftAction, leftHandPath);
}
if (rightControllerAimSpace == XR_NULL_HANDLE) {
rightControllerAimSpace = CreateActionSpace(handPoseRightAction, rightHandPath);
}
XrPath interactionProfilePath = XR_NULL_PATH;
XrPath interactionProfilePathTouch = XR_NULL_PATH;
XrPath interactionProfilePathKHRSimple = XR_NULL_PATH;
OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/oculus/touch_controller", &interactionProfilePathTouch));
OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/khr/simple_controller", &interactionProfilePathKHRSimple));
// Toggle this to force simple as a first choice, otherwise use it as a last resort
if (useSimpleProfile) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
// Query Set
XrActionSet queryActionSet = CreateActionSet(1, "query_action_set", "Action Set used to query device caps");
XrAction dummyAction = CreateAction(queryActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "dummy_action", "Dummy Action", 0, NULL);
// Map bindings
XrActionSuggestedBinding bindings[1];
int currBinding = 0;
bindings[currBinding++] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/system/click");
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
// Try all
suggestedBindings.interactionProfile = interactionProfilePathTouch;
XrResult suggestTouchResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
OXR(suggestTouchResult);
if (XR_SUCCESS == suggestTouchResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for QUEST controller");
interactionProfilePath = interactionProfilePathTouch;
}
if (interactionProfilePath == XR_NULL_PATH) {
// Simple as a fallback
bindings[0] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/select/click");
suggestedBindings.interactionProfile = interactionProfilePathKHRSimple;
XrResult suggestKHRSimpleResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
OXR(suggestKHRSimpleResult);
if (XR_SUCCESS == suggestKHRSimpleResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
ALOGE("xrSuggestInteractionProfileBindings did NOT find any bindings.");
assert(qfalse);
}
}
}
// Action creation
{
// Map bindings
XrActionSuggestedBinding bindings[32]; // large enough for all profiles
int currBinding = 0;
{
if (interactionProfilePath == interactionProfilePathTouch) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(menuAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/left/input/x/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonYAction, "/user/hand/left/input/y/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/right/input/a/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonBAction, "/user/hand/right/input/b/click");
bindings[currBinding++] = ActionSuggestedBinding(gripLeftAction, "/user/hand/left/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(gripRightAction, "/user/hand/right/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(moveOnLeftJoystickAction, "/user/hand/left/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(moveOnRightJoystickAction, "/user/hand/right/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickLeftClickAction, "/user/hand/left/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickRightClickAction, "/user/hand/right/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
if (interactionProfilePath == interactionProfilePathKHRSimple) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/right/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
}
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.interactionProfile = interactionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
OXR(xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings));
// Enumerate actions
XrPath actionPathsBuffer[32];
char stringBuffer[256];
XrAction actionsToEnumerate[] = {
indexLeftAction,
indexRightAction,
menuAction,
buttonAAction,
buttonBAction,
buttonXAction,
buttonYAction,
gripLeftAction,
gripRightAction,
moveOnLeftJoystickAction,
moveOnRightJoystickAction,
thumbstickLeftClickAction,
thumbstickRightClickAction,
vibrateLeftFeedback,
vibrateRightFeedback,
handPoseLeftAction,
handPoseRightAction
};
for (size_t i = 0; i < sizeof(actionsToEnumerate) / sizeof(actionsToEnumerate[0]); ++i) {
XrBoundSourcesForActionEnumerateInfo enumerateInfo = {};
enumerateInfo.type = XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO;
enumerateInfo.next = NULL;
enumerateInfo.action = actionsToEnumerate[i];
// Get Count
uint32_t countOutput = 0;
OXR(xrEnumerateBoundSourcesForAction(
gAppState.Session, &enumerateInfo, 0 /* request size */, &countOutput, NULL));
ALOGV(
"xrEnumerateBoundSourcesForAction action=%lld count=%u",
(long long)enumerateInfo.action,
countOutput);
if (countOutput < 32) {
OXR(xrEnumerateBoundSourcesForAction(
gAppState.Session, &enumerateInfo, 32, &countOutput, actionPathsBuffer));
for (uint32_t a = 0; a < countOutput; ++a) {
XrInputSourceLocalizedNameGetInfo nameGetInfo = {};
nameGetInfo.type = XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO;
nameGetInfo.next = NULL;
nameGetInfo.sourcePath = actionPathsBuffer[a];
nameGetInfo.whichComponents = XR_INPUT_SOURCE_LOCALIZED_NAME_USER_PATH_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_INTERACTION_PROFILE_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_COMPONENT_BIT;
uint32_t stringCount = 0u;
OXR(xrGetInputSourceLocalizedName(
gAppState.Session, &nameGetInfo, 0, &stringCount, NULL));
if (stringCount < 256) {
OXR(xrGetInputSourceLocalizedName(
gAppState.Session, &nameGetInfo, 256, &stringCount, stringBuffer));
char pathStr[256];
uint32_t strLen = 0;
OXR(xrPathToString(
gAppState.Instance,
actionPathsBuffer[a],
(uint32_t)sizeof(pathStr),
&strLen,
pathStr));
ALOGV(
" -> path = %lld `%s` -> `%s`",
(long long)actionPathsBuffer[a],
pathStr,
stringBuffer);
}
}
}
}
}
inputInitialized = qtrue;
}
//0 = left, 1 = right
float vibration_channel_duration[2] = {0.0f, 0.0f};
float vibration_channel_intensity[2] = {0.0f, 0.0f};
void JKVR_Vibrate( int duration, int chan, float intensity )
{
for (int i = 0; i < 2; ++i)
{
int channel = (i + 1) & chan;
if (channel)
{
if (vibration_channel_duration[channel] > 0.0f)
return;
if (vibration_channel_duration[channel] == -1.0f && duration != 0.0f)
return;
vibration_channel_duration[channel] = duration;
vibration_channel_intensity[channel] = intensity * vr_haptic_intensity->value;
}
}
}
void JKVR_processHaptics() {
static float lastFrameTime = 0.0f;
float timestamp = (float)(Sys_Milliseconds( ));
float frametime = timestamp - lastFrameTime;
lastFrameTime = timestamp;
for (int i = 0; i < 2; ++i) {
if (vibration_channel_duration[i] > 0.0f ||
vibration_channel_duration[i] == -1.0f) {
// fire haptics using output action
XrHapticVibration vibration = {};
vibration.type = XR_TYPE_HAPTIC_VIBRATION;
vibration.next = NULL;
vibration.amplitude = vibration_channel_intensity[i];
vibration.duration = ToXrTime(vibration_channel_duration[i]);
vibration.frequency = 3000;
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrApplyHapticFeedback(gAppState.Session, &hapticActionInfo, (const XrHapticBaseHeader*)&vibration));
if (vibration_channel_duration[i] != -1.0f) {
vibration_channel_duration[i] -= frametime;
if (vibration_channel_duration[i] < 0.0f) {
vibration_channel_duration[i] = 0.0f;
vibration_channel_intensity[i] = 0.0f;
}
}
} else {
// Stop haptics
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrStopHapticFeedback(gAppState.Session, &hapticActionInfo));
}
}
}
//keys.h //keys.h
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );

View file

@ -214,17 +214,18 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
if (vr.item_selector) { if (vr.item_selector) {
static bool itemSwitched = false; static bool itemSwitched = false;
if (between(-0.2f, pPrimaryJoystick->y, 0.2f) && if (between(-0.2f, pPrimaryJoystick->y, 0.2f) &&
(between(0.8f, primaryJoystickX, 1.0f) || (primaryJoystickX > 0.8f || primaryJoystickX < -0.8f)) {
between(-1.0f, primaryJoystickX, -0.8f))) {
if (!itemSwitched) { if (!itemSwitched) {
if (between(0.8f, primaryJoystickX, 1.0f)) { if (primaryJoystickX > 0.8f) {
sendButtonActionSimple("itemselectornext"); sendButtonActionSimple("itemselectornext");
} else { itemSwitched = true;
} else if (primaryJoystickX < -0.8f) {
sendButtonActionSimple("itemselectorprev"); sendButtonActionSimple("itemselectorprev");
}
itemSwitched = true; itemSwitched = true;
} }
} else { }
} else if (between(-0.4f, primaryJoystickX, 0.4f)) {
itemSwitched = false; itemSwitched = false;
} }
} }
@ -249,12 +250,12 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
if (between(-0.2f, primaryJoystickX, 0.2f)) { if (between(-0.2f, primaryJoystickX, 0.2f)) {
if (cl.frame.ps.weapon == WP_DISRUPTOR) if (cl.frame.ps.weapon == WP_DISRUPTOR)
{ {
sendButtonAction("+altattack", between(0.8f, pPrimaryJoystick->y, 1.0f)); sendButtonAction("+altattack", pPrimaryJoystick->y > 0.8f);
} }
else else
{ {
sendButtonAction("+attack", between(0.8f, pPrimaryJoystick->y, 1.0f)); sendButtonAction("+attack", pPrimaryJoystick->y > 0.8f);
sendButtonAction("+altattack", between(-1.0f, pPrimaryJoystick->y, -0.8f)); sendButtonAction("+altattack", pPrimaryJoystick->y < -0.8f);
} }
} }
} }

View file

@ -7,11 +7,6 @@ Authors : Simon Brown
*************************************************************************************/ *************************************************************************************/
#include <VrApi.h>
#include <VrApi_Helpers.h>
#include <VrApi_SystemUtils.h>
#include <VrApi_Input.h>
#include <VrApi_Types.h>
#include <android/keycodes.h> #include <android/keycodes.h>
#include "VrInput.h" #include "VrInput.h"

View file

@ -1,7 +1,11 @@
LOCAL_PATH := $(call my-dir) LOCAL_PATH := $(call my-dir)
JK3_BASE_CFLAGS = -DHAVE_GLES -DFINAL_BUILD -fexceptions -Wall -Wno-write-strings -Wno-comment -fno-caller-saves -fno-tree-vectorize -Wno-unused-but-set-variable -fvisibility=hidden # Uncomment for the correct headset - slight changes required in OpenXR implementation
#OPENXR_HMD = -DMETA_QUEST
OPENXR_HMD = -DPICO_XR
JK3_BASE_CFLAGS = $(OPENXR_HMD) -DHAVE_GLES -DFINAL_BUILD -fexceptions -Wall -Wno-write-strings -Wno-comment -fno-caller-saves -fno-tree-vectorize -Wno-unused-but-set-variable -fvisibility=hidden
JK3_BASE_CPPFLAGS = -fvisibility-inlines-hidden -Wno-invalid-offsetof -fvisibility=hidden JK3_BASE_CPPFLAGS = -fvisibility-inlines-hidden -Wno-invalid-offsetof -fvisibility=hidden
JK3_BASE_LDLIBS = JK3_BASE_LDLIBS =
@ -11,7 +15,6 @@ JK3_BASE_LDLIBS =
JK3_BASE_LDLIBS += -Wl JK3_BASE_LDLIBS += -Wl
JK3_BASE_C_INCLUDES := $(OPENJK_PATH)/lib $(JK3_CODE_PATH)/client $(JK3_CODE_PATH)/server $(JK3_CODE_PATH)/libs/freetype2/include $(JK3_CODE_PATH)/common $(JK3_CODE_PATH)/gl JK3_BASE_C_INCLUDES := $(OPENJK_PATH)/lib $(JK3_CODE_PATH)/client $(JK3_CODE_PATH)/server $(JK3_CODE_PATH)/libs/freetype2/include $(JK3_CODE_PATH)/common $(JK3_CODE_PATH)/gl
JK3_BASE_C_INCLUDES += $(LOCAL_PATH)/../../../../../../OpenXR/Include
JK3_BASE_C_INCLUDES += $(LOCAL_PATH)/../../../../../../3rdParty/khronos/openxr/OpenXR-SDK/include JK3_BASE_C_INCLUDES += $(LOCAL_PATH)/../../../../../../3rdParty/khronos/openxr/OpenXR-SDK/include
JK3_BASE_C_INCLUDES += $(JK3_CODE_PATH)/ $(OPENJK_PATH)/code/ $(OPENJK_PATH)/shared/ $(JK3_CODE_PATH)/ui $(OPENJK_PATH)/lib/gsl-lite/include JK3_BASE_C_INCLUDES += $(JK3_CODE_PATH)/ $(OPENJK_PATH)/code/ $(OPENJK_PATH)/shared/ $(JK3_CODE_PATH)/ui $(OPENJK_PATH)/lib/gsl-lite/include

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@ -126,9 +126,10 @@ JK3_SRC = \
JKVR_SRC_FILES := ${TOP_DIR}/JKVR/JKVR_SurfaceView.cpp \ JKVR_SRC_FILES := ${TOP_DIR}/JKVR/JKVR_SurfaceView.cpp \
${TOP_DIR}/JKVR/VrInputCommon.cpp \ ${TOP_DIR}/JKVR/VrInputCommon.cpp \
${TOP_DIR}/JKVR/VrInputDefault.cpp \ ${TOP_DIR}/JKVR/VrInputDefault.cpp \
${TOP_DIR}/JKVR/argtable3.c ${TOP_DIR}/JKVR/VrInputWeaponAlign.cpp \
# ${TOP_DIR}/JKVR/VrCompositor.cpp \ ${TOP_DIR}/JKVR/argtable3.c \
# ${TOP_DIR}/JKVR/VrInputWeaponAlign.cpp \ ${TOP_DIR}/JKVR/OpenXRInput_MetaQuest.cpp \
${TOP_DIR}/JKVR/OpenXRInput_PicoXR.cpp
LOCAL_SRC_FILES += $(JK3_SRC) $(JKVR_SRC_FILES) LOCAL_SRC_FILES += $(JK3_SRC) $(JKVR_SRC_FILES)

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@ -126,9 +126,10 @@ JK3_SRC = \
JKVR_SRC_FILES := ${TOP_DIR}/JKVR/JKVR_SurfaceView.cpp \ JKVR_SRC_FILES := ${TOP_DIR}/JKVR/JKVR_SurfaceView.cpp \
${TOP_DIR}/JKVR/VrInputCommon.cpp \ ${TOP_DIR}/JKVR/VrInputCommon.cpp \
${TOP_DIR}/JKVR/VrInputDefault.cpp \ ${TOP_DIR}/JKVR/VrInputDefault.cpp \
${TOP_DIR}/JKVR/argtable3.c ${TOP_DIR}/JKVR/VrInputWeaponAlign.cpp \
# ${TOP_DIR}/JKVR/VrCompositor.cpp \ ${TOP_DIR}/JKVR/argtable3.c \
# ${TOP_DIR}/JKVR/VrInputWeaponAlign.cpp \ ${TOP_DIR}/JKVR/OpenXRInput_MetaQuest.cpp \
${TOP_DIR}/JKVR/OpenXRInput_PicoXR.cpp
LOCAL_SRC_FILES += $(JK3_SRC) $(JKVR_SRC_FILES) LOCAL_SRC_FILES += $(JK3_SRC) $(JKVR_SRC_FILES)

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@ -507,6 +507,7 @@ void SCR_UpdateScreen( void ) {
// that case. // that case.
if ( cls.uiStarted ) if ( cls.uiStarted )
{ {
//Try again here in case we've not done it yet
JKVR_FrameSetup(); JKVR_FrameSetup();
for (int eye = 0; eye < 2; ++eye) for (int eye = 0; eye < 2; ++eye)

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@ -24,6 +24,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
// common.c -- misc functions used in client and server // common.c -- misc functions used in client and server
#include <VrCommon.h>
#include "q_shared.h" #include "q_shared.h"
#include "qcommon.h" #include "qcommon.h"
#include "qcommon/q_version.h" #include "qcommon/q_version.h"
@ -1363,6 +1364,8 @@ void Com_Frame( void ) {
int timeVal; int timeVal;
static int lastTime = 0, bias = 0; static int lastTime = 0, bias = 0;
JKVR_FrameSetup();
// write config file if anything changed // write config file if anything changed
Com_WriteConfiguration(); Com_WriteConfiguration();

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@ -65,6 +65,7 @@ import java.util.Vector;
e.printStackTrace(); e.printStackTrace();
} }
System.loadLibrary("openxr_loader");
System.loadLibrary( "openjk_" + game ); System.loadLibrary( "openjk_" + game );
} }